COPASI API  4.40.278
CMathDependencyNode Member List

This is the complete list of members for CMathDependencyNode, including all inherited members.

addDependent(CMathDependencyNode *pNode)CMathDependencyNode
addPrerequisite(CMathDependencyNode *pNode)CMathDependencyNode
buildUpdateSequence(const CCore::SimulationContextFlag &context, std::vector< CObjectInterface * > &updateSequence, bool ignoreCircularDependecies)CMathDependencyNode
CMathDependencyNode()=deleteCMathDependencyNodeprivate
CMathDependencyNode(const CObjectInterface *pObject)CMathDependencyNode
CMathDependencyNode(const CMathDependencyNode &src)CMathDependencyNode
createMessage(bool ignoreCircularDependecies)CMathDependencyNodeprivate
getDependents()CMathDependencyNode
getObject() constCMathDependencyNode
getPrerequisites()CMathDependencyNode
isChanged() constCMathDependencyNode
isRequested() constCMathDependencyNode
mChangedCMathDependencyNodeprivate
mDependentsCMathDependencyNodeprivate
mpObjectCMathDependencyNodeprivate
mPrerequisitesCMathDependencyNodeprivate
mRequestedCMathDependencyNodeprivate
relocate(const CMathContainer *pContainer, const std::vector< CMath::sRelocate > &relocations)CMathDependencyNode
remove()CMathDependencyNode
removeDependent(CMathDependencyNode *pNode)CMathDependencyNode
removePrerequisite(CMathDependencyNode *pNode)CMathDependencyNode
reset()CMathDependencyNode
setChanged(const bool &changed)CMathDependencyNode
setRequested(const bool &requested)CMathDependencyNode
updateCalculatedState(const CCore::SimulationContextFlag &context, const CObjectInterface::ObjectSet &changedObjects, bool ignoreCircularDependecies)CMathDependencyNode
updateDependentState(const CCore::SimulationContextFlag &context, const CObjectInterface::ObjectSet &changedObjects, bool ignoreCircularDependecies)CMathDependencyNode
updateEdges(const std::map< CMathDependencyNode *, CMathDependencyNode * > &map)CMathDependencyNode
updateIgnoredState(const CCore::SimulationContextFlag &context, const CObjectInterface::ObjectSet &changedObjects, bool ignoreCircularDependecies)CMathDependencyNode
updatePrerequisiteState(const CCore::SimulationContextFlag &context, const CObjectInterface::ObjectSet &changedObjects, bool ignoreCircularDependecies)CMathDependencyNode
~CMathDependencyNode()CMathDependencyNode