COPASI API
4.40.278
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#include <stddef.h>
#include <inttypes.h>
Typedefs | |
typedef char | GLchar |
typedef char | GLcharARB |
typedef void(* | GLDEBUGPROCAMD) (GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam) |
typedef void(* | GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam) |
typedef unsigned short | GLhalfARB |
typedef unsigned short | GLhalfNV |
typedef unsigned int | GLhandleARB |
typedef int64_t | GLint64 |
typedef int64_t | GLint64EXT |
typedef ptrdiff_t | GLintptr |
typedef ptrdiff_t | GLintptrARB |
typedef ptrdiff_t | GLsizeiptr |
typedef ptrdiff_t | GLsizeiptrARB |
typedef struct __GLsync * | GLsync |
typedef uint64_t | GLuint64 |
typedef uint64_t | GLuint64EXT |
typedef GLintptr | GLvdpauSurfaceNV |
typedef void(* | PFNGLACTIVEPROGRAMEXTPROC) (GLuint program) |
typedef void(* | PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program) |
typedef void(* | PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face) |
typedef void(* | PFNGLACTIVETEXTUREARBPROC) (GLenum texture) |
typedef void(* | PFNGLACTIVETEXTUREPROC) (GLenum texture) |
typedef void(* | PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name) |
typedef void(* | PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
typedef void(* | PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
typedef void(* | PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
typedef void(* | PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode) |
typedef GLboolean(* | PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences) |
typedef GLboolean(* | PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences) |
typedef void(* | PFNGLARRAYELEMENTEXTPROC) (GLint i) |
typedef void(* | PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void(* | PFNGLASYNCMARKERSGIXPROC) (GLuint marker) |
typedef void(* | PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj) |
typedef void(* | PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader) |
typedef void(* | PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode) |
typedef void(* | PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode) |
typedef void(* | PFNGLBEGINFRAGMENTSHADERATIPROC) (void) |
typedef void(* | PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id) |
typedef void(* | PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor) |
typedef void(* | PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id) |
typedef void(* | PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id) |
typedef void(* | PFNGLBEGINQUERYPROC) (GLenum target, GLuint id) |
typedef void(* | PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode) |
typedef void(* | PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode) |
typedef void(* | PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode) |
typedef void(* | PFNGLBEGINVERTEXSHADEREXTPROC) (void) |
typedef void(* | PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot) |
typedef void(* | PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name) |
typedef void(* | PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name) |
typedef void(* | PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer) |
typedef void(* | PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer) |
typedef void(* | PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer) |
typedef void(* | PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer) |
typedef void(* | PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset) |
typedef void(* | PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset) |
typedef void(* | PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer) |
typedef void(* | PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(* | PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(* | PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(* | PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name) |
typedef void(* | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
typedef void(* | PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name) |
typedef void(* | PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id) |
typedef void(* | PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer) |
typedef void(* | PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer) |
typedef void(* | PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format) |
typedef GLuint(* | PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value) |
typedef GLuint(* | PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value) |
typedef void(* | PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture) |
typedef GLuint(* | PFNGLBINDPARAMETEREXTPROC) (GLenum value) |
typedef void(* | PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program) |
typedef void(* | PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id) |
typedef void(* | PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline) |
typedef void(* | PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer) |
typedef void(* | PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer) |
typedef void(* | PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler) |
typedef GLuint(* | PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value) |
typedef void(* | PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture) |
typedef GLuint(* | PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value) |
typedef void(* | PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id) |
typedef void(* | PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id) |
typedef void(* | PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array) |
typedef void(* | PFNGLBINDVERTEXARRAYPROC) (GLuint array) |
typedef void(* | PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id) |
typedef void(* | PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset) |
typedef void(* | PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture) |
typedef void(* | PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz) |
typedef void(* | PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v) |
typedef void(* | PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz) |
typedef void(* | PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v) |
typedef void(* | PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz) |
typedef void(* | PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v) |
typedef void(* | PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz) |
typedef void(* | PFNGLBINORMAL3IVEXTPROC) (const GLint *v) |
typedef void(* | PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz) |
typedef void(* | PFNGLBINORMAL3SVEXTPROC) (const GLshort *v) |
typedef void(* | PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void(* | PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void(* | PFNGLBLENDEQUATIONEXTPROC) (GLenum mode) |
typedef void(* | PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode) |
typedef void(* | PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode) |
typedef void(* | PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode) |
typedef void(* | PFNGLBLENDEQUATIONPROC) (GLenum mode) |
typedef void(* | PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha) |
typedef void(* | PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(* | PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(* | PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(* | PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha) |
typedef void(* | PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst) |
typedef void(* | PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst) |
typedef void(* | PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst) |
typedef void(* | PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(* | PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(* | PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(* | PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(* | PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(* | PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(* | PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(* | PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(* | PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length) |
typedef void(* | PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) |
typedef void(* | PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(* | PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) |
typedef void(* | PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef GLenum(* | PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target) |
typedef GLenum(* | PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target) |
typedef GLenum(* | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target) |
typedef void(* | PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp) |
typedef void(* | PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp) |
typedef void(* | PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
typedef void(* | PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value) |
typedef void(* | PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value) |
typedef void(* | PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value) |
typedef void(* | PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha) |
typedef void(* | PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
typedef void(* | PFNGLCLEARDEPTHDNVPROC) (GLdouble depth) |
typedef void(* | PFNGLCLEARDEPTHFPROC) (GLclampf d) |
typedef void(* | PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture) |
typedef void(* | PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture) |
typedef void(* | PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream) |
typedef void(* | PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask) |
typedef GLenum(* | PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout) |
typedef void(* | PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v) |
typedef void(* | PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue) |
typedef void(* | PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha) |
typedef void(* | PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y) |
typedef void(* | PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride) |
typedef void(* | PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
typedef void(* | PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
typedef void(* | PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
typedef void(* | PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void(* | PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void(* | PFNGLCOLORP3UIPROC) (GLenum type, GLuint color) |
typedef void(* | PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color) |
typedef void(* | PFNGLCOLORP4UIPROC) (GLenum type, GLuint color) |
typedef void(* | PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color) |
typedef void(* | PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void(* | PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void(* | PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
typedef void(* | PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
typedef void(* | PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void(* | PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void(* | PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void(* | PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
typedef void(* | PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) |
typedef void(* | PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param) |
typedef void(* | PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj) |
typedef void(* | PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
typedef void(* | PFNGLCOMPILESHADERPROC) (GLuint shader) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void(* | PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
typedef void(* | PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
typedef void(* | PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
typedef void(* | PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void(* | PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(* | PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(* | PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(* | PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(* | PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(* | PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(* | PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(* | PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef GLhandleARB(* | PFNGLCREATEPROGRAMOBJECTARBPROC) (void) |
typedef GLuint(* | PFNGLCREATEPROGRAMPROC) (void) |
typedef GLhandleARB(* | PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType) |
typedef GLuint(* | PFNGLCREATESHADERPROC) (GLenum type) |
typedef GLuint(* | PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string) |
typedef GLuint(* | PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar **strings) |
typedef GLsync(* | PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
typedef void(* | PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params) |
typedef void(* | PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params) |
typedef void(* | PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index) |
typedef void(* | PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam) |
typedef void(* | PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam) |
typedef void(* | PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(* | PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(* | PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf) |
typedef void(* | PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(* | PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points) |
typedef void(* | PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points) |
typedef void(* | PFNGLDEFORMSGIXPROC) (GLbitfield mask) |
typedef void(* | PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range) |
typedef void(* | PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers) |
typedef void(* | PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers) |
typedef void(* | PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences) |
typedef void(* | PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences) |
typedef void(* | PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id) |
typedef void(* | PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers) |
typedef void(* | PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers) |
typedef void(* | PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name) |
typedef void(* | PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names) |
typedef void(* | PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj) |
typedef void(* | PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids) |
typedef void(* | PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors) |
typedef void(* | PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines) |
typedef void(* | PFNGLDELETEPROGRAMPROC) (GLuint program) |
typedef void(* | PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs) |
typedef void(* | PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs) |
typedef void(* | PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids) |
typedef void(* | PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids) |
typedef void(* | PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers) |
typedef void(* | PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers) |
typedef void(* | PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers) |
typedef void(* | PFNGLDELETESHADERPROC) (GLuint shader) |
typedef void(* | PFNGLDELETESYNCPROC) (GLsync sync) |
typedef void(* | PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures) |
typedef void(* | PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids) |
typedef void(* | PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids) |
typedef void(* | PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays) |
typedef void(* | PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays) |
typedef void(* | PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id) |
typedef void(* | PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax) |
typedef void(* | PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax) |
typedef void(* | PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v) |
typedef void(* | PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar) |
typedef void(* | PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f) |
typedef void(* | PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f) |
typedef void(* | PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj) |
typedef void(* | PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader) |
typedef void(* | PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points) |
typedef void(* | PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index) |
typedef void(* | PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index) |
typedef void(* | PFNGLDISABLEIPROC) (GLenum target, GLuint index) |
typedef void(* | PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id) |
typedef void(* | PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname) |
typedef void(* | PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index) |
typedef void(* | PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
typedef void(* | PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count) |
typedef void(* | PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect) |
typedef void(* | PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
typedef void(* | PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount) |
typedef void(* | PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
typedef void(* | PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs) |
typedef void(* | PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs) |
typedef void(* | PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs) |
typedef void(* | PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count) |
typedef void(* | PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count) |
typedef void(* | PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(* | PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect) |
typedef void(* | PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
typedef void(* | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex) |
typedef void(* | PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
typedef void(* | PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
typedef void(* | PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width) |
typedef void(* | PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count) |
typedef void(* | PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count) |
typedef void(* | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(* | PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(* | PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(* | PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id) |
typedef void(* | PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id) |
typedef void(* | PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream) |
typedef void(* | PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride) |
typedef void(* | PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer) |
typedef void(* | PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride) |
typedef void(* | PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer) |
typedef void(* | PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer) |
typedef void(* | PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index) |
typedef void(* | PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index) |
typedef void(* | PFNGLENABLEIPROC) (GLenum target, GLuint index) |
typedef void(* | PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id) |
typedef void(* | PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname) |
typedef void(* | PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index) |
typedef void(* | PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
typedef void(* | PFNGLENDCONDITIONALRENDERNVPROC) (void) |
typedef void(* | PFNGLENDCONDITIONALRENDERPROC) (void) |
typedef void(* | PFNGLENDFRAGMENTSHADERATIPROC) (void) |
typedef void(* | PFNGLENDOCCLUSIONQUERYNVPROC) (void) |
typedef void(* | PFNGLENDPERFMONITORAMDPROC) (GLuint monitor) |
typedef void(* | PFNGLENDQUERYARBPROC) (GLenum target) |
typedef void(* | PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index) |
typedef void(* | PFNGLENDQUERYPROC) (GLenum target) |
typedef void(* | PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void) |
typedef void(* | PFNGLENDTRANSFORMFEEDBACKNVPROC) (void) |
typedef void(* | PFNGLENDTRANSFORMFEEDBACKPROC) (void) |
typedef void(* | PFNGLENDVERTEXSHADEREXTPROC) (void) |
typedef void(* | PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot) |
typedef void(* | PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode) |
typedef void(* | PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params) |
typedef void(* | PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num) |
typedef GLsync(* | PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags) |
typedef void(* | PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
typedef GLint(* | PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp) |
typedef void(* | PFNGLFINISHFENCEAPPLEPROC) (GLuint fence) |
typedef void(* | PFNGLFINISHFENCENVPROC) (GLuint fence) |
typedef void(* | PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name) |
typedef void(* | PFNGLFINISHTEXTURESUNXPROC) (void) |
typedef void(* | PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size) |
typedef void(* | PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length) |
typedef void(* | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length) |
typedef void(* | PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target) |
typedef void(* | PFNGLFLUSHRASTERSGIXPROC) (void) |
typedef void(* | PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer) |
typedef void(* | PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void) |
typedef void(* | PFNGLFOGCOORDDEXTPROC) (GLdouble coord) |
typedef void(* | PFNGLFOGCOORDDPROC) (GLdouble coord) |
typedef void(* | PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord) |
typedef void(* | PFNGLFOGCOORDDVPROC) (const GLdouble *coord) |
typedef void(* | PFNGLFOGCOORDFEXTPROC) (GLfloat coord) |
typedef void(* | PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride) |
typedef void(* | PFNGLFOGCOORDFPROC) (GLfloat coord) |
typedef void(* | PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord) |
typedef void(* | PFNGLFOGCOORDFVPROC) (const GLfloat *coord) |
typedef void(* | PFNGLFOGCOORDHNVPROC) (GLhalfNV fog) |
typedef void(* | PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog) |
typedef void(* | PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points) |
typedef void(* | PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode) |
typedef void(* | PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param) |
typedef void(* | PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param) |
typedef void(* | PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param) |
typedef void(* | PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param) |
typedef void(* | PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params) |
typedef void(* | PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode) |
typedef void(* | PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs) |
typedef void(* | PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode) |
typedef void(* | PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(* | PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(* | PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
typedef void(* | PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(* | PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMETERMINATORGREMEDYPROC) (void) |
typedef void(* | PFNGLFRAMEZOOMSGIXPROC) (GLint factor) |
typedef void(* | PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef GLuint(* | PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range) |
typedef void(* | PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers) |
typedef void(* | PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers) |
typedef void(* | PFNGLGENERATEMIPMAPEXTPROC) (GLenum target) |
typedef void(* | PFNGLGENERATEMIPMAPPROC) (GLenum target) |
typedef void(* | PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target) |
typedef void(* | PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target) |
typedef void(* | PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences) |
typedef void(* | PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences) |
typedef GLuint(* | PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range) |
typedef void(* | PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers) |
typedef void(* | PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers) |
typedef void(* | PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names) |
typedef void(* | PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids) |
typedef void(* | PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors) |
typedef void(* | PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines) |
typedef void(* | PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs) |
typedef void(* | PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs) |
typedef void(* | PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids) |
typedef void(* | PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids) |
typedef void(* | PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers) |
typedef void(* | PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers) |
typedef void(* | PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers) |
typedef GLuint(* | PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components) |
typedef void(* | PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures) |
typedef void(* | PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids) |
typedef void(* | PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids) |
typedef void(* | PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays) |
typedef void(* | PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays) |
typedef GLuint(* | PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range) |
typedef void(* | PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef void(* | PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(* | PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(* | PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
typedef void(* | PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(* | PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef void(* | PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
typedef void(* | PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
typedef void(* | PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(* | PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef void(* | PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) |
typedef void(* | PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint(* | PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name) |
typedef GLint(* | PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name) |
typedef void(* | PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data) |
typedef void(* | PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data) |
typedef void(* | PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params) |
typedef void(* | PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params) |
typedef void(* | PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params) |
typedef void(* | PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params) |
typedef void(* | PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) |
typedef void(* | PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef void(* | PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table) |
typedef void(* | PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table) |
typedef void(* | PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img) |
typedef void(* | PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img) |
typedef void(* | PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img) |
typedef void(* | PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img) |
typedef void(* | PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image) |
typedef void(* | PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image) |
typedef void(* | PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef GLuint(* | PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message) |
typedef GLuint(* | PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef void(* | PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points) |
typedef void(* | PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data) |
typedef void(* | PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data) |
typedef void(* | PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data) |
typedef void(* | PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data) |
typedef void(* | PFNGLGETFOGFUNCSGISPROC) (GLfloat *points) |
typedef GLint(* | PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name) |
typedef GLint(* | PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name) |
typedef GLint(* | PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name) |
typedef void(* | PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params) |
typedef GLenum(* | PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void) |
typedef GLhandleARB(* | PFNGLGETHANDLEARBPROC) (GLenum pname) |
typedef void(* | PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void(* | PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void(* | PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) |
typedef GLint(* | PFNGLGETINSTRUMENTSSGIXPROC) (void) |
typedef void(* | PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data) |
typedef void(* | PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params) |
typedef void(* | PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data) |
typedef void(* | PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data) |
typedef void(* | PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result) |
typedef void(* | PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result) |
typedef void(* | PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void(* | PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void(* | PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void(* | PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void(* | PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void(* | PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void(* | PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points) |
typedef void(* | PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void(* | PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void(* | PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val) |
typedef void(* | PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val) |
typedef void(* | PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(* | PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params) |
typedef void(* | PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid **params) |
typedef void(* | PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef void(* | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string) |
typedef void(* | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
typedef void(* | PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
typedef void(* | PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
typedef void(* | PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
typedef void(* | PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(* | PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
typedef void(* | PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
typedef void(* | PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
typedef void(* | PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(* | PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values) |
typedef void(* | PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values) |
typedef void(* | PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values) |
typedef void(* | PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern) |
typedef void(* | PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
typedef void(* | PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
typedef void(* | PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
typedef void(* | PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
typedef void(* | PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
typedef void(* | PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
typedef void(* | PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) |
typedef void(* | PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data) |
typedef void(* | PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) |
typedef void(* | PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) |
typedef void(* | PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups) |
typedef void(* | PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) |
typedef void(* | PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params) |
typedef void(* | PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid **data) |
typedef void(* | PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params) |
typedef void(* | PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
typedef void(* | PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params) |
typedef void(* | PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params) |
typedef void(* | PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params) |
typedef void(* | PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params) |
typedef void(* | PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(* | PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params) |
typedef void(* | PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params) |
typedef void(* | PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params) |
typedef void(* | PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params) |
typedef void(* | PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) |
typedef void(* | PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) |
typedef void(* | PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(* | PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
typedef void(* | PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string) |
typedef void(* | PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program) |
typedef void(* | PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param) |
typedef void(* | PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params) |
typedef void(* | PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params) |
typedef void(* | PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params) |
typedef void(* | PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params) |
typedef void(* | PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
typedef void(* | PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
typedef void(* | PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(* | PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
typedef void(* | PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) |
typedef void(* | PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef void(* | PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points) |
typedef const GLubyte *(* | PFNGLGETSTRINGIPROC) (GLenum name, GLuint index) |
typedef GLuint(* | PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef GLint(* | PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef void(* | PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void(* | PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param) |
typedef void(* | PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param) |
typedef void(* | PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights) |
typedef void(* | PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params) |
typedef void(* | PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(* | PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef void(* | PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location) |
typedef void(* | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef GLuint(* | PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName) |
typedef GLint(* | PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location) |
typedef void(* | PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params) |
typedef void(* | PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params) |
typedef void(* | PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params) |
typedef void(* | PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params) |
typedef void(* | PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint *uniformIndices) |
typedef void(* | PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params) |
typedef void(* | PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params) |
typedef GLint(* | PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name) |
typedef GLint(* | PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name) |
typedef GLintptr(* | PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location) |
typedef void(* | PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params) |
typedef void(* | PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params) |
typedef void(* | PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params) |
typedef void(* | PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params) |
typedef void(* | PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void(* | PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void(* | PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void(* | PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data) |
typedef GLint(* | PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name) |
typedef void(* | PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params) |
typedef void(* | PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params) |
typedef void(* | PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void(* | PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void(* | PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void(* | PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params) |
typedef void(* | PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params) |
typedef void(* | PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor) |
typedef void(* | PFNGLHINTPGIPROC) (GLenum target, GLint mode) |
typedef void(* | PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params) |
typedef void(* | PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride) |
typedef void(* | PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref) |
typedef void(* | PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode) |
typedef void(* | PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void(* | PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num) |
typedef void(* | PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer) |
typedef GLboolean(* | PFNGLISASYNCMARKERSGIXPROC) (GLuint marker) |
typedef GLboolean(* | PFNGLISBUFFERARBPROC) (GLuint buffer) |
typedef GLboolean(* | PFNGLISBUFFERPROC) (GLuint buffer) |
typedef GLboolean(* | PFNGLISBUFFERRESIDENTNVPROC) (GLenum target) |
typedef GLboolean(* | PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index) |
typedef GLboolean(* | PFNGLISENABLEDIPROC) (GLenum target, GLuint index) |
typedef GLboolean(* | PFNGLISFENCEAPPLEPROC) (GLuint fence) |
typedef GLboolean(* | PFNGLISFENCENVPROC) (GLuint fence) |
typedef GLboolean(* | PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer) |
typedef GLboolean(* | PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer) |
typedef GLboolean(* | PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name) |
typedef GLboolean(* | PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer) |
typedef GLboolean(* | PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name) |
typedef GLboolean(* | PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef GLboolean(* | PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id) |
typedef GLboolean(* | PFNGLISPROGRAMARBPROC) (GLuint program) |
typedef GLboolean(* | PFNGLISPROGRAMNVPROC) (GLuint id) |
typedef GLboolean(* | PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline) |
typedef GLboolean(* | PFNGLISPROGRAMPROC) (GLuint program) |
typedef GLboolean(* | PFNGLISQUERYARBPROC) (GLuint id) |
typedef GLboolean(* | PFNGLISQUERYPROC) (GLuint id) |
typedef GLboolean(* | PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer) |
typedef GLboolean(* | PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer) |
typedef GLboolean(* | PFNGLISSAMPLERPROC) (GLuint sampler) |
typedef GLboolean(* | PFNGLISSHADERPROC) (GLuint shader) |
typedef GLboolean(* | PFNGLISSYNCPROC) (GLsync sync) |
typedef GLboolean(* | PFNGLISTEXTUREEXTPROC) (GLuint texture) |
typedef GLboolean(* | PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id) |
typedef GLboolean(* | PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id) |
typedef GLboolean(* | PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap) |
typedef GLboolean(* | PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array) |
typedef GLboolean(* | PFNGLISVERTEXARRAYPROC) (GLuint array) |
typedef GLboolean(* | PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname) |
typedef void(* | PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param) |
typedef void(* | PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj) |
typedef void(* | PFNGLLINKPROGRAMPROC) (GLuint program) |
typedef void(* | PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param) |
typedef void(* | PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param) |
typedef void(* | PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params) |
typedef void(* | PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask) |
typedef void(* | PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program) |
typedef void(* | PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m) |
typedef void(* | PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
typedef void(* | PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m) |
typedef void(* | PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
typedef void(* | PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count) |
typedef void(* | PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target) |
typedef void(* | PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access) |
typedef void(* | PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer) |
typedef void(* | PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access) |
typedef GLvoid *(* | PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access) |
typedef GLvoid *(* | PFNGLMAPBUFFERPROC) (GLenum target, GLenum access) |
typedef GLvoid *(* | PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void(* | PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points) |
typedef GLvoid *(* | PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access) |
typedef GLvoid *(* | PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef GLvoid *(* | PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef void(* | PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
typedef void(* | PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
typedef void(* | PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
typedef void(* | PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
typedef void(* | PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
typedef void(* | PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices) |
typedef void(* | PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices) |
typedef void(* | PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices) |
typedef void(* | PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m) |
typedef void(* | PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m) |
typedef void(* | PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode) |
typedef void(* | PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m) |
typedef void(* | PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m) |
typedef void(* | PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m) |
typedef void(* | PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m) |
typedef void(* | PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m) |
typedef void(* | PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m) |
typedef void(* | PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
typedef void(* | PFNGLMATRIXPOPEXTPROC) (GLenum mode) |
typedef void(* | PFNGLMATRIXPUSHEXTPROC) (GLenum mode) |
typedef void(* | PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers) |
typedef void(* | PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value) |
typedef void(* | PFNGLMINSAMPLESHADINGPROC) (GLclampf value) |
typedef void(* | PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void(* | PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void(* | PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void(* | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) |
typedef void(* | PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void(* | PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void(* | PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void(* | PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) |
typedef void(* | PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride) |
typedef void(* | PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(* | PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s) |
typedef void(* | PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s) |
typedef void(* | PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s) |
typedef void(* | PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s) |
typedef void(* | PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s) |
typedef void(* | PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void(* | PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s) |
typedef void(* | PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s) |
typedef void(* | PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s) |
typedef void(* | PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s) |
typedef void(* | PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t) |
typedef void(* | PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t) |
typedef void(* | PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t) |
typedef void(* | PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t) |
typedef void(* | PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t) |
typedef void(* | PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void(* | PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t) |
typedef void(* | PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t) |
typedef void(* | PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t) |
typedef void(* | PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t) |
typedef void(* | PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void(* | PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void(* | PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void(* | PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void(* | PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r) |
typedef void(* | PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void(* | PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r) |
typedef void(* | PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r) |
typedef void(* | PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void(* | PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void(* | PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void(* | PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void(* | PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void(* | PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void(* | PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q) |
typedef void(* | PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void(* | PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void(* | PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void(* | PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void(* | PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void(* | PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords) |
typedef void(* | PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(* | PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords) |
typedef void(* | PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(* | PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords) |
typedef void(* | PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(* | PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords) |
typedef void(* | PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(* | PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param) |
typedef void(* | PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params) |
typedef void(* | PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param) |
typedef void(* | PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param) |
typedef void(* | PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params) |
typedef void(* | PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params) |
typedef void(* | PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer) |
typedef void(* | PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m) |
typedef void(* | PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
typedef void(* | PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m) |
typedef void(* | PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
typedef void(* | PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(* | PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef void(* | PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params) |
typedef void(* | PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string) |
typedef void(* | PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
typedef GLuint(* | PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage) |
typedef void(* | PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz) |
typedef void(* | PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride) |
typedef void(* | PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords) |
typedef void(* | PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords) |
typedef void(* | PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void(* | PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer) |
typedef void(* | PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz) |
typedef void(* | PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords) |
typedef void(* | PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz) |
typedef void(* | PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void(* | PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz) |
typedef void(* | PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void(* | PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz) |
typedef void(* | PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void(* | PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz) |
typedef void(* | PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef GLenum(* | PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option) |
typedef GLenum(* | PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option) |
typedef void(* | PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle) |
typedef void(* | PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values) |
typedef void(* | PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value) |
typedef void(* | PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void) |
typedef void(* | PFNGLPAUSETRANSFORMFEEDBACKPROC) (void) |
typedef void(* | PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer) |
typedef void(* | PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param) |
typedef void(* | PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNGLPIXELTEXGENSGIXPROC) (GLenum mode) |
typedef void(* | PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param) |
typedef void(* | PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param) |
typedef void(* | PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param) |
typedef void(* | PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params) |
typedef GLint(* | PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp) |
typedef GLint(* | PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p) |
typedef void(* | PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias) |
typedef void(* | PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3) |
typedef void(* | PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1) |
typedef void(* | PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index) |
typedef void(* | PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index) |
typedef void(* | PFNGLPRIMITIVERESTARTNVPROC) (void) |
typedef void(* | PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
typedef void(* | PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
typedef void(* | PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params) |
typedef void(* | PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params) |
typedef void(* | PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(* | PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params) |
typedef void(* | PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) |
typedef void(* | PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) |
typedef void(* | PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v) |
typedef void(* | PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v) |
typedef void(* | PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value) |
typedef void(* | PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value) |
typedef void(* | PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value) |
typedef void(* | PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v) |
typedef void(* | PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v) |
typedef void(* | PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string) |
typedef void(* | PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params) |
typedef void(* | PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x) |
typedef void(* | PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0) |
typedef void(* | PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0) |
typedef void(* | PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0) |
typedef void(* | PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x) |
typedef void(* | PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0) |
typedef void(* | PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0) |
typedef void(* | PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x) |
typedef void(* | PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0) |
typedef void(* | PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0) |
typedef void(* | PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y) |
typedef void(* | PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1) |
typedef void(* | PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void(* | PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void(* | PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y) |
typedef void(* | PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1) |
typedef void(* | PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1) |
typedef void(* | PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y) |
typedef void(* | PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void(* | PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void(* | PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
typedef void(* | PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(* | PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(* | PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) |
typedef void(* | PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(* | PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(* | PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) |
typedef void(* | PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(* | PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(* | PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
typedef void(* | PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(* | PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(* | PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) |
typedef void(* | PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(* | PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(* | PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) |
typedef void(* | PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(* | PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(* | PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value) |
typedef void(* | PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void(* | PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit) |
typedef void(* | PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode) |
typedef void(* | PFNGLPROVOKINGVERTEXPROC) (GLenum mode) |
typedef void(* | PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask) |
typedef void(* | PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target) |
typedef void(* | PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker) |
typedef void(* | PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
typedef void(* | PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation) |
typedef void(* | PFNGLRELEASESHADERCOMPILERPROC) (void) |
typedef void(* | PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer) |
typedef void(* | PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code) |
typedef void(* | PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code) |
typedef void(* | PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code) |
typedef void(* | PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code) |
typedef void(* | PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs) |
typedef void(* | PFNGLRESETHISTOGRAMEXTPROC) (GLenum target) |
typedef void(* | PFNGLRESETHISTOGRAMPROC) (GLenum target) |
typedef void(* | PFNGLRESETMINMAXEXTPROC) (GLenum target) |
typedef void(* | PFNGLRESETMINMAXPROC) (GLenum target) |
typedef void(* | PFNGLRESIZEBUFFERSMESAPROC) (void) |
typedef void(* | PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void) |
typedef void(* | PFNGLRESUMETRANSFORMFEEDBACKPROC) (void) |
typedef void(* | PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert) |
typedef void(* | PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert) |
typedef void(* | PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle) |
typedef void(* | PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert) |
typedef void(* | PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask) |
typedef void(* | PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask) |
typedef void(* | PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert) |
typedef void(* | PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern) |
typedef void(* | PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern) |
typedef void(* | PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param) |
typedef void(* | PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param) |
typedef void(* | PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(* | PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param) |
typedef void(* | PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param) |
typedef void(* | PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(* | PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v) |
typedef void(* | PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
typedef void(* | PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue) |
typedef void(* | PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue) |
typedef void(* | PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v) |
typedef void(* | PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v) |
typedef void(* | PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue) |
typedef void(* | PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue) |
typedef void(* | PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v) |
typedef void(* | PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v) |
typedef void(* | PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue) |
typedef void(* | PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue) |
typedef void(* | PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v) |
typedef void(* | PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v) |
typedef void(* | PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue) |
typedef void(* | PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue) |
typedef void(* | PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue) |
typedef void(* | PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v) |
typedef void(* | PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v) |
typedef void(* | PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue) |
typedef void(* | PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue) |
typedef void(* | PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v) |
typedef void(* | PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v) |
typedef void(* | PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue) |
typedef void(* | PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue) |
typedef void(* | PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v) |
typedef void(* | PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v) |
typedef void(* | PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue) |
typedef void(* | PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue) |
typedef void(* | PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v) |
typedef void(* | PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v) |
typedef void(* | PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue) |
typedef void(* | PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue) |
typedef void(* | PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v) |
typedef void(* | PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v) |
typedef void(* | PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride) |
typedef void(* | PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color) |
typedef void(* | PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color) |
typedef void(* | PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList) |
typedef void(* | PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
typedef void(* | PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
typedef void(* | PFNGLSETFENCEAPPLEPROC) (GLuint fence) |
typedef void(* | PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition) |
typedef void(* | PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value) |
typedef void(* | PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr) |
typedef void(* | PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr) |
typedef void(* | PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
typedef void(* | PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1) |
typedef void(* | PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2) |
typedef void(* | PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3) |
typedef void(* | PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length) |
typedef void(* | PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length) |
typedef void(* | PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points) |
typedef void(* | PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param) |
typedef void(* | PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNGLSTARTINSTRUMENTSSGIXPROC) (void) |
typedef void(* | PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag) |
typedef void(* | PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) |
typedef void(* | PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask) |
typedef void(* | PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask) |
typedef void(* | PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(* | PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(* | PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker) |
typedef void(* | PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string) |
typedef void(* | PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |
typedef void(* | PFNGLTAGSAMPLEBUFFERSGIXPROC) (void) |
typedef void(* | PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz) |
typedef void(* | PFNGLTANGENT3BVEXTPROC) (const GLbyte *v) |
typedef void(* | PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz) |
typedef void(* | PFNGLTANGENT3DVEXTPROC) (const GLdouble *v) |
typedef void(* | PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz) |
typedef void(* | PFNGLTANGENT3FVEXTPROC) (const GLfloat *v) |
typedef void(* | PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz) |
typedef void(* | PFNGLTANGENT3IVEXTPROC) (const GLint *v) |
typedef void(* | PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz) |
typedef void(* | PFNGLTANGENT3SVEXTPROC) (const GLshort *v) |
typedef void(* | PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLTBUFFERMASK3DFXPROC) (GLuint mask) |
typedef void(* | PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor) |
typedef void(* | PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode) |
typedef GLboolean(* | PFNGLTESTFENCEAPPLEPROC) (GLuint fence) |
typedef GLboolean(* | PFNGLTESTFENCENVPROC) (GLuint fence) |
typedef GLboolean(* | PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name) |
typedef void(* | PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(* | PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(* | PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(* | PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param) |
typedef void(* | PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param) |
typedef void(* | PFNGLTEXCOORD1HNVPROC) (GLhalfNV s) |
typedef void(* | PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t) |
typedef void(* | PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r) |
typedef void(* | PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q) |
typedef void(* | PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride) |
typedef void(* | PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords) |
typedef void(* | PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords) |
typedef void(* | PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords) |
typedef void(* | PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords) |
typedef void(* | PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords) |
typedef void(* | PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords) |
typedef void(* | PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords) |
typedef void(* | PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords) |
typedef void(* | PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void(* | PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void(* | PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights) |
typedef void(* | PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(* | PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(* | PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params) |
typedef void(* | PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params) |
typedef void(* | PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer) |
typedef void(* | PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXTUREBARRIERNVPROC) (void) |
typedef void(* | PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(* | PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void(* | PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXTURELIGHTEXTPROC) (GLenum pname) |
typedef void(* | PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode) |
typedef void(* | PFNGLTEXTURENORMALEXTPROC) (GLenum mode) |
typedef void(* | PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params) |
typedef void(* | PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer) |
typedef void(* | PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer) |
typedef void(* | PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform) |
typedef void(* | PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode) |
typedef void(* | PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode) |
typedef void(* | PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode) |
typedef void(* | PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode) |
typedef void(* | PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode) |
typedef void(* | PFNGLUNIFORM1DPROC) (GLint location, GLdouble x) |
typedef void(* | PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0) |
typedef void(* | PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0) |
typedef void(* | PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x) |
typedef void(* | PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value) |
typedef void(* | PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0) |
typedef void(* | PFNGLUNIFORM1IPROC) (GLint location, GLint v0) |
typedef void(* | PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x) |
typedef void(* | PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void(* | PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0) |
typedef void(* | PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0) |
typedef void(* | PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y) |
typedef void(* | PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(* | PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(* | PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y) |
typedef void(* | PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value) |
typedef void(* | PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1) |
typedef void(* | PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1) |
typedef void(* | PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y) |
typedef void(* | PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void(* | PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1) |
typedef void(* | PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1) |
typedef void(* | PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(* | PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(* | PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) |
typedef void(* | PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value) |
typedef void(* | PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(* | PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(* | PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) |
typedef void(* | PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void(* | PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(* | PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(* | PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(* | PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(* | PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(* | PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) |
typedef void(* | PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value) |
typedef void(* | PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(* | PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(* | PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) |
typedef void(* | PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void(* | PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(* | PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(* | PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
typedef void(* | PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer) |
typedef void(* | PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(* | PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices) |
typedef void(* | PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value) |
typedef void(* | PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void(* | PFNGLUNLOCKARRAYSEXTPROC) (void) |
typedef GLboolean(* | PFNGLUNMAPBUFFERARBPROC) (GLenum target) |
typedef GLboolean(* | PFNGLUNMAPBUFFERPROC) (GLenum target) |
typedef GLboolean(* | PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer) |
typedef void(* | PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef void(* | PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve) |
typedef void(* | PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj) |
typedef void(* | PFNGLUSEPROGRAMPROC) (GLuint program) |
typedef void(* | PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program) |
typedef void(* | PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program) |
typedef void(* | PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj) |
typedef void(* | PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline) |
typedef void(* | PFNGLVALIDATEPROGRAMPROC) (GLuint program) |
typedef void(* | PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void(* | PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr) |
typedef void(* | PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr) |
typedef void(* | PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr) |
typedef void(* | PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr) |
typedef void(* | PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr) |
typedef void(* | PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr) |
typedef void(* | PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr) |
typedef void(* | PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr) |
typedef void(* | PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr) |
typedef void(* | PFNGLVDPAUFININVPROC) (void) |
typedef void(* | PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void(* | PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress) |
typedef void(* | PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface) |
typedef void(* | PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces) |
typedef GLvdpauSurfaceNV(* | PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) |
typedef GLvdpauSurfaceNV(* | PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) |
typedef void(* | PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access) |
typedef void(* | PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces) |
typedef void(* | PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface) |
typedef void(* | PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y) |
typedef void(* | PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z) |
typedef void(* | PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w) |
typedef void(* | PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param) |
typedef void(* | PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer) |
typedef void(* | PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer) |
typedef void(* | PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) |
typedef void(* | PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x) |
typedef void(* | PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x) |
typedef void(* | PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x) |
typedef void(* | PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x) |
typedef void(* | PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x) |
typedef void(* | PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x) |
typedef void(* | PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x) |
typedef void(* | PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void(* | PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x) |
typedef void(* | PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x) |
typedef void(* | PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x) |
typedef void(* | PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void(* | PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void(* | PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void(* | PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y) |
typedef void(* | PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void(* | PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y) |
typedef void(* | PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y) |
typedef void(* | PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y) |
typedef void(* | PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z) |
typedef void(* | PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void(* | PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w) |
typedef void(* | PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void(* | PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(* | PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(* | PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(* | PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void(* | PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor) |
typedef void(* | PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor) |
typedef void(* | PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride) |
typedef void(* | PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x) |
typedef void(* | PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x) |
typedef void(* | PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x) |
typedef void(* | PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x) |
typedef void(* | PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y) |
typedef void(* | PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y) |
typedef void(* | PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y) |
typedef void(* | PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y) |
typedef void(* | PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z) |
typedef void(* | PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z) |
typedef void(* | PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(* | PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(* | PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(* | PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(* | PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride) |
typedef void(* | PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x) |
typedef void(* | PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x) |
typedef void(* | PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x) |
typedef void(* | PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v) |
typedef void(* | PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x) |
typedef void(* | PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v) |
typedef void(* | PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y) |
typedef void(* | PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v) |
typedef void(* | PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y) |
typedef void(* | PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v) |
typedef void(* | PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z) |
typedef void(* | PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v) |
typedef void(* | PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) |
typedef void(* | PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v) |
typedef void(* | PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) |
typedef void(* | PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v) |
typedef void(* | PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) |
typedef void(* | PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v) |
typedef void(* | PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride) |
typedef void(* | PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(* | PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(* | PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(* | PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(* | PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(* | PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(* | PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(* | PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(* | PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void(* | PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void(* | PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void(* | PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void(* | PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v) |
typedef void(* | PFNGLVERTEXBLENDARBPROC) (GLint count) |
typedef void(* | PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param) |
typedef void(* | PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride) |
typedef void(* | PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value) |
typedef void(* | PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value) |
typedef void(* | PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value) |
typedef void(* | PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value) |
typedef void(* | PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value) |
typedef void(* | PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value) |
typedef void(* | PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void(* | PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void(* | PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x) |
typedef void(* | PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void(* | PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x) |
typedef void(* | PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void(* | PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x) |
typedef void(* | PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void(* | PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x) |
typedef void(* | PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void(* | PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y) |
typedef void(* | PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void(* | PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y) |
typedef void(* | PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void(* | PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y) |
typedef void(* | PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void(* | PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y) |
typedef void(* | PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void(* | PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void(* | PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void(* | PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z) |
typedef void(* | PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void(* | PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void(* | PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void(* | PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void(* | PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void(* | PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void(* | PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight) |
typedef void(* | PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight) |
typedef void(* | PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight) |
typedef void(* | PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight) |
typedef void(* | PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef GLenum(* | PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time) |
typedef void(* | PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params) |
typedef void(* | PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params) |
typedef void(* | PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v) |
typedef void(* | PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
typedef void(* | PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout) |
typedef void(* | PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights) |
typedef void(* | PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights) |
typedef void(* | PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights) |
typedef void(* | PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights) |
typedef void(* | PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights) |
typedef void(* | PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights) |
typedef void(* | PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights) |
typedef void(* | PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights) |
typedef void(* | PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y) |
typedef void(* | PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y) |
typedef void(* | PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y) |
typedef void(* | PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v) |
typedef void(* | PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v) |
typedef void(* | PFNGLWINDOWPOS2DVPROC) (const GLdouble *v) |
typedef void(* | PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y) |
typedef void(* | PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y) |
typedef void(* | PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y) |
typedef void(* | PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v) |
typedef void(* | PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v) |
typedef void(* | PFNGLWINDOWPOS2FVPROC) (const GLfloat *v) |
typedef void(* | PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y) |
typedef void(* | PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y) |
typedef void(* | PFNGLWINDOWPOS2IPROC) (GLint x, GLint y) |
typedef void(* | PFNGLWINDOWPOS2IVARBPROC) (const GLint *v) |
typedef void(* | PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v) |
typedef void(* | PFNGLWINDOWPOS2IVPROC) (const GLint *v) |
typedef void(* | PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y) |
typedef void(* | PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y) |
typedef void(* | PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y) |
typedef void(* | PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v) |
typedef void(* | PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v) |
typedef void(* | PFNGLWINDOWPOS2SVPROC) (const GLshort *v) |
typedef void(* | PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v) |
typedef void(* | PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v) |
typedef void(* | PFNGLWINDOWPOS3DVPROC) (const GLdouble *v) |
typedef void(* | PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v) |
typedef void(* | PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v) |
typedef void(* | PFNGLWINDOWPOS3FVPROC) (const GLfloat *v) |
typedef void(* | PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z) |
typedef void(* | PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z) |
typedef void(* | PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z) |
typedef void(* | PFNGLWINDOWPOS3IVARBPROC) (const GLint *v) |
typedef void(* | PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v) |
typedef void(* | PFNGLWINDOWPOS3IVPROC) (const GLint *v) |
typedef void(* | PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v) |
typedef void(* | PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v) |
typedef void(* | PFNGLWINDOWPOS3SVPROC) (const GLshort *v) |
typedef void(* | PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v) |
typedef void(* | PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v) |
typedef void(* | PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v) |
typedef void(* | PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v) |
typedef void(* | PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |
#define APIENTRY |
#define APIENTRYP APIENTRY * |
#define GL_1PASS_EXT 0x80A1 |
#define GL_1PASS_SGIS 0x80A1 |
#define GL_2PASS_0_EXT 0x80A2 |
#define GL_2PASS_0_SGIS 0x80A2 |
#define GL_2PASS_1_EXT 0x80A3 |
#define GL_2PASS_1_SGIS 0x80A3 |
#define GL_2X_BIT_ATI 0x00000001 |
#define GL_3DFX_multisample 1 |
#define GL_3DFX_tbuffer 1 |
#define GL_3DFX_texture_compression_FXT1 1 |
#define GL_422_AVERAGE_EXT 0x80CE |
#define GL_422_EXT 0x80CC |
#define GL_422_REV_AVERAGE_EXT 0x80CF |
#define GL_422_REV_EXT 0x80CD |
#define GL_4PASS_0_EXT 0x80A4 |
#define GL_4PASS_0_SGIS 0x80A4 |
#define GL_4PASS_1_EXT 0x80A5 |
#define GL_4PASS_1_SGIS 0x80A5 |
#define GL_4PASS_2_EXT 0x80A6 |
#define GL_4PASS_2_SGIS 0x80A6 |
#define GL_4PASS_3_EXT 0x80A7 |
#define GL_4PASS_3_SGIS 0x80A7 |
#define GL_4X_BIT_ATI 0x00000002 |
#define GL_8X_BIT_ATI 0x00000004 |
#define GL_ABGR_EXT 0x8000 |
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
#define GL_ACTIVE_ATTRIBUTES 0x8B89 |
#define GL_ACTIVE_PROGRAM 0x8259 |
#define GL_ACTIVE_PROGRAM_EXT 0x8B8D |
#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 |
#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 |
#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 |
#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 |
#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 |
#define GL_ACTIVE_SUBROUTINES 0x8DE5 |
#define GL_ACTIVE_TEXTURE 0x84E0 |
#define GL_ACTIVE_TEXTURE_ARB 0x84E0 |
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 |
#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 |
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
#define GL_ACTIVE_UNIFORMS 0x8B86 |
#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 |
#define GL_ACTIVE_VARYINGS_NV 0x8C81 |
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 |
#define GL_ADD_ATI 0x8963 |
#define GL_ADD_SIGNED 0x8574 |
#define GL_ADD_SIGNED_ARB 0x8574 |
#define GL_ADD_SIGNED_EXT 0x8574 |
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF |
#define GL_ALL_COMPLETED_NV 0x84F2 |
#define GL_ALL_SHADER_BITS 0xFFFFFFFF |
#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 |
#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 |
#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E |
#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F |
#define GL_ALPHA12_EXT 0x803D |
#define GL_ALPHA16_EXT 0x803E |
#define GL_ALPHA16_SNORM 0x9018 |
#define GL_ALPHA16F_ARB 0x881C |
#define GL_ALPHA16I_EXT 0x8D8A |
#define GL_ALPHA16UI_EXT 0x8D78 |
#define GL_ALPHA32F_ARB 0x8816 |
#define GL_ALPHA32I_EXT 0x8D84 |
#define GL_ALPHA32UI_EXT 0x8D72 |
#define GL_ALPHA4_EXT 0x803B |
#define GL_ALPHA8_EXT 0x803C |
#define GL_ALPHA8_SNORM 0x9014 |
#define GL_ALPHA8I_EXT 0x8D90 |
#define GL_ALPHA8UI_EXT 0x8D7E |
#define GL_ALPHA_FLOAT16_APPLE 0x881C |
#define GL_ALPHA_FLOAT16_ATI 0x881C |
#define GL_ALPHA_FLOAT32_APPLE 0x8816 |
#define GL_ALPHA_FLOAT32_ATI 0x8816 |
#define GL_ALPHA_INTEGER 0x8D97 |
#define GL_ALPHA_INTEGER_EXT 0x8D97 |
#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 |
#define GL_ALPHA_MAX_SGIX 0x8321 |
#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 |
#define GL_ALPHA_MIN_SGIX 0x8320 |
#define GL_ALPHA_SNORM 0x9010 |
#define GL_ALREADY_SIGNALED 0x911A |
#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C |
#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D |
#define GL_AMD_conservative_depth 1 |
#define GL_AMD_debug_output 1 |
#define GL_AMD_draw_buffers_blend 1 |
#define GL_AMD_name_gen_delete 1 |
#define GL_AMD_performance_monitor 1 |
#define GL_AMD_seamless_cubemap_per_texture 1 |
#define GL_AMD_shader_stencil_export 1 |
#define GL_AMD_texture_texture4 1 |
#define GL_AMD_transform_feedback3_lines_triangles 1 |
#define GL_AMD_vertex_shader_tesselator 1 |
#define GL_ANY_SAMPLES_PASSED 0x8C2F |
#define GL_APPLE_aux_depth_stencil 1 |
#define GL_APPLE_client_storage 1 |
#define GL_APPLE_element_array 1 |
#define GL_APPLE_fence 1 |
#define GL_APPLE_float_pixels 1 |
#define GL_APPLE_flush_buffer_range 1 |
#define GL_APPLE_object_purgeable 1 |
#define GL_APPLE_rgb_422 1 |
#define GL_APPLE_row_bytes 1 |
#define GL_APPLE_specular_vector 1 |
#define GL_APPLE_texture_range 1 |
#define GL_APPLE_transform_hint 1 |
#define GL_APPLE_vertex_array_object 1 |
#define GL_APPLE_vertex_array_range 1 |
#define GL_APPLE_vertex_program_evaluators 1 |
#define GL_APPLE_ycbcr_422 1 |
#define GL_ARB_blend_func_extended 1 |
#define GL_ARB_cl_event 1 |
#define GL_ARB_color_buffer_float 1 |
#define GL_ARB_compatibility 1 |
#define GL_ARB_copy_buffer 1 |
#define GL_ARB_debug_output 1 |
#define GL_ARB_depth_buffer_float 1 |
#define GL_ARB_depth_clamp 1 |
#define GL_ARB_depth_texture 1 |
#define GL_ARB_draw_buffers 1 |
#define GL_ARB_draw_buffers_blend 1 |
#define GL_ARB_draw_elements_base_vertex 1 |
#define GL_ARB_draw_indirect 1 |
#define GL_ARB_draw_instanced 1 |
#define GL_ARB_ES2_compatibility 1 |
#define GL_ARB_explicit_attrib_location 1 |
#define GL_ARB_fragment_coord_conventions 1 |
#define GL_ARB_fragment_program 1 |
#define GL_ARB_fragment_program_shadow 1 |
#define GL_ARB_fragment_shader 1 |
#define GL_ARB_framebuffer_object 1 |
#define GL_ARB_framebuffer_sRGB 1 |
#define GL_ARB_geometry_shader4 1 |
#define GL_ARB_get_program_binary 1 |
#define GL_ARB_gpu_shader5 1 |
#define GL_ARB_gpu_shader_fp64 1 |
#define GL_ARB_half_float_pixel 1 |
#define GL_ARB_half_float_vertex 1 |
#define GL_ARB_instanced_arrays 1 |
#define GL_ARB_map_buffer_range 1 |
#define GL_ARB_matrix_palette 1 |
#define GL_ARB_multisample 1 |
#define GL_ARB_multitexture 1 |
#define GL_ARB_occlusion_query 1 |
#define GL_ARB_occlusion_query2 1 |
#define GL_ARB_pixel_buffer_object 1 |
#define GL_ARB_point_parameters 1 |
#define GL_ARB_point_sprite 1 |
#define GL_ARB_provoking_vertex 1 |
#define GL_ARB_robustness 1 |
#define GL_ARB_sample_shading 1 |
#define GL_ARB_sampler_objects 1 |
#define GL_ARB_seamless_cube_map 1 |
#define GL_ARB_separate_shader_objects 1 |
#define GL_ARB_shader_objects 1 |
#define GL_ARB_shader_stencil_export 1 |
#define GL_ARB_shader_subroutine 1 |
#define GL_ARB_shader_texture_lod 1 |
#define GL_ARB_shading_language_100 1 |
#define GL_ARB_shading_language_include 1 |
#define GL_ARB_shadow 1 |
#define GL_ARB_shadow_ambient 1 |
#define GL_ARB_sync 1 |
#define GL_ARB_tessellation_shader 1 |
#define GL_ARB_texture_border_clamp 1 |
#define GL_ARB_texture_buffer_object 1 |
#define GL_ARB_texture_buffer_object_rgb32 1 |
#define GL_ARB_texture_compression 1 |
#define GL_ARB_texture_compression_bptc 1 |
#define GL_ARB_texture_compression_rgtc 1 |
#define GL_ARB_texture_cube_map 1 |
#define GL_ARB_texture_cube_map_array 1 |
#define GL_ARB_texture_env_add 1 |
#define GL_ARB_texture_env_combine 1 |
#define GL_ARB_texture_env_crossbar 1 |
#define GL_ARB_texture_env_dot3 1 |
#define GL_ARB_texture_float 1 |
#define GL_ARB_texture_gather 1 |
#define GL_ARB_texture_mirrored_repeat 1 |
#define GL_ARB_texture_multisample 1 |
#define GL_ARB_texture_non_power_of_two 1 |
#define GL_ARB_texture_query_lod 1 |
#define GL_ARB_texture_rectangle 1 |
#define GL_ARB_texture_rg 1 |
#define GL_ARB_texture_rgb10_a2ui 1 |
#define GL_ARB_texture_swizzle 1 |
#define GL_ARB_timer_query 1 |
#define GL_ARB_transform_feedback2 1 |
#define GL_ARB_transform_feedback3 1 |
#define GL_ARB_transpose_matrix 1 |
#define GL_ARB_uniform_buffer_object 1 |
#define GL_ARB_vertex_array_bgra 1 |
#define GL_ARB_vertex_array_object 1 |
#define GL_ARB_vertex_attrib_64bit 1 |
#define GL_ARB_vertex_blend 1 |
#define GL_ARB_vertex_buffer_object 1 |
#define GL_ARB_vertex_program 1 |
#define GL_ARB_vertex_shader 1 |
#define GL_ARB_vertex_type_2_10_10_10_rev 1 |
#define GL_ARB_viewport_array 1 |
#define GL_ARB_window_pos 1 |
#define GL_ARRAY_BUFFER 0x8892 |
#define GL_ARRAY_BUFFER_ARB 0x8892 |
#define GL_ARRAY_BUFFER_BINDING 0x8894 |
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 |
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 |
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 |
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 |
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 |
#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D |
#define GL_ASYNC_HISTOGRAM_SGIX 0x832C |
#define GL_ASYNC_MARKER_SGIX 0x8329 |
#define GL_ASYNC_READ_PIXELS_SGIX 0x835E |
#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C |
#define GL_ATI_draw_buffers 1 |
#define GL_ATI_element_array 1 |
#define GL_ATI_envmap_bumpmap 1 |
#define GL_ATI_fragment_shader 1 |
#define GL_ATI_map_object_buffer 1 |
#define GL_ATI_meminfo 1 |
#define GL_ATI_pixel_format_float 1 |
#define GL_ATI_pn_triangles 1 |
#define GL_ATI_separate_stencil 1 |
#define GL_ATI_text_fragment_shader 1 |
#define GL_ATI_texture_env_combine3 1 |
#define GL_ATI_texture_float 1 |
#define GL_ATI_texture_mirror_once 1 |
#define GL_ATI_vertex_array_object 1 |
#define GL_ATI_vertex_attrib_array_object 1 |
#define GL_ATI_vertex_streams 1 |
#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 |
#define GL_ATTACHED_SHADERS 0x8B85 |
#define GL_ATTENUATION_EXT 0x834D |
#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 |
#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 |
#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 |
#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 |
#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 |
#define GL_AVERAGE_EXT 0x8335 |
#define GL_AVERAGE_HP 0x8160 |
#define GL_BACK_NORMALS_HINT_PGI 0x1A223 |
#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 |
#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 |
#define GL_BGR 0x80E0 |
#define GL_BGR_EXT 0x80E0 |
#define GL_BGR_INTEGER 0x8D9A |
#define GL_BGR_INTEGER_EXT 0x8D9A |
#define GL_BGRA 0x80E1 |
#define GL_BGRA_EXT 0x80E1 |
#define GL_BGRA_INTEGER 0x8D9B |
#define GL_BGRA_INTEGER_EXT 0x8D9B |
#define GL_BIAS_BIT_ATI 0x00000008 |
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 |
#define GL_BINORMAL_ARRAY_EXT 0x843A |
#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 |
#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 |
#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 |
#define GL_BLEND_COLOR 0x8005 |
#define GL_BLEND_COLOR_EXT 0x8005 |
#define GL_BLEND_DST_ALPHA 0x80CA |
#define GL_BLEND_DST_ALPHA_EXT 0x80CA |
#define GL_BLEND_DST_RGB 0x80C8 |
#define GL_BLEND_DST_RGB_EXT 0x80C8 |
#define GL_BLEND_EQUATION 0x8009 |
#define GL_BLEND_EQUATION_ALPHA 0x883D |
#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D |
#define GL_BLEND_EQUATION_EXT 0x8009 |
#define GL_BLEND_EQUATION_RGB 0x8009 |
#define GL_BLEND_EQUATION_RGB_EXT 0x8009 |
#define GL_BLEND_SRC_ALPHA 0x80CB |
#define GL_BLEND_SRC_ALPHA_EXT 0x80CB |
#define GL_BLEND_SRC_RGB 0x80C9 |
#define GL_BLEND_SRC_RGB_EXT 0x80C9 |
#define GL_BLUE_BIT_ATI 0x00000004 |
#define GL_BLUE_INTEGER 0x8D96 |
#define GL_BLUE_INTEGER_EXT 0x8D96 |
#define GL_BLUE_MAX_CLAMP_INGR 0x8566 |
#define GL_BLUE_MIN_CLAMP_INGR 0x8562 |
#define GL_BOOL 0x8B56 |
#define GL_BOOL_ARB 0x8B56 |
#define GL_BOOL_VEC2 0x8B57 |
#define GL_BOOL_VEC2_ARB 0x8B57 |
#define GL_BOOL_VEC3 0x8B58 |
#define GL_BOOL_VEC3_ARB 0x8B58 |
#define GL_BOOL_VEC4 0x8B59 |
#define GL_BOOL_VEC4_ARB 0x8B59 |
#define GL_BUFFER_ACCESS 0x88BB |
#define GL_BUFFER_ACCESS_ARB 0x88BB |
#define GL_BUFFER_ACCESS_FLAGS 0x911F |
#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 |
#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D |
#define GL_BUFFER_MAP_LENGTH 0x9120 |
#define GL_BUFFER_MAP_OFFSET 0x9121 |
#define GL_BUFFER_MAP_POINTER 0x88BD |
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD |
#define GL_BUFFER_MAPPED 0x88BC |
#define GL_BUFFER_MAPPED_ARB 0x88BC |
#define GL_BUFFER_OBJECT_APPLE 0x85B3 |
#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 |
#define GL_BUFFER_SIZE 0x8764 |
#define GL_BUFFER_SIZE_ARB 0x8764 |
#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 |
#define GL_BUFFER_USAGE 0x8765 |
#define GL_BUFFER_USAGE_ARB 0x8765 |
#define GL_BUMP_ENVMAP_ATI 0x877B |
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 |
#define GL_BUMP_ROT_MATRIX_ATI 0x8775 |
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 |
#define GL_BUMP_TARGET_ATI 0x877C |
#define GL_BUMP_TEX_UNITS_ATI 0x8778 |
#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 |
#define GL_CLAMP_FRAGMENT_COLOR 0x891B |
#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B |
#define GL_CLAMP_READ_COLOR 0x891C |
#define GL_CLAMP_READ_COLOR_ARB 0x891C |
#define GL_CLAMP_TO_BORDER 0x812D |
#define GL_CLAMP_TO_BORDER_ARB 0x812D |
#define GL_CLAMP_TO_BORDER_SGIS 0x812D |
#define GL_CLAMP_TO_EDGE 0x812F |
#define GL_CLAMP_TO_EDGE_SGIS 0x812F |
#define GL_CLAMP_VERTEX_COLOR 0x891A |
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A |
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 |
#define GL_CLIP_DISTANCE0 0x3000 |
#define GL_CLIP_DISTANCE1 0x3001 |
#define GL_CLIP_DISTANCE2 0x3002 |
#define GL_CLIP_DISTANCE3 0x3003 |
#define GL_CLIP_DISTANCE4 0x3004 |
#define GL_CLIP_DISTANCE5 0x3005 |
#define GL_CLIP_DISTANCE6 0x3006 |
#define GL_CLIP_DISTANCE7 0x3007 |
#define GL_CLIP_DISTANCE_NV 0x8C7A |
#define GL_CLIP_FAR_HINT_PGI 0x1A221 |
#define GL_CLIP_NEAR_HINT_PGI 0x1A220 |
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 |
#define GL_CMYK_EXT 0x800C |
#define GL_CMYKA_EXT 0x800D |
#define GL_CND0_ATI 0x896B |
#define GL_CND_ATI 0x896A |
#define GL_COLOR3_BIT_PGI 0x00010000 |
#define GL_COLOR4_BIT_PGI 0x00020000 |
#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 |
#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 |
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 |
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 |
#define GL_COLOR_ARRAY_EXT 0x8076 |
#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D |
#define GL_COLOR_ARRAY_LIST_IBM 103072 |
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 |
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 |
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 |
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 |
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 |
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 |
#define GL_COLOR_ATTACHMENT0 0x8CE0 |
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 |
#define GL_COLOR_ATTACHMENT1 0x8CE1 |
#define GL_COLOR_ATTACHMENT10 0x8CEA |
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA |
#define GL_COLOR_ATTACHMENT11 0x8CEB |
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB |
#define GL_COLOR_ATTACHMENT12 0x8CEC |
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC |
#define GL_COLOR_ATTACHMENT13 0x8CED |
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED |
#define GL_COLOR_ATTACHMENT14 0x8CEE |
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE |
#define GL_COLOR_ATTACHMENT15 0x8CEF |
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF |
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 |
#define GL_COLOR_ATTACHMENT2 0x8CE2 |
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 |
#define GL_COLOR_ATTACHMENT3 0x8CE3 |
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 |
#define GL_COLOR_ATTACHMENT4 0x8CE4 |
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 |
#define GL_COLOR_ATTACHMENT5 0x8CE5 |
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 |
#define GL_COLOR_ATTACHMENT6 0x8CE6 |
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 |
#define GL_COLOR_ATTACHMENT7 0x8CE7 |
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 |
#define GL_COLOR_ATTACHMENT8 0x8CE8 |
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 |
#define GL_COLOR_ATTACHMENT9 0x8CE9 |
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 |
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 |
#define GL_COLOR_FLOAT_APPLE 0x8A0F |
#define GL_COLOR_INDEX12_EXT 0x80E6 |
#define GL_COLOR_INDEX16_EXT 0x80E7 |
#define GL_COLOR_INDEX1_EXT 0x80E2 |
#define GL_COLOR_INDEX2_EXT 0x80E3 |
#define GL_COLOR_INDEX4_EXT 0x80E4 |
#define GL_COLOR_INDEX8_EXT 0x80E5 |
#define GL_COLOR_MATRIX 0x80B1 |
#define GL_COLOR_MATRIX_SGI 0x80B1 |
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 |
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 |
#define GL_COLOR_SAMPLES_NV 0x8E20 |
#define GL_COLOR_SUM 0x8458 |
#define GL_COLOR_SUM_ARB 0x8458 |
#define GL_COLOR_SUM_CLAMP_NV 0x854F |
#define GL_COLOR_SUM_EXT 0x8458 |
#define GL_COLOR_TABLE 0x80D0 |
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD |
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD |
#define GL_COLOR_TABLE_BIAS 0x80D7 |
#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 |
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC |
#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC |
#define GL_COLOR_TABLE_FORMAT 0x80D8 |
#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 |
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB |
#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB |
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF |
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF |
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE |
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE |
#define GL_COLOR_TABLE_RED_SIZE 0x80DA |
#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA |
#define GL_COLOR_TABLE_SCALE 0x80D6 |
#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 |
#define GL_COLOR_TABLE_SGI 0x80D0 |
#define GL_COLOR_TABLE_WIDTH 0x80D9 |
#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 |
#define GL_COMBINE 0x8570 |
#define GL_COMBINE4_NV 0x8503 |
#define GL_COMBINE_ALPHA 0x8572 |
#define GL_COMBINE_ALPHA_ARB 0x8572 |
#define GL_COMBINE_ALPHA_EXT 0x8572 |
#define GL_COMBINE_ARB 0x8570 |
#define GL_COMBINE_EXT 0x8570 |
#define GL_COMBINE_RGB 0x8571 |
#define GL_COMBINE_RGB_ARB 0x8571 |
#define GL_COMBINE_RGB_EXT 0x8571 |
#define GL_COMBINER0_NV 0x8550 |
#define GL_COMBINER1_NV 0x8551 |
#define GL_COMBINER2_NV 0x8552 |
#define GL_COMBINER3_NV 0x8553 |
#define GL_COMBINER4_NV 0x8554 |
#define GL_COMBINER5_NV 0x8555 |
#define GL_COMBINER6_NV 0x8556 |
#define GL_COMBINER7_NV 0x8557 |
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 |
#define GL_COMBINER_AB_OUTPUT_NV 0x854A |
#define GL_COMBINER_BIAS_NV 0x8549 |
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 |
#define GL_COMBINER_CD_OUTPUT_NV 0x854B |
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 |
#define GL_COMBINER_INPUT_NV 0x8542 |
#define GL_COMBINER_MAPPING_NV 0x8543 |
#define GL_COMBINER_MUX_SUM_NV 0x8547 |
#define GL_COMBINER_SCALE_NV 0x8548 |
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C |
#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 |
#define GL_COMP_BIT_ATI 0x00000002 |
#define GL_COMPARE_R_TO_TEXTURE 0x884E |
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E |
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E |
#define GL_COMPARE_REF_TO_TEXTURE 0x884E |
#define GL_COMPATIBLE_SUBROUTINES 0x8E4B |
#define GL_COMPILE_STATUS 0x8B81 |
#define GL_COMPRESSED_ALPHA 0x84E9 |
#define GL_COMPRESSED_ALPHA_ARB 0x84E9 |
#define GL_COMPRESSED_INTENSITY 0x84EC |
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC |
#define GL_COMPRESSED_LUMINANCE 0x84EA |
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB |
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 |
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA |
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 |
#define GL_COMPRESSED_RED 0x8225 |
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD |
#define GL_COMPRESSED_RED_RGTC1 0x8DBB |
#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB |
#define GL_COMPRESSED_RG 0x8226 |
#define GL_COMPRESSED_RG_RGTC2 0x8DBD |
#define GL_COMPRESSED_RGB 0x84ED |
#define GL_COMPRESSED_RGB_ARB 0x84ED |
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E |
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F |
#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 |
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
#define GL_COMPRESSED_RGBA 0x84EE |
#define GL_COMPRESSED_RGBA_ARB 0x84EE |
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C |
#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 |
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 |
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 |
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE |
#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC |
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC |
#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE |
#define GL_COMPRESSED_SLUMINANCE 0x8C4A |
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B |
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B |
#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A |
#define GL_COMPRESSED_SRGB 0x8C48 |
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 |
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D |
#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 |
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D |
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E |
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F |
#define GL_COMPRESSED_SRGB_EXT 0x8C48 |
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C |
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 |
#define GL_CON_0_ATI 0x8941 |
#define GL_CON_10_ATI 0x894B |
#define GL_CON_11_ATI 0x894C |
#define GL_CON_12_ATI 0x894D |
#define GL_CON_13_ATI 0x894E |
#define GL_CON_14_ATI 0x894F |
#define GL_CON_15_ATI 0x8950 |
#define GL_CON_16_ATI 0x8951 |
#define GL_CON_17_ATI 0x8952 |
#define GL_CON_18_ATI 0x8953 |
#define GL_CON_19_ATI 0x8954 |
#define GL_CON_1_ATI 0x8942 |
#define GL_CON_20_ATI 0x8955 |
#define GL_CON_21_ATI 0x8956 |
#define GL_CON_22_ATI 0x8957 |
#define GL_CON_23_ATI 0x8958 |
#define GL_CON_24_ATI 0x8959 |
#define GL_CON_25_ATI 0x895A |
#define GL_CON_26_ATI 0x895B |
#define GL_CON_27_ATI 0x895C |
#define GL_CON_28_ATI 0x895D |
#define GL_CON_29_ATI 0x895E |
#define GL_CON_2_ATI 0x8943 |
#define GL_CON_30_ATI 0x895F |
#define GL_CON_31_ATI 0x8960 |
#define GL_CON_3_ATI 0x8944 |
#define GL_CON_4_ATI 0x8945 |
#define GL_CON_5_ATI 0x8946 |
#define GL_CON_6_ATI 0x8947 |
#define GL_CON_7_ATI 0x8948 |
#define GL_CON_8_ATI 0x8949 |
#define GL_CON_9_ATI 0x894A |
#define GL_CONDITION_SATISFIED 0x911C |
#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD |
#define GL_CONST_EYE_NV 0x86E5 |
#define GL_CONSTANT 0x8576 |
#define GL_CONSTANT_ALPHA 0x8003 |
#define GL_CONSTANT_ALPHA_EXT 0x8003 |
#define GL_CONSTANT_ARB 0x8576 |
#define GL_CONSTANT_BORDER 0x8151 |
#define GL_CONSTANT_BORDER_HP 0x8151 |
#define GL_CONSTANT_COLOR 0x8001 |
#define GL_CONSTANT_COLOR0_NV 0x852A |
#define GL_CONSTANT_COLOR1_NV 0x852B |
#define GL_CONSTANT_COLOR_EXT 0x8001 |
#define GL_CONSTANT_EXT 0x8576 |
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 |
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 |
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 |
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 |
#define GL_CONTEXT_FLAGS 0x821E |
#define GL_CONTEXT_PROFILE_MASK 0x9126 |
#define GL_CONTINUOUS_AMD 0x9007 |
#define GL_CONVOLUTION_1D 0x8010 |
#define GL_CONVOLUTION_1D_EXT 0x8010 |
#define GL_CONVOLUTION_2D 0x8011 |
#define GL_CONVOLUTION_2D_EXT 0x8011 |
#define GL_CONVOLUTION_BORDER_COLOR 0x8154 |
#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 |
#define GL_CONVOLUTION_BORDER_MODE 0x8013 |
#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 |
#define GL_CONVOLUTION_FILTER_BIAS 0x8015 |
#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 |
#define GL_CONVOLUTION_FILTER_SCALE 0x8014 |
#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 |
#define GL_CONVOLUTION_FORMAT 0x8017 |
#define GL_CONVOLUTION_FORMAT_EXT 0x8017 |
#define GL_CONVOLUTION_HEIGHT 0x8019 |
#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 |
#define GL_CONVOLUTION_HINT_SGIX 0x8316 |
#define GL_CONVOLUTION_WIDTH 0x8018 |
#define GL_CONVOLUTION_WIDTH_EXT 0x8018 |
#define GL_COORD_REPLACE 0x8862 |
#define GL_COORD_REPLACE_ARB 0x8862 |
#define GL_COORD_REPLACE_NV 0x8862 |
#define GL_COPY_READ_BUFFER 0x8F36 |
#define GL_COPY_WRITE_BUFFER 0x8F37 |
#define GL_COUNTER_RANGE_AMD 0x8BC1 |
#define GL_COUNTER_TYPE_AMD 0x8BC0 |
#define GL_COVERAGE_SAMPLES_NV 0x80A9 |
#define GL_CUBIC_EXT 0x8334 |
#define GL_CUBIC_HP 0x815F |
#define GL_CULL_FRAGMENT_NV 0x86E7 |
#define GL_CULL_MODES_NV 0x86E0 |
#define GL_CULL_VERTEX_EXT 0x81AA |
#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB |
#define GL_CULL_VERTEX_IBM 103050 |
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC |
#define GL_CURRENT_ATTRIB_NV 0x8626 |
#define GL_CURRENT_BINORMAL_EXT 0x843C |
#define GL_CURRENT_FOG_COORD 0x8453 |
#define GL_CURRENT_FOG_COORDINATE 0x8453 |
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 |
#define GL_CURRENT_MATRIX_ARB 0x8641 |
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 |
#define GL_CURRENT_MATRIX_NV 0x8641 |
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 |
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 |
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 |
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 |
#define GL_CURRENT_PROGRAM 0x8B8D |
#define GL_CURRENT_QUERY 0x8865 |
#define GL_CURRENT_QUERY_ARB 0x8865 |
#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 |
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F |
#define GL_CURRENT_SECONDARY_COLOR 0x8459 |
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 |
#define GL_CURRENT_TANGENT_EXT 0x843B |
#define GL_CURRENT_TIME_NV 0x8E28 |
#define GL_CURRENT_VERTEX_ATTRIB 0x8626 |
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 |
#define GL_CURRENT_VERTEX_EXT 0x87E2 |
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B |
#define GL_CURRENT_WEIGHT_ARB 0x86A8 |
#define GL_DATA_BUFFER_AMD 0x9151 |
#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 |
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 |
#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 |
#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F |
#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B |
#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 |
#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D |
#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E |
#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C |
#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A |
#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 |
#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 |
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 |
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 |
#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 |
#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 |
#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 |
#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 |
#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 |
#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 |
#define GL_DEBUG_SOURCE_API_ARB 0x8246 |
#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A |
#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B |
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 |
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 |
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 |
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D |
#define GL_DEBUG_TYPE_ERROR_ARB 0x824C |
#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 |
#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 |
#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F |
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E |
#define GL_DECR_WRAP 0x8508 |
#define GL_DECR_WRAP_EXT 0x8508 |
#define GL_DEFORMATIONS_MASK_SGIX 0x8196 |
#define GL_DELETE_STATUS 0x8B80 |
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 |
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA |
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 |
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 |
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A |
#define GL_DEPTH24_STENCIL8 0x88F0 |
#define GL_DEPTH24_STENCIL8_EXT 0x88F0 |
#define GL_DEPTH32F_STENCIL8 0x8CAD |
#define GL_DEPTH32F_STENCIL8_NV 0x8DAC |
#define GL_DEPTH_ATTACHMENT 0x8D00 |
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 |
#define GL_DEPTH_BOUNDS_EXT 0x8891 |
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 |
#define GL_DEPTH_BUFFER 0x8223 |
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF |
#define GL_DEPTH_CLAMP 0x864F |
#define GL_DEPTH_CLAMP_NV 0x864F |
#define GL_DEPTH_COMPONENT16 0x81A5 |
#define GL_DEPTH_COMPONENT16_ARB 0x81A5 |
#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 |
#define GL_DEPTH_COMPONENT24 0x81A6 |
#define GL_DEPTH_COMPONENT24_ARB 0x81A6 |
#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 |
#define GL_DEPTH_COMPONENT32 0x81A7 |
#define GL_DEPTH_COMPONENT32_ARB 0x81A7 |
#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 |
#define GL_DEPTH_COMPONENT32F 0x8CAC |
#define GL_DEPTH_COMPONENT32F_NV 0x8DAB |
#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 |
#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 |
#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 |
#define GL_DEPTH_STENCIL 0x84F9 |
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A |
#define GL_DEPTH_STENCIL_EXT 0x84F9 |
#define GL_DEPTH_STENCIL_NV 0x84F9 |
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F |
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E |
#define GL_DEPTH_TEXTURE_MODE 0x884B |
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B |
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 |
#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 |
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C |
#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A |
#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B |
#define GL_DISCARD_ATI 0x8763 |
#define GL_DISCARD_NV 0x8530 |
#define GL_DISCRETE_AMD 0x9006 |
#define GL_DISTANCE_ATTENUATION_EXT 0x8129 |
#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 |
#define GL_DOT2_ADD_ATI 0x896C |
#define GL_DOT3_ATI 0x8966 |
#define GL_DOT3_RGB 0x86AE |
#define GL_DOT3_RGB_ARB 0x86AE |
#define GL_DOT3_RGB_EXT 0x8740 |
#define GL_DOT3_RGBA 0x86AF |
#define GL_DOT3_RGBA_ARB 0x86AF |
#define GL_DOT3_RGBA_EXT 0x8741 |
#define GL_DOT4_ATI 0x8967 |
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D |
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 |
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED |
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 |
#define GL_DOT_PRODUCT_NV 0x86EC |
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B |
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 |
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C |
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE |
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF |
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 |
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E |
#define GL_DOUBLE_MAT2 0x8F46 |
#define GL_DOUBLE_MAT2_EXT 0x8F46 |
#define GL_DOUBLE_MAT2x3 0x8F49 |
#define GL_DOUBLE_MAT2x3_EXT 0x8F49 |
#define GL_DOUBLE_MAT2x4 0x8F4A |
#define GL_DOUBLE_MAT2x4_EXT 0x8F4A |
#define GL_DOUBLE_MAT3 0x8F47 |
#define GL_DOUBLE_MAT3_EXT 0x8F47 |
#define GL_DOUBLE_MAT3x2 0x8F4B |
#define GL_DOUBLE_MAT3x2_EXT 0x8F4B |
#define GL_DOUBLE_MAT3x4 0x8F4C |
#define GL_DOUBLE_MAT3x4_EXT 0x8F4C |
#define GL_DOUBLE_MAT4 0x8F48 |
#define GL_DOUBLE_MAT4_EXT 0x8F48 |
#define GL_DOUBLE_MAT4x2 0x8F4D |
#define GL_DOUBLE_MAT4x2_EXT 0x8F4D |
#define GL_DOUBLE_MAT4x3 0x8F4E |
#define GL_DOUBLE_MAT4x3_EXT 0x8F4E |
#define GL_DOUBLE_VEC2 0x8FFC |
#define GL_DOUBLE_VEC2_EXT 0x8FFC |
#define GL_DOUBLE_VEC3 0x8FFD |
#define GL_DOUBLE_VEC3_EXT 0x8FFD |
#define GL_DOUBLE_VEC4 0x8FFE |
#define GL_DOUBLE_VEC4_EXT 0x8FFE |
#define GL_DRAW_BUFFER0 0x8825 |
#define GL_DRAW_BUFFER0_ARB 0x8825 |
#define GL_DRAW_BUFFER0_ATI 0x8825 |
#define GL_DRAW_BUFFER1 0x8826 |
#define GL_DRAW_BUFFER10 0x882F |
#define GL_DRAW_BUFFER10_ARB 0x882F |
#define GL_DRAW_BUFFER10_ATI 0x882F |
#define GL_DRAW_BUFFER11 0x8830 |
#define GL_DRAW_BUFFER11_ARB 0x8830 |
#define GL_DRAW_BUFFER11_ATI 0x8830 |
#define GL_DRAW_BUFFER12 0x8831 |
#define GL_DRAW_BUFFER12_ARB 0x8831 |
#define GL_DRAW_BUFFER12_ATI 0x8831 |
#define GL_DRAW_BUFFER13 0x8832 |
#define GL_DRAW_BUFFER13_ARB 0x8832 |
#define GL_DRAW_BUFFER13_ATI 0x8832 |
#define GL_DRAW_BUFFER14 0x8833 |
#define GL_DRAW_BUFFER14_ARB 0x8833 |
#define GL_DRAW_BUFFER14_ATI 0x8833 |
#define GL_DRAW_BUFFER15 0x8834 |
#define GL_DRAW_BUFFER15_ARB 0x8834 |
#define GL_DRAW_BUFFER15_ATI 0x8834 |
#define GL_DRAW_BUFFER1_ARB 0x8826 |
#define GL_DRAW_BUFFER1_ATI 0x8826 |
#define GL_DRAW_BUFFER2 0x8827 |
#define GL_DRAW_BUFFER2_ARB 0x8827 |
#define GL_DRAW_BUFFER2_ATI 0x8827 |
#define GL_DRAW_BUFFER3 0x8828 |
#define GL_DRAW_BUFFER3_ARB 0x8828 |
#define GL_DRAW_BUFFER3_ATI 0x8828 |
#define GL_DRAW_BUFFER4 0x8829 |
#define GL_DRAW_BUFFER4_ARB 0x8829 |
#define GL_DRAW_BUFFER4_ATI 0x8829 |
#define GL_DRAW_BUFFER5 0x882A |
#define GL_DRAW_BUFFER5_ARB 0x882A |
#define GL_DRAW_BUFFER5_ATI 0x882A |
#define GL_DRAW_BUFFER6 0x882B |
#define GL_DRAW_BUFFER6_ARB 0x882B |
#define GL_DRAW_BUFFER6_ATI 0x882B |
#define GL_DRAW_BUFFER7 0x882C |
#define GL_DRAW_BUFFER7_ARB 0x882C |
#define GL_DRAW_BUFFER7_ATI 0x882C |
#define GL_DRAW_BUFFER8 0x882D |
#define GL_DRAW_BUFFER8_ARB 0x882D |
#define GL_DRAW_BUFFER8_ATI 0x882D |
#define GL_DRAW_BUFFER9 0x882E |
#define GL_DRAW_BUFFER9_ARB 0x882E |
#define GL_DRAW_BUFFER9_ATI 0x882E |
#define GL_DRAW_FRAMEBUFFER 0x8CA9 |
#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING |
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT |
#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 |
#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 |
#define GL_DRAW_INDIRECT_BUFFER 0x8F3F |
#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 |
#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 |
#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 |
#define GL_DRAW_PIXELS_APPLE 0x8A0A |
#define GL_DS_BIAS_NV 0x8716 |
#define GL_DS_SCALE_NV 0x8710 |
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B |
#define GL_DSDT8_MAG8_NV 0x870A |
#define GL_DSDT8_NV 0x8709 |
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC |
#define GL_DSDT_MAG_NV 0x86F6 |
#define GL_DSDT_MAG_VIB_NV 0x86F7 |
#define GL_DSDT_NV 0x86F5 |
#define GL_DT_BIAS_NV 0x8717 |
#define GL_DT_SCALE_NV 0x8711 |
#define GL_DU8DV8_ATI 0x877A |
#define GL_DUAL_ALPHA12_SGIS 0x8112 |
#define GL_DUAL_ALPHA16_SGIS 0x8113 |
#define GL_DUAL_ALPHA4_SGIS 0x8110 |
#define GL_DUAL_ALPHA8_SGIS 0x8111 |
#define GL_DUAL_INTENSITY12_SGIS 0x811A |
#define GL_DUAL_INTENSITY16_SGIS 0x811B |
#define GL_DUAL_INTENSITY4_SGIS 0x8118 |
#define GL_DUAL_INTENSITY8_SGIS 0x8119 |
#define GL_DUAL_LUMINANCE12_SGIS 0x8116 |
#define GL_DUAL_LUMINANCE16_SGIS 0x8117 |
#define GL_DUAL_LUMINANCE4_SGIS 0x8114 |
#define GL_DUAL_LUMINANCE8_SGIS 0x8115 |
#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C |
#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D |
#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 |
#define GL_DUDV_ATI 0x8779 |
#define GL_DYNAMIC_ATI 0x8761 |
#define GL_DYNAMIC_COPY 0x88EA |
#define GL_DYNAMIC_COPY_ARB 0x88EA |
#define GL_DYNAMIC_DRAW 0x88E8 |
#define GL_DYNAMIC_DRAW_ARB 0x88E8 |
#define GL_DYNAMIC_READ 0x88E9 |
#define GL_DYNAMIC_READ_ARB 0x88E9 |
#define GL_E_TIMES_F_NV 0x8531 |
#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 |
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B |
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B |
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D |
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 |
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 |
#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 |
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 |
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 |
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C |
#define GL_EDGEFLAG_BIT_PGI 0x00040000 |
#define GL_EIGHTH_BIT_ATI 0x00000020 |
#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 |
#define GL_ELEMENT_ARRAY_APPLE 0x8A0C |
#define GL_ELEMENT_ARRAY_ATI 0x8768 |
#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 |
#define GL_ELEMENT_ARRAY_BUFFER 0x8893 |
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 |
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 |
#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 |
#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E |
#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A |
#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D |
#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 |
#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F |
#define GL_EMBOSS_CONSTANT_NV 0x855E |
#define GL_EMBOSS_LIGHT_NV 0x855D |
#define GL_EMBOSS_MAP_NV 0x855F |
#define GL_EVAL_2D_NV 0x86C0 |
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 |
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 |
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 |
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 |
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 |
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 |
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 |
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 |
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 |
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 |
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 |
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 |
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA |
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB |
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC |
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD |
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE |
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF |
#define GL_EXPAND_NEGATE_NV 0x8539 |
#define GL_EXPAND_NORMAL_NV 0x8538 |
#define GL_EXT_422_pixels 1 |
#define GL_EXT_abgr 1 |
#define GL_EXT_bgra 1 |
#define GL_EXT_bindable_uniform 1 |
#define GL_EXT_blend_color 1 |
#define GL_EXT_blend_equation_separate 1 |
#define GL_EXT_blend_func_separate 1 |
#define GL_EXT_blend_logic_op 1 |
#define GL_EXT_blend_minmax 1 |
#define GL_EXT_blend_subtract 1 |
#define GL_EXT_clip_volume_hint 1 |
#define GL_EXT_cmyka 1 |
#define GL_EXT_color_subtable 1 |
#define GL_EXT_compiled_vertex_array 1 |
#define GL_EXT_convolution 1 |
#define GL_EXT_coordinate_frame 1 |
#define GL_EXT_copy_texture 1 |
#define GL_EXT_cull_vertex 1 |
#define GL_EXT_depth_bounds_test 1 |
#define GL_EXT_direct_state_access 1 |
#define GL_EXT_draw_buffers2 1 |
#define GL_EXT_draw_instanced 1 |
#define GL_EXT_draw_range_elements 1 |
#define GL_EXT_fog_coord 1 |
#define GL_EXT_framebuffer_blit 1 |
#define GL_EXT_framebuffer_multisample 1 |
#define GL_EXT_framebuffer_object 1 |
#define GL_EXT_framebuffer_sRGB 1 |
#define GL_EXT_geometry_shader4 1 |
#define GL_EXT_gpu_program_parameters 1 |
#define GL_EXT_gpu_shader4 1 |
#define GL_EXT_histogram 1 |
#define GL_EXT_index_array_formats 1 |
#define GL_EXT_index_func 1 |
#define GL_EXT_index_material 1 |
#define GL_EXT_index_texture 1 |
#define GL_EXT_light_texture 1 |
#define GL_EXT_misc_attribute 1 |
#define GL_EXT_multi_draw_arrays 1 |
#define GL_EXT_multisample 1 |
#define GL_EXT_packed_depth_stencil 1 |
#define GL_EXT_packed_float 1 |
#define GL_EXT_packed_pixels 1 |
#define GL_EXT_paletted_texture 1 |
#define GL_EXT_pixel_buffer_object 1 |
#define GL_EXT_pixel_transform 1 |
#define GL_EXT_pixel_transform_color_table 1 |
#define GL_EXT_point_parameters 1 |
#define GL_EXT_polygon_offset 1 |
#define GL_EXT_provoking_vertex 1 |
#define GL_EXT_rescale_normal 1 |
#define GL_EXT_secondary_color 1 |
#define GL_EXT_separate_shader_objects 1 |
#define GL_EXT_separate_specular_color 1 |
#define GL_EXT_shader_image_load_store 1 |
#define GL_EXT_shadow_funcs 1 |
#define GL_EXT_shared_texture_palette 1 |
#define GL_EXT_stencil_clear_tag 1 |
#define GL_EXT_stencil_two_side 1 |
#define GL_EXT_stencil_wrap 1 |
#define GL_EXT_subtexture 1 |
#define GL_EXT_texture 1 |
#define GL_EXT_texture3D 1 |
#define GL_EXT_texture_array 1 |
#define GL_EXT_texture_buffer_object 1 |
#define GL_EXT_texture_compression_latc 1 |
#define GL_EXT_texture_compression_rgtc 1 |
#define GL_EXT_texture_env_add 1 |
#define GL_EXT_texture_env_combine 1 |
#define GL_EXT_texture_env_dot3 1 |
#define GL_EXT_texture_filter_anisotropic 1 |
#define GL_EXT_texture_integer 1 |
#define GL_EXT_texture_lod_bias 1 |
#define GL_EXT_texture_mirror_clamp 1 |
#define GL_EXT_texture_object 1 |
#define GL_EXT_texture_perturb_normal 1 |
#define GL_EXT_texture_shared_exponent 1 |
#define GL_EXT_texture_snorm 1 |
#define GL_EXT_texture_sRGB 1 |
#define GL_EXT_texture_swizzle 1 |
#define GL_EXT_timer_query 1 |
#define GL_EXT_transform_feedback 1 |
#define GL_EXT_vertex_array 1 |
#define GL_EXT_vertex_array_bgra 1 |
#define GL_EXT_vertex_attrib_64bit 1 |
#define GL_EXT_vertex_shader 1 |
#define GL_EXT_vertex_weighting 1 |
#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 |
#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 |
#define GL_EYE_LINE_SGIS 0x81F6 |
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C |
#define GL_EYE_POINT_SGIS 0x81F4 |
#define GL_EYE_RADIAL_NV 0x855B |
#define GL_FAILURE_NV 0x9030 |
#define GL_FENCE_APPLE 0x8A0B |
#define GL_FENCE_CONDITION_NV 0x84F4 |
#define GL_FENCE_STATUS_NV 0x84F3 |
#define GL_FIELD_LOWER_NV 0x9023 |
#define GL_FIELD_UPPER_NV 0x9022 |
#define GL_FIELDS_NV 0x8E27 |
#define GL_FILTER4_SGIS 0x8146 |
#define GL_FIRST_VERTEX_CONVENTION 0x8E4D |
#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D |
#define GL_FIXED 0x140C |
#define GL_FIXED_ONLY 0x891D |
#define GL_FIXED_ONLY_ARB 0x891D |
#define GL_FLOAT16_NV 0x8FF8 |
#define GL_FLOAT16_VEC2_NV 0x8FF9 |
#define GL_FLOAT16_VEC3_NV 0x8FFA |
#define GL_FLOAT16_VEC4_NV 0x8FFB |
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD |
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD |
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D |
#define GL_FLOAT_MAT2 0x8B5A |
#define GL_FLOAT_MAT2_ARB 0x8B5A |
#define GL_FLOAT_MAT2x3 0x8B65 |
#define GL_FLOAT_MAT2x4 0x8B66 |
#define GL_FLOAT_MAT3 0x8B5B |
#define GL_FLOAT_MAT3_ARB 0x8B5B |
#define GL_FLOAT_MAT3x2 0x8B67 |
#define GL_FLOAT_MAT3x4 0x8B68 |
#define GL_FLOAT_MAT4 0x8B5C |
#define GL_FLOAT_MAT4_ARB 0x8B5C |
#define GL_FLOAT_MAT4x2 0x8B69 |
#define GL_FLOAT_MAT4x3 0x8B6A |
#define GL_FLOAT_R16_NV 0x8884 |
#define GL_FLOAT_R32_NV 0x8885 |
#define GL_FLOAT_R_NV 0x8880 |
#define GL_FLOAT_RG16_NV 0x8886 |
#define GL_FLOAT_RG32_NV 0x8887 |
#define GL_FLOAT_RG_NV 0x8881 |
#define GL_FLOAT_RGB16_NV 0x8888 |
#define GL_FLOAT_RGB32_NV 0x8889 |
#define GL_FLOAT_RGB_NV 0x8882 |
#define GL_FLOAT_RGBA16_NV 0x888A |
#define GL_FLOAT_RGBA32_NV 0x888B |
#define GL_FLOAT_RGBA_MODE_NV 0x888E |
#define GL_FLOAT_RGBA_NV 0x8883 |
#define GL_FLOAT_VEC2 0x8B50 |
#define GL_FLOAT_VEC2_ARB 0x8B50 |
#define GL_FLOAT_VEC3 0x8B51 |
#define GL_FLOAT_VEC3_ARB 0x8B51 |
#define GL_FLOAT_VEC4 0x8B52 |
#define GL_FLOAT_VEC4_ARB 0x8B52 |
#define GL_FOG_COORD 0x8451 |
#define GL_FOG_COORD_ARRAY 0x8457 |
#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 |
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D |
#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 |
#define GL_FOG_COORD_ARRAY_POINTER 0x8456 |
#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 |
#define GL_FOG_COORD_ARRAY_TYPE 0x8454 |
#define GL_FOG_COORD_SRC 0x8450 |
#define GL_FOG_COORDINATE 0x8451 |
#define GL_FOG_COORDINATE_ARRAY 0x8457 |
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D |
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D |
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 |
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 |
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 |
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 |
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 |
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 |
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 |
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 |
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 |
#define GL_FOG_COORDINATE_EXT 0x8451 |
#define GL_FOG_COORDINATE_SOURCE 0x8450 |
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 |
#define GL_FOG_DISTANCE_MODE_NV 0x855A |
#define GL_FOG_FUNC_POINTS_SGIS 0x812B |
#define GL_FOG_FUNC_SGIS 0x812A |
#define GL_FOG_OFFSET_SGIX 0x8198 |
#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 |
#define GL_FOG_SCALE_SGIX 0x81FC |
#define GL_FOG_SCALE_VALUE_SGIX 0x81FD |
#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC |
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 |
#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 |
#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 |
#define GL_FRACTIONAL_EVEN 0x8E7C |
#define GL_FRACTIONAL_ODD 0x8E7B |
#define GL_FRAGMENT_COLOR_EXT 0x834C |
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 |
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 |
#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 |
#define GL_FRAGMENT_DEPTH 0x8452 |
#define GL_FRAGMENT_DEPTH_EXT 0x8452 |
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D |
#define GL_FRAGMENT_LIGHT0_SGIX 0x840C |
#define GL_FRAGMENT_LIGHT1_SGIX 0x840D |
#define GL_FRAGMENT_LIGHT2_SGIX 0x840E |
#define GL_FRAGMENT_LIGHT3_SGIX 0x840F |
#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 |
#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 |
#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 |
#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 |
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A |
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 |
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B |
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 |
#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 |
#define GL_FRAGMENT_MATERIAL_EXT 0x8349 |
#define GL_FRAGMENT_NORMAL_EXT 0x834A |
#define GL_FRAGMENT_PROGRAM_ARB 0x8804 |
#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 |
#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D |
#define GL_FRAGMENT_PROGRAM_NV 0x8870 |
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 |
#define GL_FRAGMENT_SHADER 0x8B30 |
#define GL_FRAGMENT_SHADER_ARB 0x8B30 |
#define GL_FRAGMENT_SHADER_ATI 0x8920 |
#define GL_FRAGMENT_SHADER_BIT 0x00000002 |
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B |
#define GL_FRAME_NV 0x8E26 |
#define GL_FRAMEBUFFER 0x8D40 |
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 |
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 |
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 |
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 |
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 |
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 |
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 |
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 |
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 |
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 |
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 |
#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 |
#define GL_FRAMEBUFFER_BINDING 0x8CA6 |
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 |
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 |
#define GL_FRAMEBUFFER_DEFAULT 0x8218 |
#define GL_FRAMEBUFFER_EXT 0x8D40 |
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 |
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 |
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 |
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB |
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB |
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA |
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 |
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 |
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 |
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 |
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 |
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 |
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 |
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 |
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC |
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC |
#define GL_FRAMEBUFFER_SRGB 0x8DB9 |
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA |
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 |
#define GL_FRAMEBUFFER_UNDEFINED 0x8219 |
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD |
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD |
#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C |
#define GL_FRAMEZOOM_SGIX 0x818B |
#define GL_FULL_RANGE_EXT 0x87E1 |
#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 |
#define GL_FUNC_ADD 0x8006 |
#define GL_FUNC_ADD_EXT 0x8006 |
#define GL_FUNC_REVERSE_SUBTRACT 0x800B |
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B |
#define GL_FUNC_SUBTRACT 0x800A |
#define GL_FUNC_SUBTRACT_EXT 0x800A |
#define GL_GENERATE_MIPMAP 0x8191 |
#define GL_GENERATE_MIPMAP_HINT 0x8192 |
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
#define GL_GENERATE_MIPMAP_SGIS 0x8191 |
#define GL_GENERIC_ATTRIB_NV 0x8C7D |
#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 |
#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 |
#define GL_GEOMETRY_INPUT_TYPE 0x8917 |
#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB |
#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB |
#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 |
#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC |
#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC |
#define GL_GEOMETRY_PROGRAM_NV 0x8C26 |
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 |
#define GL_GEOMETRY_SHADER 0x8DD9 |
#define GL_GEOMETRY_SHADER_ARB 0x8DD9 |
#define GL_GEOMETRY_SHADER_BIT 0x00000004 |
#define GL_GEOMETRY_SHADER_EXT 0x8DD9 |
#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F |
#define GL_GEOMETRY_VERTICES_OUT 0x8916 |
#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA |
#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA |
#define GL_GLEXT_VERSION 64 |
#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA |
#define GL_GLOBAL_ALPHA_SUN 0x81D9 |
#define GL_GPU_ADDRESS_NV 0x8F34 |
#define GL_GREEN_BIT_ATI 0x00000002 |
#define GL_GREEN_INTEGER 0x8D95 |
#define GL_GREEN_INTEGER_EXT 0x8D95 |
#define GL_GREEN_MAX_CLAMP_INGR 0x8565 |
#define GL_GREEN_MIN_CLAMP_INGR 0x8561 |
#define GL_GREMEDY_frame_terminator 1 |
#define GL_GREMEDY_string_marker 1 |
#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 |
#define GL_HALF_APPLE 0x140B |
#define GL_HALF_BIAS_NEGATE_NV 0x853B |
#define GL_HALF_BIAS_NORMAL_NV 0x853A |
#define GL_HALF_BIT_ATI 0x00000008 |
#define GL_HALF_FLOAT 0x140B |
#define GL_HALF_FLOAT_ARB 0x140B |
#define GL_HALF_FLOAT_NV 0x140B |
#define GL_HI_BIAS_NV 0x8714 |
#define GL_HI_SCALE_NV 0x870E |
#define GL_HIGH_FLOAT 0x8DF2 |
#define GL_HIGH_INT 0x8DF5 |
#define GL_HILO16_NV 0x86F8 |
#define GL_HILO8_NV 0x885E |
#define GL_HILO_NV 0x86F4 |
#define GL_HISTOGRAM 0x8024 |
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B |
#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B |
#define GL_HISTOGRAM_BLUE_SIZE 0x802A |
#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A |
#define GL_HISTOGRAM_EXT 0x8024 |
#define GL_HISTOGRAM_FORMAT 0x8027 |
#define GL_HISTOGRAM_FORMAT_EXT 0x8027 |
#define GL_HISTOGRAM_GREEN_SIZE 0x8029 |
#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 |
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C |
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C |
#define GL_HISTOGRAM_RED_SIZE 0x8028 |
#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 |
#define GL_HISTOGRAM_SINK 0x802D |
#define GL_HISTOGRAM_SINK_EXT 0x802D |
#define GL_HISTOGRAM_WIDTH 0x8026 |
#define GL_HISTOGRAM_WIDTH_EXT 0x8026 |
#define GL_HP_convolution_border_modes 1 |
#define GL_HP_image_transform 1 |
#define GL_HP_occlusion_test 1 |
#define GL_HP_texture_lighting 1 |
#define GL_IBM_cull_vertex 1 |
#define GL_IBM_multimode_draw_arrays 1 |
#define GL_IBM_rasterpos_clip 1 |
#define GL_IBM_vertex_array_lists 1 |
#define GL_IDENTITY_NV 0x862A |
#define GL_IGNORE_BORDER_HP 0x8150 |
#define GL_IMAGE_1D_ARRAY_EXT 0x9052 |
#define GL_IMAGE_1D_EXT 0x904C |
#define GL_IMAGE_2D_ARRAY_EXT 0x9053 |
#define GL_IMAGE_2D_EXT 0x904D |
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 |
#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 |
#define GL_IMAGE_2D_RECT_EXT 0x904F |
#define GL_IMAGE_3D_EXT 0x904E |
#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E |
#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E |
#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D |
#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C |
#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B |
#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A |
#define GL_IMAGE_BUFFER_EXT 0x9051 |
#define GL_IMAGE_CUBE_EXT 0x9050 |
#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 |
#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E |
#define GL_IMAGE_MAG_FILTER_HP 0x815C |
#define GL_IMAGE_MIN_FILTER_HP 0x815D |
#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 |
#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A |
#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B |
#define GL_IMAGE_SCALE_X_HP 0x8155 |
#define GL_IMAGE_SCALE_Y_HP 0x8156 |
#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 |
#define GL_IMAGE_TRANSLATE_X_HP 0x8157 |
#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 |
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B |
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B |
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A |
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A |
#define GL_INCR_WRAP 0x8507 |
#define GL_INCR_WRAP_EXT 0x8507 |
#define GL_INDEX 0x8222 |
#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 |
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 |
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 |
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 |
#define GL_INDEX_ARRAY_EXT 0x8077 |
#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E |
#define GL_INDEX_ARRAY_LIST_IBM 103073 |
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 |
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 |
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 |
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 |
#define GL_INDEX_BIT_PGI 0x00080000 |
#define GL_INDEX_MATERIAL_EXT 0x81B8 |
#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA |
#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 |
#define GL_INDEX_TEST_EXT 0x81B5 |
#define GL_INDEX_TEST_FUNC_EXT 0x81B6 |
#define GL_INDEX_TEST_REF_EXT 0x81B7 |
#define GL_INFO_LOG_LENGTH 0x8B84 |
#define GL_INGR_blend_func_separate 1 |
#define GL_INGR_color_clamp 1 |
#define GL_INGR_interlace_read 1 |
#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 |
#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 |
#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 |
#define GL_INT16_NV 0x8FE4 |
#define GL_INT16_VEC2_NV 0x8FE5 |
#define GL_INT16_VEC3_NV 0x8FE6 |
#define GL_INT16_VEC4_NV 0x8FE7 |
#define GL_INT64_NV 0x140E |
#define GL_INT64_VEC2_NV 0x8FE9 |
#define GL_INT64_VEC3_NV 0x8FEA |
#define GL_INT64_VEC4_NV 0x8FEB |
#define GL_INT8_NV 0x8FE0 |
#define GL_INT8_VEC2_NV 0x8FE1 |
#define GL_INT8_VEC3_NV 0x8FE2 |
#define GL_INT8_VEC4_NV 0x8FE3 |
#define GL_INT_2_10_10_10_REV 0x8D9F |
#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D |
#define GL_INT_IMAGE_1D_EXT 0x9057 |
#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E |
#define GL_INT_IMAGE_2D_EXT 0x9058 |
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 |
#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 |
#define GL_INT_IMAGE_2D_RECT_EXT 0x905A |
#define GL_INT_IMAGE_3D_EXT 0x9059 |
#define GL_INT_IMAGE_BUFFER_EXT 0x905C |
#define GL_INT_IMAGE_CUBE_EXT 0x905B |
#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F |
#define GL_INT_SAMPLER_1D 0x8DC9 |
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE |
#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE |
#define GL_INT_SAMPLER_1D_EXT 0x8DC9 |
#define GL_INT_SAMPLER_2D 0x8DCA |
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF |
#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF |
#define GL_INT_SAMPLER_2D_EXT 0x8DCA |
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 |
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C |
#define GL_INT_SAMPLER_2D_RECT 0x8DCD |
#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD |
#define GL_INT_SAMPLER_3D 0x8DCB |
#define GL_INT_SAMPLER_3D_EXT 0x8DCB |
#define GL_INT_SAMPLER_BUFFER 0x8DD0 |
#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 |
#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 |
#define GL_INT_SAMPLER_CUBE 0x8DCC |
#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC |
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E |
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E |
#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 |
#define GL_INT_VEC2 0x8B53 |
#define GL_INT_VEC2_ARB 0x8B53 |
#define GL_INT_VEC3 0x8B54 |
#define GL_INT_VEC3_ARB 0x8B54 |
#define GL_INT_VEC4 0x8B55 |
#define GL_INT_VEC4_ARB 0x8B55 |
#define GL_INTEL_parallel_arrays 1 |
#define GL_INTENSITY12_EXT 0x804C |
#define GL_INTENSITY16_EXT 0x804D |
#define GL_INTENSITY16_SNORM 0x901B |
#define GL_INTENSITY16F_ARB 0x881D |
#define GL_INTENSITY16I_EXT 0x8D8B |
#define GL_INTENSITY16UI_EXT 0x8D79 |
#define GL_INTENSITY32F_ARB 0x8817 |
#define GL_INTENSITY32I_EXT 0x8D85 |
#define GL_INTENSITY32UI_EXT 0x8D73 |
#define GL_INTENSITY4_EXT 0x804A |
#define GL_INTENSITY8_EXT 0x804B |
#define GL_INTENSITY8_SNORM 0x9017 |
#define GL_INTENSITY8I_EXT 0x8D91 |
#define GL_INTENSITY8UI_EXT 0x8D7F |
#define GL_INTENSITY_EXT 0x8049 |
#define GL_INTENSITY_FLOAT16_APPLE 0x881D |
#define GL_INTENSITY_FLOAT16_ATI 0x881D |
#define GL_INTENSITY_FLOAT32_APPLE 0x8817 |
#define GL_INTENSITY_FLOAT32_ATI 0x8817 |
#define GL_INTENSITY_SNORM 0x9013 |
#define GL_INTERLACE_OML 0x8980 |
#define GL_INTERLACE_READ_INGR 0x8568 |
#define GL_INTERLACE_READ_OML 0x8981 |
#define GL_INTERLACE_SGIX 0x8094 |
#define GL_INTERLEAVED_ATTRIBS 0x8C8C |
#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C |
#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C |
#define GL_INTERPOLATE 0x8575 |
#define GL_INTERPOLATE_ARB 0x8575 |
#define GL_INTERPOLATE_EXT 0x8575 |
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 |
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 |
#define GL_INVALID_INDEX 0xFFFFFFFFu |
#define GL_INVARIANT_DATATYPE_EXT 0x87EB |
#define GL_INVARIANT_EXT 0x87C2 |
#define GL_INVARIANT_VALUE_EXT 0x87EA |
#define GL_INVERSE_NV 0x862B |
#define GL_INVERSE_TRANSPOSE_NV 0x862D |
#define GL_INVERTED_SCREEN_W_REND 0x8491 |
#define GL_IR_INSTRUMENT1_SGIX 0x817F |
#define GL_ISOLINES 0x8E7A |
#define GL_IUI_N3F_V2F_EXT 0x81AF |
#define GL_IUI_N3F_V3F_EXT 0x81B0 |
#define GL_IUI_V2F_EXT 0x81AD |
#define GL_IUI_V3F_EXT 0x81AE |
#define GL_LAST_VERTEX_CONVENTION 0x8E4E |
#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E |
#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 |
#define GL_LAYER_NV 0x8DAA |
#define GL_LAYER_PROVOKING_VERTEX 0x825E |
#define GL_LERP_ATI 0x8969 |
#define GL_LIGHT_ENV_MODE_SGIX 0x8407 |
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 |
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 |
#define GL_LINE_STRIP_ADJACENCY 0x000B |
#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B |
#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B |
#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 |
#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F |
#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 |
#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 |
#define GL_LINEAR_DETAIL_SGIS 0x8097 |
#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE |
#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF |
#define GL_LINEAR_SHARPEN_SGIS 0x80AD |
#define GL_LINES_ADJACENCY 0x000A |
#define GL_LINES_ADJACENCY_ARB 0x000A |
#define GL_LINES_ADJACENCY_EXT 0x000A |
#define GL_LINK_STATUS 0x8B82 |
#define GL_LIST_PRIORITY_SGIX 0x8182 |
#define GL_LO_BIAS_NV 0x8715 |
#define GL_LO_SCALE_NV 0x870F |
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED |
#define GL_LOCAL_CONSTANT_EXT 0x87C3 |
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC |
#define GL_LOCAL_EXT 0x87C4 |
#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
#define GL_LOW_FLOAT 0x8DF0 |
#define GL_LOW_INT 0x8DF3 |
#define GL_LOWER_LEFT 0x8CA1 |
#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 |
#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 |
#define GL_LUMINANCE12_EXT 0x8041 |
#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 |
#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A |
#define GL_LUMINANCE16_EXT 0x8042 |
#define GL_LUMINANCE16_SNORM 0x9019 |
#define GL_LUMINANCE16F_ARB 0x881E |
#define GL_LUMINANCE16I_EXT 0x8D8C |
#define GL_LUMINANCE16UI_EXT 0x8D7A |
#define GL_LUMINANCE32F_ARB 0x8818 |
#define GL_LUMINANCE32I_EXT 0x8D86 |
#define GL_LUMINANCE32UI_EXT 0x8D74 |
#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 |
#define GL_LUMINANCE4_EXT 0x803F |
#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 |
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 |
#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 |
#define GL_LUMINANCE8_EXT 0x8040 |
#define GL_LUMINANCE8_SNORM 0x9015 |
#define GL_LUMINANCE8I_EXT 0x8D92 |
#define GL_LUMINANCE8UI_EXT 0x8D80 |
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F |
#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D |
#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B |
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 |
#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 |
#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 |
#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 |
#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 |
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F |
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F |
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 |
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 |
#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D |
#define GL_LUMINANCE_ALPHA_SNORM 0x9012 |
#define GL_LUMINANCE_FLOAT16_APPLE 0x881E |
#define GL_LUMINANCE_FLOAT16_ATI 0x881E |
#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 |
#define GL_LUMINANCE_FLOAT32_ATI 0x8818 |
#define GL_LUMINANCE_INTEGER_EXT 0x8D9C |
#define GL_LUMINANCE_SNORM 0x9011 |
#define GL_MAD_ATI 0x8968 |
#define GL_MAGNITUDE_BIAS_NV 0x8718 |
#define GL_MAGNITUDE_SCALE_NV 0x8712 |
#define GL_MAJOR_VERSION 0x821B |
#define GL_MAP1_BINORMAL_EXT 0x8446 |
#define GL_MAP1_TANGENT_EXT 0x8444 |
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 |
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A |
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B |
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C |
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D |
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E |
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F |
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 |
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 |
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 |
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 |
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 |
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 |
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 |
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 |
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 |
#define GL_MAP2_BINORMAL_EXT 0x8447 |
#define GL_MAP2_TANGENT_EXT 0x8445 |
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 |
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A |
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B |
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C |
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D |
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E |
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F |
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 |
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 |
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 |
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 |
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 |
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 |
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 |
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 |
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 |
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 |
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 |
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 |
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 |
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 |
#define GL_MAP_READ_BIT 0x0001 |
#define GL_MAP_TESSELLATION_NV 0x86C2 |
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 |
#define GL_MAP_WRITE_BIT 0x0002 |
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 |
#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 |
#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 |
#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 |
#define GL_MAT_EMISSION_BIT_PGI 0x00800000 |
#define GL_MAT_SHININESS_BIT_PGI 0x02000000 |
#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 |
#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C |
#define GL_MATRIX0_ARB 0x88C0 |
#define GL_MATRIX0_NV 0x8630 |
#define GL_MATRIX10_ARB 0x88CA |
#define GL_MATRIX11_ARB 0x88CB |
#define GL_MATRIX12_ARB 0x88CC |
#define GL_MATRIX13_ARB 0x88CD |
#define GL_MATRIX14_ARB 0x88CE |
#define GL_MATRIX15_ARB 0x88CF |
#define GL_MATRIX16_ARB 0x88D0 |
#define GL_MATRIX17_ARB 0x88D1 |
#define GL_MATRIX18_ARB 0x88D2 |
#define GL_MATRIX19_ARB 0x88D3 |
#define GL_MATRIX1_ARB 0x88C1 |
#define GL_MATRIX1_NV 0x8631 |
#define GL_MATRIX20_ARB 0x88D4 |
#define GL_MATRIX21_ARB 0x88D5 |
#define GL_MATRIX22_ARB 0x88D6 |
#define GL_MATRIX23_ARB 0x88D7 |
#define GL_MATRIX24_ARB 0x88D8 |
#define GL_MATRIX25_ARB 0x88D9 |
#define GL_MATRIX26_ARB 0x88DA |
#define GL_MATRIX27_ARB 0x88DB |
#define GL_MATRIX28_ARB 0x88DC |
#define GL_MATRIX29_ARB 0x88DD |
#define GL_MATRIX2_ARB 0x88C2 |
#define GL_MATRIX2_NV 0x8632 |
#define GL_MATRIX30_ARB 0x88DE |
#define GL_MATRIX31_ARB 0x88DF |
#define GL_MATRIX3_ARB 0x88C3 |
#define GL_MATRIX3_NV 0x8633 |
#define GL_MATRIX4_ARB 0x88C4 |
#define GL_MATRIX4_NV 0x8634 |
#define GL_MATRIX5_ARB 0x88C5 |
#define GL_MATRIX5_NV 0x8635 |
#define GL_MATRIX6_ARB 0x88C6 |
#define GL_MATRIX6_NV 0x8636 |
#define GL_MATRIX7_ARB 0x88C7 |
#define GL_MATRIX7_NV 0x8637 |
#define GL_MATRIX8_ARB 0x88C8 |
#define GL_MATRIX9_ARB 0x88C9 |
#define GL_MATRIX_EXT 0x87C0 |
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 |
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 |
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 |
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 |
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 |
#define GL_MATRIX_PALETTE_ARB 0x8840 |
#define GL_MAX 0x8008 |
#define GL_MAX_3D_TEXTURE_SIZE 0x8073 |
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 |
#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 |
#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 |
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF |
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF |
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 |
#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D |
#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 |
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F |
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED |
#define GL_MAX_CLIP_DISTANCES 0x0D32 |
#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 |
#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 |
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF |
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF |
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 |
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 |
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E |
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 |
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 |
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 |
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E |
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F |
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D |
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E |
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 |
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B |
#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B |
#define GL_MAX_CONVOLUTION_WIDTH 0x801A |
#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A |
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C |
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C |
#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 |
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 |
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 |
#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 |
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F |
#define GL_MAX_DRAW_BUFFERS 0x8824 |
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 |
#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 |
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC |
#define GL_MAX_ELEMENTS_INDICES 0x80E9 |
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 |
#define GL_MAX_ELEMENTS_VERTICES 0x80E8 |
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 |
#define GL_MAX_EXT 0x8008 |
#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C |
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 |
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 |
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C |
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C |
#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 |
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 |
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D |
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 |
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD |
#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D |
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D |
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 |
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 |
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 |
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 |
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 |
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 |
#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A |
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A |
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 |
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 |
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 |
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 |
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 |
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 |
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C |
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF |
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF |
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF |
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD |
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD |
#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D |
#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 |
#define GL_MAX_INTEGER_SAMPLES 0x9110 |
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 |
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 |
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 |
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA |
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD |
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC |
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE |
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB |
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 |
#define GL_MAX_PATCH_VERTICES 0x8E7D |
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 |
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 |
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 |
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B |
#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 |
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD |
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 |
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 |
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 |
#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 |
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 |
#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 |
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 |
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 |
#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 |
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 |
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F |
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E |
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 |
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E |
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF |
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 |
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB |
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 |
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 |
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F |
#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 |
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 |
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 |
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 |
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 |
#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 |
#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 |
#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 |
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 |
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D |
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C |
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 |
#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 |
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F |
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F |
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 |
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 |
#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 |
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 |
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 |
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 |
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 |
#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 |
#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 |
#define GL_MAX_SAMPLES 0x8D57 |
#define GL_MAX_SAMPLES_EXT 0x8D57 |
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 |
#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 |
#define GL_MAX_SHININESS_NV 0x8504 |
#define GL_MAX_SPOT_EXPONENT_NV 0x8505 |
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 |
#define GL_MAX_SUBROUTINES 0x8DE7 |
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C |
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 |
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 |
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 |
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 |
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F |
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D |
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 |
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 |
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A |
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 |
#define GL_MAX_TESS_GEN_LEVEL 0x8E7E |
#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 |
#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B |
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B |
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B |
#define GL_MAX_TEXTURE_COORDS 0x8871 |
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 |
#define GL_MAX_TEXTURE_COORDS_NV 0x8871 |
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 |
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 |
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD |
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD |
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
#define GL_MAX_TEXTURE_UNITS 0x84E2 |
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 |
#define GL_MAX_TRACK_MATRICES_NV 0x862F |
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E |
#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 |
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A |
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A |
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A |
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B |
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B |
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B |
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 |
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 |
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 |
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 |
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F |
#define GL_MAX_VARYING_COMPONENTS 0x8B4B |
#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B |
#define GL_MAX_VARYING_FLOATS 0x8B4B |
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B |
#define GL_MAX_VARYING_VECTORS 0x8DFC |
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 |
#define GL_MAX_VERTEX_ATTRIBS 0x8869 |
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 |
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 |
#define GL_MAX_VERTEX_HINT_PGI 0x1A22D |
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 |
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 |
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 |
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 |
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 |
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 |
#define GL_MAX_VERTEX_STREAMS 0x8E71 |
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B |
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B |
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A |
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB |
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 |
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE |
#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE |
#define GL_MAX_VIEWPORTS 0x825B |
#define GL_MEDIUM_FLOAT 0x8DF1 |
#define GL_MEDIUM_INT 0x8DF4 |
#define GL_MESA_pack_invert 1 |
#define GL_MESA_resize_buffers 1 |
#define GL_MESA_window_pos 1 |
#define GL_MESA_ycbcr_texture 1 |
#define GL_MESAX_texture_stack 1 |
#define GL_MIN 0x8007 |
#define GL_MIN_EXT 0x8007 |
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B |
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B |
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 |
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 |
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E |
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E |
#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 |
#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 |
#define GL_MINMAX 0x802E |
#define GL_MINMAX_EXT 0x802E |
#define GL_MINMAX_FORMAT 0x802F |
#define GL_MINMAX_FORMAT_EXT 0x802F |
#define GL_MINMAX_SINK 0x8030 |
#define GL_MINMAX_SINK_EXT 0x8030 |
#define GL_MINOR_VERSION 0x821C |
#define GL_MIRROR_CLAMP_ATI 0x8742 |
#define GL_MIRROR_CLAMP_EXT 0x8742 |
#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 |
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 |
#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 |
#define GL_MIRRORED_REPEAT 0x8370 |
#define GL_MIRRORED_REPEAT_ARB 0x8370 |
#define GL_MIRRORED_REPEAT_IBM 0x8370 |
#define GL_MODELVIEW0_ARB 0x1700 |
#define GL_MODELVIEW0_EXT GL_MODELVIEW |
#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX |
#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH |
#define GL_MODELVIEW10_ARB 0x872A |
#define GL_MODELVIEW11_ARB 0x872B |
#define GL_MODELVIEW12_ARB 0x872C |
#define GL_MODELVIEW13_ARB 0x872D |
#define GL_MODELVIEW14_ARB 0x872E |
#define GL_MODELVIEW15_ARB 0x872F |
#define GL_MODELVIEW16_ARB 0x8730 |
#define GL_MODELVIEW17_ARB 0x8731 |
#define GL_MODELVIEW18_ARB 0x8732 |
#define GL_MODELVIEW19_ARB 0x8733 |
#define GL_MODELVIEW1_ARB 0x850A |
#define GL_MODELVIEW1_EXT 0x850A |
#define GL_MODELVIEW1_MATRIX_EXT 0x8506 |
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 |
#define GL_MODELVIEW20_ARB 0x8734 |
#define GL_MODELVIEW21_ARB 0x8735 |
#define GL_MODELVIEW22_ARB 0x8736 |
#define GL_MODELVIEW23_ARB 0x8737 |
#define GL_MODELVIEW24_ARB 0x8738 |
#define GL_MODELVIEW25_ARB 0x8739 |
#define GL_MODELVIEW26_ARB 0x873A |
#define GL_MODELVIEW27_ARB 0x873B |
#define GL_MODELVIEW28_ARB 0x873C |
#define GL_MODELVIEW29_ARB 0x873D |
#define GL_MODELVIEW2_ARB 0x8722 |
#define GL_MODELVIEW30_ARB 0x873E |
#define GL_MODELVIEW31_ARB 0x873F |
#define GL_MODELVIEW3_ARB 0x8723 |
#define GL_MODELVIEW4_ARB 0x8724 |
#define GL_MODELVIEW5_ARB 0x8725 |
#define GL_MODELVIEW6_ARB 0x8726 |
#define GL_MODELVIEW7_ARB 0x8727 |
#define GL_MODELVIEW8_ARB 0x8728 |
#define GL_MODELVIEW9_ARB 0x8729 |
#define GL_MODELVIEW_PROJECTION_NV 0x8629 |
#define GL_MODULATE_ADD_ATI 0x8744 |
#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 |
#define GL_MODULATE_SUBTRACT_ATI 0x8746 |
#define GL_MOV_ATI 0x8961 |
#define GL_MUL_ATI 0x8964 |
#define GL_MULTISAMPLE 0x809D |
#define GL_MULTISAMPLE_3DFX 0x86B2 |
#define GL_MULTISAMPLE_ARB 0x809D |
#define GL_MULTISAMPLE_BIT 0x20000000 |
#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 |
#define GL_MULTISAMPLE_BIT_ARB 0x20000000 |
#define GL_MULTISAMPLE_BIT_EXT 0x20000000 |
#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 |
#define GL_MULTISAMPLE_EXT 0x809D |
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 |
#define GL_MULTISAMPLE_SGIS 0x809D |
#define GL_MVP_MATRIX_EXT 0x87E3 |
#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 |
#define GL_NAMED_STRING_TYPE_ARB 0x8DEA |
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 |
#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 |
#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 |
#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E |
#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D |
#define GL_NEGATE_BIT_ATI 0x00000004 |
#define GL_NEGATIVE_ONE_EXT 0x87DF |
#define GL_NEGATIVE_W_EXT 0x87DC |
#define GL_NEGATIVE_X_EXT 0x87D9 |
#define GL_NEGATIVE_Y_EXT 0x87DA |
#define GL_NEGATIVE_Z_EXT 0x87DB |
#define GL_NEXT_BUFFER_NV -2 |
#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 |
#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 |
#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 |
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 |
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 |
#define GL_NORMAL_ARRAY_EXT 0x8075 |
#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C |
#define GL_NORMAL_ARRAY_LIST_IBM 103071 |
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 |
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 |
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F |
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F |
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E |
#define GL_NORMAL_BIT_PGI 0x08000000 |
#define GL_NORMAL_MAP 0x8511 |
#define GL_NORMAL_MAP_ARB 0x8511 |
#define GL_NORMAL_MAP_EXT 0x8511 |
#define GL_NORMAL_MAP_NV 0x8511 |
#define GL_NORMALIZED_RANGE_EXT 0x87E0 |
#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A |
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 |
#define GL_NUM_EXTENSIONS 0x821D |
#define GL_NUM_FILL_STREAMS_NV 0x8E29 |
#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F |
#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E |
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E |
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 |
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 |
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 |
#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 |
#define GL_NUM_PASSES_ATI 0x8970 |
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE |
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 |
#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 |
#define GL_NV_blend_square 1 |
#define GL_NV_conditional_render 1 |
#define GL_NV_copy_depth_to_color 1 |
#define GL_NV_copy_image 1 |
#define GL_NV_depth_buffer_float 1 |
#define GL_NV_depth_clamp 1 |
#define GL_NV_evaluators 1 |
#define GL_NV_explicit_multisample 1 |
#define GL_NV_fence 1 |
#define GL_NV_float_buffer 1 |
#define GL_NV_fog_distance 1 |
#define GL_NV_fragment_program 1 |
#define GL_NV_fragment_program2 1 |
#define GL_NV_fragment_program4 1 |
#define GL_NV_fragment_program_option 1 |
#define GL_NV_framebuffer_multisample_coverage 1 |
#define GL_NV_geometry_program4 1 |
#define GL_NV_geometry_shader4 1 |
#define GL_NV_gpu_program4 1 |
#define GL_NV_gpu_program5 1 |
#define GL_NV_gpu_shader5 1 |
#define GL_NV_half_float 1 |
#define GL_NV_light_max_exponent 1 |
#define GL_NV_multisample_coverage 1 |
#define GL_NV_multisample_filter_hint 1 |
#define GL_NV_occlusion_query 1 |
#define GL_NV_packed_depth_stencil 1 |
#define GL_NV_parameter_buffer_object 1 |
#define GL_NV_parameter_buffer_object2 1 |
#define GL_NV_pixel_data_range 1 |
#define GL_NV_point_sprite 1 |
#define GL_NV_present_video 1 |
#define GL_NV_primitive_restart 1 |
#define GL_NV_register_combiners 1 |
#define GL_NV_register_combiners2 1 |
#define GL_NV_shader_buffer_load 1 |
#define GL_NV_shader_buffer_store 1 |
#define GL_NV_tessellation_program5 1 |
#define GL_NV_texgen_emboss 1 |
#define GL_NV_texgen_reflection 1 |
#define GL_NV_texture_barrier 1 |
#define GL_NV_texture_compression_vtc 1 |
#define GL_NV_texture_env_combine4 1 |
#define GL_NV_texture_expand_normal 1 |
#define GL_NV_texture_rectangle 1 |
#define GL_NV_texture_shader 1 |
#define GL_NV_texture_shader2 1 |
#define GL_NV_texture_shader3 1 |
#define GL_NV_transform_feedback 1 |
#define GL_NV_transform_feedback2 1 |
#define GL_NV_vdpau_interop 1 |
#define GL_NV_vertex_array_range 1 |
#define GL_NV_vertex_array_range2 1 |
#define GL_NV_vertex_attrib_integer_64bit 1 |
#define GL_NV_vertex_buffer_unified_memory 1 |
#define GL_NV_vertex_program 1 |
#define GL_NV_vertex_program1_1 1 |
#define GL_NV_vertex_program2 1 |
#define GL_NV_vertex_program2_option 1 |
#define GL_NV_vertex_program3 1 |
#define GL_NV_vertex_program4 1 |
#define GL_NV_video_capture 1 |
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A |
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 |
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 |
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 |
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 |
#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 |
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 |
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 |
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 |
#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 |
#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 |
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 |
#define GL_OBJECT_LINE_SGIS 0x81F7 |
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 |
#define GL_OBJECT_POINT_SGIS 0x81F5 |
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 |
#define GL_OBJECT_SUBTYPE_ARB 0x8B4F |
#define GL_OBJECT_TYPE 0x9112 |
#define GL_OBJECT_TYPE_ARB 0x8B4E |
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 |
#define GL_OCCLUSION_TEST_HP 0x8165 |
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 |
#define GL_OES_read_format 1 |
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 |
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 |
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 |
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 |
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 |
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 |
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 |
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 |
#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV |
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV |
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 |
#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV |
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 |
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 |
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C |
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D |
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 |
#define GL_OML_interlace 1 |
#define GL_OML_resample 1 |
#define GL_OML_subsample 1 |
#define GL_ONE_EXT 0x87DE |
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 |
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 |
#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB |
#define GL_ONE_MINUS_SRC1_COLOR 0x88FA |
#define GL_OP_ADD_EXT 0x8787 |
#define GL_OP_CLAMP_EXT 0x878E |
#define GL_OP_CROSS_PRODUCT_EXT 0x8797 |
#define GL_OP_DOT3_EXT 0x8784 |
#define GL_OP_DOT4_EXT 0x8785 |
#define GL_OP_EXP_BASE_2_EXT 0x8791 |
#define GL_OP_FLOOR_EXT 0x878F |
#define GL_OP_FRAC_EXT 0x8789 |
#define GL_OP_INDEX_EXT 0x8782 |
#define GL_OP_LOG_BASE_2_EXT 0x8792 |
#define GL_OP_MADD_EXT 0x8788 |
#define GL_OP_MAX_EXT 0x878A |
#define GL_OP_MIN_EXT 0x878B |
#define GL_OP_MOV_EXT 0x8799 |
#define GL_OP_MUL_EXT 0x8786 |
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 |
#define GL_OP_NEGATE_EXT 0x8783 |
#define GL_OP_POWER_EXT 0x8793 |
#define GL_OP_RECIP_EXT 0x8794 |
#define GL_OP_RECIP_SQRT_EXT 0x8795 |
#define GL_OP_ROUND_EXT 0x8790 |
#define GL_OP_SET_GE_EXT 0x878C |
#define GL_OP_SET_LT_EXT 0x878D |
#define GL_OP_SUB_EXT 0x8796 |
#define GL_OPERAND0_ALPHA 0x8598 |
#define GL_OPERAND0_ALPHA_ARB 0x8598 |
#define GL_OPERAND0_ALPHA_EXT 0x8598 |
#define GL_OPERAND0_RGB 0x8590 |
#define GL_OPERAND0_RGB_ARB 0x8590 |
#define GL_OPERAND0_RGB_EXT 0x8590 |
#define GL_OPERAND1_ALPHA 0x8599 |
#define GL_OPERAND1_ALPHA_ARB 0x8599 |
#define GL_OPERAND1_ALPHA_EXT 0x8599 |
#define GL_OPERAND1_RGB 0x8591 |
#define GL_OPERAND1_RGB_ARB 0x8591 |
#define GL_OPERAND1_RGB_EXT 0x8591 |
#define GL_OPERAND2_ALPHA 0x859A |
#define GL_OPERAND2_ALPHA_ARB 0x859A |
#define GL_OPERAND2_ALPHA_EXT 0x859A |
#define GL_OPERAND2_RGB 0x8592 |
#define GL_OPERAND2_RGB_ARB 0x8592 |
#define GL_OPERAND2_RGB_EXT 0x8592 |
#define GL_OPERAND3_ALPHA_NV 0x859B |
#define GL_OPERAND3_RGB_NV 0x8593 |
#define GL_OUTPUT_COLOR0_EXT 0x879B |
#define GL_OUTPUT_COLOR1_EXT 0x879C |
#define GL_OUTPUT_FOG_EXT 0x87BD |
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D |
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 |
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 |
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 |
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA |
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB |
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC |
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD |
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE |
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF |
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 |
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E |
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 |
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 |
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 |
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 |
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 |
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 |
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 |
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 |
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 |
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA |
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F |
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB |
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC |
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 |
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 |
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 |
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 |
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 |
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 |
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 |
#define GL_OUTPUT_VERTEX_EXT 0x879A |
#define GL_PACK_CMYK_HINT_EXT 0x800E |
#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 |
#define GL_PACK_IMAGE_HEIGHT 0x806C |
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C |
#define GL_PACK_INVERT_MESA 0x8758 |
#define GL_PACK_RESAMPLE_OML 0x8984 |
#define GL_PACK_RESAMPLE_SGIX 0x842C |
#define GL_PACK_ROW_BYTES_APPLE 0x8A15 |
#define GL_PACK_SKIP_IMAGES 0x806B |
#define GL_PACK_SKIP_IMAGES_EXT 0x806B |
#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 |
#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 |
#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 |
#define GL_PARTIAL_SUCCESS_NV 0x902E |
#define GL_PASS_THROUGH_NV 0x86E6 |
#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 |
#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 |
#define GL_PATCH_VERTICES 0x8E72 |
#define GL_PATCHES 0x000E |
#define GL_PER_STAGE_CONSTANTS_NV 0x8535 |
#define GL_PERCENTAGE_AMD 0x8BC3 |
#define GL_PERFMON_RESULT_AMD 0x8BC6 |
#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 |
#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 |
#define GL_PERFORMANCE_MONITOR_AMD 0x9152 |
#define GL_PERTURB_EXT 0x85AE |
#define GL_PGI_misc_hints 1 |
#define GL_PGI_vertex_hints 1 |
#define GL_PHONG_HINT_WIN 0x80EB |
#define GL_PHONG_WIN 0x80EA |
#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 |
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 |
#define GL_PIXEL_COUNT_NV 0x8866 |
#define GL_PIXEL_COUNTER_BITS_NV 0x8864 |
#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 |
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 |
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 |
#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 |
#define GL_PIXEL_MAG_FILTER_EXT 0x8331 |
#define GL_PIXEL_MIN_FILTER_EXT 0x8332 |
#define GL_PIXEL_PACK_BUFFER 0x88EB |
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB |
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED |
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED |
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED |
#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB |
#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 |
#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 |
#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 |
#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 |
#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A |
#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 |
#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 |
#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B |
#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 |
#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 |
#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 |
#define GL_PIXEL_TEX_GEN_SGIX 0x8139 |
#define GL_PIXEL_TEXTURE_SGIS 0x8353 |
#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E |
#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F |
#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 |
#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 |
#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 |
#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 |
#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 |
#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 |
#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 |
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 |
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 |
#define GL_PIXEL_UNPACK_BUFFER 0x88EC |
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC |
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF |
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF |
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF |
#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC |
#define GL_PN_TRIANGLES_ATI 0x87F0 |
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 |
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 |
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 |
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 |
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 |
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 |
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 |
#define GL_POINT_DISTANCE_ATTENUATION 0x8129 |
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 |
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 |
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 |
#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 |
#define GL_POINT_SIZE_MAX 0x8127 |
#define GL_POINT_SIZE_MAX_ARB 0x8127 |
#define GL_POINT_SIZE_MAX_EXT 0x8127 |
#define GL_POINT_SIZE_MAX_SGIS 0x8127 |
#define GL_POINT_SIZE_MIN 0x8126 |
#define GL_POINT_SIZE_MIN_ARB 0x8126 |
#define GL_POINT_SIZE_MIN_EXT 0x8126 |
#define GL_POINT_SIZE_MIN_SGIS 0x8126 |
#define GL_POINT_SPRITE 0x8861 |
#define GL_POINT_SPRITE_ARB 0x8861 |
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
#define GL_POINT_SPRITE_NV 0x8861 |
#define GL_POINT_SPRITE_R_MODE_NV 0x8863 |
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 |
#define GL_POLYGON_OFFSET_EXT 0x8037 |
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 |
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB |
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB |
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 |
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 |
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA |
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA |
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 |
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 |
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 |
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 |
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 |
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 |
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 |
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 |
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 |
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 |
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 |
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 |
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 |
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 |
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F |
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F |
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 |
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 |
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E |
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E |
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 |
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 |
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 |
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 |
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D |
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D |
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 |
#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 |
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C |
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C |
#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 |
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B |
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 |
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C |
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A |
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 |
#define GL_PRESENT_DURATION_NV 0x8E2B |
#define GL_PRESENT_TIME_NV 0x8E2A |
#define GL_PRESERVE_ATI 0x8762 |
#define GL_PREVIOUS 0x8578 |
#define GL_PREVIOUS_ARB 0x8578 |
#define GL_PREVIOUS_EXT 0x8578 |
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 |
#define GL_PRIMARY_COLOR 0x8577 |
#define GL_PRIMARY_COLOR_ARB 0x8577 |
#define GL_PRIMARY_COLOR_EXT 0x8577 |
#define GL_PRIMARY_COLOR_NV 0x852C |
#define GL_PRIMITIVE_ID_NV 0x8C7C |
#define GL_PRIMITIVE_RESTART 0x8F9D |
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E |
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 |
#define GL_PRIMITIVE_RESTART_NV 0x8558 |
#define GL_PRIMITIVES_GENERATED 0x8C87 |
#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 |
#define GL_PRIMITIVES_GENERATED_NV 0x8C87 |
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 |
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 |
#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 |
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC |
#define GL_PROGRAM_BINARY_FORMATS 0x87FF |
#define GL_PROGRAM_BINARY_LENGTH 0x8741 |
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 |
#define GL_PROGRAM_BINDING_ARB 0x8677 |
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B |
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B |
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 |
#define GL_PROGRAM_ERROR_STRING_NV 0x8874 |
#define GL_PROGRAM_FORMAT_ARB 0x8876 |
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 |
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 |
#define GL_PROGRAM_LENGTH_ARB 0x8627 |
#define GL_PROGRAM_LENGTH_NV 0x8627 |
#define GL_PROGRAM_MATRIX_EXT 0x8E2D |
#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F |
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 |
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 |
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE |
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 |
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA |
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 |
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A |
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 |
#define GL_PROGRAM_OBJECT_ARB 0x8B40 |
#define GL_PROGRAM_PARAMETER_NV 0x8644 |
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 |
#define GL_PROGRAM_PIPELINE_BINDING 0x825A |
#define GL_PROGRAM_POINT_SIZE 0x8642 |
#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 |
#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 |
#define GL_PROGRAM_RESIDENT_NV 0x8647 |
#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 |
#define GL_PROGRAM_SEPARABLE 0x8258 |
#define GL_PROGRAM_STRING_ARB 0x8628 |
#define GL_PROGRAM_STRING_NV 0x8628 |
#define GL_PROGRAM_TARGET_NV 0x8646 |
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 |
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 |
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 |
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 |
#define GL_PROVOKING_VERTEX 0x8E4F |
#define GL_PROVOKING_VERTEX_EXT 0x8E4F |
#define GL_PROXY_COLOR_TABLE 0x80D3 |
#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 |
#define GL_PROXY_HISTOGRAM 0x8025 |
#define GL_PROXY_HISTOGRAM_EXT 0x8025 |
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 |
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 |
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 |
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 |
#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 |
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 |
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 |
#define GL_PROXY_TEXTURE_1D_EXT 0x8063 |
#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B |
#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B |
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B |
#define GL_PROXY_TEXTURE_2D_EXT 0x8064 |
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 |
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 |
#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C |
#define GL_PROXY_TEXTURE_3D 0x8070 |
#define GL_PROXY_TEXTURE_3D_EXT 0x8070 |
#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 |
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD |
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B |
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B |
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B |
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B |
#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 |
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 |
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 |
#define GL_PURGEABLE_APPLE 0x8A1D |
#define GL_QUAD_ALPHA4_SGIS 0x811E |
#define GL_QUAD_ALPHA8_SGIS 0x811F |
#define GL_QUAD_INTENSITY4_SGIS 0x8122 |
#define GL_QUAD_INTENSITY8_SGIS 0x8123 |
#define GL_QUAD_LUMINANCE4_SGIS 0x8120 |
#define GL_QUAD_LUMINANCE8_SGIS 0x8121 |
#define GL_QUAD_MESH_SUN 0x8614 |
#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 |
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C |
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C |
#define GL_QUARTER_BIT_ATI 0x00000010 |
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 |
#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 |
#define GL_QUERY_BY_REGION_WAIT 0x8E15 |
#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 |
#define GL_QUERY_COUNTER_BITS 0x8864 |
#define GL_QUERY_COUNTER_BITS_ARB 0x8864 |
#define GL_QUERY_NO_WAIT 0x8E14 |
#define GL_QUERY_NO_WAIT_NV 0x8E14 |
#define GL_QUERY_OBJECT_AMD 0x9153 |
#define GL_QUERY_RESULT 0x8866 |
#define GL_QUERY_RESULT_ARB 0x8866 |
#define GL_QUERY_RESULT_AVAILABLE 0x8867 |
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 |
#define GL_QUERY_WAIT 0x8E13 |
#define GL_QUERY_WAIT_NV 0x8E13 |
#define GL_R11F_G11F_B10F 0x8C3A |
#define GL_R11F_G11F_B10F_EXT 0x8C3A |
#define GL_R16 0x822A |
#define GL_R16_SNORM 0x8F98 |
#define GL_R16F 0x822D |
#define GL_R16I 0x8233 |
#define GL_R16UI 0x8234 |
#define GL_R1UI_C3F_V3F_SUN 0x85C6 |
#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 |
#define GL_R1UI_C4UB_V3F_SUN 0x85C5 |
#define GL_R1UI_N3F_V3F_SUN 0x85C7 |
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB |
#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA |
#define GL_R1UI_T2F_V3F_SUN 0x85C9 |
#define GL_R1UI_V3F_SUN 0x85C4 |
#define GL_R32F 0x822E |
#define GL_R32I 0x8235 |
#define GL_R32UI 0x8236 |
#define GL_R8 0x8229 |
#define GL_R8_SNORM 0x8F94 |
#define GL_R8I 0x8231 |
#define GL_R8UI 0x8232 |
#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 |
#define GL_RASTERIZER_DISCARD 0x8C89 |
#define GL_RASTERIZER_DISCARD_EXT 0x8C89 |
#define GL_RASTERIZER_DISCARD_NV 0x8C89 |
#define GL_READ_FRAMEBUFFER 0x8CA8 |
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA |
#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA |
#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 |
#define GL_READ_ONLY 0x88B8 |
#define GL_READ_ONLY_ARB 0x88B8 |
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B |
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 |
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D |
#define GL_READ_WRITE 0x88BA |
#define GL_READ_WRITE_ARB 0x88BA |
#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE |
#define GL_RED_BIT_ATI 0x00000001 |
#define GL_RED_INTEGER 0x8D94 |
#define GL_RED_INTEGER_EXT 0x8D94 |
#define GL_RED_MAX_CLAMP_INGR 0x8564 |
#define GL_RED_MIN_CLAMP_INGR 0x8560 |
#define GL_RED_SNORM 0x8F90 |
#define GL_REDUCE 0x8016 |
#define GL_REDUCE_EXT 0x8016 |
#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E |
#define GL_REFERENCE_PLANE_SGIX 0x817D |
#define GL_REFLECTION_MAP 0x8512 |
#define GL_REFLECTION_MAP_ARB 0x8512 |
#define GL_REFLECTION_MAP_EXT 0x8512 |
#define GL_REFLECTION_MAP_NV 0x8512 |
#define GL_REG_0_ATI 0x8921 |
#define GL_REG_10_ATI 0x892B |
#define GL_REG_11_ATI 0x892C |
#define GL_REG_12_ATI 0x892D |
#define GL_REG_13_ATI 0x892E |
#define GL_REG_14_ATI 0x892F |
#define GL_REG_15_ATI 0x8930 |
#define GL_REG_16_ATI 0x8931 |
#define GL_REG_17_ATI 0x8932 |
#define GL_REG_18_ATI 0x8933 |
#define GL_REG_19_ATI 0x8934 |
#define GL_REG_1_ATI 0x8922 |
#define GL_REG_20_ATI 0x8935 |
#define GL_REG_21_ATI 0x8936 |
#define GL_REG_22_ATI 0x8937 |
#define GL_REG_23_ATI 0x8938 |
#define GL_REG_24_ATI 0x8939 |
#define GL_REG_25_ATI 0x893A |
#define GL_REG_26_ATI 0x893B |
#define GL_REG_27_ATI 0x893C |
#define GL_REG_28_ATI 0x893D |
#define GL_REG_29_ATI 0x893E |
#define GL_REG_2_ATI 0x8923 |
#define GL_REG_30_ATI 0x893F |
#define GL_REG_31_ATI 0x8940 |
#define GL_REG_3_ATI 0x8924 |
#define GL_REG_4_ATI 0x8925 |
#define GL_REG_5_ATI 0x8926 |
#define GL_REG_6_ATI 0x8927 |
#define GL_REG_7_ATI 0x8928 |
#define GL_REG_8_ATI 0x8929 |
#define GL_REG_9_ATI 0x892A |
#define GL_REGISTER_COMBINERS_NV 0x8522 |
#define GL_RELEASED_APPLE 0x8A19 |
#define GL_REND_screen_coordinates 1 |
#define GL_RENDERBUFFER 0x8D41 |
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 |
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 |
#define GL_RENDERBUFFER_BINDING 0x8CA7 |
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 |
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 |
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 |
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 |
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB |
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 |
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 |
#define GL_RENDERBUFFER_EXT 0x8D41 |
#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD |
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 |
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 |
#define GL_RENDERBUFFER_HEIGHT 0x8D43 |
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 |
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 |
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 |
#define GL_RENDERBUFFER_RED_SIZE 0x8D50 |
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 |
#define GL_RENDERBUFFER_SAMPLES 0x8CAB |
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB |
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 |
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 |
#define GL_RENDERBUFFER_WIDTH 0x8D42 |
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 |
#define GL_REPLACE_EXT 0x8062 |
#define GL_REPLACE_MIDDLE_SUN 0x0002 |
#define GL_REPLACE_OLDEST_SUN 0x0003 |
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 |
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 |
#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 |
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 |
#define GL_REPLACEMENT_CODE_SUN 0x81D8 |
#define GL_REPLICATE_BORDER 0x8153 |
#define GL_REPLICATE_BORDER_HP 0x8153 |
#define GL_RESAMPLE_AVERAGE_OML 0x8988 |
#define GL_RESAMPLE_DECIMATE_OML 0x8989 |
#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 |
#define GL_RESAMPLE_REPLICATE_OML 0x8986 |
#define GL_RESAMPLE_REPLICATE_SGIX 0x842E |
#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 |
#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F |
#define GL_RESCALE_NORMAL 0x803A |
#define GL_RESCALE_NORMAL_EXT 0x803A |
#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
#define GL_RESTART_SUN 0x0001 |
#define GL_RETAINED_APPLE 0x8A1B |
#define GL_RG 0x8227 |
#define GL_RG16 0x822C |
#define GL_RG16_SNORM 0x8F99 |
#define GL_RG16F 0x822F |
#define GL_RG16I 0x8239 |
#define GL_RG16UI 0x823A |
#define GL_RG32F 0x8230 |
#define GL_RG32I 0x823B |
#define GL_RG32UI 0x823C |
#define GL_RG8 0x822B |
#define GL_RG8_SNORM 0x8F95 |
#define GL_RG8I 0x8237 |
#define GL_RG8UI 0x8238 |
#define GL_RG_INTEGER 0x8228 |
#define GL_RG_SNORM 0x8F91 |
#define GL_RGB10_A2_EXT 0x8059 |
#define GL_RGB10_A2UI 0x906F |
#define GL_RGB10_EXT 0x8052 |
#define GL_RGB12_EXT 0x8053 |
#define GL_RGB16_EXT 0x8054 |
#define GL_RGB16_SNORM 0x8F9A |
#define GL_RGB16F 0x881B |
#define GL_RGB16F_ARB 0x881B |
#define GL_RGB16I 0x8D89 |
#define GL_RGB16I_EXT 0x8D89 |
#define GL_RGB16UI 0x8D77 |
#define GL_RGB16UI_EXT 0x8D77 |
#define GL_RGB2_EXT 0x804E |
#define GL_RGB32F 0x8815 |
#define GL_RGB32F_ARB 0x8815 |
#define GL_RGB32I 0x8D83 |
#define GL_RGB32I_EXT 0x8D83 |
#define GL_RGB32UI 0x8D71 |
#define GL_RGB32UI_EXT 0x8D71 |
#define GL_RGB4_EXT 0x804F |
#define GL_RGB4_S3TC 0x83A1 |
#define GL_RGB5_A1_EXT 0x8057 |
#define GL_RGB5_EXT 0x8050 |
#define GL_RGB8_EXT 0x8051 |
#define GL_RGB8_SNORM 0x8F96 |
#define GL_RGB8I 0x8D8F |
#define GL_RGB8I_EXT 0x8D8F |
#define GL_RGB8UI 0x8D7D |
#define GL_RGB8UI_EXT 0x8D7D |
#define GL_RGB9_E5 0x8C3D |
#define GL_RGB9_E5_EXT 0x8C3D |
#define GL_RGB_422_APPLE 0x8A1F |
#define GL_RGB_FLOAT16_APPLE 0x881B |
#define GL_RGB_FLOAT16_ATI 0x881B |
#define GL_RGB_FLOAT32_APPLE 0x8815 |
#define GL_RGB_FLOAT32_ATI 0x8815 |
#define GL_RGB_INTEGER 0x8D98 |
#define GL_RGB_INTEGER_EXT 0x8D98 |
#define GL_RGB_S3TC 0x83A0 |
#define GL_RGB_SCALE 0x8573 |
#define GL_RGB_SCALE_ARB 0x8573 |
#define GL_RGB_SCALE_EXT 0x8573 |
#define GL_RGB_SNORM 0x8F92 |
#define GL_RGBA12_EXT 0x805A |
#define GL_RGBA16_EXT 0x805B |
#define GL_RGBA16_SNORM 0x8F9B |
#define GL_RGBA16F 0x881A |
#define GL_RGBA16F_ARB 0x881A |
#define GL_RGBA16I 0x8D88 |
#define GL_RGBA16I_EXT 0x8D88 |
#define GL_RGBA16UI 0x8D76 |
#define GL_RGBA16UI_EXT 0x8D76 |
#define GL_RGBA2_EXT 0x8055 |
#define GL_RGBA32F 0x8814 |
#define GL_RGBA32F_ARB 0x8814 |
#define GL_RGBA32I 0x8D82 |
#define GL_RGBA32I_EXT 0x8D82 |
#define GL_RGBA32UI 0x8D70 |
#define GL_RGBA32UI_EXT 0x8D70 |
#define GL_RGBA4_EXT 0x8056 |
#define GL_RGBA4_S3TC 0x83A3 |
#define GL_RGBA8_EXT 0x8058 |
#define GL_RGBA8_SNORM 0x8F97 |
#define GL_RGBA8I 0x8D8E |
#define GL_RGBA8I_EXT 0x8D8E |
#define GL_RGBA8UI 0x8D7C |
#define GL_RGBA8UI_EXT 0x8D7C |
#define GL_RGBA_FLOAT16_APPLE 0x881A |
#define GL_RGBA_FLOAT16_ATI 0x881A |
#define GL_RGBA_FLOAT32_APPLE 0x8814 |
#define GL_RGBA_FLOAT32_ATI 0x8814 |
#define GL_RGBA_FLOAT_MODE_ARB 0x8820 |
#define GL_RGBA_INTEGER 0x8D99 |
#define GL_RGBA_INTEGER_EXT 0x8D99 |
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E |
#define GL_RGBA_S3TC 0x83A2 |
#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C |
#define GL_RGBA_SNORM 0x8F93 |
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 |
#define GL_S3_s3tc 1 |
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E |
#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E |
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E |
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F |
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F |
#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F |
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F |
#define GL_SAMPLE_BUFFERS 0x80A8 |
#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 |
#define GL_SAMPLE_BUFFERS_ARB 0x80A8 |
#define GL_SAMPLE_BUFFERS_EXT 0x80A8 |
#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 |
#define GL_SAMPLE_COVERAGE 0x80A0 |
#define GL_SAMPLE_COVERAGE_ARB 0x80A0 |
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB |
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA |
#define GL_SAMPLE_MASK 0x8E51 |
#define GL_SAMPLE_MASK_EXT 0x80A0 |
#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB |
#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB |
#define GL_SAMPLE_MASK_NV 0x8E51 |
#define GL_SAMPLE_MASK_SGIS 0x80A0 |
#define GL_SAMPLE_MASK_VALUE 0x8E52 |
#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA |
#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 |
#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA |
#define GL_SAMPLE_PATTERN_EXT 0x80AC |
#define GL_SAMPLE_PATTERN_SGIS 0x80AC |
#define GL_SAMPLE_POSITION 0x8E50 |
#define GL_SAMPLE_POSITION_NV 0x8E50 |
#define GL_SAMPLE_SHADING 0x8C36 |
#define GL_SAMPLE_SHADING_ARB 0x8C36 |
#define GL_SAMPLER_1D 0x8B5D |
#define GL_SAMPLER_1D_ARB 0x8B5D |
#define GL_SAMPLER_1D_ARRAY 0x8DC0 |
#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 |
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 |
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 |
#define GL_SAMPLER_1D_SHADOW 0x8B61 |
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 |
#define GL_SAMPLER_2D 0x8B5E |
#define GL_SAMPLER_2D_ARB 0x8B5E |
#define GL_SAMPLER_2D_ARRAY 0x8DC1 |
#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 |
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 |
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 |
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 |
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B |
#define GL_SAMPLER_2D_RECT 0x8B63 |
#define GL_SAMPLER_2D_RECT_ARB 0x8B63 |
#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 |
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
#define GL_SAMPLER_2D_SHADOW 0x8B62 |
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 |
#define GL_SAMPLER_3D 0x8B5F |
#define GL_SAMPLER_3D_ARB 0x8B5F |
#define GL_SAMPLER_BINDING 0x8919 |
#define GL_SAMPLER_BUFFER 0x8DC2 |
#define GL_SAMPLER_BUFFER_AMD 0x9001 |
#define GL_SAMPLER_BUFFER_EXT 0x8DC2 |
#define GL_SAMPLER_CUBE 0x8B60 |
#define GL_SAMPLER_CUBE_ARB 0x8B60 |
#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C |
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C |
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D |
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D |
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 |
#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 |
#define GL_SAMPLER_OBJECT_AMD 0x9155 |
#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 |
#define GL_SAMPLES 0x80A9 |
#define GL_SAMPLES_3DFX 0x86B4 |
#define GL_SAMPLES_ARB 0x80A9 |
#define GL_SAMPLES_EXT 0x80A9 |
#define GL_SAMPLES_PASSED 0x8914 |
#define GL_SAMPLES_PASSED_ARB 0x8914 |
#define GL_SAMPLES_SGIS 0x80A9 |
#define GL_SATURATE_BIT_ATI 0x00000040 |
#define GL_SCALAR_EXT 0x87BE |
#define GL_SCALE_BY_FOUR_NV 0x853F |
#define GL_SCALE_BY_ONE_HALF_NV 0x8540 |
#define GL_SCALE_BY_TWO_NV 0x853E |
#define GL_SCALEBIAS_HINT_SGIX 0x8322 |
#define GL_SCREEN_COORDINATES_REND 0x8490 |
#define GL_SECONDARY_COLOR_ARRAY 0x845E |
#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 |
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C |
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C |
#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E |
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 |
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 |
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 |
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D |
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D |
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A |
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A |
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C |
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C |
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B |
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B |
#define GL_SECONDARY_COLOR_NV 0x852D |
#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D |
#define GL_SEPARABLE_2D 0x8012 |
#define GL_SEPARABLE_2D_EXT 0x8012 |
#define GL_SEPARATE_ATTRIBS 0x8C8D |
#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D |
#define GL_SEPARATE_ATTRIBS_NV 0x8C8D |
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA |
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA |
#define GL_SGI_color_matrix 1 |
#define GL_SGI_color_table 1 |
#define GL_SGI_texture_color_table 1 |
#define GL_SGIS_detail_texture 1 |
#define GL_SGIS_fog_function 1 |
#define GL_SGIS_generate_mipmap 1 |
#define GL_SGIS_multisample 1 |
#define GL_SGIS_pixel_texture 1 |
#define GL_SGIS_point_line_texgen 1 |
#define GL_SGIS_point_parameters 1 |
#define GL_SGIS_sharpen_texture 1 |
#define GL_SGIS_texture4D 1 |
#define GL_SGIS_texture_border_clamp 1 |
#define GL_SGIS_texture_color_mask 1 |
#define GL_SGIS_texture_edge_clamp 1 |
#define GL_SGIS_texture_filter4 1 |
#define GL_SGIS_texture_lod 1 |
#define GL_SGIX_async 1 |
#define GL_SGIX_async_histogram 1 |
#define GL_SGIX_async_pixel 1 |
#define GL_SGIX_blend_alpha_minmax 1 |
#define GL_SGIX_calligraphic_fragment 1 |
#define GL_SGIX_clipmap 1 |
#define GL_SGIX_convolution_accuracy 1 |
#define GL_SGIX_depth_pass_instrument 1 |
#define GL_SGIX_depth_texture 1 |
#define GL_SGIX_flush_raster 1 |
#define GL_SGIX_fog_offset 1 |
#define GL_SGIX_fog_scale 1 |
#define GL_SGIX_fragment_lighting 1 |
#define GL_SGIX_framezoom 1 |
#define GL_SGIX_igloo_interface 1 |
#define GL_SGIX_instruments 1 |
#define GL_SGIX_interlace 1 |
#define GL_SGIX_ir_instrument1 1 |
#define GL_SGIX_list_priority 1 |
#define GL_SGIX_pixel_texture 1 |
#define GL_SGIX_pixel_tiles 1 |
#define GL_SGIX_polynomial_ffd 1 |
#define GL_SGIX_reference_plane 1 |
#define GL_SGIX_resample 1 |
#define GL_SGIX_scalebias_hint 1 |
#define GL_SGIX_shadow 1 |
#define GL_SGIX_shadow_ambient 1 |
#define GL_SGIX_sprite 1 |
#define GL_SGIX_subsample 1 |
#define GL_SGIX_tag_sample_buffer 1 |
#define GL_SGIX_texture_add_env 1 |
#define GL_SGIX_texture_coordinate_clamp 1 |
#define GL_SGIX_texture_lod_bias 1 |
#define GL_SGIX_texture_multi_buffer 1 |
#define GL_SGIX_texture_scale_bias 1 |
#define GL_SGIX_texture_select 1 |
#define GL_SGIX_vertex_preclip 1 |
#define GL_SGIX_ycrcb 1 |
#define GL_SGIX_ycrcb_subsample 1 |
#define GL_SGIX_ycrcba 1 |
#define GL_SHADER_COMPILER 0x8DFA |
#define GL_SHADER_CONSISTENT_NV 0x86DD |
#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 |
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 |
#define GL_SHADER_INCLUDE_ARB 0x8DAE |
#define GL_SHADER_OBJECT_ARB 0x8B48 |
#define GL_SHADER_OPERATION_NV 0x86DF |
#define GL_SHADER_SOURCE_LENGTH 0x8B88 |
#define GL_SHADER_TYPE 0x8B4F |
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C |
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C |
#define GL_SHADOW_AMBIENT_SGIX 0x80BF |
#define GL_SHADOW_ATTENUATION_EXT 0x834E |
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB |
#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 |
#define GL_SIGNALED 0x9119 |
#define GL_SIGNED_ALPHA8_NV 0x8706 |
#define GL_SIGNED_ALPHA_NV 0x8705 |
#define GL_SIGNED_HILO16_NV 0x86FA |
#define GL_SIGNED_HILO8_NV 0x885F |
#define GL_SIGNED_HILO_NV 0x86F9 |
#define GL_SIGNED_IDENTITY_NV 0x853C |
#define GL_SIGNED_INTENSITY8_NV 0x8708 |
#define GL_SIGNED_INTENSITY_NV 0x8707 |
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 |
#define GL_SIGNED_LUMINANCE8_NV 0x8702 |
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 |
#define GL_SIGNED_LUMINANCE_NV 0x8701 |
#define GL_SIGNED_NEGATE_NV 0x853D |
#define GL_SIGNED_NORMALIZED 0x8F9C |
#define GL_SIGNED_RGB8_NV 0x86FF |
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D |
#define GL_SIGNED_RGB_NV 0x86FE |
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C |
#define GL_SIGNED_RGBA8_NV 0x86FC |
#define GL_SIGNED_RGBA_NV 0x86FB |
#define GL_SINGLE_COLOR 0x81F9 |
#define GL_SINGLE_COLOR_EXT 0x81F9 |
#define GL_SKIP_COMPONENTS1_NV -6 |
#define GL_SKIP_COMPONENTS2_NV -5 |
#define GL_SKIP_COMPONENTS3_NV -4 |
#define GL_SKIP_COMPONENTS4_NV -3 |
#define GL_SLICE_ACCUM_SUN 0x85CC |
#define GL_SLUMINANCE 0x8C46 |
#define GL_SLUMINANCE8 0x8C47 |
#define GL_SLUMINANCE8_ALPHA8 0x8C45 |
#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 |
#define GL_SLUMINANCE8_EXT 0x8C47 |
#define GL_SLUMINANCE_ALPHA 0x8C44 |
#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 |
#define GL_SLUMINANCE_EXT 0x8C46 |
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
#define GL_SOURCE0_ALPHA 0x8588 |
#define GL_SOURCE0_ALPHA_ARB 0x8588 |
#define GL_SOURCE0_ALPHA_EXT 0x8588 |
#define GL_SOURCE0_RGB 0x8580 |
#define GL_SOURCE0_RGB_ARB 0x8580 |
#define GL_SOURCE0_RGB_EXT 0x8580 |
#define GL_SOURCE1_ALPHA 0x8589 |
#define GL_SOURCE1_ALPHA_ARB 0x8589 |
#define GL_SOURCE1_ALPHA_EXT 0x8589 |
#define GL_SOURCE1_RGB 0x8581 |
#define GL_SOURCE1_RGB_ARB 0x8581 |
#define GL_SOURCE1_RGB_EXT 0x8581 |
#define GL_SOURCE2_ALPHA 0x858A |
#define GL_SOURCE2_ALPHA_ARB 0x858A |
#define GL_SOURCE2_ALPHA_EXT 0x858A |
#define GL_SOURCE2_RGB 0x8582 |
#define GL_SOURCE2_RGB_ARB 0x8582 |
#define GL_SOURCE2_RGB_EXT 0x8582 |
#define GL_SOURCE3_ALPHA_NV 0x858B |
#define GL_SOURCE3_RGB_NV 0x8583 |
#define GL_SPARE0_NV 0x852E |
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 |
#define GL_SPARE1_NV 0x852F |
#define GL_SPRITE_AXIAL_SGIX 0x814C |
#define GL_SPRITE_AXIS_SGIX 0x814A |
#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E |
#define GL_SPRITE_MODE_SGIX 0x8149 |
#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D |
#define GL_SPRITE_SGIX 0x8148 |
#define GL_SPRITE_TRANSLATION_SGIX 0x814B |
#define GL_SRC0_ALPHA 0x8588 |
#define GL_SRC0_RGB 0x8580 |
#define GL_SRC1_ALPHA 0x8589 |
#define GL_SRC1_COLOR 0x88F9 |
#define GL_SRC1_RGB 0x8581 |
#define GL_SRC2_ALPHA 0x858A |
#define GL_SRC2_RGB 0x8582 |
#define GL_SRGB 0x8C40 |
#define GL_SRGB8 0x8C41 |
#define GL_SRGB8_ALPHA8 0x8C43 |
#define GL_SRGB8_ALPHA8_EXT 0x8C43 |
#define GL_SRGB8_EXT 0x8C41 |
#define GL_SRGB_ALPHA 0x8C42 |
#define GL_SRGB_ALPHA_EXT 0x8C42 |
#define GL_SRGB_EXT 0x8C40 |
#define GL_STATIC_ATI 0x8760 |
#define GL_STATIC_COPY 0x88E6 |
#define GL_STATIC_COPY_ARB 0x88E6 |
#define GL_STATIC_DRAW 0x88E4 |
#define GL_STATIC_DRAW_ARB 0x88E4 |
#define GL_STATIC_READ 0x88E5 |
#define GL_STATIC_READ_ARB 0x88E5 |
#define GL_STENCIL_ATTACHMENT 0x8D20 |
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 |
#define GL_STENCIL_BACK_FAIL 0x8801 |
#define GL_STENCIL_BACK_FAIL_ATI 0x8801 |
#define GL_STENCIL_BACK_FUNC 0x8800 |
#define GL_STENCIL_BACK_FUNC_ATI 0x8800 |
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 |
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 |
#define GL_STENCIL_BACK_REF 0x8CA3 |
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
#define GL_STENCIL_BUFFER 0x8224 |
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 |
#define GL_STENCIL_INDEX1 0x8D46 |
#define GL_STENCIL_INDEX16 0x8D49 |
#define GL_STENCIL_INDEX16_EXT 0x8D49 |
#define GL_STENCIL_INDEX1_EXT 0x8D46 |
#define GL_STENCIL_INDEX4 0x8D47 |
#define GL_STENCIL_INDEX4_EXT 0x8D47 |
#define GL_STENCIL_INDEX8 0x8D48 |
#define GL_STENCIL_INDEX8_EXT 0x8D48 |
#define GL_STENCIL_TAG_BITS_EXT 0x88F2 |
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 |
#define GL_STORAGE_CACHED_APPLE 0x85BE |
#define GL_STORAGE_CLIENT_APPLE 0x85B4 |
#define GL_STORAGE_PRIVATE_APPLE 0x85BD |
#define GL_STORAGE_SHARED_APPLE 0x85BF |
#define GL_STREAM_COPY 0x88E2 |
#define GL_STREAM_COPY_ARB 0x88E2 |
#define GL_STREAM_DRAW 0x88E0 |
#define GL_STREAM_DRAW_ARB 0x88E0 |
#define GL_STREAM_READ 0x88E1 |
#define GL_STREAM_READ_ARB 0x88E1 |
#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 |
#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 |
#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 |
#define GL_SUB_ATI 0x8965 |
#define GL_SUBTRACT 0x84E7 |
#define GL_SUBTRACT_ARB 0x84E7 |
#define GL_SUCCESS_NV 0x902F |
#define GL_SUN_convolution_border_modes 1 |
#define GL_SUN_global_alpha 1 |
#define GL_SUN_mesh_array 1 |
#define GL_SUN_slice_accum 1 |
#define GL_SUN_triangle_list 1 |
#define GL_SUN_vertex 1 |
#define GL_SUNX_constant_data 1 |
#define GL_SURFACE_MAPPED_NV 0x8700 |
#define GL_SURFACE_REGISTERED_NV 0x86FD |
#define GL_SURFACE_STATE_NV 0x86EB |
#define GL_SWIZZLE_STQ_ATI 0x8977 |
#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 |
#define GL_SWIZZLE_STR_ATI 0x8976 |
#define GL_SWIZZLE_STR_DR_ATI 0x8978 |
#define GL_SWIZZLE_STRQ_ATI 0x897A |
#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B |
#define GL_SYNC_CL_EVENT_ARB 0x8240 |
#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 |
#define GL_SYNC_CONDITION 0x9113 |
#define GL_SYNC_FENCE 0x9116 |
#define GL_SYNC_FLAGS 0x9115 |
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 |
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 |
#define GL_SYNC_STATUS 0x9114 |
#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 |
#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 |
#define GL_T2F_IUI_V2F_EXT 0x81B1 |
#define GL_T2F_IUI_V3F_EXT 0x81B2 |
#define GL_TABLE_TOO_LARGE 0x8031 |
#define GL_TABLE_TOO_LARGE_EXT 0x8031 |
#define GL_TANGENT_ARRAY_EXT 0x8439 |
#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 |
#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F |
#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E |
#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 |
#define GL_TESS_CONTROL_PROGRAM_NV 0x891E |
#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 |
#define GL_TESS_CONTROL_SHADER 0x8E88 |
#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 |
#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F |
#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 |
#define GL_TESS_EVALUATION_SHADER 0x8E87 |
#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 |
#define GL_TESS_GEN_MODE 0x8E76 |
#define GL_TESS_GEN_POINT_MODE 0x8E79 |
#define GL_TESS_GEN_SPACING 0x8E77 |
#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 |
#define GL_TESSELLATION_FACTOR_AMD 0x9005 |
#define GL_TESSELLATION_MODE_AMD 0x9004 |
#define GL_TEXCOORD1_BIT_PGI 0x10000000 |
#define GL_TEXCOORD2_BIT_PGI 0x20000000 |
#define GL_TEXCOORD3_BIT_PGI 0x40000000 |
#define GL_TEXCOORD4_BIT_PGI 0x80000000 |
#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 |
#define GL_TEXTURE0 0x84C0 |
#define GL_TEXTURE0_ARB 0x84C0 |
#define GL_TEXTURE1 0x84C1 |
#define GL_TEXTURE10 0x84CA |
#define GL_TEXTURE10_ARB 0x84CA |
#define GL_TEXTURE11 0x84CB |
#define GL_TEXTURE11_ARB 0x84CB |
#define GL_TEXTURE12 0x84CC |
#define GL_TEXTURE12_ARB 0x84CC |
#define GL_TEXTURE13 0x84CD |
#define GL_TEXTURE13_ARB 0x84CD |
#define GL_TEXTURE14 0x84CE |
#define GL_TEXTURE14_ARB 0x84CE |
#define GL_TEXTURE15 0x84CF |
#define GL_TEXTURE15_ARB 0x84CF |
#define GL_TEXTURE16 0x84D0 |
#define GL_TEXTURE16_ARB 0x84D0 |
#define GL_TEXTURE17 0x84D1 |
#define GL_TEXTURE17_ARB 0x84D1 |
#define GL_TEXTURE18 0x84D2 |
#define GL_TEXTURE18_ARB 0x84D2 |
#define GL_TEXTURE19 0x84D3 |
#define GL_TEXTURE19_ARB 0x84D3 |
#define GL_TEXTURE1_ARB 0x84C1 |
#define GL_TEXTURE2 0x84C2 |
#define GL_TEXTURE20 0x84D4 |
#define GL_TEXTURE20_ARB 0x84D4 |
#define GL_TEXTURE21 0x84D5 |
#define GL_TEXTURE21_ARB 0x84D5 |
#define GL_TEXTURE22 0x84D6 |
#define GL_TEXTURE22_ARB 0x84D6 |
#define GL_TEXTURE23 0x84D7 |
#define GL_TEXTURE23_ARB 0x84D7 |
#define GL_TEXTURE24 0x84D8 |
#define GL_TEXTURE24_ARB 0x84D8 |
#define GL_TEXTURE25 0x84D9 |
#define GL_TEXTURE25_ARB 0x84D9 |
#define GL_TEXTURE26 0x84DA |
#define GL_TEXTURE26_ARB 0x84DA |
#define GL_TEXTURE27 0x84DB |
#define GL_TEXTURE27_ARB 0x84DB |
#define GL_TEXTURE28 0x84DC |
#define GL_TEXTURE28_ARB 0x84DC |
#define GL_TEXTURE29 0x84DD |
#define GL_TEXTURE29_ARB 0x84DD |
#define GL_TEXTURE2_ARB 0x84C2 |
#define GL_TEXTURE3 0x84C3 |
#define GL_TEXTURE30 0x84DE |
#define GL_TEXTURE30_ARB 0x84DE |
#define GL_TEXTURE31 0x84DF |
#define GL_TEXTURE31_ARB 0x84DF |
#define GL_TEXTURE3_ARB 0x84C3 |
#define GL_TEXTURE4 0x84C4 |
#define GL_TEXTURE4_ARB 0x84C4 |
#define GL_TEXTURE5 0x84C5 |
#define GL_TEXTURE5_ARB 0x84C5 |
#define GL_TEXTURE6 0x84C6 |
#define GL_TEXTURE6_ARB 0x84C6 |
#define GL_TEXTURE7 0x84C7 |
#define GL_TEXTURE7_ARB 0x84C7 |
#define GL_TEXTURE8 0x84C8 |
#define GL_TEXTURE8_ARB 0x84C8 |
#define GL_TEXTURE9 0x84C9 |
#define GL_TEXTURE9_ARB 0x84C9 |
#define GL_TEXTURE_1D_ARRAY 0x8C18 |
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 |
#define GL_TEXTURE_1D_BINDING_EXT 0x8068 |
#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D |
#define GL_TEXTURE_1D_STACK_MESAX 0x8759 |
#define GL_TEXTURE_2D_ARRAY 0x8C1A |
#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A |
#define GL_TEXTURE_2D_BINDING_EXT 0x8069 |
#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 |
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 |
#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E |
#define GL_TEXTURE_2D_STACK_MESAX 0x875A |
#define GL_TEXTURE_3D 0x806F |
#define GL_TEXTURE_3D_BINDING_EXT 0x806A |
#define GL_TEXTURE_3D_EXT 0x806F |
#define GL_TEXTURE_4D_BINDING_SGIS 0x814F |
#define GL_TEXTURE_4D_SGIS 0x8134 |
#define GL_TEXTURE_4DSIZE_SGIS 0x8136 |
#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F |
#define GL_TEXTURE_ALPHA_TYPE 0x8C13 |
#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 |
#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F |
#define GL_TEXTURE_BASE_LEVEL 0x813C |
#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C |
#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C |
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C |
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D |
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D |
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 |
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 |
#define GL_TEXTURE_BINDING_3D 0x806A |
#define GL_TEXTURE_BINDING_BUFFER 0x8C2C |
#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C |
#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C |
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 |
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A |
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A |
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 |
#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 |
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 |
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 |
#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 |
#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E |
#define GL_TEXTURE_BLUE_TYPE 0x8C12 |
#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 |
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A |
#define GL_TEXTURE_BUFFER 0x8C2A |
#define GL_TEXTURE_BUFFER_ARB 0x8C2A |
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D |
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D |
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D |
#define GL_TEXTURE_BUFFER_EXT 0x8C2A |
#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E |
#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E |
#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E |
#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 |
#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 |
#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 |
#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 |
#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 |
#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 |
#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC |
#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF |
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF |
#define GL_TEXTURE_COMPARE_FUNC 0x884D |
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D |
#define GL_TEXTURE_COMPARE_MODE 0x884C |
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C |
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B |
#define GL_TEXTURE_COMPARE_SGIX 0x819A |
#define GL_TEXTURE_COMPRESSED 0x86A1 |
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 |
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 |
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF |
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF |
#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 |
#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 |
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A |
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B |
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 |
#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F |
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 |
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 |
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 |
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 |
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 |
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A |
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 |
#define GL_TEXTURE_COORD_NV 0x8C79 |
#define GL_TEXTURE_CUBE_MAP 0x8513 |
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 |
#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 |
#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 |
#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 |
#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F |
#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 |
#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 |
#define GL_TEXTURE_DEPTH 0x8071 |
#define GL_TEXTURE_DEPTH_EXT 0x8071 |
#define GL_TEXTURE_DEPTH_SIZE 0x884A |
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A |
#define GL_TEXTURE_DEPTH_TYPE 0x8C16 |
#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 |
#define GL_TEXTURE_DS_SIZE_NV 0x871D |
#define GL_TEXTURE_DT_SIZE_NV 0x871E |
#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE |
#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 |
#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 |
#define GL_TEXTURE_FILTER_CONTROL 0x8500 |
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 |
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 |
#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C |
#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC |
#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D |
#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D |
#define GL_TEXTURE_GREEN_TYPE 0x8C11 |
#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 |
#define GL_TEXTURE_HI_SIZE_NV 0x871B |
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED |
#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 |
#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 |
#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 |
#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C |
#define GL_TEXTURE_LIGHT_EXT 0x8350 |
#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 |
#define GL_TEXTURE_LO_SIZE_NV 0x871C |
#define GL_TEXTURE_LOD_BIAS 0x8501 |
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 |
#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 |
#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E |
#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F |
#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 |
#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 |
#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 |
#define GL_TEXTURE_MAG_SIZE_NV 0x871F |
#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 |
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 |
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B |
#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 |
#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A |
#define GL_TEXTURE_MAX_LEVEL 0x813D |
#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D |
#define GL_TEXTURE_MAX_LOD 0x813B |
#define GL_TEXTURE_MAX_LOD_SGIS 0x813B |
#define GL_TEXTURE_MIN_LOD 0x813A |
#define GL_TEXTURE_MIN_LOD_SGIS 0x813A |
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E |
#define GL_TEXTURE_NORMAL_EXT 0x85AF |
#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 |
#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 |
#define GL_TEXTURE_PRIORITY_EXT 0x8066 |
#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 |
#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 |
#define GL_TEXTURE_RECTANGLE 0x84F5 |
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 |
#define GL_TEXTURE_RECTANGLE_NV 0x84F5 |
#define GL_TEXTURE_RED_SIZE_EXT 0x805C |
#define GL_TEXTURE_RED_TYPE 0x8C10 |
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 |
#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 |
#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 |
#define GL_TEXTURE_RESIDENT_EXT 0x8067 |
#define GL_TEXTURE_SAMPLES 0x9106 |
#define GL_TEXTURE_SHADER_NV 0x86DE |
#define GL_TEXTURE_SHARED_SIZE 0x8C3F |
#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F |
#define GL_TEXTURE_STENCIL_SIZE 0x88F1 |
#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 |
#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC |
#define GL_TEXTURE_SWIZZLE_A 0x8E45 |
#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 |
#define GL_TEXTURE_SWIZZLE_B 0x8E44 |
#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 |
#define GL_TEXTURE_SWIZZLE_G 0x8E43 |
#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 |
#define GL_TEXTURE_SWIZZLE_R 0x8E42 |
#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 |
#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 |
#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 |
#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 |
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F |
#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 |
#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 |
#define GL_TEXTURE_WRAP_R 0x8072 |
#define GL_TEXTURE_WRAP_R_EXT 0x8072 |
#define GL_TIME_ELAPSED 0x88BF |
#define GL_TIME_ELAPSED_EXT 0x88BF |
#define GL_TIMEOUT_EXPIRED 0x911B |
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull |
#define GL_TIMESTAMP 0x8E28 |
#define GL_TRACK_MATRIX_NV 0x8648 |
#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 |
#define GL_TRANSFORM_FEEDBACK 0x8E22 |
#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E |
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 |
#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 |
#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 |
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E |
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F |
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F |
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F |
#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E |
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F |
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F |
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F |
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E |
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 |
#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 |
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 |
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 |
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 |
#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 |
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 |
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 |
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 |
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 |
#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 |
#define GL_TRANSFORM_HINT_APPLE 0x85B1 |
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 |
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 |
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 |
#define GL_TRANSPOSE_NV 0x862C |
#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E |
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 |
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 |
#define GL_TRIANGLE_LIST_SUN 0x81D7 |
#define GL_TRIANGLE_MESH_SUN 0x8615 |
#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D |
#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D |
#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D |
#define GL_TRIANGLES_ADJACENCY 0x000C |
#define GL_TRIANGLES_ADJACENCY_ARB 0x000C |
#define GL_TRIANGLES_ADJACENCY_EXT 0x000C |
#define GL_TYPE_RGBA_FLOAT_ATI 0x8820 |
#define GL_UNDEFINED_APPLE 0x8A1C |
#define GL_UNDEFINED_VERTEX 0x8260 |
#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C |
#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 |
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 |
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 |
#define GL_UNIFORM_BLOCK_BINDING 0x8A3F |
#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 |
#define GL_UNIFORM_BLOCK_INDEX 0x8A3A |
#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 |
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 |
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 |
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 |
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 |
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 |
#define GL_UNIFORM_BUFFER 0x8A11 |
#define GL_UNIFORM_BUFFER_BINDING 0x8A28 |
#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF |
#define GL_UNIFORM_BUFFER_EXT 0x8DEE |
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 |
#define GL_UNIFORM_BUFFER_SIZE 0x8A2A |
#define GL_UNIFORM_BUFFER_START 0x8A29 |
#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E |
#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D |
#define GL_UNIFORM_NAME_LENGTH 0x8A39 |
#define GL_UNIFORM_OFFSET 0x8A3B |
#define GL_UNIFORM_SIZE 0x8A38 |
#define GL_UNIFORM_TYPE 0x8A37 |
#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 |
#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 |
#define GL_UNPACK_CMYK_HINT_EXT 0x800F |
#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 |
#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 |
#define GL_UNPACK_IMAGE_HEIGHT 0x806E |
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E |
#define GL_UNPACK_RESAMPLE_OML 0x8985 |
#define GL_UNPACK_RESAMPLE_SGIX 0x842D |
#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 |
#define GL_UNPACK_SKIP_IMAGES 0x806D |
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D |
#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 |
#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 |
#define GL_UNSIGNALED 0x9118 |
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
#define GL_UNSIGNED_BYTE_3_3_2 0x8032 |
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 |
#define GL_UNSIGNED_IDENTITY_NV 0x8536 |
#define GL_UNSIGNED_INT16_NV 0x8FF0 |
#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 |
#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 |
#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 |
#define GL_UNSIGNED_INT64_AMD 0x8BC2 |
#define GL_UNSIGNED_INT64_NV 0x140F |
#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 |
#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 |
#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 |
#define GL_UNSIGNED_INT8_NV 0x8FEC |
#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED |
#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE |
#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF |
#define GL_UNSIGNED_INT_10_10_10_2 0x8036 |
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 |
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B |
#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B |
#define GL_UNSIGNED_INT_24_8 0x84FA |
#define GL_UNSIGNED_INT_24_8_EXT 0x84FA |
#define GL_UNSIGNED_INT_24_8_NV 0x84FA |
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E |
#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E |
#define GL_UNSIGNED_INT_8_8_8_8 0x8035 |
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 |
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB |
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 |
#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 |
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 |
#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 |
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C |
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B |
#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 |
#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 |
#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 |
#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 |
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A |
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA |
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 |
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 |
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 |
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 |
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 |
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 |
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 |
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 |
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A |
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D |
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 |
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 |
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 |
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 |
#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 |
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 |
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 |
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 |
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 |
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F |
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F |
#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 |
#define GL_UNSIGNED_INT_VEC2 0x8DC6 |
#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 |
#define GL_UNSIGNED_INT_VEC3 0x8DC7 |
#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 |
#define GL_UNSIGNED_INT_VEC4 0x8DC8 |
#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 |
#define GL_UNSIGNED_INVERT_NV 0x8537 |
#define GL_UNSIGNED_NORMALIZED 0x8C17 |
#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 |
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 |
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 |
#define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA |
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB |
#define GL_UPPER_LEFT 0x8CA2 |
#define GL_VALIDATE_STATUS 0x8B83 |
#define GL_VARIABLE_A_NV 0x8523 |
#define GL_VARIABLE_B_NV 0x8524 |
#define GL_VARIABLE_C_NV 0x8525 |
#define GL_VARIABLE_D_NV 0x8526 |
#define GL_VARIABLE_E_NV 0x8527 |
#define GL_VARIABLE_F_NV 0x8528 |
#define GL_VARIABLE_G_NV 0x8529 |
#define GL_VARIANT_ARRAY_EXT 0x87E8 |
#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 |
#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 |
#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 |
#define GL_VARIANT_DATATYPE_EXT 0x87E5 |
#define GL_VARIANT_EXT 0x87C1 |
#define GL_VARIANT_VALUE_EXT 0x87E4 |
#define GL_VBO_FREE_MEMORY_ATI 0x87FB |
#define GL_VECTOR_EXT 0x87BF |
#define GL_VERSION_1_2 1 |
#define GL_VERSION_1_2_DEPRECATED 1 |
#define GL_VERSION_1_3 1 |
#define GL_VERSION_1_3_DEPRECATED 1 |
#define GL_VERSION_1_4 1 |
#define GL_VERSION_1_4_DEPRECATED 1 |
#define GL_VERSION_1_5 1 |
#define GL_VERSION_2_0 1 |
#define GL_VERSION_2_1 1 |
#define GL_VERSION_3_0 1 |
#define GL_VERSION_3_1 1 |
#define GL_VERSION_3_2 1 |
#define GL_VERSION_3_3 1 |
#define GL_VERSION_4_0 1 |
#define GL_VERSION_4_1 1 |
#define GL_VERTEX23_BIT_PGI 0x00000004 |
#define GL_VERTEX4_BIT_PGI 0x00000008 |
#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 |
#define GL_VERTEX_ARRAY_BINDING 0x85B5 |
#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 |
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 |
#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D |
#define GL_VERTEX_ARRAY_EXT 0x8074 |
#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B |
#define GL_VERTEX_ARRAY_LIST_IBM 103070 |
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 |
#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 |
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 |
#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E |
#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D |
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E |
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E |
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D |
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 |
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 |
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F |
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 |
#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A |
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F |
#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C |
#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B |
#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 |
#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A |
#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B |
#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C |
#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D |
#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E |
#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F |
#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 |
#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 |
#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 |
#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 |
#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 |
#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 |
#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 |
#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 |
#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 |
#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 |
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 |
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F |
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE |
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE |
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 |
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD |
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD |
#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A |
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A |
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 |
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 |
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 |
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 |
#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E |
#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 |
#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 |
#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 |
#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 |
#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 |
#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 |
#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 |
#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 |
#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 |
#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 |
#define GL_VERTEX_BLEND_ARB 0x86A7 |
#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B |
#define GL_VERTEX_DATA_HINT_PGI 0x1A22A |
#define GL_VERTEX_ID_NV 0x8C7B |
#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF |
#define GL_VERTEX_PRECLIP_SGIX 0x83EE |
#define GL_VERTEX_PROGRAM_ARB 0x8620 |
#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A |
#define GL_VERTEX_PROGRAM_NV 0x8620 |
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 |
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 |
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 |
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 |
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 |
#define GL_VERTEX_SHADER 0x8B31 |
#define GL_VERTEX_SHADER_ARB 0x8B31 |
#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 |
#define GL_VERTEX_SHADER_BIT 0x00000001 |
#define GL_VERTEX_SHADER_EXT 0x8780 |
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF |
#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 |
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 |
#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 |
#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 |
#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 |
#define GL_VERTEX_SOURCE_ATI 0x8774 |
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 |
#define GL_VERTEX_STREAM0_ATI 0x876C |
#define GL_VERTEX_STREAM1_ATI 0x876D |
#define GL_VERTEX_STREAM2_ATI 0x876E |
#define GL_VERTEX_STREAM3_ATI 0x876F |
#define GL_VERTEX_STREAM4_ATI 0x8770 |
#define GL_VERTEX_STREAM5_ATI 0x8771 |
#define GL_VERTEX_STREAM6_ATI 0x8772 |
#define GL_VERTEX_STREAM7_ATI 0x8773 |
#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C |
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 |
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D |
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F |
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E |
#define GL_VERTEX_WEIGHTING_EXT 0x8509 |
#define GL_VIBRANCE_BIAS_NV 0x8719 |
#define GL_VIBRANCE_SCALE_NV 0x8713 |
#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 |
#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D |
#define GL_VIDEO_BUFFER_NV 0x9020 |
#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 |
#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B |
#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A |
#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 |
#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 |
#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C |
#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 |
#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 |
#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A |
#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B |
#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C |
#define GL_VIEWPORT_BOUNDS_RANGE 0x825D |
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F |
#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C |
#define GL_VOLATILE_APPLE 0x8A1A |
#define GL_W_EXT 0x87D8 |
#define GL_WAIT_FAILED 0x911D |
#define GL_WEIGHT_ARRAY_ARB 0x86AD |
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E |
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E |
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC |
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB |
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA |
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 |
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 |
#define GL_WIDE_LINE_HINT_PGI 0x1A222 |
#define GL_WIN_phong_shading 1 |
#define GL_WIN_specular_fog 1 |
#define GL_WRAP_BORDER_SUN 0x81D4 |
#define GL_WRITE_DISCARD_NV 0x88BE |
#define GL_WRITE_ONLY 0x88B9 |
#define GL_WRITE_ONLY_ARB 0x88B9 |
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A |
#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 |
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C |
#define GL_X_EXT 0x87D5 |
#define GL_Y_EXT 0x87D6 |
#define GL_YCBAYCR8A_4224_NV 0x9032 |
#define GL_YCBCR_422_APPLE 0x85B9 |
#define GL_YCBCR_MESA 0x8757 |
#define GL_YCBYCR8_422_NV 0x9031 |
#define GL_YCRCB_422_SGIX 0x81BB |
#define GL_YCRCB_444_SGIX 0x81BC |
#define GL_YCRCB_SGIX 0x8318 |
#define GL_YCRCBA_SGIX 0x8319 |
#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 |
#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 |
#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 |
#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 |
#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 |
#define GL_Z_EXT 0x87D7 |
#define GL_ZERO_EXT 0x87DD |
#define GLAPI extern |
#define GLEXT_64_TYPES_DEFINED |
typedef char GLchar |
typedef char GLcharARB |
typedef void( * GLDEBUGPROCAMD) (GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam) |
typedef void( * GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam) |
typedef unsigned short GLhalfARB |
typedef unsigned short GLhalfNV |
typedef unsigned int GLhandleARB |
typedef int64_t GLint64 |
typedef int64_t GLint64EXT |
typedef ptrdiff_t GLintptr |
typedef ptrdiff_t GLintptrARB |
typedef ptrdiff_t GLsizeiptr |
typedef ptrdiff_t GLsizeiptrARB |
typedef struct __GLsync* GLsync |
typedef uint64_t GLuint64 |
typedef uint64_t GLuint64EXT |
typedef GLintptr GLvdpauSurfaceNV |
typedef void( * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program) |
typedef void( * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program) |
typedef void( * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face) |
typedef void( * PFNGLACTIVETEXTUREARBPROC) (GLenum texture) |
typedef void( * PFNGLACTIVETEXTUREPROC) (GLenum texture) |
typedef void( * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name) |
typedef void( * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
typedef void( * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
typedef void( * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
typedef void( * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode) |
typedef GLboolean( * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences) |
typedef GLboolean( * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences) |
typedef void( * PFNGLARRAYELEMENTEXTPROC) (GLint i) |
typedef void( * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void( * PFNGLASYNCMARKERSGIXPROC) (GLuint marker) |
typedef void( * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj) |
typedef void( * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader) |
typedef void( * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode) |
typedef void( * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode) |
typedef void( * PFNGLBEGINFRAGMENTSHADERATIPROC) (void) |
typedef void( * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id) |
typedef void( * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor) |
typedef void( * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id) |
typedef void( * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id) |
typedef void( * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id) |
typedef void( * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode) |
typedef void( * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode) |
typedef void( * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode) |
typedef void( * PFNGLBEGINVERTEXSHADEREXTPROC) (void) |
typedef void( * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot) |
typedef void( * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name) |
typedef void( * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name) |
typedef void( * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer) |
typedef void( * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer) |
typedef void( * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer) |
typedef void( * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer) |
typedef void( * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset) |
typedef void( * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset) |
typedef void( * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer) |
typedef void( * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void( * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void( * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void( * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name) |
typedef void( * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
typedef void( * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name) |
typedef void( * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id) |
typedef void( * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer) |
typedef void( * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer) |
typedef void( * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format) |
typedef GLuint( * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value) |
typedef GLuint( * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value) |
typedef void( * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture) |
typedef GLuint( * PFNGLBINDPARAMETEREXTPROC) (GLenum value) |
typedef void( * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program) |
typedef void( * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id) |
typedef void( * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline) |
typedef void( * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer) |
typedef void( * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer) |
typedef void( * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler) |
typedef GLuint( * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value) |
typedef void( * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture) |
typedef GLuint( * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value) |
typedef void( * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id) |
typedef void( * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id) |
typedef void( * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array) |
typedef void( * PFNGLBINDVERTEXARRAYPROC) (GLuint array) |
typedef void( * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id) |
typedef void( * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset) |
typedef void( * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture) |
typedef void( * PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz) |
typedef void( * PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v) |
typedef void( * PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz) |
typedef void( * PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v) |
typedef void( * PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz) |
typedef void( * PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v) |
typedef void( * PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz) |
typedef void( * PFNGLBINORMAL3IVEXTPROC) (const GLint *v) |
typedef void( * PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz) |
typedef void( * PFNGLBINORMAL3SVEXTPROC) (const GLshort *v) |
typedef void( * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void( * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void( * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode) |
typedef void( * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode) |
typedef void( * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode) |
typedef void( * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode) |
typedef void( * PFNGLBLENDEQUATIONPROC) (GLenum mode) |
typedef void( * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha) |
typedef void( * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void( * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void( * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void( * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha) |
typedef void( * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst) |
typedef void( * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst) |
typedef void( * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst) |
typedef void( * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void( * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void( * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void( * PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void( * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void( * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void( * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void( * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void( * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length) |
typedef void( * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) |
typedef void( * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void( * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param) |
typedef void( * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) |
typedef void( * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef GLenum( * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target) |
typedef GLenum( * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target) |
typedef GLenum( * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target) |
typedef void( * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp) |
typedef void( * PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp) |
typedef void( * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
typedef void( * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value) |
typedef void( * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value) |
typedef void( * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value) |
typedef void( * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha) |
typedef void( * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
typedef void( * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth) |
typedef void( * PFNGLCLEARDEPTHFPROC) (GLclampf d) |
typedef void( * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture) |
typedef void( * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture) |
typedef void( * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream) |
typedef void( * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask) |
typedef void( * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v) |
typedef void( * PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y) |
typedef void( * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v) |
typedef void( * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v) |
typedef void( * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride) |
typedef void( * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
typedef void( * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
typedef void( * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
typedef void( * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void( * PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void( * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color) |
typedef void( * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color) |
typedef void( * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color) |
typedef void( * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color) |
typedef void( * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void( * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void( * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
typedef void( * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
typedef void( * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void( * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void( * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void( * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
typedef void( * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) |
typedef void( * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param) |
typedef void( * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params) |
typedef void( * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj) |
typedef void( * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
typedef void( * PFNGLCOMPILESHADERPROC) (GLuint shader) |
typedef void( * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits) |
typedef void( * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
typedef void( * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
typedef void( * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
typedef void( * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
typedef void( * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params) |
typedef void( * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params) |
typedef void( * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params) |
typedef void( * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params) |
typedef void( * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void( * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
typedef void( * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
typedef void( * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void( * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void( * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void( * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void( * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) |
typedef void( * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void( * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void( * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void( * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void( * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void( * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void( * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void( * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void( * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void( * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef GLhandleARB( * PFNGLCREATEPROGRAMOBJECTARBPROC) (void) |
typedef GLuint( * PFNGLCREATEPROGRAMPROC) (void) |
typedef GLhandleARB( * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType) |
typedef GLuint( * PFNGLCREATESHADERPROC) (GLenum type) |
typedef GLuint( * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string) |
typedef GLuint( * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar **strings) |
typedef GLsync( * PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
typedef void( * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params) |
typedef void( * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params) |
typedef void( * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index) |
typedef void( * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam) |
typedef void( * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam) |
typedef void( * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void( * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void( * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf) |
typedef void( * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void( * PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points) |
typedef void( * PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points) |
typedef void( * PFNGLDEFORMSGIXPROC) (GLbitfield mask) |
typedef void( * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range) |
typedef void( * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers) |
typedef void( * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers) |
typedef void( * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences) |
typedef void( * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences) |
typedef void( * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id) |
typedef void( * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers) |
typedef void( * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers) |
typedef void( * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name) |
typedef void( * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names) |
typedef void( * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj) |
typedef void( * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids) |
typedef void( * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors) |
typedef void( * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines) |
typedef void( * PFNGLDELETEPROGRAMPROC) (GLuint program) |
typedef void( * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs) |
typedef void( * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs) |
typedef void( * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids) |
typedef void( * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids) |
typedef void( * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers) |
typedef void( * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers) |
typedef void( * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers) |
typedef void( * PFNGLDELETESHADERPROC) (GLuint shader) |
typedef void( * PFNGLDELETESYNCPROC) (GLsync sync) |
typedef void( * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures) |
typedef void( * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids) |
typedef void( * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids) |
typedef void( * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays) |
typedef void( * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays) |
typedef void( * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id) |
typedef void( * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax) |
typedef void( * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax) |
typedef void( * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v) |
typedef void( * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar) |
typedef void( * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f) |
typedef void( * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f) |
typedef void( * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj) |
typedef void( * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader) |
typedef void( * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points) |
typedef void( * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index) |
typedef void( * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index) |
typedef void( * PFNGLDISABLEIPROC) (GLenum target, GLuint index) |
typedef void( * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id) |
typedef void( * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname) |
typedef void( * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index) |
typedef void( * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
typedef void( * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count) |
typedef void( * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect) |
typedef void( * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
typedef void( * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount) |
typedef void( * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
typedef void( * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs) |
typedef void( * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs) |
typedef void( * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs) |
typedef void( * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count) |
typedef void( * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count) |
typedef void( * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void( * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect) |
typedef void( * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
typedef void( * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex) |
typedef void( * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
typedef void( * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
typedef void( * PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width) |
typedef void( * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count) |
typedef void( * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count) |
typedef void( * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void( * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void( * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void( * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id) |
typedef void( * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id) |
typedef void( * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream) |
typedef void( * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride) |
typedef void( * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer) |
typedef void( * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride) |
typedef void( * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer) |
typedef void( * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer) |
typedef void( * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index) |
typedef void( * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index) |
typedef void( * PFNGLENABLEIPROC) (GLenum target, GLuint index) |
typedef void( * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id) |
typedef void( * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname) |
typedef void( * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index) |
typedef void( * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
typedef void( * PFNGLENDCONDITIONALRENDERNVPROC) (void) |
typedef void( * PFNGLENDCONDITIONALRENDERPROC) (void) |
typedef void( * PFNGLENDFRAGMENTSHADERATIPROC) (void) |
typedef void( * PFNGLENDOCCLUSIONQUERYNVPROC) (void) |
typedef void( * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor) |
typedef void( * PFNGLENDQUERYARBPROC) (GLenum target) |
typedef void( * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index) |
typedef void( * PFNGLENDQUERYPROC) (GLenum target) |
typedef void( * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void) |
typedef void( * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void) |
typedef void( * PFNGLENDTRANSFORMFEEDBACKPROC) (void) |
typedef void( * PFNGLENDVERTEXSHADEREXTPROC) (void) |
typedef void( * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot) |
typedef void( * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode) |
typedef void( * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params) |
typedef void( * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num) |
typedef GLsync( * PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags) |
typedef void( * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
typedef GLint( * PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp) |
typedef void( * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence) |
typedef void( * PFNGLFINISHFENCENVPROC) (GLuint fence) |
typedef void( * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name) |
typedef void( * PFNGLFINISHTEXTURESUNXPROC) (void) |
typedef void( * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size) |
typedef void( * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length) |
typedef void( * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length) |
typedef void( * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target) |
typedef void( * PFNGLFLUSHRASTERSGIXPROC) (void) |
typedef void( * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer) |
typedef void( * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void) |
typedef void( * PFNGLFOGCOORDDEXTPROC) (GLdouble coord) |
typedef void( * PFNGLFOGCOORDDPROC) (GLdouble coord) |
typedef void( * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord) |
typedef void( * PFNGLFOGCOORDDVPROC) (const GLdouble *coord) |
typedef void( * PFNGLFOGCOORDFEXTPROC) (GLfloat coord) |
typedef void( * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride) |
typedef void( * PFNGLFOGCOORDFPROC) (GLfloat coord) |
typedef void( * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord) |
typedef void( * PFNGLFOGCOORDFVPROC) (const GLfloat *coord) |
typedef void( * PFNGLFOGCOORDHNVPROC) (GLhalfNV fog) |
typedef void( * PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog) |
typedef void( * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points) |
typedef void( * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode) |
typedef void( * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param) |
typedef void( * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param) |
typedef void( * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params) |
typedef void( * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param) |
typedef void( * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params) |
typedef void( * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param) |
typedef void( * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param) |
typedef void( * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params) |
typedef void( * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode) |
typedef void( * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs) |
typedef void( * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode) |
typedef void( * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void( * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void( * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void( * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void( * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void( * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void( * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void( * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void( * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void( * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void( * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
typedef void( * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
typedef void( * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void( * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void( * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void( * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void( * PFNGLFRAMETERMINATORGREMEDYPROC) (void) |
typedef void( * PFNGLFRAMEZOOMSGIXPROC) (GLint factor) |
typedef void( * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef GLuint( * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range) |
typedef void( * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers) |
typedef void( * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers) |
typedef void( * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target) |
typedef void( * PFNGLGENERATEMIPMAPPROC) (GLenum target) |
typedef void( * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target) |
typedef void( * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target) |
typedef void( * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences) |
typedef void( * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences) |
typedef GLuint( * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range) |
typedef void( * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers) |
typedef void( * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers) |
typedef void( * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names) |
typedef void( * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids) |
typedef void( * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors) |
typedef void( * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines) |
typedef void( * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs) |
typedef void( * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs) |
typedef void( * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids) |
typedef void( * PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids) |
typedef void( * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers) |
typedef void( * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers) |
typedef void( * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers) |
typedef GLuint( * PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components) |
typedef void( * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures) |
typedef void( * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids) |
typedef void( * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids) |
typedef void( * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays) |
typedef void( * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays) |
typedef GLuint( * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range) |
typedef void( * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef void( * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void( * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void( * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
typedef void( * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void( * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef void( * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
typedef void( * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
typedef void( * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
typedef void( * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void( * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
typedef void( * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef void( * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params) |
typedef void( * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) |
typedef void( * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint( * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name) |
typedef GLint( * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name) |
typedef void( * PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data) |
typedef void( * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data) |
typedef void( * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params) |
typedef void( * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params) |
typedef void( * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params) |
typedef void( * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params) |
typedef void( * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) |
typedef void( * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef void( * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data) |
typedef void( * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table) |
typedef void( * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table) |
typedef void( * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) |
typedef void( * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params) |
typedef void( * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img) |
typedef void( * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img) |
typedef void( * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img) |
typedef void( * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img) |
typedef void( * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image) |
typedef void( * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image) |
typedef void( * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef GLuint( * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message) |
typedef GLuint( * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef void( * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points) |
typedef void( * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data) |
typedef void( * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data) |
typedef void( * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params) |
typedef void( * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params) |
typedef void( * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data) |
typedef void( * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data) |
typedef void( * PFNGLGETFOGFUNCSGISPROC) (GLfloat *points) |
typedef GLint( * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name) |
typedef GLint( * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name) |
typedef GLint( * PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name) |
typedef void( * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params) |
typedef void( * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params) |
typedef void( * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void( * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void( * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params) |
typedef GLenum( * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void) |
typedef GLhandleARB( * PFNGLGETHANDLEARBPROC) (GLenum pname) |
typedef void( * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void( * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void( * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) |
typedef GLint( * PFNGLGETINSTRUMENTSSGIXPROC) (void) |
typedef void( * PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data) |
typedef void( * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params) |
typedef void( * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data) |
typedef void( * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data) |
typedef void( * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result) |
typedef void( * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result) |
typedef void( * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void( * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void( * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void( * PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params) |
typedef void( * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void( * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void( * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void( * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points) |
typedef void( * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void( * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void( * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val) |
typedef void( * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val) |
typedef void( * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params) |
typedef void( * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params) |
typedef void( * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void( * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params) |
typedef void( * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params) |
typedef void( * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params) |
typedef void( * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params) |
typedef void( * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid **params) |
typedef void( * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef void( * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params) |
typedef void( * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params) |
typedef void( * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params) |
typedef void( * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params) |
typedef void( * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params) |
typedef void( * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string) |
typedef void( * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params) |
typedef void( * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
typedef void( * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
typedef void( * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
typedef void( * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
typedef void( * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
typedef void( * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void( * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
typedef void( * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
typedef void( * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
typedef void( * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void( * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values) |
typedef void( * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values) |
typedef void( * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values) |
typedef void( * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern) |
typedef void( * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
typedef void( * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
typedef void( * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
typedef void( * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
typedef void( * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
typedef void( * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
typedef void( * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params) |
typedef void( * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params) |
typedef void( * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params) |
typedef void( * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void( * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void( * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) |
typedef void( * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data) |
typedef void( * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) |
typedef void( * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) |
typedef void( * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups) |
typedef void( * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) |
typedef void( * PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params) |
typedef void( * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid **data) |
typedef void( * PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params) |
typedef void( * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
typedef void( * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params) |
typedef void( * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params) |
typedef void( * PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params) |
typedef void( * PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params) |
typedef void( * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void( * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void( * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params) |
typedef void( * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params) |
typedef void( * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params) |
typedef void( * PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params) |
typedef void( * PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params) |
typedef void( * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) |
typedef void( * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) |
typedef void( * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params) |
typedef void( * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void( * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params) |
typedef void( * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
typedef void( * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string) |
typedef void( * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program) |
typedef void( * PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param) |
typedef void( * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params) |
typedef void( * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params) |
typedef void( * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void( * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void( * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params) |
typedef void( * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params) |
typedef void( * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void( * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void( * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params) |
typedef void( * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params) |
typedef void( * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params) |
typedef void( * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
typedef void( * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
typedef void( * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void( * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params) |
typedef void( * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
typedef void( * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) |
typedef void( * PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef void( * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points) |
typedef const GLubyte*( * PFNGLGETSTRINGIPROC) (GLenum name, GLuint index) |
typedef GLuint( * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef GLint( * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef void( * PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void( * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param) |
typedef void( * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param) |
typedef void( * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights) |
typedef void( * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params) |
typedef void( * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params) |
typedef void( * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params) |
typedef void( * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void( * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params) |
typedef void( * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params) |
typedef void( * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params) |
typedef void( * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef void( * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location) |
typedef void( * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef GLuint( * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName) |
typedef GLint( * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location) |
typedef void( * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params) |
typedef void( * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params) |
typedef void( * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params) |
typedef void( * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params) |
typedef void( * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint *uniformIndices) |
typedef void( * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params) |
typedef void( * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params) |
typedef GLint( * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name) |
typedef GLint( * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name) |
typedef GLintptr( * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location) |
typedef void( * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params) |
typedef void( * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params) |
typedef void( * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params) |
typedef void( * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params) |
typedef void( * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void( * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void( * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void( * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void( * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data) |
typedef GLint( * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name) |
typedef void( * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void( * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void( * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void( * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params) |
typedef void( * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params) |
typedef void( * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void( * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void( * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params) |
typedef void( * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params) |
typedef void( * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void( * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void( * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void( * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params) |
typedef void( * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params) |
typedef void( * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params) |
typedef void( * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params) |
typedef void( * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params) |
typedef void( * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params) |
typedef void( * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params) |
typedef void( * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params) |
typedef void( * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor) |
typedef void( * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor) |
typedef void( * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor) |
typedef void( * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor) |
typedef void( * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor) |
typedef void( * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor) |
typedef void( * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor) |
typedef void( * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor) |
typedef void( * PFNGLHINTPGIPROC) (GLenum target, GLint mode) |
typedef void( * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
typedef void( * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
typedef void( * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params) |
typedef void( * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param) |
typedef void( * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param) |
typedef void( * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride) |
typedef void( * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref) |
typedef void( * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode) |
typedef void( * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void( * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num) |
typedef void( * PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer) |
typedef GLboolean( * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker) |
typedef GLboolean( * PFNGLISBUFFERARBPROC) (GLuint buffer) |
typedef GLboolean( * PFNGLISBUFFERPROC) (GLuint buffer) |
typedef GLboolean( * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target) |
typedef GLboolean( * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index) |
typedef GLboolean( * PFNGLISENABLEDIPROC) (GLenum target, GLuint index) |
typedef GLboolean( * PFNGLISFENCEAPPLEPROC) (GLuint fence) |
typedef GLboolean( * PFNGLISFENCENVPROC) (GLuint fence) |
typedef GLboolean( * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer) |
typedef GLboolean( * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer) |
typedef GLboolean( * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name) |
typedef GLboolean( * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer) |
typedef GLboolean( * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name) |
typedef GLboolean( * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef GLboolean( * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id) |
typedef GLboolean( * PFNGLISPROGRAMARBPROC) (GLuint program) |
typedef GLboolean( * PFNGLISPROGRAMNVPROC) (GLuint id) |
typedef GLboolean( * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline) |
typedef GLboolean( * PFNGLISPROGRAMPROC) (GLuint program) |
typedef GLboolean( * PFNGLISQUERYARBPROC) (GLuint id) |
typedef GLboolean( * PFNGLISQUERYPROC) (GLuint id) |
typedef GLboolean( * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer) |
typedef GLboolean( * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer) |
typedef GLboolean( * PFNGLISSAMPLERPROC) (GLuint sampler) |
typedef GLboolean( * PFNGLISSHADERPROC) (GLuint shader) |
typedef GLboolean( * PFNGLISSYNCPROC) (GLsync sync) |
typedef GLboolean( * PFNGLISTEXTUREEXTPROC) (GLuint texture) |
typedef GLboolean( * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id) |
typedef GLboolean( * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id) |
typedef GLboolean( * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap) |
typedef GLboolean( * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array) |
typedef GLboolean( * PFNGLISVERTEXARRAYPROC) (GLuint array) |
typedef GLboolean( * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname) |
typedef void( * PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param) |
typedef void( * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj) |
typedef void( * PFNGLLINKPROGRAMPROC) (GLuint program) |
typedef void( * PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param) |
typedef void( * PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param) |
typedef void( * PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params) |
typedef void( * PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask) |
typedef void( * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program) |
typedef void( * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m) |
typedef void( * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
typedef void( * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m) |
typedef void( * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
typedef void( * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count) |
typedef void( * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target) |
typedef void( * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access) |
typedef void( * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer) |
typedef void( * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access) |
typedef GLvoid*( * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access) |
typedef GLvoid*( * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access) |
typedef GLvoid*( * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void( * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points) |
typedef GLvoid*( * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access) |
typedef GLvoid*( * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef GLvoid*( * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef void( * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
typedef void( * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
typedef void( * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
typedef void( * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
typedef void( * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
typedef void( * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices) |
typedef void( * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices) |
typedef void( * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices) |
typedef void( * PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m) |
typedef void( * PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m) |
typedef void( * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode) |
typedef void( * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m) |
typedef void( * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m) |
typedef void( * PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m) |
typedef void( * PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m) |
typedef void( * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m) |
typedef void( * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m) |
typedef void( * PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
typedef void( * PFNGLMATRIXPOPEXTPROC) (GLenum mode) |
typedef void( * PFNGLMATRIXPUSHEXTPROC) (GLenum mode) |
typedef void( * PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers) |
typedef void( * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink) |
typedef void( * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink) |
typedef void( * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value) |
typedef void( * PFNGLMINSAMPLESHADINGPROC) (GLclampf value) |
typedef void( * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void( * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void( * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void( * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) |
typedef void( * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void( * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void( * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void( * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) |
typedef void( * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride) |
typedef void( * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer) |
typedef void( * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s) |
typedef void( * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s) |
typedef void( * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s) |
typedef void( * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s) |
typedef void( * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s) |
typedef void( * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void( * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s) |
typedef void( * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s) |
typedef void( * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v) |
typedef void( * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v) |
typedef void( * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s) |
typedef void( * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s) |
typedef void( * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t) |
typedef void( * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t) |
typedef void( * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t) |
typedef void( * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t) |
typedef void( * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void( * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t) |
typedef void( * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t) |
typedef void( * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v) |
typedef void( * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v) |
typedef void( * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t) |
typedef void( * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t) |
typedef void( * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void( * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void( * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void( * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void( * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void( * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r) |
typedef void( * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r) |
typedef void( * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v) |
typedef void( * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v) |
typedef void( * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void( * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void( * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void( * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void( * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void( * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void( * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q) |
typedef void( * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void( * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void( * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void( * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v) |
typedef void( * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v) |
typedef void( * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void( * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void( * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords) |
typedef void( * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void( * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords) |
typedef void( * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void( * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords) |
typedef void( * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void( * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords) |
typedef void( * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void( * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param) |
typedef void( * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param) |
typedef void( * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param) |
typedef void( * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params) |
typedef void( * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param) |
typedef void( * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param) |
typedef void( * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params) |
typedef void( * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param) |
typedef void( * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param) |
typedef void( * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params) |
typedef void( * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer) |
typedef void( * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m) |
typedef void( * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
typedef void( * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m) |
typedef void( * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
typedef void( * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void( * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef void( * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void( * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) |
typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face) |
typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params) |
typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params) |
typedef void( * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string) |
typedef void( * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void( * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void( * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void( * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
typedef GLuint( * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage) |
typedef void( * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v) |
typedef void( * PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride) |
typedef void( * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords) |
typedef void( * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords) |
typedef void( * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void( * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer) |
typedef void( * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz) |
typedef void( * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords) |
typedef void( * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz) |
typedef void( * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void( * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz) |
typedef void( * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void( * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz) |
typedef void( * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void( * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz) |
typedef void( * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef GLenum( * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option) |
typedef GLenum( * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option) |
typedef void( * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle) |
typedef void( * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values) |
typedef void( * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value) |
typedef void( * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void) |
typedef void( * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void) |
typedef void( * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer) |
typedef void( * PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param) |
typedef void( * PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params) |
typedef void( * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode) |
typedef void( * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param) |
typedef void( * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param) |
typedef void( * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param) |
typedef void( * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param) |
typedef void( * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param) |
typedef void( * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params) |
typedef void( * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params) |
typedef GLint( * PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp) |
typedef GLint( * PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p) |
typedef void( * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias) |
typedef void( * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3) |
typedef void( * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1) |
typedef void( * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index) |
typedef void( * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index) |
typedef void( * PFNGLPRIMITIVERESTARTNVPROC) (void) |
typedef void( * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
typedef void( * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
typedef void( * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params) |
typedef void( * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params) |
typedef void( * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params) |
typedef void( * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params) |
typedef void( * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params) |
typedef void( * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void( * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params) |
typedef void( * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void( * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params) |
typedef void( * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
typedef void( * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params) |
typedef void( * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params) |
typedef void( * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params) |
typedef void( * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params) |
typedef void( * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void( * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params) |
typedef void( * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void( * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params) |
typedef void( * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
typedef void( * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params) |
typedef void( * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params) |
typedef void( * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) |
typedef void( * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) |
typedef void( * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v) |
typedef void( * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v) |
typedef void( * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value) |
typedef void( * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value) |
typedef void( * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value) |
typedef void( * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v) |
typedef void( * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v) |
typedef void( * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string) |
typedef void( * PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params) |
typedef void( * PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x) |
typedef void( * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0) |
typedef void( * PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0) |
typedef void( * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0) |
typedef void( * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x) |
typedef void( * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
typedef void( * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0) |
typedef void( * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0) |
typedef void( * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x) |
typedef void( * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void( * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0) |
typedef void( * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0) |
typedef void( * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y) |
typedef void( * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1) |
typedef void( * PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void( * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void( * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y) |
typedef void( * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
typedef void( * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1) |
typedef void( * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1) |
typedef void( * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y) |
typedef void( * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void( * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void( * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void( * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
typedef void( * PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void( * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void( * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) |
typedef void( * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
typedef void( * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void( * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void( * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) |
typedef void( * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void( * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void( * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void( * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
typedef void( * PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void( * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void( * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) |
typedef void( * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value) |
typedef void( * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void( * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void( * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) |
typedef void( * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void( * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void( * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void( * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value) |
typedef void( * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void( * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit) |
typedef void( * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode) |
typedef void( * PFNGLPROVOKINGVERTEXPROC) (GLenum mode) |
typedef void( * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask) |
typedef void( * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target) |
typedef void( * PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker) |
typedef void( * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
typedef void( * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation) |
typedef void( * PFNGLRELEASESHADERCOMPILERPROC) (void) |
typedef void( * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void( * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void( * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void( * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void( * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void( * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer) |
typedef void( * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code) |
typedef void( * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code) |
typedef void( * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v) |
typedef void( * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v) |
typedef void( * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code) |
typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v) |
typedef void( * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v) |
typedef void( * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code) |
typedef void( * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code) |
typedef void( * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code) |
typedef void( * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs) |
typedef void( * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target) |
typedef void( * PFNGLRESETHISTOGRAMPROC) (GLenum target) |
typedef void( * PFNGLRESETMINMAXEXTPROC) (GLenum target) |
typedef void( * PFNGLRESETMINMAXPROC) (GLenum target) |
typedef void( * PFNGLRESIZEBUFFERSMESAPROC) (void) |
typedef void( * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void) |
typedef void( * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void) |
typedef void( * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert) |
typedef void( * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert) |
typedef void( * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle) |
typedef void( * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert) |
typedef void( * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask) |
typedef void( * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask) |
typedef void( * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert) |
typedef void( * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern) |
typedef void( * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern) |
typedef void( * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param) |
typedef void( * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param) |
typedef void( * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void( * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param) |
typedef void( * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param) |
typedef void( * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void( * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v) |
typedef void( * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
typedef void( * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue) |
typedef void( * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue) |
typedef void( * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v) |
typedef void( * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v) |
typedef void( * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue) |
typedef void( * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue) |
typedef void( * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v) |
typedef void( * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v) |
typedef void( * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue) |
typedef void( * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue) |
typedef void( * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v) |
typedef void( * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v) |
typedef void( * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue) |
typedef void( * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue) |
typedef void( * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v) |
typedef void( * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v) |
typedef void( * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue) |
typedef void( * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue) |
typedef void( * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v) |
typedef void( * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v) |
typedef void( * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue) |
typedef void( * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue) |
typedef void( * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v) |
typedef void( * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v) |
typedef void( * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue) |
typedef void( * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue) |
typedef void( * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v) |
typedef void( * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v) |
typedef void( * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue) |
typedef void( * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue) |
typedef void( * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v) |
typedef void( * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v) |
typedef void( * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride) |
typedef void( * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color) |
typedef void( * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color) |
typedef void( * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList) |
typedef void( * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
typedef void( * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
typedef void( * PFNGLSETFENCEAPPLEPROC) (GLuint fence) |
typedef void( * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition) |
typedef void( * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value) |
typedef void( * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr) |
typedef void( * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr) |
typedef void( * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
typedef void( * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1) |
typedef void( * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2) |
typedef void( * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3) |
typedef void( * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length) |
typedef void( * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length) |
typedef void( * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points) |
typedef void( * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param) |
typedef void( * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params) |
typedef void( * PFNGLSTARTINSTRUMENTSSGIXPROC) (void) |
typedef void( * PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag) |
typedef void( * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) |
typedef void( * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask) |
typedef void( * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask) |
typedef void( * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void( * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void( * PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker) |
typedef void( * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string) |
typedef void( * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |
typedef void( * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void) |
typedef void( * PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz) |
typedef void( * PFNGLTANGENT3BVEXTPROC) (const GLbyte *v) |
typedef void( * PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz) |
typedef void( * PFNGLTANGENT3DVEXTPROC) (const GLdouble *v) |
typedef void( * PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz) |
typedef void( * PFNGLTANGENT3FVEXTPROC) (const GLfloat *v) |
typedef void( * PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz) |
typedef void( * PFNGLTANGENT3IVEXTPROC) (const GLint *v) |
typedef void( * PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz) |
typedef void( * PFNGLTANGENT3SVEXTPROC) (const GLshort *v) |
typedef void( * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask) |
typedef void( * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor) |
typedef void( * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode) |
typedef GLboolean( * PFNGLTESTFENCEAPPLEPROC) (GLuint fence) |
typedef GLboolean( * PFNGLTESTFENCENVPROC) (GLuint fence) |
typedef GLboolean( * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name) |
typedef void( * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void( * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void( * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void( * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param) |
typedef void( * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param) |
typedef void( * PFNGLTEXCOORD1HNVPROC) (GLhalfNV s) |
typedef void( * PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v) |
typedef void( * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v) |
typedef void( * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v) |
typedef void( * PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v) |
typedef void( * PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride) |
typedef void( * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords) |
typedef void( * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords) |
typedef void( * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords) |
typedef void( * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords) |
typedef void( * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords) |
typedef void( * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords) |
typedef void( * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords) |
typedef void( * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords) |
typedef void( * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void( * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void( * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights) |
typedef void( * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void( * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void( * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params) |
typedef void( * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params) |
typedef void( * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer) |
typedef void( * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXTUREBARRIERNVPROC) (void) |
typedef void( * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer) |
typedef void( * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void( * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname) |
typedef void( * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode) |
typedef void( * PFNGLTEXTURENORMALEXTPROC) (GLenum mode) |
typedef void( * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param) |
typedef void( * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param) |
typedef void( * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params) |
typedef void( * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer) |
typedef void( * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer) |
typedef void( * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform) |
typedef void( * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode) |
typedef void( * PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode) |
typedef void( * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode) |
typedef void( * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode) |
typedef void( * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode) |
typedef void( * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x) |
typedef void( * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0) |
typedef void( * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0) |
typedef void( * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x) |
typedef void( * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value) |
typedef void( * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0) |
typedef void( * PFNGLUNIFORM1IPROC) (GLint location, GLint v0) |
typedef void( * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x) |
typedef void( * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void( * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0) |
typedef void( * PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0) |
typedef void( * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y) |
typedef void( * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1) |
typedef void( * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1) |
typedef void( * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y) |
typedef void( * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value) |
typedef void( * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1) |
typedef void( * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1) |
typedef void( * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y) |
typedef void( * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void( * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1) |
typedef void( * PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1) |
typedef void( * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void( * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void( * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) |
typedef void( * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value) |
typedef void( * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void( * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void( * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) |
typedef void( * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void( * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void( * PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void( * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value) |
typedef void( * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void( * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void( * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) |
typedef void( * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value) |
typedef void( * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void( * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void( * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) |
typedef void( * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void( * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void( * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void( * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void( * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
typedef void( * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer) |
typedef void( * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void( * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices) |
typedef void( * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value) |
typedef void( * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value) |
typedef void( * PFNGLUNLOCKARRAYSEXTPROC) (void) |
typedef GLboolean( * PFNGLUNMAPBUFFERARBPROC) (GLenum target) |
typedef GLboolean( * PFNGLUNMAPBUFFERPROC) (GLenum target) |
typedef GLboolean( * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer) |
typedef void( * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef void( * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve) |
typedef void( * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj) |
typedef void( * PFNGLUSEPROGRAMPROC) (GLuint program) |
typedef void( * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program) |
typedef void( * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program) |
typedef void( * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj) |
typedef void( * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline) |
typedef void( * PFNGLVALIDATEPROGRAMPROC) (GLuint program) |
typedef void( * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void( * PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr) |
typedef void( * PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr) |
typedef void( * PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr) |
typedef void( * PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr) |
typedef void( * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr) |
typedef void( * PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr) |
typedef void( * PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr) |
typedef void( * PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr) |
typedef void( * PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr) |
typedef void( * PFNGLVDPAUFININVPROC) (void) |
typedef void( * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void( * PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress) |
typedef void( * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface) |
typedef void( * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces) |
typedef GLvdpauSurfaceNV( * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) |
typedef GLvdpauSurfaceNV( * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) |
typedef void( * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access) |
typedef void( * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces) |
typedef void( * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface) |
typedef void( * PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v) |
typedef void( * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param) |
typedef void( * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer) |
typedef void( * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer) |
typedef void( * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) |
typedef void( * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x) |
typedef void( * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x) |
typedef void( * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x) |
typedef void( * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x) |
typedef void( * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x) |
typedef void( * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x) |
typedef void( * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x) |
typedef void( * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void( * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x) |
typedef void( * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x) |
typedef void( * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x) |
typedef void( * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void( * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void( * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void( * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void( * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void( * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void( * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void( * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y) |
typedef void( * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y) |
typedef void( * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y) |
typedef void( * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void( * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void( * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void( * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void( * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v) |
typedef void( * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v) |
typedef void( * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w) |
typedef void( * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void( * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v) |
typedef void( * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v) |
typedef void( * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void( * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void( * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v) |
typedef void( * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v) |
typedef void( * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void( * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void( * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void( * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void( * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v) |
typedef void( * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v) |
typedef void( * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void( * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor) |
typedef void( * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor) |
typedef void( * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride) |
typedef void( * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x) |
typedef void( * PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x) |
typedef void( * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x) |
typedef void( * PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x) |
typedef void( * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y) |
typedef void( * PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y) |
typedef void( * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y) |
typedef void( * PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y) |
typedef void( * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z) |
typedef void( * PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z) |
typedef void( * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void( * PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void( * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v) |
typedef void( * PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v) |
typedef void( * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void( * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void( * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v) |
typedef void( * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void( * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void( * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v) |
typedef void( * PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v) |
typedef void( * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride) |
typedef void( * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x) |
typedef void( * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x) |
typedef void( * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x) |
typedef void( * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v) |
typedef void( * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x) |
typedef void( * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v) |
typedef void( * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void( * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void( * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y) |
typedef void( * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v) |
typedef void( * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y) |
typedef void( * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v) |
typedef void( * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z) |
typedef void( * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v) |
typedef void( * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) |
typedef void( * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v) |
typedef void( * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) |
typedef void( * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v) |
typedef void( * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) |
typedef void( * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v) |
typedef void( * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride) |
typedef void( * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void( * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void( * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void( * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void( * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void( * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void( * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void( * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void( * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void( * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void( * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void( * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void( * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void( * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void( * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void( * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v) |
typedef void( * PFNGLVERTEXBLENDARBPROC) (GLint count) |
typedef void( * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param) |
typedef void( * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride) |
typedef void( * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value) |
typedef void( * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value) |
typedef void( * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value) |
typedef void( * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value) |
typedef void( * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value) |
typedef void( * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value) |
typedef void( * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void( * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void( * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x) |
typedef void( * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void( * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x) |
typedef void( * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void( * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x) |
typedef void( * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void( * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x) |
typedef void( * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void( * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y) |
typedef void( * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void( * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y) |
typedef void( * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void( * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y) |
typedef void( * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void( * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y) |
typedef void( * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void( * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void( * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void( * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z) |
typedef void( * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void( * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z) |
typedef void( * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void( * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void( * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void( * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w) |
typedef void( * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void( * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void( * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void( * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight) |
typedef void( * PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight) |
typedef void( * PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight) |
typedef void( * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight) |
typedef void( * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef GLenum( * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time) |
typedef void( * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params) |
typedef void( * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params) |
typedef void( * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params) |
typedef void( * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v) |
typedef void( * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
typedef void( * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights) |
typedef void( * PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights) |
typedef void( * PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights) |
typedef void( * PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights) |
typedef void( * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights) |
typedef void( * PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights) |
typedef void( * PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights) |
typedef void( * PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights) |
typedef void( * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y) |
typedef void( * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y) |
typedef void( * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y) |
typedef void( * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v) |
typedef void( * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v) |
typedef void( * PFNGLWINDOWPOS2DVPROC) (const GLdouble *v) |
typedef void( * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y) |
typedef void( * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y) |
typedef void( * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y) |
typedef void( * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v) |
typedef void( * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v) |
typedef void( * PFNGLWINDOWPOS2FVPROC) (const GLfloat *v) |
typedef void( * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y) |
typedef void( * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y) |
typedef void( * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y) |
typedef void( * PFNGLWINDOWPOS2IVARBPROC) (const GLint *v) |
typedef void( * PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v) |
typedef void( * PFNGLWINDOWPOS2IVPROC) (const GLint *v) |
typedef void( * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y) |
typedef void( * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y) |
typedef void( * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y) |
typedef void( * PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v) |
typedef void( * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v) |
typedef void( * PFNGLWINDOWPOS2SVPROC) (const GLshort *v) |
typedef void( * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v) |
typedef void( * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v) |
typedef void( * PFNGLWINDOWPOS3DVPROC) (const GLdouble *v) |
typedef void( * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v) |
typedef void( * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v) |
typedef void( * PFNGLWINDOWPOS3FVPROC) (const GLfloat *v) |
typedef void( * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z) |
typedef void( * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z) |
typedef void( * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z) |
typedef void( * PFNGLWINDOWPOS3IVARBPROC) (const GLint *v) |
typedef void( * PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v) |
typedef void( * PFNGLWINDOWPOS3IVPROC) (const GLint *v) |
typedef void( * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z) |
typedef void( * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z) |
typedef void( * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z) |
typedef void( * PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v) |
typedef void( * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v) |
typedef void( * PFNGLWINDOWPOS3SVPROC) (const GLshort *v) |
typedef void( * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v) |
typedef void( * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v) |
typedef void( * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w) |
typedef void( * PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v) |
typedef void( * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void( * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v) |
typedef void( * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |