COPASI API  4.40.278
glext.h File Reference
#include <stddef.h>
#include <inttypes.h>

Macros

#define APIENTRY
 
#define APIENTRYP   APIENTRY *
 
#define GL_1PASS_EXT   0x80A1
 
#define GL_1PASS_SGIS   0x80A1
 
#define GL_2PASS_0_EXT   0x80A2
 
#define GL_2PASS_0_SGIS   0x80A2
 
#define GL_2PASS_1_EXT   0x80A3
 
#define GL_2PASS_1_SGIS   0x80A3
 
#define GL_2X_BIT_ATI   0x00000001
 
#define GL_3DFX_multisample   1
 
#define GL_3DFX_tbuffer   1
 
#define GL_3DFX_texture_compression_FXT1   1
 
#define GL_422_AVERAGE_EXT   0x80CE
 
#define GL_422_EXT   0x80CC
 
#define GL_422_REV_AVERAGE_EXT   0x80CF
 
#define GL_422_REV_EXT   0x80CD
 
#define GL_4PASS_0_EXT   0x80A4
 
#define GL_4PASS_0_SGIS   0x80A4
 
#define GL_4PASS_1_EXT   0x80A5
 
#define GL_4PASS_1_SGIS   0x80A5
 
#define GL_4PASS_2_EXT   0x80A6
 
#define GL_4PASS_2_SGIS   0x80A6
 
#define GL_4PASS_3_EXT   0x80A7
 
#define GL_4PASS_3_SGIS   0x80A7
 
#define GL_4X_BIT_ATI   0x00000002
 
#define GL_8X_BIT_ATI   0x00000004
 
#define GL_ABGR_EXT   0x8000
 
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH   0x8B8A
 
#define GL_ACTIVE_ATTRIBUTES   0x8B89
 
#define GL_ACTIVE_PROGRAM   0x8259
 
#define GL_ACTIVE_PROGRAM_EXT   0x8B8D
 
#define GL_ACTIVE_STENCIL_FACE_EXT   0x8911
 
#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
 
#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS   0x8E47
 
#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH   0x8E49
 
#define GL_ACTIVE_SUBROUTINE_UNIFORMS   0x8DE6
 
#define GL_ACTIVE_SUBROUTINES   0x8DE5
 
#define GL_ACTIVE_TEXTURE   0x84E0
 
#define GL_ACTIVE_TEXTURE_ARB   0x84E0
 
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH   0x8A35
 
#define GL_ACTIVE_UNIFORM_BLOCKS   0x8A36
 
#define GL_ACTIVE_UNIFORM_MAX_LENGTH   0x8B87
 
#define GL_ACTIVE_UNIFORMS   0x8B86
 
#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82
 
#define GL_ACTIVE_VARYINGS_NV   0x8C81
 
#define GL_ACTIVE_VERTEX_UNITS_ARB   0x86A5
 
#define GL_ADD_ATI   0x8963
 
#define GL_ADD_SIGNED   0x8574
 
#define GL_ADD_SIGNED_ARB   0x8574
 
#define GL_ADD_SIGNED_EXT   0x8574
 
#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E
 
#define GL_ALIASED_POINT_SIZE_RANGE   0x846D
 
#define GL_ALL_BARRIER_BITS_EXT   0xFFFFFFFF
 
#define GL_ALL_COMPLETED_NV   0x84F2
 
#define GL_ALL_SHADER_BITS   0xFFFFFFFF
 
#define GL_ALLOW_DRAW_FRG_HINT_PGI   0x1A210
 
#define GL_ALLOW_DRAW_MEM_HINT_PGI   0x1A211
 
#define GL_ALLOW_DRAW_OBJ_HINT_PGI   0x1A20E
 
#define GL_ALLOW_DRAW_WIN_HINT_PGI   0x1A20F
 
#define GL_ALPHA12_EXT   0x803D
 
#define GL_ALPHA16_EXT   0x803E
 
#define GL_ALPHA16_SNORM   0x9018
 
#define GL_ALPHA16F_ARB   0x881C
 
#define GL_ALPHA16I_EXT   0x8D8A
 
#define GL_ALPHA16UI_EXT   0x8D78
 
#define GL_ALPHA32F_ARB   0x8816
 
#define GL_ALPHA32I_EXT   0x8D84
 
#define GL_ALPHA32UI_EXT   0x8D72
 
#define GL_ALPHA4_EXT   0x803B
 
#define GL_ALPHA8_EXT   0x803C
 
#define GL_ALPHA8_SNORM   0x9014
 
#define GL_ALPHA8I_EXT   0x8D90
 
#define GL_ALPHA8UI_EXT   0x8D7E
 
#define GL_ALPHA_FLOAT16_APPLE   0x881C
 
#define GL_ALPHA_FLOAT16_ATI   0x881C
 
#define GL_ALPHA_FLOAT32_APPLE   0x8816
 
#define GL_ALPHA_FLOAT32_ATI   0x8816
 
#define GL_ALPHA_INTEGER   0x8D97
 
#define GL_ALPHA_INTEGER_EXT   0x8D97
 
#define GL_ALPHA_MAX_CLAMP_INGR   0x8567
 
#define GL_ALPHA_MAX_SGIX   0x8321
 
#define GL_ALPHA_MIN_CLAMP_INGR   0x8563
 
#define GL_ALPHA_MIN_SGIX   0x8320
 
#define GL_ALPHA_SNORM   0x9010
 
#define GL_ALREADY_SIGNALED   0x911A
 
#define GL_ALWAYS_FAST_HINT_PGI   0x1A20C
 
#define GL_ALWAYS_SOFT_HINT_PGI   0x1A20D
 
#define GL_AMD_conservative_depth   1
 
#define GL_AMD_debug_output   1
 
#define GL_AMD_draw_buffers_blend   1
 
#define GL_AMD_name_gen_delete   1
 
#define GL_AMD_performance_monitor   1
 
#define GL_AMD_seamless_cubemap_per_texture   1
 
#define GL_AMD_shader_stencil_export   1
 
#define GL_AMD_texture_texture4   1
 
#define GL_AMD_transform_feedback3_lines_triangles   1
 
#define GL_AMD_vertex_shader_tesselator   1
 
#define GL_ANY_SAMPLES_PASSED   0x8C2F
 
#define GL_APPLE_aux_depth_stencil   1
 
#define GL_APPLE_client_storage   1
 
#define GL_APPLE_element_array   1
 
#define GL_APPLE_fence   1
 
#define GL_APPLE_float_pixels   1
 
#define GL_APPLE_flush_buffer_range   1
 
#define GL_APPLE_object_purgeable   1
 
#define GL_APPLE_rgb_422   1
 
#define GL_APPLE_row_bytes   1
 
#define GL_APPLE_specular_vector   1
 
#define GL_APPLE_texture_range   1
 
#define GL_APPLE_transform_hint   1
 
#define GL_APPLE_vertex_array_object   1
 
#define GL_APPLE_vertex_array_range   1
 
#define GL_APPLE_vertex_program_evaluators   1
 
#define GL_APPLE_ycbcr_422   1
 
#define GL_ARB_blend_func_extended   1
 
#define GL_ARB_cl_event   1
 
#define GL_ARB_color_buffer_float   1
 
#define GL_ARB_compatibility   1
 
#define GL_ARB_copy_buffer   1
 
#define GL_ARB_debug_output   1
 
#define GL_ARB_depth_buffer_float   1
 
#define GL_ARB_depth_clamp   1
 
#define GL_ARB_depth_texture   1
 
#define GL_ARB_draw_buffers   1
 
#define GL_ARB_draw_buffers_blend   1
 
#define GL_ARB_draw_elements_base_vertex   1
 
#define GL_ARB_draw_indirect   1
 
#define GL_ARB_draw_instanced   1
 
#define GL_ARB_ES2_compatibility   1
 
#define GL_ARB_explicit_attrib_location   1
 
#define GL_ARB_fragment_coord_conventions   1
 
#define GL_ARB_fragment_program   1
 
#define GL_ARB_fragment_program_shadow   1
 
#define GL_ARB_fragment_shader   1
 
#define GL_ARB_framebuffer_object   1
 
#define GL_ARB_framebuffer_sRGB   1
 
#define GL_ARB_geometry_shader4   1
 
#define GL_ARB_get_program_binary   1
 
#define GL_ARB_gpu_shader5   1
 
#define GL_ARB_gpu_shader_fp64   1
 
#define GL_ARB_half_float_pixel   1
 
#define GL_ARB_half_float_vertex   1
 
#define GL_ARB_instanced_arrays   1
 
#define GL_ARB_map_buffer_range   1
 
#define GL_ARB_matrix_palette   1
 
#define GL_ARB_multisample   1
 
#define GL_ARB_multitexture   1
 
#define GL_ARB_occlusion_query   1
 
#define GL_ARB_occlusion_query2   1
 
#define GL_ARB_pixel_buffer_object   1
 
#define GL_ARB_point_parameters   1
 
#define GL_ARB_point_sprite   1
 
#define GL_ARB_provoking_vertex   1
 
#define GL_ARB_robustness   1
 
#define GL_ARB_sample_shading   1
 
#define GL_ARB_sampler_objects   1
 
#define GL_ARB_seamless_cube_map   1
 
#define GL_ARB_separate_shader_objects   1
 
#define GL_ARB_shader_objects   1
 
#define GL_ARB_shader_stencil_export   1
 
#define GL_ARB_shader_subroutine   1
 
#define GL_ARB_shader_texture_lod   1
 
#define GL_ARB_shading_language_100   1
 
#define GL_ARB_shading_language_include   1
 
#define GL_ARB_shadow   1
 
#define GL_ARB_shadow_ambient   1
 
#define GL_ARB_sync   1
 
#define GL_ARB_tessellation_shader   1
 
#define GL_ARB_texture_border_clamp   1
 
#define GL_ARB_texture_buffer_object   1
 
#define GL_ARB_texture_buffer_object_rgb32   1
 
#define GL_ARB_texture_compression   1
 
#define GL_ARB_texture_compression_bptc   1
 
#define GL_ARB_texture_compression_rgtc   1
 
#define GL_ARB_texture_cube_map   1
 
#define GL_ARB_texture_cube_map_array   1
 
#define GL_ARB_texture_env_add   1
 
#define GL_ARB_texture_env_combine   1
 
#define GL_ARB_texture_env_crossbar   1
 
#define GL_ARB_texture_env_dot3   1
 
#define GL_ARB_texture_float   1
 
#define GL_ARB_texture_gather   1
 
#define GL_ARB_texture_mirrored_repeat   1
 
#define GL_ARB_texture_multisample   1
 
#define GL_ARB_texture_non_power_of_two   1
 
#define GL_ARB_texture_query_lod   1
 
#define GL_ARB_texture_rectangle   1
 
#define GL_ARB_texture_rg   1
 
#define GL_ARB_texture_rgb10_a2ui   1
 
#define GL_ARB_texture_swizzle   1
 
#define GL_ARB_timer_query   1
 
#define GL_ARB_transform_feedback2   1
 
#define GL_ARB_transform_feedback3   1
 
#define GL_ARB_transpose_matrix   1
 
#define GL_ARB_uniform_buffer_object   1
 
#define GL_ARB_vertex_array_bgra   1
 
#define GL_ARB_vertex_array_object   1
 
#define GL_ARB_vertex_attrib_64bit   1
 
#define GL_ARB_vertex_blend   1
 
#define GL_ARB_vertex_buffer_object   1
 
#define GL_ARB_vertex_program   1
 
#define GL_ARB_vertex_shader   1
 
#define GL_ARB_vertex_type_2_10_10_10_rev   1
 
#define GL_ARB_viewport_array   1
 
#define GL_ARB_window_pos   1
 
#define GL_ARRAY_BUFFER   0x8892
 
#define GL_ARRAY_BUFFER_ARB   0x8892
 
#define GL_ARRAY_BUFFER_BINDING   0x8894
 
#define GL_ARRAY_BUFFER_BINDING_ARB   0x8894
 
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
 
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
 
#define GL_ARRAY_OBJECT_BUFFER_ATI   0x8766
 
#define GL_ARRAY_OBJECT_OFFSET_ATI   0x8767
 
#define GL_ASYNC_DRAW_PIXELS_SGIX   0x835D
 
#define GL_ASYNC_HISTOGRAM_SGIX   0x832C
 
#define GL_ASYNC_MARKER_SGIX   0x8329
 
#define GL_ASYNC_READ_PIXELS_SGIX   0x835E
 
#define GL_ASYNC_TEX_IMAGE_SGIX   0x835C
 
#define GL_ATI_draw_buffers   1
 
#define GL_ATI_element_array   1
 
#define GL_ATI_envmap_bumpmap   1
 
#define GL_ATI_fragment_shader   1
 
#define GL_ATI_map_object_buffer   1
 
#define GL_ATI_meminfo   1
 
#define GL_ATI_pixel_format_float   1
 
#define GL_ATI_pn_triangles   1
 
#define GL_ATI_separate_stencil   1
 
#define GL_ATI_text_fragment_shader   1
 
#define GL_ATI_texture_env_combine3   1
 
#define GL_ATI_texture_float   1
 
#define GL_ATI_texture_mirror_once   1
 
#define GL_ATI_vertex_array_object   1
 
#define GL_ATI_vertex_attrib_array_object   1
 
#define GL_ATI_vertex_streams   1
 
#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT   0x00001000
 
#define GL_ATTACHED_SHADERS   0x8B85
 
#define GL_ATTENUATION_EXT   0x834D
 
#define GL_ATTRIB_ARRAY_POINTER_NV   0x8645
 
#define GL_ATTRIB_ARRAY_SIZE_NV   0x8623
 
#define GL_ATTRIB_ARRAY_STRIDE_NV   0x8624
 
#define GL_ATTRIB_ARRAY_TYPE_NV   0x8625
 
#define GL_AUX_DEPTH_STENCIL_APPLE   0x8A14
 
#define GL_AVERAGE_EXT   0x8335
 
#define GL_AVERAGE_HP   0x8160
 
#define GL_BACK_NORMALS_HINT_PGI   0x1A223
 
#define GL_BACK_PRIMARY_COLOR_NV   0x8C77
 
#define GL_BACK_SECONDARY_COLOR_NV   0x8C78
 
#define GL_BGR   0x80E0
 
#define GL_BGR_EXT   0x80E0
 
#define GL_BGR_INTEGER   0x8D9A
 
#define GL_BGR_INTEGER_EXT   0x8D9A
 
#define GL_BGRA   0x80E1
 
#define GL_BGRA_EXT   0x80E1
 
#define GL_BGRA_INTEGER   0x8D9B
 
#define GL_BGRA_INTEGER_EXT   0x8D9B
 
#define GL_BIAS_BIT_ATI   0x00000008
 
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
 
#define GL_BINORMAL_ARRAY_EXT   0x843A
 
#define GL_BINORMAL_ARRAY_POINTER_EXT   0x8443
 
#define GL_BINORMAL_ARRAY_STRIDE_EXT   0x8441
 
#define GL_BINORMAL_ARRAY_TYPE_EXT   0x8440
 
#define GL_BLEND_COLOR   0x8005
 
#define GL_BLEND_COLOR_EXT   0x8005
 
#define GL_BLEND_DST_ALPHA   0x80CA
 
#define GL_BLEND_DST_ALPHA_EXT   0x80CA
 
#define GL_BLEND_DST_RGB   0x80C8
 
#define GL_BLEND_DST_RGB_EXT   0x80C8
 
#define GL_BLEND_EQUATION   0x8009
 
#define GL_BLEND_EQUATION_ALPHA   0x883D
 
#define GL_BLEND_EQUATION_ALPHA_EXT   0x883D
 
#define GL_BLEND_EQUATION_EXT   0x8009
 
#define GL_BLEND_EQUATION_RGB   0x8009
 
#define GL_BLEND_EQUATION_RGB_EXT   0x8009
 
#define GL_BLEND_SRC_ALPHA   0x80CB
 
#define GL_BLEND_SRC_ALPHA_EXT   0x80CB
 
#define GL_BLEND_SRC_RGB   0x80C9
 
#define GL_BLEND_SRC_RGB_EXT   0x80C9
 
#define GL_BLUE_BIT_ATI   0x00000004
 
#define GL_BLUE_INTEGER   0x8D96
 
#define GL_BLUE_INTEGER_EXT   0x8D96
 
#define GL_BLUE_MAX_CLAMP_INGR   0x8566
 
#define GL_BLUE_MIN_CLAMP_INGR   0x8562
 
#define GL_BOOL   0x8B56
 
#define GL_BOOL_ARB   0x8B56
 
#define GL_BOOL_VEC2   0x8B57
 
#define GL_BOOL_VEC2_ARB   0x8B57
 
#define GL_BOOL_VEC3   0x8B58
 
#define GL_BOOL_VEC3_ARB   0x8B58
 
#define GL_BOOL_VEC4   0x8B59
 
#define GL_BOOL_VEC4_ARB   0x8B59
 
#define GL_BUFFER_ACCESS   0x88BB
 
#define GL_BUFFER_ACCESS_ARB   0x88BB
 
#define GL_BUFFER_ACCESS_FLAGS   0x911F
 
#define GL_BUFFER_FLUSHING_UNMAP_APPLE   0x8A13
 
#define GL_BUFFER_GPU_ADDRESS_NV   0x8F1D
 
#define GL_BUFFER_MAP_LENGTH   0x9120
 
#define GL_BUFFER_MAP_OFFSET   0x9121
 
#define GL_BUFFER_MAP_POINTER   0x88BD
 
#define GL_BUFFER_MAP_POINTER_ARB   0x88BD
 
#define GL_BUFFER_MAPPED   0x88BC
 
#define GL_BUFFER_MAPPED_ARB   0x88BC
 
#define GL_BUFFER_OBJECT_APPLE   0x85B3
 
#define GL_BUFFER_SERIALIZED_MODIFY_APPLE   0x8A12
 
#define GL_BUFFER_SIZE   0x8764
 
#define GL_BUFFER_SIZE_ARB   0x8764
 
#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT   0x00000200
 
#define GL_BUFFER_USAGE   0x8765
 
#define GL_BUFFER_USAGE_ARB   0x8765
 
#define GL_BUMP_ENVMAP_ATI   0x877B
 
#define GL_BUMP_NUM_TEX_UNITS_ATI   0x8777
 
#define GL_BUMP_ROT_MATRIX_ATI   0x8775
 
#define GL_BUMP_ROT_MATRIX_SIZE_ATI   0x8776
 
#define GL_BUMP_TARGET_ATI   0x877C
 
#define GL_BUMP_TEX_UNITS_ATI   0x8778
 
#define GL_CALLIGRAPHIC_FRAGMENT_SGIX   0x8183
 
#define GL_CLAMP_FRAGMENT_COLOR   0x891B
 
#define GL_CLAMP_FRAGMENT_COLOR_ARB   0x891B
 
#define GL_CLAMP_READ_COLOR   0x891C
 
#define GL_CLAMP_READ_COLOR_ARB   0x891C
 
#define GL_CLAMP_TO_BORDER   0x812D
 
#define GL_CLAMP_TO_BORDER_ARB   0x812D
 
#define GL_CLAMP_TO_BORDER_SGIS   0x812D
 
#define GL_CLAMP_TO_EDGE   0x812F
 
#define GL_CLAMP_TO_EDGE_SGIS   0x812F
 
#define GL_CLAMP_VERTEX_COLOR   0x891A
 
#define GL_CLAMP_VERTEX_COLOR_ARB   0x891A
 
#define GL_CLIENT_ACTIVE_TEXTURE   0x84E1
 
#define GL_CLIENT_ACTIVE_TEXTURE_ARB   0x84E1
 
#define GL_CLIP_DISTANCE0   0x3000
 
#define GL_CLIP_DISTANCE1   0x3001
 
#define GL_CLIP_DISTANCE2   0x3002
 
#define GL_CLIP_DISTANCE3   0x3003
 
#define GL_CLIP_DISTANCE4   0x3004
 
#define GL_CLIP_DISTANCE5   0x3005
 
#define GL_CLIP_DISTANCE6   0x3006
 
#define GL_CLIP_DISTANCE7   0x3007
 
#define GL_CLIP_DISTANCE_NV   0x8C7A
 
#define GL_CLIP_FAR_HINT_PGI   0x1A221
 
#define GL_CLIP_NEAR_HINT_PGI   0x1A220
 
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT   0x80F0
 
#define GL_CMYK_EXT   0x800C
 
#define GL_CMYKA_EXT   0x800D
 
#define GL_CND0_ATI   0x896B
 
#define GL_CND_ATI   0x896A
 
#define GL_COLOR3_BIT_PGI   0x00010000
 
#define GL_COLOR4_BIT_PGI   0x00020000
 
#define GL_COLOR_ALPHA_PAIRING_ATI   0x8975
 
#define GL_COLOR_ARRAY_ADDRESS_NV   0x8F23
 
#define GL_COLOR_ARRAY_BUFFER_BINDING   0x8898
 
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB   0x8898
 
#define GL_COLOR_ARRAY_COUNT_EXT   0x8084
 
#define GL_COLOR_ARRAY_EXT   0x8076
 
#define GL_COLOR_ARRAY_LENGTH_NV   0x8F2D
 
#define GL_COLOR_ARRAY_LIST_IBM   103072
 
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM   103082
 
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL   0x83F7
 
#define GL_COLOR_ARRAY_POINTER_EXT   0x8090
 
#define GL_COLOR_ARRAY_SIZE_EXT   0x8081
 
#define GL_COLOR_ARRAY_STRIDE_EXT   0x8083
 
#define GL_COLOR_ARRAY_TYPE_EXT   0x8082
 
#define GL_COLOR_ATTACHMENT0   0x8CE0
 
#define GL_COLOR_ATTACHMENT0_EXT   0x8CE0
 
#define GL_COLOR_ATTACHMENT1   0x8CE1
 
#define GL_COLOR_ATTACHMENT10   0x8CEA
 
#define GL_COLOR_ATTACHMENT10_EXT   0x8CEA
 
#define GL_COLOR_ATTACHMENT11   0x8CEB
 
#define GL_COLOR_ATTACHMENT11_EXT   0x8CEB
 
#define GL_COLOR_ATTACHMENT12   0x8CEC
 
#define GL_COLOR_ATTACHMENT12_EXT   0x8CEC
 
#define GL_COLOR_ATTACHMENT13   0x8CED
 
#define GL_COLOR_ATTACHMENT13_EXT   0x8CED
 
#define GL_COLOR_ATTACHMENT14   0x8CEE
 
#define GL_COLOR_ATTACHMENT14_EXT   0x8CEE
 
#define GL_COLOR_ATTACHMENT15   0x8CEF
 
#define GL_COLOR_ATTACHMENT15_EXT   0x8CEF
 
#define GL_COLOR_ATTACHMENT1_EXT   0x8CE1
 
#define GL_COLOR_ATTACHMENT2   0x8CE2
 
#define GL_COLOR_ATTACHMENT2_EXT   0x8CE2
 
#define GL_COLOR_ATTACHMENT3   0x8CE3
 
#define GL_COLOR_ATTACHMENT3_EXT   0x8CE3
 
#define GL_COLOR_ATTACHMENT4   0x8CE4
 
#define GL_COLOR_ATTACHMENT4_EXT   0x8CE4
 
#define GL_COLOR_ATTACHMENT5   0x8CE5
 
#define GL_COLOR_ATTACHMENT5_EXT   0x8CE5
 
#define GL_COLOR_ATTACHMENT6   0x8CE6
 
#define GL_COLOR_ATTACHMENT6_EXT   0x8CE6
 
#define GL_COLOR_ATTACHMENT7   0x8CE7
 
#define GL_COLOR_ATTACHMENT7_EXT   0x8CE7
 
#define GL_COLOR_ATTACHMENT8   0x8CE8
 
#define GL_COLOR_ATTACHMENT8_EXT   0x8CE8
 
#define GL_COLOR_ATTACHMENT9   0x8CE9
 
#define GL_COLOR_ATTACHMENT9_EXT   0x8CE9
 
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI   0x8835
 
#define GL_COLOR_FLOAT_APPLE   0x8A0F
 
#define GL_COLOR_INDEX12_EXT   0x80E6
 
#define GL_COLOR_INDEX16_EXT   0x80E7
 
#define GL_COLOR_INDEX1_EXT   0x80E2
 
#define GL_COLOR_INDEX2_EXT   0x80E3
 
#define GL_COLOR_INDEX4_EXT   0x80E4
 
#define GL_COLOR_INDEX8_EXT   0x80E5
 
#define GL_COLOR_MATRIX   0x80B1
 
#define GL_COLOR_MATRIX_SGI   0x80B1
 
#define GL_COLOR_MATRIX_STACK_DEPTH   0x80B2
 
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
 
#define GL_COLOR_SAMPLES_NV   0x8E20
 
#define GL_COLOR_SUM   0x8458
 
#define GL_COLOR_SUM_ARB   0x8458
 
#define GL_COLOR_SUM_CLAMP_NV   0x854F
 
#define GL_COLOR_SUM_EXT   0x8458
 
#define GL_COLOR_TABLE   0x80D0
 
#define GL_COLOR_TABLE_ALPHA_SIZE   0x80DD
 
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI   0x80DD
 
#define GL_COLOR_TABLE_BIAS   0x80D7
 
#define GL_COLOR_TABLE_BIAS_SGI   0x80D7
 
#define GL_COLOR_TABLE_BLUE_SIZE   0x80DC
 
#define GL_COLOR_TABLE_BLUE_SIZE_SGI   0x80DC
 
#define GL_COLOR_TABLE_FORMAT   0x80D8
 
#define GL_COLOR_TABLE_FORMAT_SGI   0x80D8
 
#define GL_COLOR_TABLE_GREEN_SIZE   0x80DB
 
#define GL_COLOR_TABLE_GREEN_SIZE_SGI   0x80DB
 
#define GL_COLOR_TABLE_INTENSITY_SIZE   0x80DF
 
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI   0x80DF
 
#define GL_COLOR_TABLE_LUMINANCE_SIZE   0x80DE
 
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI   0x80DE
 
#define GL_COLOR_TABLE_RED_SIZE   0x80DA
 
#define GL_COLOR_TABLE_RED_SIZE_SGI   0x80DA
 
#define GL_COLOR_TABLE_SCALE   0x80D6
 
#define GL_COLOR_TABLE_SCALE_SGI   0x80D6
 
#define GL_COLOR_TABLE_SGI   0x80D0
 
#define GL_COLOR_TABLE_WIDTH   0x80D9
 
#define GL_COLOR_TABLE_WIDTH_SGI   0x80D9
 
#define GL_COMBINE   0x8570
 
#define GL_COMBINE4_NV   0x8503
 
#define GL_COMBINE_ALPHA   0x8572
 
#define GL_COMBINE_ALPHA_ARB   0x8572
 
#define GL_COMBINE_ALPHA_EXT   0x8572
 
#define GL_COMBINE_ARB   0x8570
 
#define GL_COMBINE_EXT   0x8570
 
#define GL_COMBINE_RGB   0x8571
 
#define GL_COMBINE_RGB_ARB   0x8571
 
#define GL_COMBINE_RGB_EXT   0x8571
 
#define GL_COMBINER0_NV   0x8550
 
#define GL_COMBINER1_NV   0x8551
 
#define GL_COMBINER2_NV   0x8552
 
#define GL_COMBINER3_NV   0x8553
 
#define GL_COMBINER4_NV   0x8554
 
#define GL_COMBINER5_NV   0x8555
 
#define GL_COMBINER6_NV   0x8556
 
#define GL_COMBINER7_NV   0x8557
 
#define GL_COMBINER_AB_DOT_PRODUCT_NV   0x8545
 
#define GL_COMBINER_AB_OUTPUT_NV   0x854A
 
#define GL_COMBINER_BIAS_NV   0x8549
 
#define GL_COMBINER_CD_DOT_PRODUCT_NV   0x8546
 
#define GL_COMBINER_CD_OUTPUT_NV   0x854B
 
#define GL_COMBINER_COMPONENT_USAGE_NV   0x8544
 
#define GL_COMBINER_INPUT_NV   0x8542
 
#define GL_COMBINER_MAPPING_NV   0x8543
 
#define GL_COMBINER_MUX_SUM_NV   0x8547
 
#define GL_COMBINER_SCALE_NV   0x8548
 
#define GL_COMBINER_SUM_OUTPUT_NV   0x854C
 
#define GL_COMMAND_BARRIER_BIT_EXT   0x00000040
 
#define GL_COMP_BIT_ATI   0x00000002
 
#define GL_COMPARE_R_TO_TEXTURE   0x884E
 
#define GL_COMPARE_R_TO_TEXTURE_ARB   0x884E
 
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT   0x884E
 
#define GL_COMPARE_REF_TO_TEXTURE   0x884E
 
#define GL_COMPATIBLE_SUBROUTINES   0x8E4B
 
#define GL_COMPILE_STATUS   0x8B81
 
#define GL_COMPRESSED_ALPHA   0x84E9
 
#define GL_COMPRESSED_ALPHA_ARB   0x84E9
 
#define GL_COMPRESSED_INTENSITY   0x84EC
 
#define GL_COMPRESSED_INTENSITY_ARB   0x84EC
 
#define GL_COMPRESSED_LUMINANCE   0x84EA
 
#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB
 
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB   0x84EB
 
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT   0x8C72
 
#define GL_COMPRESSED_LUMINANCE_ARB   0x84EA
 
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT   0x8C70
 
#define GL_COMPRESSED_RED   0x8225
 
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT   0x8DBD
 
#define GL_COMPRESSED_RED_RGTC1   0x8DBB
 
#define GL_COMPRESSED_RED_RGTC1_EXT   0x8DBB
 
#define GL_COMPRESSED_RG   0x8226
 
#define GL_COMPRESSED_RG_RGTC2   0x8DBD
 
#define GL_COMPRESSED_RGB   0x84ED
 
#define GL_COMPRESSED_RGB_ARB   0x84ED
 
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB   0x8E8E
 
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB   0x8E8F
 
#define GL_COMPRESSED_RGB_FXT1_3DFX   0x86B0
 
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
 
#define GL_COMPRESSED_RGBA   0x84EE
 
#define GL_COMPRESSED_RGBA_ARB   0x84EE
 
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB   0x8E8C
 
#define GL_COMPRESSED_RGBA_FXT1_3DFX   0x86B1
 
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT   0x83F1
 
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT   0x83F2
 
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT   0x83F3
 
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT   0x8C73
 
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT   0x8C71
 
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT   0x8DBE
 
#define GL_COMPRESSED_SIGNED_RED_RGTC1   0x8DBC
 
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT   0x8DBC
 
#define GL_COMPRESSED_SIGNED_RG_RGTC2   0x8DBE
 
#define GL_COMPRESSED_SLUMINANCE   0x8C4A
 
#define GL_COMPRESSED_SLUMINANCE_ALPHA   0x8C4B
 
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT   0x8C4B
 
#define GL_COMPRESSED_SLUMINANCE_EXT   0x8C4A
 
#define GL_COMPRESSED_SRGB   0x8C48
 
#define GL_COMPRESSED_SRGB_ALPHA   0x8C49
 
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB   0x8E8D
 
#define GL_COMPRESSED_SRGB_ALPHA_EXT   0x8C49
 
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT   0x8C4D
 
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT   0x8C4E
 
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT   0x8C4F
 
#define GL_COMPRESSED_SRGB_EXT   0x8C48
 
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT   0x8C4C
 
#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3
 
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A3
 
#define GL_CON_0_ATI   0x8941
 
#define GL_CON_10_ATI   0x894B
 
#define GL_CON_11_ATI   0x894C
 
#define GL_CON_12_ATI   0x894D
 
#define GL_CON_13_ATI   0x894E
 
#define GL_CON_14_ATI   0x894F
 
#define GL_CON_15_ATI   0x8950
 
#define GL_CON_16_ATI   0x8951
 
#define GL_CON_17_ATI   0x8952
 
#define GL_CON_18_ATI   0x8953
 
#define GL_CON_19_ATI   0x8954
 
#define GL_CON_1_ATI   0x8942
 
#define GL_CON_20_ATI   0x8955
 
#define GL_CON_21_ATI   0x8956
 
#define GL_CON_22_ATI   0x8957
 
#define GL_CON_23_ATI   0x8958
 
#define GL_CON_24_ATI   0x8959
 
#define GL_CON_25_ATI   0x895A
 
#define GL_CON_26_ATI   0x895B
 
#define GL_CON_27_ATI   0x895C
 
#define GL_CON_28_ATI   0x895D
 
#define GL_CON_29_ATI   0x895E
 
#define GL_CON_2_ATI   0x8943
 
#define GL_CON_30_ATI   0x895F
 
#define GL_CON_31_ATI   0x8960
 
#define GL_CON_3_ATI   0x8944
 
#define GL_CON_4_ATI   0x8945
 
#define GL_CON_5_ATI   0x8946
 
#define GL_CON_6_ATI   0x8947
 
#define GL_CON_7_ATI   0x8948
 
#define GL_CON_8_ATI   0x8949
 
#define GL_CON_9_ATI   0x894A
 
#define GL_CONDITION_SATISFIED   0x911C
 
#define GL_CONSERVE_MEMORY_HINT_PGI   0x1A1FD
 
#define GL_CONST_EYE_NV   0x86E5
 
#define GL_CONSTANT   0x8576
 
#define GL_CONSTANT_ALPHA   0x8003
 
#define GL_CONSTANT_ALPHA_EXT   0x8003
 
#define GL_CONSTANT_ARB   0x8576
 
#define GL_CONSTANT_BORDER   0x8151
 
#define GL_CONSTANT_BORDER_HP   0x8151
 
#define GL_CONSTANT_COLOR   0x8001
 
#define GL_CONSTANT_COLOR0_NV   0x852A
 
#define GL_CONSTANT_COLOR1_NV   0x852B
 
#define GL_CONSTANT_COLOR_EXT   0x8001
 
#define GL_CONSTANT_EXT   0x8576
 
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT   0x00000002
 
#define GL_CONTEXT_CORE_PROFILE_BIT   0x00000001
 
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT   0x0001
 
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB   0x00000004
 
#define GL_CONTEXT_FLAGS   0x821E
 
#define GL_CONTEXT_PROFILE_MASK   0x9126
 
#define GL_CONTINUOUS_AMD   0x9007
 
#define GL_CONVOLUTION_1D   0x8010
 
#define GL_CONVOLUTION_1D_EXT   0x8010
 
#define GL_CONVOLUTION_2D   0x8011
 
#define GL_CONVOLUTION_2D_EXT   0x8011
 
#define GL_CONVOLUTION_BORDER_COLOR   0x8154
 
#define GL_CONVOLUTION_BORDER_COLOR_HP   0x8154
 
#define GL_CONVOLUTION_BORDER_MODE   0x8013
 
#define GL_CONVOLUTION_BORDER_MODE_EXT   0x8013
 
#define GL_CONVOLUTION_FILTER_BIAS   0x8015
 
#define GL_CONVOLUTION_FILTER_BIAS_EXT   0x8015
 
#define GL_CONVOLUTION_FILTER_SCALE   0x8014
 
#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
 
#define GL_CONVOLUTION_FORMAT   0x8017
 
#define GL_CONVOLUTION_FORMAT_EXT   0x8017
 
#define GL_CONVOLUTION_HEIGHT   0x8019
 
#define GL_CONVOLUTION_HEIGHT_EXT   0x8019
 
#define GL_CONVOLUTION_HINT_SGIX   0x8316
 
#define GL_CONVOLUTION_WIDTH   0x8018
 
#define GL_CONVOLUTION_WIDTH_EXT   0x8018
 
#define GL_COORD_REPLACE   0x8862
 
#define GL_COORD_REPLACE_ARB   0x8862
 
#define GL_COORD_REPLACE_NV   0x8862
 
#define GL_COPY_READ_BUFFER   0x8F36
 
#define GL_COPY_WRITE_BUFFER   0x8F37
 
#define GL_COUNTER_RANGE_AMD   0x8BC1
 
#define GL_COUNTER_TYPE_AMD   0x8BC0
 
#define GL_COVERAGE_SAMPLES_NV   0x80A9
 
#define GL_CUBIC_EXT   0x8334
 
#define GL_CUBIC_HP   0x815F
 
#define GL_CULL_FRAGMENT_NV   0x86E7
 
#define GL_CULL_MODES_NV   0x86E0
 
#define GL_CULL_VERTEX_EXT   0x81AA
 
#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
 
#define GL_CULL_VERTEX_IBM   103050
 
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT   0x81AC
 
#define GL_CURRENT_ATTRIB_NV   0x8626
 
#define GL_CURRENT_BINORMAL_EXT   0x843C
 
#define GL_CURRENT_FOG_COORD   0x8453
 
#define GL_CURRENT_FOG_COORDINATE   0x8453
 
#define GL_CURRENT_FOG_COORDINATE_EXT   0x8453
 
#define GL_CURRENT_MATRIX_ARB   0x8641
 
#define GL_CURRENT_MATRIX_INDEX_ARB   0x8845
 
#define GL_CURRENT_MATRIX_NV   0x8641
 
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB   0x8640
 
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV   0x8640
 
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV   0x8865
 
#define GL_CURRENT_PALETTE_MATRIX_ARB   0x8843
 
#define GL_CURRENT_PROGRAM   0x8B8D
 
#define GL_CURRENT_QUERY   0x8865
 
#define GL_CURRENT_QUERY_ARB   0x8865
 
#define GL_CURRENT_RASTER_NORMAL_SGIX   0x8406
 
#define GL_CURRENT_RASTER_SECONDARY_COLOR   0x845F
 
#define GL_CURRENT_SECONDARY_COLOR   0x8459
 
#define GL_CURRENT_SECONDARY_COLOR_EXT   0x8459
 
#define GL_CURRENT_TANGENT_EXT   0x843B
 
#define GL_CURRENT_TIME_NV   0x8E28
 
#define GL_CURRENT_VERTEX_ATTRIB   0x8626
 
#define GL_CURRENT_VERTEX_ATTRIB_ARB   0x8626
 
#define GL_CURRENT_VERTEX_EXT   0x87E2
 
#define GL_CURRENT_VERTEX_WEIGHT_EXT   0x850B
 
#define GL_CURRENT_WEIGHT_ARB   0x86A8
 
#define GL_DATA_BUFFER_AMD   0x9151
 
#define GL_DEBUG_CALLBACK_FUNCTION_ARB   0x8244
 
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB   0x8245
 
#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149
 
#define GL_DEBUG_CATEGORY_APPLICATION_AMD   0x914F
 
#define GL_DEBUG_CATEGORY_DEPRECATION_AMD   0x914B
 
#define GL_DEBUG_CATEGORY_OTHER_AMD   0x9150
 
#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD   0x914D
 
#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD   0x914E
 
#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD   0x914C
 
#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD   0x914A
 
#define GL_DEBUG_LOGGED_MESSAGES_AMD   0x9145
 
#define GL_DEBUG_LOGGED_MESSAGES_ARB   0x9145
 
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB   0x8243
 
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
 
#define GL_DEBUG_SEVERITY_HIGH_AMD   0x9146
 
#define GL_DEBUG_SEVERITY_HIGH_ARB   0x9146
 
#define GL_DEBUG_SEVERITY_LOW_AMD   0x9148
 
#define GL_DEBUG_SEVERITY_LOW_ARB   0x9148
 
#define GL_DEBUG_SEVERITY_MEDIUM_AMD   0x9147
 
#define GL_DEBUG_SEVERITY_MEDIUM_ARB   0x9147
 
#define GL_DEBUG_SOURCE_API_ARB   0x8246
 
#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
 
#define GL_DEBUG_SOURCE_OTHER_ARB   0x824B
 
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB   0x8248
 
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
 
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB   0x8247
 
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB   0x824D
 
#define GL_DEBUG_TYPE_ERROR_ARB   0x824C
 
#define GL_DEBUG_TYPE_OTHER_ARB   0x8251
 
#define GL_DEBUG_TYPE_PERFORMANCE_ARB   0x8250
 
#define GL_DEBUG_TYPE_PORTABILITY_ARB   0x824F
 
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB   0x824E
 
#define GL_DECR_WRAP   0x8508
 
#define GL_DECR_WRAP_EXT   0x8508
 
#define GL_DEFORMATIONS_MASK_SGIX   0x8196
 
#define GL_DELETE_STATUS   0x8B80
 
#define GL_DEPENDENT_AR_TEXTURE_2D_NV   0x86E9
 
#define GL_DEPENDENT_GB_TEXTURE_2D_NV   0x86EA
 
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
 
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV   0x8859
 
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV   0x885A
 
#define GL_DEPTH24_STENCIL8   0x88F0
 
#define GL_DEPTH24_STENCIL8_EXT   0x88F0
 
#define GL_DEPTH32F_STENCIL8   0x8CAD
 
#define GL_DEPTH32F_STENCIL8_NV   0x8DAC
 
#define GL_DEPTH_ATTACHMENT   0x8D00
 
#define GL_DEPTH_ATTACHMENT_EXT   0x8D00
 
#define GL_DEPTH_BOUNDS_EXT   0x8891
 
#define GL_DEPTH_BOUNDS_TEST_EXT   0x8890
 
#define GL_DEPTH_BUFFER   0x8223
 
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV   0x8DAF
 
#define GL_DEPTH_CLAMP   0x864F
 
#define GL_DEPTH_CLAMP_NV   0x864F
 
#define GL_DEPTH_COMPONENT16   0x81A5
 
#define GL_DEPTH_COMPONENT16_ARB   0x81A5
 
#define GL_DEPTH_COMPONENT16_SGIX   0x81A5
 
#define GL_DEPTH_COMPONENT24   0x81A6
 
#define GL_DEPTH_COMPONENT24_ARB   0x81A6
 
#define GL_DEPTH_COMPONENT24_SGIX   0x81A6
 
#define GL_DEPTH_COMPONENT32   0x81A7
 
#define GL_DEPTH_COMPONENT32_ARB   0x81A7
 
#define GL_DEPTH_COMPONENT32_SGIX   0x81A7
 
#define GL_DEPTH_COMPONENT32F   0x8CAC
 
#define GL_DEPTH_COMPONENT32F_NV   0x8DAB
 
#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX   0x8311
 
#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX   0x8312
 
#define GL_DEPTH_PASS_INSTRUMENT_SGIX   0x8310
 
#define GL_DEPTH_STENCIL   0x84F9
 
#define GL_DEPTH_STENCIL_ATTACHMENT   0x821A
 
#define GL_DEPTH_STENCIL_EXT   0x84F9
 
#define GL_DEPTH_STENCIL_NV   0x84F9
 
#define GL_DEPTH_STENCIL_TO_BGRA_NV   0x886F
 
#define GL_DEPTH_STENCIL_TO_RGBA_NV   0x886E
 
#define GL_DEPTH_TEXTURE_MODE   0x884B
 
#define GL_DEPTH_TEXTURE_MODE_ARB   0x884B
 
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS   0x8096
 
#define GL_DETAIL_TEXTURE_2D_SGIS   0x8095
 
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS   0x809C
 
#define GL_DETAIL_TEXTURE_LEVEL_SGIS   0x809A
 
#define GL_DETAIL_TEXTURE_MODE_SGIS   0x809B
 
#define GL_DISCARD_ATI   0x8763
 
#define GL_DISCARD_NV   0x8530
 
#define GL_DISCRETE_AMD   0x9006
 
#define GL_DISTANCE_ATTENUATION_EXT   0x8129
 
#define GL_DISTANCE_ATTENUATION_SGIS   0x8129
 
#define GL_DOT2_ADD_ATI   0x896C
 
#define GL_DOT3_ATI   0x8966
 
#define GL_DOT3_RGB   0x86AE
 
#define GL_DOT3_RGB_ARB   0x86AE
 
#define GL_DOT3_RGB_EXT   0x8740
 
#define GL_DOT3_RGBA   0x86AF
 
#define GL_DOT3_RGBA_ARB   0x86AF
 
#define GL_DOT3_RGBA_EXT   0x8741
 
#define GL_DOT4_ATI   0x8967
 
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV   0x885D
 
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV   0x86F3
 
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
 
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV   0x86F1
 
#define GL_DOT_PRODUCT_NV   0x86EC
 
#define GL_DOT_PRODUCT_PASS_THROUGH_NV   0x885B
 
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV   0x86F2
 
#define GL_DOT_PRODUCT_TEXTURE_1D_NV   0x885C
 
#define GL_DOT_PRODUCT_TEXTURE_2D_NV   0x86EE
 
#define GL_DOT_PRODUCT_TEXTURE_3D_NV   0x86EF
 
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV   0x86F0
 
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV   0x864E
 
#define GL_DOUBLE_MAT2   0x8F46
 
#define GL_DOUBLE_MAT2_EXT   0x8F46
 
#define GL_DOUBLE_MAT2x3   0x8F49
 
#define GL_DOUBLE_MAT2x3_EXT   0x8F49
 
#define GL_DOUBLE_MAT2x4   0x8F4A
 
#define GL_DOUBLE_MAT2x4_EXT   0x8F4A
 
#define GL_DOUBLE_MAT3   0x8F47
 
#define GL_DOUBLE_MAT3_EXT   0x8F47
 
#define GL_DOUBLE_MAT3x2   0x8F4B
 
#define GL_DOUBLE_MAT3x2_EXT   0x8F4B
 
#define GL_DOUBLE_MAT3x4   0x8F4C
 
#define GL_DOUBLE_MAT3x4_EXT   0x8F4C
 
#define GL_DOUBLE_MAT4   0x8F48
 
#define GL_DOUBLE_MAT4_EXT   0x8F48
 
#define GL_DOUBLE_MAT4x2   0x8F4D
 
#define GL_DOUBLE_MAT4x2_EXT   0x8F4D
 
#define GL_DOUBLE_MAT4x3   0x8F4E
 
#define GL_DOUBLE_MAT4x3_EXT   0x8F4E
 
#define GL_DOUBLE_VEC2   0x8FFC
 
#define GL_DOUBLE_VEC2_EXT   0x8FFC
 
#define GL_DOUBLE_VEC3   0x8FFD
 
#define GL_DOUBLE_VEC3_EXT   0x8FFD
 
#define GL_DOUBLE_VEC4   0x8FFE
 
#define GL_DOUBLE_VEC4_EXT   0x8FFE
 
#define GL_DRAW_BUFFER0   0x8825
 
#define GL_DRAW_BUFFER0_ARB   0x8825
 
#define GL_DRAW_BUFFER0_ATI   0x8825
 
#define GL_DRAW_BUFFER1   0x8826
 
#define GL_DRAW_BUFFER10   0x882F
 
#define GL_DRAW_BUFFER10_ARB   0x882F
 
#define GL_DRAW_BUFFER10_ATI   0x882F
 
#define GL_DRAW_BUFFER11   0x8830
 
#define GL_DRAW_BUFFER11_ARB   0x8830
 
#define GL_DRAW_BUFFER11_ATI   0x8830
 
#define GL_DRAW_BUFFER12   0x8831
 
#define GL_DRAW_BUFFER12_ARB   0x8831
 
#define GL_DRAW_BUFFER12_ATI   0x8831
 
#define GL_DRAW_BUFFER13   0x8832
 
#define GL_DRAW_BUFFER13_ARB   0x8832
 
#define GL_DRAW_BUFFER13_ATI   0x8832
 
#define GL_DRAW_BUFFER14   0x8833
 
#define GL_DRAW_BUFFER14_ARB   0x8833
 
#define GL_DRAW_BUFFER14_ATI   0x8833
 
#define GL_DRAW_BUFFER15   0x8834
 
#define GL_DRAW_BUFFER15_ARB   0x8834
 
#define GL_DRAW_BUFFER15_ATI   0x8834
 
#define GL_DRAW_BUFFER1_ARB   0x8826
 
#define GL_DRAW_BUFFER1_ATI   0x8826
 
#define GL_DRAW_BUFFER2   0x8827
 
#define GL_DRAW_BUFFER2_ARB   0x8827
 
#define GL_DRAW_BUFFER2_ATI   0x8827
 
#define GL_DRAW_BUFFER3   0x8828
 
#define GL_DRAW_BUFFER3_ARB   0x8828
 
#define GL_DRAW_BUFFER3_ATI   0x8828
 
#define GL_DRAW_BUFFER4   0x8829
 
#define GL_DRAW_BUFFER4_ARB   0x8829
 
#define GL_DRAW_BUFFER4_ATI   0x8829
 
#define GL_DRAW_BUFFER5   0x882A
 
#define GL_DRAW_BUFFER5_ARB   0x882A
 
#define GL_DRAW_BUFFER5_ATI   0x882A
 
#define GL_DRAW_BUFFER6   0x882B
 
#define GL_DRAW_BUFFER6_ARB   0x882B
 
#define GL_DRAW_BUFFER6_ATI   0x882B
 
#define GL_DRAW_BUFFER7   0x882C
 
#define GL_DRAW_BUFFER7_ARB   0x882C
 
#define GL_DRAW_BUFFER7_ATI   0x882C
 
#define GL_DRAW_BUFFER8   0x882D
 
#define GL_DRAW_BUFFER8_ARB   0x882D
 
#define GL_DRAW_BUFFER8_ATI   0x882D
 
#define GL_DRAW_BUFFER9   0x882E
 
#define GL_DRAW_BUFFER9_ARB   0x882E
 
#define GL_DRAW_BUFFER9_ATI   0x882E
 
#define GL_DRAW_FRAMEBUFFER   0x8CA9
 
#define GL_DRAW_FRAMEBUFFER_BINDING   GL_FRAMEBUFFER_BINDING
 
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT
 
#define GL_DRAW_FRAMEBUFFER_EXT   0x8CA9
 
#define GL_DRAW_INDIRECT_ADDRESS_NV   0x8F41
 
#define GL_DRAW_INDIRECT_BUFFER   0x8F3F
 
#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
 
#define GL_DRAW_INDIRECT_LENGTH_NV   0x8F42
 
#define GL_DRAW_INDIRECT_UNIFIED_NV   0x8F40
 
#define GL_DRAW_PIXELS_APPLE   0x8A0A
 
#define GL_DS_BIAS_NV   0x8716
 
#define GL_DS_SCALE_NV   0x8710
 
#define GL_DSDT8_MAG8_INTENSITY8_NV   0x870B
 
#define GL_DSDT8_MAG8_NV   0x870A
 
#define GL_DSDT8_NV   0x8709
 
#define GL_DSDT_MAG_INTENSITY_NV   0x86DC
 
#define GL_DSDT_MAG_NV   0x86F6
 
#define GL_DSDT_MAG_VIB_NV   0x86F7
 
#define GL_DSDT_NV   0x86F5
 
#define GL_DT_BIAS_NV   0x8717
 
#define GL_DT_SCALE_NV   0x8711
 
#define GL_DU8DV8_ATI   0x877A
 
#define GL_DUAL_ALPHA12_SGIS   0x8112
 
#define GL_DUAL_ALPHA16_SGIS   0x8113
 
#define GL_DUAL_ALPHA4_SGIS   0x8110
 
#define GL_DUAL_ALPHA8_SGIS   0x8111
 
#define GL_DUAL_INTENSITY12_SGIS   0x811A
 
#define GL_DUAL_INTENSITY16_SGIS   0x811B
 
#define GL_DUAL_INTENSITY4_SGIS   0x8118
 
#define GL_DUAL_INTENSITY8_SGIS   0x8119
 
#define GL_DUAL_LUMINANCE12_SGIS   0x8116
 
#define GL_DUAL_LUMINANCE16_SGIS   0x8117
 
#define GL_DUAL_LUMINANCE4_SGIS   0x8114
 
#define GL_DUAL_LUMINANCE8_SGIS   0x8115
 
#define GL_DUAL_LUMINANCE_ALPHA4_SGIS   0x811C
 
#define GL_DUAL_LUMINANCE_ALPHA8_SGIS   0x811D
 
#define GL_DUAL_TEXTURE_SELECT_SGIS   0x8124
 
#define GL_DUDV_ATI   0x8779
 
#define GL_DYNAMIC_ATI   0x8761
 
#define GL_DYNAMIC_COPY   0x88EA
 
#define GL_DYNAMIC_COPY_ARB   0x88EA
 
#define GL_DYNAMIC_DRAW   0x88E8
 
#define GL_DYNAMIC_DRAW_ARB   0x88E8
 
#define GL_DYNAMIC_READ   0x88E9
 
#define GL_DYNAMIC_READ_ARB   0x88E9
 
#define GL_E_TIMES_F_NV   0x8531
 
#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV   0x8F26
 
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING   0x889B
 
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB   0x889B
 
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT   0x808D
 
#define GL_EDGE_FLAG_ARRAY_EXT   0x8079
 
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV   0x8F30
 
#define GL_EDGE_FLAG_ARRAY_LIST_IBM   103075
 
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM   103085
 
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT   0x8093
 
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT   0x808C
 
#define GL_EDGEFLAG_BIT_PGI   0x00040000
 
#define GL_EIGHTH_BIT_ATI   0x00000020
 
#define GL_ELEMENT_ARRAY_ADDRESS_NV   0x8F29
 
#define GL_ELEMENT_ARRAY_APPLE   0x8A0C
 
#define GL_ELEMENT_ARRAY_ATI   0x8768
 
#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT   0x00000002
 
#define GL_ELEMENT_ARRAY_BUFFER   0x8893
 
#define GL_ELEMENT_ARRAY_BUFFER_ARB   0x8893
 
#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
 
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB   0x8895
 
#define GL_ELEMENT_ARRAY_LENGTH_NV   0x8F33
 
#define GL_ELEMENT_ARRAY_POINTER_APPLE   0x8A0E
 
#define GL_ELEMENT_ARRAY_POINTER_ATI   0x876A
 
#define GL_ELEMENT_ARRAY_TYPE_APPLE   0x8A0D
 
#define GL_ELEMENT_ARRAY_TYPE_ATI   0x8769
 
#define GL_ELEMENT_ARRAY_UNIFIED_NV   0x8F1F
 
#define GL_EMBOSS_CONSTANT_NV   0x855E
 
#define GL_EMBOSS_LIGHT_NV   0x855D
 
#define GL_EMBOSS_MAP_NV   0x855F
 
#define GL_EVAL_2D_NV   0x86C0
 
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV   0x86C5
 
#define GL_EVAL_TRIANGULAR_2D_NV   0x86C1
 
#define GL_EVAL_VERTEX_ATTRIB0_NV   0x86C6
 
#define GL_EVAL_VERTEX_ATTRIB10_NV   0x86D0
 
#define GL_EVAL_VERTEX_ATTRIB11_NV   0x86D1
 
#define GL_EVAL_VERTEX_ATTRIB12_NV   0x86D2
 
#define GL_EVAL_VERTEX_ATTRIB13_NV   0x86D3
 
#define GL_EVAL_VERTEX_ATTRIB14_NV   0x86D4
 
#define GL_EVAL_VERTEX_ATTRIB15_NV   0x86D5
 
#define GL_EVAL_VERTEX_ATTRIB1_NV   0x86C7
 
#define GL_EVAL_VERTEX_ATTRIB2_NV   0x86C8
 
#define GL_EVAL_VERTEX_ATTRIB3_NV   0x86C9
 
#define GL_EVAL_VERTEX_ATTRIB4_NV   0x86CA
 
#define GL_EVAL_VERTEX_ATTRIB5_NV   0x86CB
 
#define GL_EVAL_VERTEX_ATTRIB6_NV   0x86CC
 
#define GL_EVAL_VERTEX_ATTRIB7_NV   0x86CD
 
#define GL_EVAL_VERTEX_ATTRIB8_NV   0x86CE
 
#define GL_EVAL_VERTEX_ATTRIB9_NV   0x86CF
 
#define GL_EXPAND_NEGATE_NV   0x8539
 
#define GL_EXPAND_NORMAL_NV   0x8538
 
#define GL_EXT_422_pixels   1
 
#define GL_EXT_abgr   1
 
#define GL_EXT_bgra   1
 
#define GL_EXT_bindable_uniform   1
 
#define GL_EXT_blend_color   1
 
#define GL_EXT_blend_equation_separate   1
 
#define GL_EXT_blend_func_separate   1
 
#define GL_EXT_blend_logic_op   1
 
#define GL_EXT_blend_minmax   1
 
#define GL_EXT_blend_subtract   1
 
#define GL_EXT_clip_volume_hint   1
 
#define GL_EXT_cmyka   1
 
#define GL_EXT_color_subtable   1
 
#define GL_EXT_compiled_vertex_array   1
 
#define GL_EXT_convolution   1
 
#define GL_EXT_coordinate_frame   1
 
#define GL_EXT_copy_texture   1
 
#define GL_EXT_cull_vertex   1
 
#define GL_EXT_depth_bounds_test   1
 
#define GL_EXT_direct_state_access   1
 
#define GL_EXT_draw_buffers2   1
 
#define GL_EXT_draw_instanced   1
 
#define GL_EXT_draw_range_elements   1
 
#define GL_EXT_fog_coord   1
 
#define GL_EXT_framebuffer_blit   1
 
#define GL_EXT_framebuffer_multisample   1
 
#define GL_EXT_framebuffer_object   1
 
#define GL_EXT_framebuffer_sRGB   1
 
#define GL_EXT_geometry_shader4   1
 
#define GL_EXT_gpu_program_parameters   1
 
#define GL_EXT_gpu_shader4   1
 
#define GL_EXT_histogram   1
 
#define GL_EXT_index_array_formats   1
 
#define GL_EXT_index_func   1
 
#define GL_EXT_index_material   1
 
#define GL_EXT_index_texture   1
 
#define GL_EXT_light_texture   1
 
#define GL_EXT_misc_attribute   1
 
#define GL_EXT_multi_draw_arrays   1
 
#define GL_EXT_multisample   1
 
#define GL_EXT_packed_depth_stencil   1
 
#define GL_EXT_packed_float   1
 
#define GL_EXT_packed_pixels   1
 
#define GL_EXT_paletted_texture   1
 
#define GL_EXT_pixel_buffer_object   1
 
#define GL_EXT_pixel_transform   1
 
#define GL_EXT_pixel_transform_color_table   1
 
#define GL_EXT_point_parameters   1
 
#define GL_EXT_polygon_offset   1
 
#define GL_EXT_provoking_vertex   1
 
#define GL_EXT_rescale_normal   1
 
#define GL_EXT_secondary_color   1
 
#define GL_EXT_separate_shader_objects   1
 
#define GL_EXT_separate_specular_color   1
 
#define GL_EXT_shader_image_load_store   1
 
#define GL_EXT_shadow_funcs   1
 
#define GL_EXT_shared_texture_palette   1
 
#define GL_EXT_stencil_clear_tag   1
 
#define GL_EXT_stencil_two_side   1
 
#define GL_EXT_stencil_wrap   1
 
#define GL_EXT_subtexture   1
 
#define GL_EXT_texture   1
 
#define GL_EXT_texture3D   1
 
#define GL_EXT_texture_array   1
 
#define GL_EXT_texture_buffer_object   1
 
#define GL_EXT_texture_compression_latc   1
 
#define GL_EXT_texture_compression_rgtc   1
 
#define GL_EXT_texture_env_add   1
 
#define GL_EXT_texture_env_combine   1
 
#define GL_EXT_texture_env_dot3   1
 
#define GL_EXT_texture_filter_anisotropic   1
 
#define GL_EXT_texture_integer   1
 
#define GL_EXT_texture_lod_bias   1
 
#define GL_EXT_texture_mirror_clamp   1
 
#define GL_EXT_texture_object   1
 
#define GL_EXT_texture_perturb_normal   1
 
#define GL_EXT_texture_shared_exponent   1
 
#define GL_EXT_texture_snorm   1
 
#define GL_EXT_texture_sRGB   1
 
#define GL_EXT_texture_swizzle   1
 
#define GL_EXT_timer_query   1
 
#define GL_EXT_transform_feedback   1
 
#define GL_EXT_vertex_array   1
 
#define GL_EXT_vertex_array_bgra   1
 
#define GL_EXT_vertex_attrib_64bit   1
 
#define GL_EXT_vertex_shader   1
 
#define GL_EXT_vertex_weighting   1
 
#define GL_EYE_DISTANCE_TO_LINE_SGIS   0x81F2
 
#define GL_EYE_DISTANCE_TO_POINT_SGIS   0x81F0
 
#define GL_EYE_LINE_SGIS   0x81F6
 
#define GL_EYE_PLANE_ABSOLUTE_NV   0x855C
 
#define GL_EYE_POINT_SGIS   0x81F4
 
#define GL_EYE_RADIAL_NV   0x855B
 
#define GL_FAILURE_NV   0x9030
 
#define GL_FENCE_APPLE   0x8A0B
 
#define GL_FENCE_CONDITION_NV   0x84F4
 
#define GL_FENCE_STATUS_NV   0x84F3
 
#define GL_FIELD_LOWER_NV   0x9023
 
#define GL_FIELD_UPPER_NV   0x9022
 
#define GL_FIELDS_NV   0x8E27
 
#define GL_FILTER4_SGIS   0x8146
 
#define GL_FIRST_VERTEX_CONVENTION   0x8E4D
 
#define GL_FIRST_VERTEX_CONVENTION_EXT   0x8E4D
 
#define GL_FIXED   0x140C
 
#define GL_FIXED_ONLY   0x891D
 
#define GL_FIXED_ONLY_ARB   0x891D
 
#define GL_FLOAT16_NV   0x8FF8
 
#define GL_FLOAT16_VEC2_NV   0x8FF9
 
#define GL_FLOAT16_VEC3_NV   0x8FFA
 
#define GL_FLOAT16_VEC4_NV   0x8FFB
 
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV   0x8DAD
 
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV   0x8DAD
 
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV   0x888D
 
#define GL_FLOAT_MAT2   0x8B5A
 
#define GL_FLOAT_MAT2_ARB   0x8B5A
 
#define GL_FLOAT_MAT2x3   0x8B65
 
#define GL_FLOAT_MAT2x4   0x8B66
 
#define GL_FLOAT_MAT3   0x8B5B
 
#define GL_FLOAT_MAT3_ARB   0x8B5B
 
#define GL_FLOAT_MAT3x2   0x8B67
 
#define GL_FLOAT_MAT3x4   0x8B68
 
#define GL_FLOAT_MAT4   0x8B5C
 
#define GL_FLOAT_MAT4_ARB   0x8B5C
 
#define GL_FLOAT_MAT4x2   0x8B69
 
#define GL_FLOAT_MAT4x3   0x8B6A
 
#define GL_FLOAT_R16_NV   0x8884
 
#define GL_FLOAT_R32_NV   0x8885
 
#define GL_FLOAT_R_NV   0x8880
 
#define GL_FLOAT_RG16_NV   0x8886
 
#define GL_FLOAT_RG32_NV   0x8887
 
#define GL_FLOAT_RG_NV   0x8881
 
#define GL_FLOAT_RGB16_NV   0x8888
 
#define GL_FLOAT_RGB32_NV   0x8889
 
#define GL_FLOAT_RGB_NV   0x8882
 
#define GL_FLOAT_RGBA16_NV   0x888A
 
#define GL_FLOAT_RGBA32_NV   0x888B
 
#define GL_FLOAT_RGBA_MODE_NV   0x888E
 
#define GL_FLOAT_RGBA_NV   0x8883
 
#define GL_FLOAT_VEC2   0x8B50
 
#define GL_FLOAT_VEC2_ARB   0x8B50
 
#define GL_FLOAT_VEC3   0x8B51
 
#define GL_FLOAT_VEC3_ARB   0x8B51
 
#define GL_FLOAT_VEC4   0x8B52
 
#define GL_FLOAT_VEC4_ARB   0x8B52
 
#define GL_FOG_COORD   0x8451
 
#define GL_FOG_COORD_ARRAY   0x8457
 
#define GL_FOG_COORD_ARRAY_ADDRESS_NV   0x8F28
 
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING   0x889D
 
#define GL_FOG_COORD_ARRAY_LENGTH_NV   0x8F32
 
#define GL_FOG_COORD_ARRAY_POINTER   0x8456
 
#define GL_FOG_COORD_ARRAY_STRIDE   0x8455
 
#define GL_FOG_COORD_ARRAY_TYPE   0x8454
 
#define GL_FOG_COORD_SRC   0x8450
 
#define GL_FOG_COORDINATE   0x8451
 
#define GL_FOG_COORDINATE_ARRAY   0x8457
 
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING   0x889D
 
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB   0x889D
 
#define GL_FOG_COORDINATE_ARRAY_EXT   0x8457
 
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM   103076
 
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM   103086
 
#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
 
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT   0x8456
 
#define GL_FOG_COORDINATE_ARRAY_STRIDE   0x8455
 
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT   0x8455
 
#define GL_FOG_COORDINATE_ARRAY_TYPE   0x8454
 
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT   0x8454
 
#define GL_FOG_COORDINATE_EXT   0x8451
 
#define GL_FOG_COORDINATE_SOURCE   0x8450
 
#define GL_FOG_COORDINATE_SOURCE_EXT   0x8450
 
#define GL_FOG_DISTANCE_MODE_NV   0x855A
 
#define GL_FOG_FUNC_POINTS_SGIS   0x812B
 
#define GL_FOG_FUNC_SGIS   0x812A
 
#define GL_FOG_OFFSET_SGIX   0x8198
 
#define GL_FOG_OFFSET_VALUE_SGIX   0x8199
 
#define GL_FOG_SCALE_SGIX   0x81FC
 
#define GL_FOG_SCALE_VALUE_SGIX   0x81FD
 
#define GL_FOG_SPECULAR_TEXTURE_WIN   0x80EC
 
#define GL_FORCE_BLUE_TO_ONE_NV   0x8860
 
#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
 
#define GL_FORMAT_SUBSAMPLE_24_24_OML   0x8982
 
#define GL_FRACTIONAL_EVEN   0x8E7C
 
#define GL_FRACTIONAL_ODD   0x8E7B
 
#define GL_FRAGMENT_COLOR_EXT   0x834C
 
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX   0x8402
 
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX   0x8403
 
#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
 
#define GL_FRAGMENT_DEPTH   0x8452
 
#define GL_FRAGMENT_DEPTH_EXT   0x8452
 
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS   0x8E5D
 
#define GL_FRAGMENT_LIGHT0_SGIX   0x840C
 
#define GL_FRAGMENT_LIGHT1_SGIX   0x840D
 
#define GL_FRAGMENT_LIGHT2_SGIX   0x840E
 
#define GL_FRAGMENT_LIGHT3_SGIX   0x840F
 
#define GL_FRAGMENT_LIGHT4_SGIX   0x8410
 
#define GL_FRAGMENT_LIGHT5_SGIX   0x8411
 
#define GL_FRAGMENT_LIGHT6_SGIX   0x8412
 
#define GL_FRAGMENT_LIGHT7_SGIX   0x8413
 
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX   0x840A
 
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX   0x8408
 
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX   0x840B
 
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX   0x8409
 
#define GL_FRAGMENT_LIGHTING_SGIX   0x8400
 
#define GL_FRAGMENT_MATERIAL_EXT   0x8349
 
#define GL_FRAGMENT_NORMAL_EXT   0x834A
 
#define GL_FRAGMENT_PROGRAM_ARB   0x8804
 
#define GL_FRAGMENT_PROGRAM_BINDING_NV   0x8873
 
#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV   0x8E5D
 
#define GL_FRAGMENT_PROGRAM_NV   0x8870
 
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV   0x8DA4
 
#define GL_FRAGMENT_SHADER   0x8B30
 
#define GL_FRAGMENT_SHADER_ARB   0x8B30
 
#define GL_FRAGMENT_SHADER_ATI   0x8920
 
#define GL_FRAGMENT_SHADER_BIT   0x00000002
 
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT   0x8B8B
 
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB   0x8B8B
 
#define GL_FRAME_NV   0x8E26
 
#define GL_FRAMEBUFFER   0x8D40
 
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE   0x8215
 
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE   0x8214
 
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING   0x8210
 
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE   0x8211
 
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE   0x8216
 
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE   0x8213
 
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED   0x8DA7
 
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB   0x8DA7
 
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT   0x8DA7
 
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME   0x8CD1
 
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT   0x8CD1
 
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE   0x8CD0
 
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT   0x8CD0
 
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE   0x8212
 
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE   0x8217
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT   0x8CD4
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE   0x8CD3
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT   0x8CD3
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER   0x8CD4
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT   0x8CD4
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL   0x8CD2
 
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT   0x8CD2
 
#define GL_FRAMEBUFFER_BARRIER_BIT_EXT   0x00000400
 
#define GL_FRAMEBUFFER_BINDING   0x8CA6
 
#define GL_FRAMEBUFFER_BINDING_EXT   0x8CA6
 
#define GL_FRAMEBUFFER_COMPLETE   0x8CD5
 
#define GL_FRAMEBUFFER_COMPLETE_EXT   0x8CD5
 
#define GL_FRAMEBUFFER_DEFAULT   0x8218
 
#define GL_FRAMEBUFFER_EXT   0x8D40
 
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT   0x8CD6
 
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT   0x8CD6
 
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT   0x8CD9
 
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER   0x8CDB
 
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT   0x8CDB
 
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT   0x8CDA
 
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB   0x8DA9
 
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT   0x8DA9
 
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS   0x8DA8
 
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB   0x8DA8
 
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT   0x8DA8
 
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT   0x8CD7
 
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT   0x8CD7
 
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE   0x8D56
 
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT   0x8D56
 
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER   0x8CDC
 
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT   0x8CDC
 
#define GL_FRAMEBUFFER_SRGB   0x8DB9
 
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA
 
#define GL_FRAMEBUFFER_SRGB_EXT   0x8DB9
 
#define GL_FRAMEBUFFER_UNDEFINED   0x8219
 
#define GL_FRAMEBUFFER_UNSUPPORTED   0x8CDD
 
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT   0x8CDD
 
#define GL_FRAMEZOOM_FACTOR_SGIX   0x818C
 
#define GL_FRAMEZOOM_SGIX   0x818B
 
#define GL_FULL_RANGE_EXT   0x87E1
 
#define GL_FULL_STIPPLE_HINT_PGI   0x1A219
 
#define GL_FUNC_ADD   0x8006
 
#define GL_FUNC_ADD_EXT   0x8006
 
#define GL_FUNC_REVERSE_SUBTRACT   0x800B
 
#define GL_FUNC_REVERSE_SUBTRACT_EXT   0x800B
 
#define GL_FUNC_SUBTRACT   0x800A
 
#define GL_FUNC_SUBTRACT_EXT   0x800A
 
#define GL_GENERATE_MIPMAP   0x8191
 
#define GL_GENERATE_MIPMAP_HINT   0x8192
 
#define GL_GENERATE_MIPMAP_HINT_SGIS   0x8192
 
#define GL_GENERATE_MIPMAP_SGIS   0x8191
 
#define GL_GENERIC_ATTRIB_NV   0x8C7D
 
#define GL_GEOMETRY_DEFORMATION_BIT_SGIX   0x00000002
 
#define GL_GEOMETRY_DEFORMATION_SGIX   0x8194
 
#define GL_GEOMETRY_INPUT_TYPE   0x8917
 
#define GL_GEOMETRY_INPUT_TYPE_ARB   0x8DDB
 
#define GL_GEOMETRY_INPUT_TYPE_EXT   0x8DDB
 
#define GL_GEOMETRY_OUTPUT_TYPE   0x8918
 
#define GL_GEOMETRY_OUTPUT_TYPE_ARB   0x8DDC
 
#define GL_GEOMETRY_OUTPUT_TYPE_EXT   0x8DDC
 
#define GL_GEOMETRY_PROGRAM_NV   0x8C26
 
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV   0x8DA3
 
#define GL_GEOMETRY_SHADER   0x8DD9
 
#define GL_GEOMETRY_SHADER_ARB   0x8DD9
 
#define GL_GEOMETRY_SHADER_BIT   0x00000004
 
#define GL_GEOMETRY_SHADER_EXT   0x8DD9
 
#define GL_GEOMETRY_SHADER_INVOCATIONS   0x887F
 
#define GL_GEOMETRY_VERTICES_OUT   0x8916
 
#define GL_GEOMETRY_VERTICES_OUT_ARB   0x8DDA
 
#define GL_GEOMETRY_VERTICES_OUT_EXT   0x8DDA
 
#define GL_GLEXT_VERSION   64
 
#define GL_GLOBAL_ALPHA_FACTOR_SUN   0x81DA
 
#define GL_GLOBAL_ALPHA_SUN   0x81D9
 
#define GL_GPU_ADDRESS_NV   0x8F34
 
#define GL_GREEN_BIT_ATI   0x00000002
 
#define GL_GREEN_INTEGER   0x8D95
 
#define GL_GREEN_INTEGER_EXT   0x8D95
 
#define GL_GREEN_MAX_CLAMP_INGR   0x8565
 
#define GL_GREEN_MIN_CLAMP_INGR   0x8561
 
#define GL_GREMEDY_frame_terminator   1
 
#define GL_GREMEDY_string_marker   1
 
#define GL_GUILTY_CONTEXT_RESET_ARB   0x8253
 
#define GL_HALF_APPLE   0x140B
 
#define GL_HALF_BIAS_NEGATE_NV   0x853B
 
#define GL_HALF_BIAS_NORMAL_NV   0x853A
 
#define GL_HALF_BIT_ATI   0x00000008
 
#define GL_HALF_FLOAT   0x140B
 
#define GL_HALF_FLOAT_ARB   0x140B
 
#define GL_HALF_FLOAT_NV   0x140B
 
#define GL_HI_BIAS_NV   0x8714
 
#define GL_HI_SCALE_NV   0x870E
 
#define GL_HIGH_FLOAT   0x8DF2
 
#define GL_HIGH_INT   0x8DF5
 
#define GL_HILO16_NV   0x86F8
 
#define GL_HILO8_NV   0x885E
 
#define GL_HILO_NV   0x86F4
 
#define GL_HISTOGRAM   0x8024
 
#define GL_HISTOGRAM_ALPHA_SIZE   0x802B
 
#define GL_HISTOGRAM_ALPHA_SIZE_EXT   0x802B
 
#define GL_HISTOGRAM_BLUE_SIZE   0x802A
 
#define GL_HISTOGRAM_BLUE_SIZE_EXT   0x802A
 
#define GL_HISTOGRAM_EXT   0x8024
 
#define GL_HISTOGRAM_FORMAT   0x8027
 
#define GL_HISTOGRAM_FORMAT_EXT   0x8027
 
#define GL_HISTOGRAM_GREEN_SIZE   0x8029
 
#define GL_HISTOGRAM_GREEN_SIZE_EXT   0x8029
 
#define GL_HISTOGRAM_LUMINANCE_SIZE   0x802C
 
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
 
#define GL_HISTOGRAM_RED_SIZE   0x8028
 
#define GL_HISTOGRAM_RED_SIZE_EXT   0x8028
 
#define GL_HISTOGRAM_SINK   0x802D
 
#define GL_HISTOGRAM_SINK_EXT   0x802D
 
#define GL_HISTOGRAM_WIDTH   0x8026
 
#define GL_HISTOGRAM_WIDTH_EXT   0x8026
 
#define GL_HP_convolution_border_modes   1
 
#define GL_HP_image_transform   1
 
#define GL_HP_occlusion_test   1
 
#define GL_HP_texture_lighting   1
 
#define GL_IBM_cull_vertex   1
 
#define GL_IBM_multimode_draw_arrays   1
 
#define GL_IBM_rasterpos_clip   1
 
#define GL_IBM_vertex_array_lists   1
 
#define GL_IDENTITY_NV   0x862A
 
#define GL_IGNORE_BORDER_HP   0x8150
 
#define GL_IMAGE_1D_ARRAY_EXT   0x9052
 
#define GL_IMAGE_1D_EXT   0x904C
 
#define GL_IMAGE_2D_ARRAY_EXT   0x9053
 
#define GL_IMAGE_2D_EXT   0x904D
 
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT   0x9056
 
#define GL_IMAGE_2D_MULTISAMPLE_EXT   0x9055
 
#define GL_IMAGE_2D_RECT_EXT   0x904F
 
#define GL_IMAGE_3D_EXT   0x904E
 
#define GL_IMAGE_BINDING_ACCESS_EXT   0x8F3E
 
#define GL_IMAGE_BINDING_FORMAT_EXT   0x906E
 
#define GL_IMAGE_BINDING_LAYER_EXT   0x8F3D
 
#define GL_IMAGE_BINDING_LAYERED_EXT   0x8F3C
 
#define GL_IMAGE_BINDING_LEVEL_EXT   0x8F3B
 
#define GL_IMAGE_BINDING_NAME_EXT   0x8F3A
 
#define GL_IMAGE_BUFFER_EXT   0x9051
 
#define GL_IMAGE_CUBE_EXT   0x9050
 
#define GL_IMAGE_CUBE_MAP_ARRAY_EXT   0x9054
 
#define GL_IMAGE_CUBIC_WEIGHT_HP   0x815E
 
#define GL_IMAGE_MAG_FILTER_HP   0x815C
 
#define GL_IMAGE_MIN_FILTER_HP   0x815D
 
#define GL_IMAGE_ROTATE_ANGLE_HP   0x8159
 
#define GL_IMAGE_ROTATE_ORIGIN_X_HP   0x815A
 
#define GL_IMAGE_ROTATE_ORIGIN_Y_HP   0x815B
 
#define GL_IMAGE_SCALE_X_HP   0x8155
 
#define GL_IMAGE_SCALE_Y_HP   0x8156
 
#define GL_IMAGE_TRANSFORM_2D_HP   0x8161
 
#define GL_IMAGE_TRANSLATE_X_HP   0x8157
 
#define GL_IMAGE_TRANSLATE_Y_HP   0x8158
 
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT   0x8B9B
 
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES   0x8B9B
 
#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
 
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES   0x8B9A
 
#define GL_INCR_WRAP   0x8507
 
#define GL_INCR_WRAP_EXT   0x8507
 
#define GL_INDEX   0x8222
 
#define GL_INDEX_ARRAY_ADDRESS_NV   0x8F24
 
#define GL_INDEX_ARRAY_BUFFER_BINDING   0x8899
 
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB   0x8899
 
#define GL_INDEX_ARRAY_COUNT_EXT   0x8087
 
#define GL_INDEX_ARRAY_EXT   0x8077
 
#define GL_INDEX_ARRAY_LENGTH_NV   0x8F2E
 
#define GL_INDEX_ARRAY_LIST_IBM   103073
 
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM   103083
 
#define GL_INDEX_ARRAY_POINTER_EXT   0x8091
 
#define GL_INDEX_ARRAY_STRIDE_EXT   0x8086
 
#define GL_INDEX_ARRAY_TYPE_EXT   0x8085
 
#define GL_INDEX_BIT_PGI   0x00080000
 
#define GL_INDEX_MATERIAL_EXT   0x81B8
 
#define GL_INDEX_MATERIAL_FACE_EXT   0x81BA
 
#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
 
#define GL_INDEX_TEST_EXT   0x81B5
 
#define GL_INDEX_TEST_FUNC_EXT   0x81B6
 
#define GL_INDEX_TEST_REF_EXT   0x81B7
 
#define GL_INFO_LOG_LENGTH   0x8B84
 
#define GL_INGR_blend_func_separate   1
 
#define GL_INGR_color_clamp   1
 
#define GL_INGR_interlace_read   1
 
#define GL_INNOCENT_CONTEXT_RESET_ARB   0x8254
 
#define GL_INSTRUMENT_BUFFER_POINTER_SGIX   0x8180
 
#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
 
#define GL_INT16_NV   0x8FE4
 
#define GL_INT16_VEC2_NV   0x8FE5
 
#define GL_INT16_VEC3_NV   0x8FE6
 
#define GL_INT16_VEC4_NV   0x8FE7
 
#define GL_INT64_NV   0x140E
 
#define GL_INT64_VEC2_NV   0x8FE9
 
#define GL_INT64_VEC3_NV   0x8FEA
 
#define GL_INT64_VEC4_NV   0x8FEB
 
#define GL_INT8_NV   0x8FE0
 
#define GL_INT8_VEC2_NV   0x8FE1
 
#define GL_INT8_VEC3_NV   0x8FE2
 
#define GL_INT8_VEC4_NV   0x8FE3
 
#define GL_INT_2_10_10_10_REV   0x8D9F
 
#define GL_INT_IMAGE_1D_ARRAY_EXT   0x905D
 
#define GL_INT_IMAGE_1D_EXT   0x9057
 
#define GL_INT_IMAGE_2D_ARRAY_EXT   0x905E
 
#define GL_INT_IMAGE_2D_EXT   0x9058
 
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT   0x9061
 
#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060
 
#define GL_INT_IMAGE_2D_RECT_EXT   0x905A
 
#define GL_INT_IMAGE_3D_EXT   0x9059
 
#define GL_INT_IMAGE_BUFFER_EXT   0x905C
 
#define GL_INT_IMAGE_CUBE_EXT   0x905B
 
#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
 
#define GL_INT_SAMPLER_1D   0x8DC9
 
#define GL_INT_SAMPLER_1D_ARRAY   0x8DCE
 
#define GL_INT_SAMPLER_1D_ARRAY_EXT   0x8DCE
 
#define GL_INT_SAMPLER_1D_EXT   0x8DC9
 
#define GL_INT_SAMPLER_2D   0x8DCA
 
#define GL_INT_SAMPLER_2D_ARRAY   0x8DCF
 
#define GL_INT_SAMPLER_2D_ARRAY_EXT   0x8DCF
 
#define GL_INT_SAMPLER_2D_EXT   0x8DCA
 
#define GL_INT_SAMPLER_2D_MULTISAMPLE   0x9109
 
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910C
 
#define GL_INT_SAMPLER_2D_RECT   0x8DCD
 
#define GL_INT_SAMPLER_2D_RECT_EXT   0x8DCD
 
#define GL_INT_SAMPLER_3D   0x8DCB
 
#define GL_INT_SAMPLER_3D_EXT   0x8DCB
 
#define GL_INT_SAMPLER_BUFFER   0x8DD0
 
#define GL_INT_SAMPLER_BUFFER_AMD   0x9002
 
#define GL_INT_SAMPLER_BUFFER_EXT   0x8DD0
 
#define GL_INT_SAMPLER_CUBE   0x8DCC
 
#define GL_INT_SAMPLER_CUBE_EXT   0x8DCC
 
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY   0x900E
 
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900E
 
#define GL_INT_SAMPLER_RENDERBUFFER_NV   0x8E57
 
#define GL_INT_VEC2   0x8B53
 
#define GL_INT_VEC2_ARB   0x8B53
 
#define GL_INT_VEC3   0x8B54
 
#define GL_INT_VEC3_ARB   0x8B54
 
#define GL_INT_VEC4   0x8B55
 
#define GL_INT_VEC4_ARB   0x8B55
 
#define GL_INTEL_parallel_arrays   1
 
#define GL_INTENSITY12_EXT   0x804C
 
#define GL_INTENSITY16_EXT   0x804D
 
#define GL_INTENSITY16_SNORM   0x901B
 
#define GL_INTENSITY16F_ARB   0x881D
 
#define GL_INTENSITY16I_EXT   0x8D8B
 
#define GL_INTENSITY16UI_EXT   0x8D79
 
#define GL_INTENSITY32F_ARB   0x8817
 
#define GL_INTENSITY32I_EXT   0x8D85
 
#define GL_INTENSITY32UI_EXT   0x8D73
 
#define GL_INTENSITY4_EXT   0x804A
 
#define GL_INTENSITY8_EXT   0x804B
 
#define GL_INTENSITY8_SNORM   0x9017
 
#define GL_INTENSITY8I_EXT   0x8D91
 
#define GL_INTENSITY8UI_EXT   0x8D7F
 
#define GL_INTENSITY_EXT   0x8049
 
#define GL_INTENSITY_FLOAT16_APPLE   0x881D
 
#define GL_INTENSITY_FLOAT16_ATI   0x881D
 
#define GL_INTENSITY_FLOAT32_APPLE   0x8817
 
#define GL_INTENSITY_FLOAT32_ATI   0x8817
 
#define GL_INTENSITY_SNORM   0x9013
 
#define GL_INTERLACE_OML   0x8980
 
#define GL_INTERLACE_READ_INGR   0x8568
 
#define GL_INTERLACE_READ_OML   0x8981
 
#define GL_INTERLACE_SGIX   0x8094
 
#define GL_INTERLEAVED_ATTRIBS   0x8C8C
 
#define GL_INTERLEAVED_ATTRIBS_EXT   0x8C8C
 
#define GL_INTERLEAVED_ATTRIBS_NV   0x8C8C
 
#define GL_INTERPOLATE   0x8575
 
#define GL_INTERPOLATE_ARB   0x8575
 
#define GL_INTERPOLATE_EXT   0x8575
 
#define GL_INVALID_FRAMEBUFFER_OPERATION   0x0506
 
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
 
#define GL_INVALID_INDEX   0xFFFFFFFFu
 
#define GL_INVARIANT_DATATYPE_EXT   0x87EB
 
#define GL_INVARIANT_EXT   0x87C2
 
#define GL_INVARIANT_VALUE_EXT   0x87EA
 
#define GL_INVERSE_NV   0x862B
 
#define GL_INVERSE_TRANSPOSE_NV   0x862D
 
#define GL_INVERTED_SCREEN_W_REND   0x8491
 
#define GL_IR_INSTRUMENT1_SGIX   0x817F
 
#define GL_ISOLINES   0x8E7A
 
#define GL_IUI_N3F_V2F_EXT   0x81AF
 
#define GL_IUI_N3F_V3F_EXT   0x81B0
 
#define GL_IUI_V2F_EXT   0x81AD
 
#define GL_IUI_V3F_EXT   0x81AE
 
#define GL_LAST_VERTEX_CONVENTION   0x8E4E
 
#define GL_LAST_VERTEX_CONVENTION_EXT   0x8E4E
 
#define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027
 
#define GL_LAYER_NV   0x8DAA
 
#define GL_LAYER_PROVOKING_VERTEX   0x825E
 
#define GL_LERP_ATI   0x8969
 
#define GL_LIGHT_ENV_MODE_SGIX   0x8407
 
#define GL_LIGHT_MODEL_COLOR_CONTROL   0x81F8
 
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT   0x81F8
 
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE   0x85B0
 
#define GL_LINE_STRIP_ADJACENCY   0x000B
 
#define GL_LINE_STRIP_ADJACENCY_ARB   0x000B
 
#define GL_LINE_STRIP_ADJACENCY_EXT   0x000B
 
#define GL_LINEAR_CLIPMAP_LINEAR_SGIX   0x8170
 
#define GL_LINEAR_CLIPMAP_NEAREST_SGIX   0x844F
 
#define GL_LINEAR_DETAIL_ALPHA_SGIS   0x8098
 
#define GL_LINEAR_DETAIL_COLOR_SGIS   0x8099
 
#define GL_LINEAR_DETAIL_SGIS   0x8097
 
#define GL_LINEAR_SHARPEN_ALPHA_SGIS   0x80AE
 
#define GL_LINEAR_SHARPEN_COLOR_SGIS   0x80AF
 
#define GL_LINEAR_SHARPEN_SGIS   0x80AD
 
#define GL_LINES_ADJACENCY   0x000A
 
#define GL_LINES_ADJACENCY_ARB   0x000A
 
#define GL_LINES_ADJACENCY_EXT   0x000A
 
#define GL_LINK_STATUS   0x8B82
 
#define GL_LIST_PRIORITY_SGIX   0x8182
 
#define GL_LO_BIAS_NV   0x8715
 
#define GL_LO_SCALE_NV   0x870F
 
#define GL_LOCAL_CONSTANT_DATATYPE_EXT   0x87ED
 
#define GL_LOCAL_CONSTANT_EXT   0x87C3
 
#define GL_LOCAL_CONSTANT_VALUE_EXT   0x87EC
 
#define GL_LOCAL_EXT   0x87C4
 
#define GL_LOSE_CONTEXT_ON_RESET_ARB   0x8252
 
#define GL_LOW_FLOAT   0x8DF0
 
#define GL_LOW_INT   0x8DF3
 
#define GL_LOWER_LEFT   0x8CA1
 
#define GL_LUMINANCE12_ALPHA12_EXT   0x8047
 
#define GL_LUMINANCE12_ALPHA4_EXT   0x8046
 
#define GL_LUMINANCE12_EXT   0x8041
 
#define GL_LUMINANCE16_ALPHA16_EXT   0x8048
 
#define GL_LUMINANCE16_ALPHA16_SNORM   0x901A
 
#define GL_LUMINANCE16_EXT   0x8042
 
#define GL_LUMINANCE16_SNORM   0x9019
 
#define GL_LUMINANCE16F_ARB   0x881E
 
#define GL_LUMINANCE16I_EXT   0x8D8C
 
#define GL_LUMINANCE16UI_EXT   0x8D7A
 
#define GL_LUMINANCE32F_ARB   0x8818
 
#define GL_LUMINANCE32I_EXT   0x8D86
 
#define GL_LUMINANCE32UI_EXT   0x8D74
 
#define GL_LUMINANCE4_ALPHA4_EXT   0x8043
 
#define GL_LUMINANCE4_EXT   0x803F
 
#define GL_LUMINANCE6_ALPHA2_EXT   0x8044
 
#define GL_LUMINANCE8_ALPHA8_EXT   0x8045
 
#define GL_LUMINANCE8_ALPHA8_SNORM   0x9016
 
#define GL_LUMINANCE8_EXT   0x8040
 
#define GL_LUMINANCE8_SNORM   0x9015
 
#define GL_LUMINANCE8I_EXT   0x8D92
 
#define GL_LUMINANCE8UI_EXT   0x8D80
 
#define GL_LUMINANCE_ALPHA16F_ARB   0x881F
 
#define GL_LUMINANCE_ALPHA16I_EXT   0x8D8D
 
#define GL_LUMINANCE_ALPHA16UI_EXT   0x8D7B
 
#define GL_LUMINANCE_ALPHA32F_ARB   0x8819
 
#define GL_LUMINANCE_ALPHA32I_EXT   0x8D87
 
#define GL_LUMINANCE_ALPHA32UI_EXT   0x8D75
 
#define GL_LUMINANCE_ALPHA8I_EXT   0x8D93
 
#define GL_LUMINANCE_ALPHA8UI_EXT   0x8D81
 
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE   0x881F
 
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI   0x881F
 
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE   0x8819
 
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI   0x8819
 
#define GL_LUMINANCE_ALPHA_INTEGER_EXT   0x8D9D
 
#define GL_LUMINANCE_ALPHA_SNORM   0x9012
 
#define GL_LUMINANCE_FLOAT16_APPLE   0x881E
 
#define GL_LUMINANCE_FLOAT16_ATI   0x881E
 
#define GL_LUMINANCE_FLOAT32_APPLE   0x8818
 
#define GL_LUMINANCE_FLOAT32_ATI   0x8818
 
#define GL_LUMINANCE_INTEGER_EXT   0x8D9C
 
#define GL_LUMINANCE_SNORM   0x9011
 
#define GL_MAD_ATI   0x8968
 
#define GL_MAGNITUDE_BIAS_NV   0x8718
 
#define GL_MAGNITUDE_SCALE_NV   0x8712
 
#define GL_MAJOR_VERSION   0x821B
 
#define GL_MAP1_BINORMAL_EXT   0x8446
 
#define GL_MAP1_TANGENT_EXT   0x8444
 
#define GL_MAP1_VERTEX_ATTRIB0_4_NV   0x8660
 
#define GL_MAP1_VERTEX_ATTRIB10_4_NV   0x866A
 
#define GL_MAP1_VERTEX_ATTRIB11_4_NV   0x866B
 
#define GL_MAP1_VERTEX_ATTRIB12_4_NV   0x866C
 
#define GL_MAP1_VERTEX_ATTRIB13_4_NV   0x866D
 
#define GL_MAP1_VERTEX_ATTRIB14_4_NV   0x866E
 
#define GL_MAP1_VERTEX_ATTRIB15_4_NV   0x866F
 
#define GL_MAP1_VERTEX_ATTRIB1_4_NV   0x8661
 
#define GL_MAP1_VERTEX_ATTRIB2_4_NV   0x8662
 
#define GL_MAP1_VERTEX_ATTRIB3_4_NV   0x8663
 
#define GL_MAP1_VERTEX_ATTRIB4_4_NV   0x8664
 
#define GL_MAP1_VERTEX_ATTRIB5_4_NV   0x8665
 
#define GL_MAP1_VERTEX_ATTRIB6_4_NV   0x8666
 
#define GL_MAP1_VERTEX_ATTRIB7_4_NV   0x8667
 
#define GL_MAP1_VERTEX_ATTRIB8_4_NV   0x8668
 
#define GL_MAP1_VERTEX_ATTRIB9_4_NV   0x8669
 
#define GL_MAP2_BINORMAL_EXT   0x8447
 
#define GL_MAP2_TANGENT_EXT   0x8445
 
#define GL_MAP2_VERTEX_ATTRIB0_4_NV   0x8670
 
#define GL_MAP2_VERTEX_ATTRIB10_4_NV   0x867A
 
#define GL_MAP2_VERTEX_ATTRIB11_4_NV   0x867B
 
#define GL_MAP2_VERTEX_ATTRIB12_4_NV   0x867C
 
#define GL_MAP2_VERTEX_ATTRIB13_4_NV   0x867D
 
#define GL_MAP2_VERTEX_ATTRIB14_4_NV   0x867E
 
#define GL_MAP2_VERTEX_ATTRIB15_4_NV   0x867F
 
#define GL_MAP2_VERTEX_ATTRIB1_4_NV   0x8671
 
#define GL_MAP2_VERTEX_ATTRIB2_4_NV   0x8672
 
#define GL_MAP2_VERTEX_ATTRIB3_4_NV   0x8673
 
#define GL_MAP2_VERTEX_ATTRIB4_4_NV   0x8674
 
#define GL_MAP2_VERTEX_ATTRIB5_4_NV   0x8675
 
#define GL_MAP2_VERTEX_ATTRIB6_4_NV   0x8676
 
#define GL_MAP2_VERTEX_ATTRIB7_4_NV   0x8677
 
#define GL_MAP2_VERTEX_ATTRIB8_4_NV   0x8678
 
#define GL_MAP2_VERTEX_ATTRIB9_4_NV   0x8679
 
#define GL_MAP_ATTRIB_U_ORDER_NV   0x86C3
 
#define GL_MAP_ATTRIB_V_ORDER_NV   0x86C4
 
#define GL_MAP_FLUSH_EXPLICIT_BIT   0x0010
 
#define GL_MAP_INVALIDATE_BUFFER_BIT   0x0008
 
#define GL_MAP_INVALIDATE_RANGE_BIT   0x0004
 
#define GL_MAP_READ_BIT   0x0001
 
#define GL_MAP_TESSELLATION_NV   0x86C2
 
#define GL_MAP_UNSYNCHRONIZED_BIT   0x0020
 
#define GL_MAP_WRITE_BIT   0x0002
 
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI   0x00200000
 
#define GL_MAT_AMBIENT_BIT_PGI   0x00100000
 
#define GL_MAT_COLOR_INDEXES_BIT_PGI   0x01000000
 
#define GL_MAT_DIFFUSE_BIT_PGI   0x00400000
 
#define GL_MAT_EMISSION_BIT_PGI   0x00800000
 
#define GL_MAT_SHININESS_BIT_PGI   0x02000000
 
#define GL_MAT_SPECULAR_BIT_PGI   0x04000000
 
#define GL_MATERIAL_SIDE_HINT_PGI   0x1A22C
 
#define GL_MATRIX0_ARB   0x88C0
 
#define GL_MATRIX0_NV   0x8630
 
#define GL_MATRIX10_ARB   0x88CA
 
#define GL_MATRIX11_ARB   0x88CB
 
#define GL_MATRIX12_ARB   0x88CC
 
#define GL_MATRIX13_ARB   0x88CD
 
#define GL_MATRIX14_ARB   0x88CE
 
#define GL_MATRIX15_ARB   0x88CF
 
#define GL_MATRIX16_ARB   0x88D0
 
#define GL_MATRIX17_ARB   0x88D1
 
#define GL_MATRIX18_ARB   0x88D2
 
#define GL_MATRIX19_ARB   0x88D3
 
#define GL_MATRIX1_ARB   0x88C1
 
#define GL_MATRIX1_NV   0x8631
 
#define GL_MATRIX20_ARB   0x88D4
 
#define GL_MATRIX21_ARB   0x88D5
 
#define GL_MATRIX22_ARB   0x88D6
 
#define GL_MATRIX23_ARB   0x88D7
 
#define GL_MATRIX24_ARB   0x88D8
 
#define GL_MATRIX25_ARB   0x88D9
 
#define GL_MATRIX26_ARB   0x88DA
 
#define GL_MATRIX27_ARB   0x88DB
 
#define GL_MATRIX28_ARB   0x88DC
 
#define GL_MATRIX29_ARB   0x88DD
 
#define GL_MATRIX2_ARB   0x88C2
 
#define GL_MATRIX2_NV   0x8632
 
#define GL_MATRIX30_ARB   0x88DE
 
#define GL_MATRIX31_ARB   0x88DF
 
#define GL_MATRIX3_ARB   0x88C3
 
#define GL_MATRIX3_NV   0x8633
 
#define GL_MATRIX4_ARB   0x88C4
 
#define GL_MATRIX4_NV   0x8634
 
#define GL_MATRIX5_ARB   0x88C5
 
#define GL_MATRIX5_NV   0x8635
 
#define GL_MATRIX6_ARB   0x88C6
 
#define GL_MATRIX6_NV   0x8636
 
#define GL_MATRIX7_ARB   0x88C7
 
#define GL_MATRIX7_NV   0x8637
 
#define GL_MATRIX8_ARB   0x88C8
 
#define GL_MATRIX9_ARB   0x88C9
 
#define GL_MATRIX_EXT   0x87C0
 
#define GL_MATRIX_INDEX_ARRAY_ARB   0x8844
 
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB   0x8849
 
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB   0x8846
 
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB   0x8848
 
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB   0x8847
 
#define GL_MATRIX_PALETTE_ARB   0x8840
 
#define GL_MAX   0x8008
 
#define GL_MAX_3D_TEXTURE_SIZE   0x8073
 
#define GL_MAX_3D_TEXTURE_SIZE_EXT   0x8073
 
#define GL_MAX_4D_TEXTURE_SIZE_SGIS   0x8138
 
#define GL_MAX_ACTIVE_LIGHTS_SGIX   0x8405
 
#define GL_MAX_ARRAY_TEXTURE_LAYERS   0x88FF
 
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF
 
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX   0x8360
 
#define GL_MAX_ASYNC_HISTOGRAM_SGIX   0x832D
 
#define GL_MAX_ASYNC_READ_PIXELS_SGIX   0x8361
 
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX   0x835F
 
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT   0x8DED
 
#define GL_MAX_CLIP_DISTANCES   0x0D32
 
#define GL_MAX_CLIPMAP_DEPTH_SGIX   0x8177
 
#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX   0x8178
 
#define GL_MAX_COLOR_ATTACHMENTS   0x8CDF
 
#define GL_MAX_COLOR_ATTACHMENTS_EXT   0x8CDF
 
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
 
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B3
 
#define GL_MAX_COLOR_TEXTURE_SAMPLES   0x910E
 
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS   0x8A33
 
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS   0x8A32
 
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT   0x8F39
 
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS   0x8E1E
 
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS   0x8E1F
 
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS   0x8B4D
 
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB   0x8B4D
 
#define GL_MAX_COMBINED_UNIFORM_BLOCKS   0x8A2E
 
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS   0x8A31
 
#define GL_MAX_CONVOLUTION_HEIGHT   0x801B
 
#define GL_MAX_CONVOLUTION_HEIGHT_EXT   0x801B
 
#define GL_MAX_CONVOLUTION_WIDTH   0x801A
 
#define GL_MAX_CONVOLUTION_WIDTH_EXT   0x801A
 
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C
 
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB   0x851C
 
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT   0x851C
 
#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD   0x9144
 
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB   0x9144
 
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
 
#define GL_MAX_DEFORMATION_ORDER_SGIX   0x8197
 
#define GL_MAX_DEPTH_TEXTURE_SAMPLES   0x910F
 
#define GL_MAX_DRAW_BUFFERS   0x8824
 
#define GL_MAX_DRAW_BUFFERS_ARB   0x8824
 
#define GL_MAX_DRAW_BUFFERS_ATI   0x8824
 
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
 
#define GL_MAX_ELEMENTS_INDICES   0x80E9
 
#define GL_MAX_ELEMENTS_INDICES_EXT   0x80E9
 
#define GL_MAX_ELEMENTS_VERTICES   0x80E8
 
#define GL_MAX_ELEMENTS_VERTICES_EXT   0x80E8
 
#define GL_MAX_EXT   0x8008
 
#define GL_MAX_FOG_FUNC_POINTS_SGIS   0x812C
 
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT   0x8DE3
 
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS   0x9125
 
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET   0x8E5C
 
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV   0x8E5C
 
#define GL_MAX_FRAGMENT_LIGHTS_SGIX   0x8404
 
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV   0x8868
 
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS   0x8A2D
 
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS   0x8B49
 
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB   0x8B49
 
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
 
#define GL_MAX_FRAMEZOOM_FACTOR_SGIX   0x818D
 
#define GL_MAX_GENERAL_COMBINERS_NV   0x854D
 
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT   0x8DE4
 
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS   0x9123
 
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS   0x9124
 
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
 
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB   0x8DE0
 
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT   0x8DE0
 
#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV   0x8E5A
 
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS   0x8E5A
 
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS   0x8C29
 
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB   0x8C29
 
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT   0x8C29
 
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS   0x8DE1
 
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB   0x8DE1
 
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT   0x8DE1
 
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS   0x8A2C
 
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS   0x8DDF
 
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB   0x8DDF
 
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT   0x8DDF
 
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB   0x8DDD
 
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT   0x8DDD
 
#define GL_MAX_IMAGE_SAMPLES_EXT   0x906D
 
#define GL_MAX_IMAGE_UNITS_EXT   0x8F38
 
#define GL_MAX_INTEGER_SAMPLES   0x9110
 
#define GL_MAX_MAP_TESSELLATION_NV   0x86D6
 
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB   0x8841
 
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV   0x8E11
 
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87CA
 
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT   0x87CD
 
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87CC
 
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT   0x87CE
 
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT   0x87CB
 
#define GL_MAX_PALETTE_MATRICES_ARB   0x8842
 
#define GL_MAX_PATCH_VERTICES   0x8E7D
 
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT   0x8337
 
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F1
 
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB   0x88B1
 
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB   0x880B
 
#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV   0x8908
 
#define GL_MAX_PROGRAM_ATTRIBS_ARB   0x88AD
 
#define GL_MAX_PROGRAM_CALL_DEPTH_NV   0x88F5
 
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB   0x88B5
 
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV   0x88F4
 
#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV   0x8DA5
 
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV   0x8DA6
 
#define GL_MAX_PROGRAM_IF_DEPTH_NV   0x88F6
 
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
 
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB   0x88B4
 
#define GL_MAX_PROGRAM_LOOP_COUNT_NV   0x88F8
 
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV   0x88F7
 
#define GL_MAX_PROGRAM_MATRICES_ARB   0x862F
 
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB   0x862E
 
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB   0x88B3
 
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB   0x880E
 
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB   0x88AF
 
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB   0x88A3
 
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB   0x88AB
 
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB   0x88A7
 
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB   0x8810
 
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB   0x880F
 
#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV   0x8C27
 
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV   0x8DA0
 
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV   0x8DA1
 
#define GL_MAX_PROGRAM_PARAMETERS_ARB   0x88A9
 
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8
 
#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV   0x8909
 
#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV   0x8F45
 
#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV   0x8F44
 
#define GL_MAX_PROGRAM_TEMPORARIES_ARB   0x88A5
 
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB   0x880D
 
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB   0x880C
 
#define GL_MAX_PROGRAM_TEXEL_OFFSET   0x8905
 
#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV   0x8905
 
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET   0x8E5F
 
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB   0x8E5F
 
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV   0x8C28
 
#define GL_MAX_RATIONAL_EVAL_ORDER_NV   0x86D7
 
#define GL_MAX_RECTANGLE_TEXTURE_SIZE   0x84F8
 
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB   0x84F8
 
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV   0x84F8
 
#define GL_MAX_RENDERBUFFER_SIZE   0x84E8
 
#define GL_MAX_RENDERBUFFER_SIZE_EXT   0x84E8
 
#define GL_MAX_SAMPLE_MASK_WORDS   0x8E59
 
#define GL_MAX_SAMPLE_MASK_WORDS_NV   0x8E59
 
#define GL_MAX_SAMPLES   0x8D57
 
#define GL_MAX_SAMPLES_EXT   0x8D57
 
#define GL_MAX_SERVER_WAIT_TIMEOUT   0x9111
 
#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35
 
#define GL_MAX_SHININESS_NV   0x8504
 
#define GL_MAX_SPOT_EXPONENT_NV   0x8505
 
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS   0x8DE8
 
#define GL_MAX_SUBROUTINES   0x8DE7
 
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS   0x886C
 
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS   0x8E83
 
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS   0x8E81
 
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS   0x8E85
 
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS   0x8E89
 
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS   0x8E7F
 
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS   0x886D
 
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS   0x8E86
 
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS   0x8E82
 
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS   0x8E8A
 
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS   0x8E80
 
#define GL_MAX_TESS_GEN_LEVEL   0x8E7E
 
#define GL_MAX_TESS_PATCH_COMPONENTS   0x8E84
 
#define GL_MAX_TEXTURE_BUFFER_SIZE   0x8C2B
 
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB   0x8C2B
 
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT   0x8C2B
 
#define GL_MAX_TEXTURE_COORDS   0x8871
 
#define GL_MAX_TEXTURE_COORDS_ARB   0x8871
 
#define GL_MAX_TEXTURE_COORDS_NV   0x8871
 
#define GL_MAX_TEXTURE_IMAGE_UNITS   0x8872
 
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB   0x8872
 
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV   0x8872
 
#define GL_MAX_TEXTURE_LOD_BIAS   0x84FD
 
#define GL_MAX_TEXTURE_LOD_BIAS_EXT   0x84FD
 
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT   0x84FF
 
#define GL_MAX_TEXTURE_UNITS   0x84E2
 
#define GL_MAX_TEXTURE_UNITS_ARB   0x84E2
 
#define GL_MAX_TRACK_MATRICES_NV   0x862F
 
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV   0x862E
 
#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS   0x8E70
 
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV   0x8C8A
 
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   0x8C8A
 
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT   0x8C8A
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS   0x8C8B
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT   0x8C8B
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV   0x8C8B
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS   0x8C80
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT   0x8C80
 
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV   0x8C80
 
#define GL_MAX_UNIFORM_BLOCK_SIZE   0x8A30
 
#define GL_MAX_UNIFORM_BUFFER_BINDINGS   0x8A2F
 
#define GL_MAX_VARYING_COMPONENTS   0x8B4B
 
#define GL_MAX_VARYING_COMPONENTS_EXT   0x8B4B
 
#define GL_MAX_VARYING_FLOATS   0x8B4B
 
#define GL_MAX_VARYING_FLOATS_ARB   0x8B4B
 
#define GL_MAX_VARYING_VECTORS   0x8DFC
 
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV   0x8520
 
#define GL_MAX_VERTEX_ATTRIBS   0x8869
 
#define GL_MAX_VERTEX_ATTRIBS_ARB   0x8869
 
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT   0x8DE2
 
#define GL_MAX_VERTEX_HINT_PGI   0x1A22D
 
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
 
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87C5
 
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT   0x87C7
 
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87C8
 
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
 
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT   0x87C6
 
#define GL_MAX_VERTEX_STREAMS   0x8E71
 
#define GL_MAX_VERTEX_STREAMS_ATI   0x876B
 
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
 
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB   0x8B4C
 
#define GL_MAX_VERTEX_UNIFORM_BLOCKS   0x8A2B
 
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS   0x8B4A
 
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB   0x8B4A
 
#define GL_MAX_VERTEX_UNIFORM_VECTORS   0x8DFB
 
#define GL_MAX_VERTEX_UNITS_ARB   0x86A4
 
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB   0x8DDE
 
#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT   0x8DDE
 
#define GL_MAX_VIEWPORTS   0x825B
 
#define GL_MEDIUM_FLOAT   0x8DF1
 
#define GL_MEDIUM_INT   0x8DF4
 
#define GL_MESA_pack_invert   1
 
#define GL_MESA_resize_buffers   1
 
#define GL_MESA_window_pos   1
 
#define GL_MESA_ycbcr_texture   1
 
#define GL_MESAX_texture_stack   1
 
#define GL_MIN   0x8007
 
#define GL_MIN_EXT   0x8007
 
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET   0x8E5B
 
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV   0x8E5B
 
#define GL_MIN_PROGRAM_TEXEL_OFFSET   0x8904
 
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV   0x8904
 
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET   0x8E5E
 
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB   0x8E5E
 
#define GL_MIN_SAMPLE_SHADING_VALUE   0x8C37
 
#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
 
#define GL_MINMAX   0x802E
 
#define GL_MINMAX_EXT   0x802E
 
#define GL_MINMAX_FORMAT   0x802F
 
#define GL_MINMAX_FORMAT_EXT   0x802F
 
#define GL_MINMAX_SINK   0x8030
 
#define GL_MINMAX_SINK_EXT   0x8030
 
#define GL_MINOR_VERSION   0x821C
 
#define GL_MIRROR_CLAMP_ATI   0x8742
 
#define GL_MIRROR_CLAMP_EXT   0x8742
 
#define GL_MIRROR_CLAMP_TO_BORDER_EXT   0x8912
 
#define GL_MIRROR_CLAMP_TO_EDGE_ATI   0x8743
 
#define GL_MIRROR_CLAMP_TO_EDGE_EXT   0x8743
 
#define GL_MIRRORED_REPEAT   0x8370
 
#define GL_MIRRORED_REPEAT_ARB   0x8370
 
#define GL_MIRRORED_REPEAT_IBM   0x8370
 
#define GL_MODELVIEW0_ARB   0x1700
 
#define GL_MODELVIEW0_EXT   GL_MODELVIEW
 
#define GL_MODELVIEW0_MATRIX_EXT   GL_MODELVIEW_MATRIX
 
#define GL_MODELVIEW0_STACK_DEPTH_EXT   GL_MODELVIEW_STACK_DEPTH
 
#define GL_MODELVIEW10_ARB   0x872A
 
#define GL_MODELVIEW11_ARB   0x872B
 
#define GL_MODELVIEW12_ARB   0x872C
 
#define GL_MODELVIEW13_ARB   0x872D
 
#define GL_MODELVIEW14_ARB   0x872E
 
#define GL_MODELVIEW15_ARB   0x872F
 
#define GL_MODELVIEW16_ARB   0x8730
 
#define GL_MODELVIEW17_ARB   0x8731
 
#define GL_MODELVIEW18_ARB   0x8732
 
#define GL_MODELVIEW19_ARB   0x8733
 
#define GL_MODELVIEW1_ARB   0x850A
 
#define GL_MODELVIEW1_EXT   0x850A
 
#define GL_MODELVIEW1_MATRIX_EXT   0x8506
 
#define GL_MODELVIEW1_STACK_DEPTH_EXT   0x8502
 
#define GL_MODELVIEW20_ARB   0x8734
 
#define GL_MODELVIEW21_ARB   0x8735
 
#define GL_MODELVIEW22_ARB   0x8736
 
#define GL_MODELVIEW23_ARB   0x8737
 
#define GL_MODELVIEW24_ARB   0x8738
 
#define GL_MODELVIEW25_ARB   0x8739
 
#define GL_MODELVIEW26_ARB   0x873A
 
#define GL_MODELVIEW27_ARB   0x873B
 
#define GL_MODELVIEW28_ARB   0x873C
 
#define GL_MODELVIEW29_ARB   0x873D
 
#define GL_MODELVIEW2_ARB   0x8722
 
#define GL_MODELVIEW30_ARB   0x873E
 
#define GL_MODELVIEW31_ARB   0x873F
 
#define GL_MODELVIEW3_ARB   0x8723
 
#define GL_MODELVIEW4_ARB   0x8724
 
#define GL_MODELVIEW5_ARB   0x8725
 
#define GL_MODELVIEW6_ARB   0x8726
 
#define GL_MODELVIEW7_ARB   0x8727
 
#define GL_MODELVIEW8_ARB   0x8728
 
#define GL_MODELVIEW9_ARB   0x8729
 
#define GL_MODELVIEW_PROJECTION_NV   0x8629
 
#define GL_MODULATE_ADD_ATI   0x8744
 
#define GL_MODULATE_SIGNED_ADD_ATI   0x8745
 
#define GL_MODULATE_SUBTRACT_ATI   0x8746
 
#define GL_MOV_ATI   0x8961
 
#define GL_MUL_ATI   0x8964
 
#define GL_MULTISAMPLE   0x809D
 
#define GL_MULTISAMPLE_3DFX   0x86B2
 
#define GL_MULTISAMPLE_ARB   0x809D
 
#define GL_MULTISAMPLE_BIT   0x20000000
 
#define GL_MULTISAMPLE_BIT_3DFX   0x20000000
 
#define GL_MULTISAMPLE_BIT_ARB   0x20000000
 
#define GL_MULTISAMPLE_BIT_EXT   0x20000000
 
#define GL_MULTISAMPLE_COVERAGE_MODES_NV   0x8E12
 
#define GL_MULTISAMPLE_EXT   0x809D
 
#define GL_MULTISAMPLE_FILTER_HINT_NV   0x8534
 
#define GL_MULTISAMPLE_SGIS   0x809D
 
#define GL_MVP_MATRIX_EXT   0x87E3
 
#define GL_NAMED_STRING_LENGTH_ARB   0x8DE9
 
#define GL_NAMED_STRING_TYPE_ARB   0x8DEA
 
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI   0x1A203
 
#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
 
#define GL_NATIVE_GRAPHICS_HANDLE_PGI   0x1A202
 
#define GL_NEAREST_CLIPMAP_LINEAR_SGIX   0x844E
 
#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
 
#define GL_NEGATE_BIT_ATI   0x00000004
 
#define GL_NEGATIVE_ONE_EXT   0x87DF
 
#define GL_NEGATIVE_W_EXT   0x87DC
 
#define GL_NEGATIVE_X_EXT   0x87D9
 
#define GL_NEGATIVE_Y_EXT   0x87DA
 
#define GL_NEGATIVE_Z_EXT   0x87DB
 
#define GL_NEXT_BUFFER_NV   -2
 
#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV   0x9025
 
#define GL_NO_RESET_NOTIFICATION_ARB   0x8261
 
#define GL_NORMAL_ARRAY_ADDRESS_NV   0x8F22
 
#define GL_NORMAL_ARRAY_BUFFER_BINDING   0x8897
 
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB   0x8897
 
#define GL_NORMAL_ARRAY_COUNT_EXT   0x8080
 
#define GL_NORMAL_ARRAY_EXT   0x8075
 
#define GL_NORMAL_ARRAY_LENGTH_NV   0x8F2C
 
#define GL_NORMAL_ARRAY_LIST_IBM   103071
 
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
 
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL   0x83F6
 
#define GL_NORMAL_ARRAY_POINTER_EXT   0x808F
 
#define GL_NORMAL_ARRAY_STRIDE_EXT   0x807F
 
#define GL_NORMAL_ARRAY_TYPE_EXT   0x807E
 
#define GL_NORMAL_BIT_PGI   0x08000000
 
#define GL_NORMAL_MAP   0x8511
 
#define GL_NORMAL_MAP_ARB   0x8511
 
#define GL_NORMAL_MAP_EXT   0x8511
 
#define GL_NORMAL_MAP_NV   0x8511
 
#define GL_NORMALIZED_RANGE_EXT   0x87E0
 
#define GL_NUM_COMPATIBLE_SUBROUTINES   0x8E4A
 
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2
 
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A2
 
#define GL_NUM_EXTENSIONS   0x821D
 
#define GL_NUM_FILL_STREAMS_NV   0x8E29
 
#define GL_NUM_FRAGMENT_CONSTANTS_ATI   0x896F
 
#define GL_NUM_FRAGMENT_REGISTERS_ATI   0x896E
 
#define GL_NUM_GENERAL_COMBINERS_NV   0x854E
 
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI   0x8973
 
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI   0x8971
 
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI   0x8972
 
#define GL_NUM_LOOPBACK_COMPONENTS_ATI   0x8974
 
#define GL_NUM_PASSES_ATI   0x8970
 
#define GL_NUM_PROGRAM_BINARY_FORMATS   0x87FE
 
#define GL_NUM_SHADER_BINARY_FORMATS   0x8DF9
 
#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024
 
#define GL_NV_blend_square   1
 
#define GL_NV_conditional_render   1
 
#define GL_NV_copy_depth_to_color   1
 
#define GL_NV_copy_image   1
 
#define GL_NV_depth_buffer_float   1
 
#define GL_NV_depth_clamp   1
 
#define GL_NV_evaluators   1
 
#define GL_NV_explicit_multisample   1
 
#define GL_NV_fence   1
 
#define GL_NV_float_buffer   1
 
#define GL_NV_fog_distance   1
 
#define GL_NV_fragment_program   1
 
#define GL_NV_fragment_program2   1
 
#define GL_NV_fragment_program4   1
 
#define GL_NV_fragment_program_option   1
 
#define GL_NV_framebuffer_multisample_coverage   1
 
#define GL_NV_geometry_program4   1
 
#define GL_NV_geometry_shader4   1
 
#define GL_NV_gpu_program4   1
 
#define GL_NV_gpu_program5   1
 
#define GL_NV_gpu_shader5   1
 
#define GL_NV_half_float   1
 
#define GL_NV_light_max_exponent   1
 
#define GL_NV_multisample_coverage   1
 
#define GL_NV_multisample_filter_hint   1
 
#define GL_NV_occlusion_query   1
 
#define GL_NV_packed_depth_stencil   1
 
#define GL_NV_parameter_buffer_object   1
 
#define GL_NV_parameter_buffer_object2   1
 
#define GL_NV_pixel_data_range   1
 
#define GL_NV_point_sprite   1
 
#define GL_NV_present_video   1
 
#define GL_NV_primitive_restart   1
 
#define GL_NV_register_combiners   1
 
#define GL_NV_register_combiners2   1
 
#define GL_NV_shader_buffer_load   1
 
#define GL_NV_shader_buffer_store   1
 
#define GL_NV_tessellation_program5   1
 
#define GL_NV_texgen_emboss   1
 
#define GL_NV_texgen_reflection   1
 
#define GL_NV_texture_barrier   1
 
#define GL_NV_texture_compression_vtc   1
 
#define GL_NV_texture_env_combine4   1
 
#define GL_NV_texture_expand_normal   1
 
#define GL_NV_texture_rectangle   1
 
#define GL_NV_texture_shader   1
 
#define GL_NV_texture_shader2   1
 
#define GL_NV_texture_shader3   1
 
#define GL_NV_transform_feedback   1
 
#define GL_NV_transform_feedback2   1
 
#define GL_NV_vdpau_interop   1
 
#define GL_NV_vertex_array_range   1
 
#define GL_NV_vertex_array_range2   1
 
#define GL_NV_vertex_attrib_integer_64bit   1
 
#define GL_NV_vertex_buffer_unified_memory   1
 
#define GL_NV_vertex_program   1
 
#define GL_NV_vertex_program1_1   1
 
#define GL_NV_vertex_program2   1
 
#define GL_NV_vertex_program2_option   1
 
#define GL_NV_vertex_program3   1
 
#define GL_NV_vertex_program4   1
 
#define GL_NV_video_capture   1
 
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB   0x8B8A
 
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
 
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB   0x8B87
 
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB   0x8B86
 
#define GL_OBJECT_ATTACHED_OBJECTS_ARB   0x8B85
 
#define GL_OBJECT_BUFFER_SIZE_ATI   0x8764
 
#define GL_OBJECT_BUFFER_USAGE_ATI   0x8765
 
#define GL_OBJECT_COMPILE_STATUS_ARB   0x8B81
 
#define GL_OBJECT_DELETE_STATUS_ARB   0x8B80
 
#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
 
#define GL_OBJECT_DISTANCE_TO_POINT_SGIS   0x81F1
 
#define GL_OBJECT_INFO_LOG_LENGTH_ARB   0x8B84
 
#define GL_OBJECT_LINE_SGIS   0x81F7
 
#define GL_OBJECT_LINK_STATUS_ARB   0x8B82
 
#define GL_OBJECT_POINT_SGIS   0x81F5
 
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB   0x8B88
 
#define GL_OBJECT_SUBTYPE_ARB   0x8B4F
 
#define GL_OBJECT_TYPE   0x9112
 
#define GL_OBJECT_TYPE_ARB   0x8B4E
 
#define GL_OBJECT_VALIDATE_STATUS_ARB   0x8B83
 
#define GL_OCCLUSION_TEST_HP   0x8165
 
#define GL_OCCLUSION_TEST_RESULT_HP   0x8166
 
#define GL_OES_read_format   1
 
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV   0x8856
 
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8857
 
#define GL_OFFSET_HILO_TEXTURE_2D_NV   0x8854
 
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV   0x8855
 
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV   0x8850
 
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV   0x8851
 
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8852
 
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV   0x8853
 
#define GL_OFFSET_TEXTURE_2D_BIAS_NV   GL_OFFSET_TEXTURE_BIAS_NV
 
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV   GL_OFFSET_TEXTURE_MATRIX_NV
 
#define GL_OFFSET_TEXTURE_2D_NV   0x86E8
 
#define GL_OFFSET_TEXTURE_2D_SCALE_NV   GL_OFFSET_TEXTURE_SCALE_NV
 
#define GL_OFFSET_TEXTURE_BIAS_NV   0x86E3
 
#define GL_OFFSET_TEXTURE_MATRIX_NV   0x86E1
 
#define GL_OFFSET_TEXTURE_RECTANGLE_NV   0x864C
 
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV   0x864D
 
#define GL_OFFSET_TEXTURE_SCALE_NV   0x86E2
 
#define GL_OML_interlace   1
 
#define GL_OML_resample   1
 
#define GL_OML_subsample   1
 
#define GL_ONE_EXT   0x87DE
 
#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
 
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
 
#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
 
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
 
#define GL_ONE_MINUS_SRC1_ALPHA   0x88FB
 
#define GL_ONE_MINUS_SRC1_COLOR   0x88FA
 
#define GL_OP_ADD_EXT   0x8787
 
#define GL_OP_CLAMP_EXT   0x878E
 
#define GL_OP_CROSS_PRODUCT_EXT   0x8797
 
#define GL_OP_DOT3_EXT   0x8784
 
#define GL_OP_DOT4_EXT   0x8785
 
#define GL_OP_EXP_BASE_2_EXT   0x8791
 
#define GL_OP_FLOOR_EXT   0x878F
 
#define GL_OP_FRAC_EXT   0x8789
 
#define GL_OP_INDEX_EXT   0x8782
 
#define GL_OP_LOG_BASE_2_EXT   0x8792
 
#define GL_OP_MADD_EXT   0x8788
 
#define GL_OP_MAX_EXT   0x878A
 
#define GL_OP_MIN_EXT   0x878B
 
#define GL_OP_MOV_EXT   0x8799
 
#define GL_OP_MUL_EXT   0x8786
 
#define GL_OP_MULTIPLY_MATRIX_EXT   0x8798
 
#define GL_OP_NEGATE_EXT   0x8783
 
#define GL_OP_POWER_EXT   0x8793
 
#define GL_OP_RECIP_EXT   0x8794
 
#define GL_OP_RECIP_SQRT_EXT   0x8795
 
#define GL_OP_ROUND_EXT   0x8790
 
#define GL_OP_SET_GE_EXT   0x878C
 
#define GL_OP_SET_LT_EXT   0x878D
 
#define GL_OP_SUB_EXT   0x8796
 
#define GL_OPERAND0_ALPHA   0x8598
 
#define GL_OPERAND0_ALPHA_ARB   0x8598
 
#define GL_OPERAND0_ALPHA_EXT   0x8598
 
#define GL_OPERAND0_RGB   0x8590
 
#define GL_OPERAND0_RGB_ARB   0x8590
 
#define GL_OPERAND0_RGB_EXT   0x8590
 
#define GL_OPERAND1_ALPHA   0x8599
 
#define GL_OPERAND1_ALPHA_ARB   0x8599
 
#define GL_OPERAND1_ALPHA_EXT   0x8599
 
#define GL_OPERAND1_RGB   0x8591
 
#define GL_OPERAND1_RGB_ARB   0x8591
 
#define GL_OPERAND1_RGB_EXT   0x8591
 
#define GL_OPERAND2_ALPHA   0x859A
 
#define GL_OPERAND2_ALPHA_ARB   0x859A
 
#define GL_OPERAND2_ALPHA_EXT   0x859A
 
#define GL_OPERAND2_RGB   0x8592
 
#define GL_OPERAND2_RGB_ARB   0x8592
 
#define GL_OPERAND2_RGB_EXT   0x8592
 
#define GL_OPERAND3_ALPHA_NV   0x859B
 
#define GL_OPERAND3_RGB_NV   0x8593
 
#define GL_OUTPUT_COLOR0_EXT   0x879B
 
#define GL_OUTPUT_COLOR1_EXT   0x879C
 
#define GL_OUTPUT_FOG_EXT   0x87BD
 
#define GL_OUTPUT_TEXTURE_COORD0_EXT   0x879D
 
#define GL_OUTPUT_TEXTURE_COORD10_EXT   0x87A7
 
#define GL_OUTPUT_TEXTURE_COORD11_EXT   0x87A8
 
#define GL_OUTPUT_TEXTURE_COORD12_EXT   0x87A9
 
#define GL_OUTPUT_TEXTURE_COORD13_EXT   0x87AA
 
#define GL_OUTPUT_TEXTURE_COORD14_EXT   0x87AB
 
#define GL_OUTPUT_TEXTURE_COORD15_EXT   0x87AC
 
#define GL_OUTPUT_TEXTURE_COORD16_EXT   0x87AD
 
#define GL_OUTPUT_TEXTURE_COORD17_EXT   0x87AE
 
#define GL_OUTPUT_TEXTURE_COORD18_EXT   0x87AF
 
#define GL_OUTPUT_TEXTURE_COORD19_EXT   0x87B0
 
#define GL_OUTPUT_TEXTURE_COORD1_EXT   0x879E
 
#define GL_OUTPUT_TEXTURE_COORD20_EXT   0x87B1
 
#define GL_OUTPUT_TEXTURE_COORD21_EXT   0x87B2
 
#define GL_OUTPUT_TEXTURE_COORD22_EXT   0x87B3
 
#define GL_OUTPUT_TEXTURE_COORD23_EXT   0x87B4
 
#define GL_OUTPUT_TEXTURE_COORD24_EXT   0x87B5
 
#define GL_OUTPUT_TEXTURE_COORD25_EXT   0x87B6
 
#define GL_OUTPUT_TEXTURE_COORD26_EXT   0x87B7
 
#define GL_OUTPUT_TEXTURE_COORD27_EXT   0x87B8
 
#define GL_OUTPUT_TEXTURE_COORD28_EXT   0x87B9
 
#define GL_OUTPUT_TEXTURE_COORD29_EXT   0x87BA
 
#define GL_OUTPUT_TEXTURE_COORD2_EXT   0x879F
 
#define GL_OUTPUT_TEXTURE_COORD30_EXT   0x87BB
 
#define GL_OUTPUT_TEXTURE_COORD31_EXT   0x87BC
 
#define GL_OUTPUT_TEXTURE_COORD3_EXT   0x87A0
 
#define GL_OUTPUT_TEXTURE_COORD4_EXT   0x87A1
 
#define GL_OUTPUT_TEXTURE_COORD5_EXT   0x87A2
 
#define GL_OUTPUT_TEXTURE_COORD6_EXT   0x87A3
 
#define GL_OUTPUT_TEXTURE_COORD7_EXT   0x87A4
 
#define GL_OUTPUT_TEXTURE_COORD8_EXT   0x87A5
 
#define GL_OUTPUT_TEXTURE_COORD9_EXT   0x87A6
 
#define GL_OUTPUT_VERTEX_EXT   0x879A
 
#define GL_PACK_CMYK_HINT_EXT   0x800E
 
#define GL_PACK_IMAGE_DEPTH_SGIS   0x8131
 
#define GL_PACK_IMAGE_HEIGHT   0x806C
 
#define GL_PACK_IMAGE_HEIGHT_EXT   0x806C
 
#define GL_PACK_INVERT_MESA   0x8758
 
#define GL_PACK_RESAMPLE_OML   0x8984
 
#define GL_PACK_RESAMPLE_SGIX   0x842C
 
#define GL_PACK_ROW_BYTES_APPLE   0x8A15
 
#define GL_PACK_SKIP_IMAGES   0x806B
 
#define GL_PACK_SKIP_IMAGES_EXT   0x806B
 
#define GL_PACK_SKIP_VOLUMES_SGIS   0x8130
 
#define GL_PACK_SUBSAMPLE_RATE_SGIX   0x85A0
 
#define GL_PARALLEL_ARRAYS_INTEL   0x83F4
 
#define GL_PARTIAL_SUCCESS_NV   0x902E
 
#define GL_PASS_THROUGH_NV   0x86E6
 
#define GL_PATCH_DEFAULT_INNER_LEVEL   0x8E73
 
#define GL_PATCH_DEFAULT_OUTER_LEVEL   0x8E74
 
#define GL_PATCH_VERTICES   0x8E72
 
#define GL_PATCHES   0x000E
 
#define GL_PER_STAGE_CONSTANTS_NV   0x8535
 
#define GL_PERCENTAGE_AMD   0x8BC3
 
#define GL_PERFMON_RESULT_AMD   0x8BC6
 
#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
 
#define GL_PERFMON_RESULT_SIZE_AMD   0x8BC5
 
#define GL_PERFORMANCE_MONITOR_AMD   0x9152
 
#define GL_PERTURB_EXT   0x85AE
 
#define GL_PGI_misc_hints   1
 
#define GL_PGI_vertex_hints   1
 
#define GL_PHONG_HINT_WIN   0x80EB
 
#define GL_PHONG_WIN   0x80EA
 
#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080
 
#define GL_PIXEL_COUNT_AVAILABLE_NV   0x8867
 
#define GL_PIXEL_COUNT_NV   0x8866
 
#define GL_PIXEL_COUNTER_BITS_NV   0x8864
 
#define GL_PIXEL_CUBIC_WEIGHT_EXT   0x8333
 
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS   0x8355
 
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS   0x8354
 
#define GL_PIXEL_GROUP_COLOR_SGIS   0x8356
 
#define GL_PIXEL_MAG_FILTER_EXT   0x8331
 
#define GL_PIXEL_MIN_FILTER_EXT   0x8332
 
#define GL_PIXEL_PACK_BUFFER   0x88EB
 
#define GL_PIXEL_PACK_BUFFER_ARB   0x88EB
 
#define GL_PIXEL_PACK_BUFFER_BINDING   0x88ED
 
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB   0x88ED
 
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT   0x88ED
 
#define GL_PIXEL_PACK_BUFFER_EXT   0x88EB
 
#define GL_PIXEL_SUBSAMPLE_2424_SGIX   0x85A3
 
#define GL_PIXEL_SUBSAMPLE_4242_SGIX   0x85A4
 
#define GL_PIXEL_SUBSAMPLE_4444_SGIX   0x85A2
 
#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX   0x8189
 
#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX   0x818A
 
#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX   0x8188
 
#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX   0x8187
 
#define GL_PIXEL_TEX_GEN_MODE_SGIX   0x832B
 
#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
 
#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX   0x8186
 
#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX   0x8185
 
#define GL_PIXEL_TEX_GEN_SGIX   0x8139
 
#define GL_PIXEL_TEXTURE_SGIS   0x8353
 
#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX   0x813E
 
#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX   0x813F
 
#define GL_PIXEL_TILE_CACHE_SIZE_SGIX   0x8145
 
#define GL_PIXEL_TILE_GRID_DEPTH_SGIX   0x8144
 
#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX   0x8143
 
#define GL_PIXEL_TILE_GRID_WIDTH_SGIX   0x8142
 
#define GL_PIXEL_TILE_HEIGHT_SGIX   0x8141
 
#define GL_PIXEL_TILE_WIDTH_SGIX   0x8140
 
#define GL_PIXEL_TRANSFORM_2D_EXT   0x8330
 
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT   0x8338
 
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT   0x8336
 
#define GL_PIXEL_UNPACK_BUFFER   0x88EC
 
#define GL_PIXEL_UNPACK_BUFFER_ARB   0x88EC
 
#define GL_PIXEL_UNPACK_BUFFER_BINDING   0x88EF
 
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB   0x88EF
 
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT   0x88EF
 
#define GL_PIXEL_UNPACK_BUFFER_EXT   0x88EC
 
#define GL_PN_TRIANGLES_ATI   0x87F0
 
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
 
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI   0x87F7
 
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI   0x87F8
 
#define GL_PN_TRIANGLES_POINT_MODE_ATI   0x87F2
 
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI   0x87F6
 
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI   0x87F5
 
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F4
 
#define GL_POINT_DISTANCE_ATTENUATION   0x8129
 
#define GL_POINT_DISTANCE_ATTENUATION_ARB   0x8129
 
#define GL_POINT_FADE_THRESHOLD_SIZE   0x8128
 
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB   0x8128
 
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT   0x8128
 
#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS   0x8128
 
#define GL_POINT_SIZE_MAX   0x8127
 
#define GL_POINT_SIZE_MAX_ARB   0x8127
 
#define GL_POINT_SIZE_MAX_EXT   0x8127
 
#define GL_POINT_SIZE_MAX_SGIS   0x8127
 
#define GL_POINT_SIZE_MIN   0x8126
 
#define GL_POINT_SIZE_MIN_ARB   0x8126
 
#define GL_POINT_SIZE_MIN_EXT   0x8126
 
#define GL_POINT_SIZE_MIN_SGIS   0x8126
 
#define GL_POINT_SPRITE   0x8861
 
#define GL_POINT_SPRITE_ARB   0x8861
 
#define GL_POINT_SPRITE_COORD_ORIGIN   0x8CA0
 
#define GL_POINT_SPRITE_NV   0x8861
 
#define GL_POINT_SPRITE_R_MODE_NV   0x8863
 
#define GL_POLYGON_OFFSET_BIAS_EXT   0x8039
 
#define GL_POLYGON_OFFSET_EXT   0x8037
 
#define GL_POLYGON_OFFSET_FACTOR_EXT   0x8038
 
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
 
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI   0x80BB
 
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE   0x80B7
 
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI   0x80B7
 
#define GL_POST_COLOR_MATRIX_BLUE_BIAS   0x80BA
 
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI   0x80BA
 
#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
 
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI   0x80B6
 
#define GL_POST_COLOR_MATRIX_COLOR_TABLE   0x80D2
 
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI   0x80D2
 
#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
 
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI   0x80B9
 
#define GL_POST_COLOR_MATRIX_GREEN_SCALE   0x80B5
 
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI   0x80B5
 
#define GL_POST_COLOR_MATRIX_RED_BIAS   0x80B8
 
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI   0x80B8
 
#define GL_POST_COLOR_MATRIX_RED_SCALE   0x80B4
 
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI   0x80B4
 
#define GL_POST_CONVOLUTION_ALPHA_BIAS   0x8023
 
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT   0x8023
 
#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
 
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT   0x801F
 
#define GL_POST_CONVOLUTION_BLUE_BIAS   0x8022
 
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT   0x8022
 
#define GL_POST_CONVOLUTION_BLUE_SCALE   0x801E
 
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT   0x801E
 
#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
 
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI   0x80D1
 
#define GL_POST_CONVOLUTION_GREEN_BIAS   0x8021
 
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT   0x8021
 
#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
 
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT   0x801D
 
#define GL_POST_CONVOLUTION_RED_BIAS   0x8020
 
#define GL_POST_CONVOLUTION_RED_BIAS_EXT   0x8020
 
#define GL_POST_CONVOLUTION_RED_SCALE   0x801C
 
#define GL_POST_CONVOLUTION_RED_SCALE_EXT   0x801C
 
#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP   0x8162
 
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX   0x817B
 
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX   0x8179
 
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX   0x817C
 
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX   0x817A
 
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
 
#define GL_PRESENT_DURATION_NV   0x8E2B
 
#define GL_PRESENT_TIME_NV   0x8E2A
 
#define GL_PRESERVE_ATI   0x8762
 
#define GL_PREVIOUS   0x8578
 
#define GL_PREVIOUS_ARB   0x8578
 
#define GL_PREVIOUS_EXT   0x8578
 
#define GL_PREVIOUS_TEXTURE_INPUT_NV   0x86E4
 
#define GL_PRIMARY_COLOR   0x8577
 
#define GL_PRIMARY_COLOR_ARB   0x8577
 
#define GL_PRIMARY_COLOR_EXT   0x8577
 
#define GL_PRIMARY_COLOR_NV   0x852C
 
#define GL_PRIMITIVE_ID_NV   0x8C7C
 
#define GL_PRIMITIVE_RESTART   0x8F9D
 
#define GL_PRIMITIVE_RESTART_INDEX   0x8F9E
 
#define GL_PRIMITIVE_RESTART_INDEX_NV   0x8559
 
#define GL_PRIMITIVE_RESTART_NV   0x8558
 
#define GL_PRIMITIVES_GENERATED   0x8C87
 
#define GL_PRIMITIVES_GENERATED_EXT   0x8C87
 
#define GL_PRIMITIVES_GENERATED_NV   0x8C87
 
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB   0x88B0
 
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
 
#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906
 
#define GL_PROGRAM_ATTRIBS_ARB   0x88AC
 
#define GL_PROGRAM_BINARY_FORMATS   0x87FF
 
#define GL_PROGRAM_BINARY_LENGTH   0x8741
 
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT   0x8257
 
#define GL_PROGRAM_BINDING_ARB   0x8677
 
#define GL_PROGRAM_ERROR_POSITION_ARB   0x864B
 
#define GL_PROGRAM_ERROR_POSITION_NV   0x864B
 
#define GL_PROGRAM_ERROR_STRING_ARB   0x8874
 
#define GL_PROGRAM_ERROR_STRING_NV   0x8874
 
#define GL_PROGRAM_FORMAT_ARB   0x8876
 
#define GL_PROGRAM_FORMAT_ASCII_ARB   0x8875
 
#define GL_PROGRAM_INSTRUCTIONS_ARB   0x88A0
 
#define GL_PROGRAM_LENGTH_ARB   0x8627
 
#define GL_PROGRAM_LENGTH_NV   0x8627
 
#define GL_PROGRAM_MATRIX_EXT   0x8E2D
 
#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT   0x8E2F
 
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB   0x88B2
 
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB   0x8808
 
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB   0x88AE
 
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB   0x88A2
 
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB   0x88AA
 
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB   0x88A6
 
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB   0x880A
 
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB   0x8809
 
#define GL_PROGRAM_OBJECT_ARB   0x8B40
 
#define GL_PROGRAM_PARAMETER_NV   0x8644
 
#define GL_PROGRAM_PARAMETERS_ARB   0x88A8
 
#define GL_PROGRAM_PIPELINE_BINDING   0x825A
 
#define GL_PROGRAM_POINT_SIZE   0x8642
 
#define GL_PROGRAM_POINT_SIZE_ARB   0x8642
 
#define GL_PROGRAM_POINT_SIZE_EXT   0x8642
 
#define GL_PROGRAM_RESIDENT_NV   0x8647
 
#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907
 
#define GL_PROGRAM_SEPARABLE   0x8258
 
#define GL_PROGRAM_STRING_ARB   0x8628
 
#define GL_PROGRAM_STRING_NV   0x8628
 
#define GL_PROGRAM_TARGET_NV   0x8646
 
#define GL_PROGRAM_TEMPORARIES_ARB   0x88A4
 
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
 
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
 
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB   0x88B6
 
#define GL_PROVOKING_VERTEX   0x8E4F
 
#define GL_PROVOKING_VERTEX_EXT   0x8E4F
 
#define GL_PROXY_COLOR_TABLE   0x80D3
 
#define GL_PROXY_COLOR_TABLE_SGI   0x80D3
 
#define GL_PROXY_HISTOGRAM   0x8025
 
#define GL_PROXY_HISTOGRAM_EXT   0x8025
 
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE   0x80D5
 
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI   0x80D5
 
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
 
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI   0x80D4
 
#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP   0x8163
 
#define GL_PROXY_TEXTURE_1D_ARRAY   0x8C19
 
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19
 
#define GL_PROXY_TEXTURE_1D_EXT   0x8063
 
#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B
 
#define GL_PROXY_TEXTURE_2D_ARRAY   0x8C1B
 
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B
 
#define GL_PROXY_TEXTURE_2D_EXT   0x8064
 
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
 
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9103
 
#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C
 
#define GL_PROXY_TEXTURE_3D   0x8070
 
#define GL_PROXY_TEXTURE_3D_EXT   0x8070
 
#define GL_PROXY_TEXTURE_4D_SGIS   0x8135
 
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI   0x80BD
 
#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B
 
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB   0x851B
 
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
 
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB   0x900B
 
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT   0x851B
 
#define GL_PROXY_TEXTURE_RECTANGLE   0x84F7
 
#define GL_PROXY_TEXTURE_RECTANGLE_ARB   0x84F7
 
#define GL_PROXY_TEXTURE_RECTANGLE_NV   0x84F7
 
#define GL_PURGEABLE_APPLE   0x8A1D
 
#define GL_QUAD_ALPHA4_SGIS   0x811E
 
#define GL_QUAD_ALPHA8_SGIS   0x811F
 
#define GL_QUAD_INTENSITY4_SGIS   0x8122
 
#define GL_QUAD_INTENSITY8_SGIS   0x8123
 
#define GL_QUAD_LUMINANCE4_SGIS   0x8120
 
#define GL_QUAD_LUMINANCE8_SGIS   0x8121
 
#define GL_QUAD_MESH_SUN   0x8614
 
#define GL_QUAD_TEXTURE_SELECT_SGIS   0x8125
 
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION   0x8E4C
 
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT   0x8E4C
 
#define GL_QUARTER_BIT_ATI   0x00000010
 
#define GL_QUERY_BY_REGION_NO_WAIT   0x8E16
 
#define GL_QUERY_BY_REGION_NO_WAIT_NV   0x8E16
 
#define GL_QUERY_BY_REGION_WAIT   0x8E15
 
#define GL_QUERY_BY_REGION_WAIT_NV   0x8E15
 
#define GL_QUERY_COUNTER_BITS   0x8864
 
#define GL_QUERY_COUNTER_BITS_ARB   0x8864
 
#define GL_QUERY_NO_WAIT   0x8E14
 
#define GL_QUERY_NO_WAIT_NV   0x8E14
 
#define GL_QUERY_OBJECT_AMD   0x9153
 
#define GL_QUERY_RESULT   0x8866
 
#define GL_QUERY_RESULT_ARB   0x8866
 
#define GL_QUERY_RESULT_AVAILABLE   0x8867
 
#define GL_QUERY_RESULT_AVAILABLE_ARB   0x8867
 
#define GL_QUERY_WAIT   0x8E13
 
#define GL_QUERY_WAIT_NV   0x8E13
 
#define GL_R11F_G11F_B10F   0x8C3A
 
#define GL_R11F_G11F_B10F_EXT   0x8C3A
 
#define GL_R16   0x822A
 
#define GL_R16_SNORM   0x8F98
 
#define GL_R16F   0x822D
 
#define GL_R16I   0x8233
 
#define GL_R16UI   0x8234
 
#define GL_R1UI_C3F_V3F_SUN   0x85C6
 
#define GL_R1UI_C4F_N3F_V3F_SUN   0x85C8
 
#define GL_R1UI_C4UB_V3F_SUN   0x85C5
 
#define GL_R1UI_N3F_V3F_SUN   0x85C7
 
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN   0x85CB
 
#define GL_R1UI_T2F_N3F_V3F_SUN   0x85CA
 
#define GL_R1UI_T2F_V3F_SUN   0x85C9
 
#define GL_R1UI_V3F_SUN   0x85C4
 
#define GL_R32F   0x822E
 
#define GL_R32I   0x8235
 
#define GL_R32UI   0x8236
 
#define GL_R8   0x8229
 
#define GL_R8_SNORM   0x8F94
 
#define GL_R8I   0x8231
 
#define GL_R8UI   0x8232
 
#define GL_RASTER_POSITION_UNCLIPPED_IBM   0x19262
 
#define GL_RASTERIZER_DISCARD   0x8C89
 
#define GL_RASTERIZER_DISCARD_EXT   0x8C89
 
#define GL_RASTERIZER_DISCARD_NV   0x8C89
 
#define GL_READ_FRAMEBUFFER   0x8CA8
 
#define GL_READ_FRAMEBUFFER_BINDING   0x8CAA
 
#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA
 
#define GL_READ_FRAMEBUFFER_EXT   0x8CA8
 
#define GL_READ_ONLY   0x88B8
 
#define GL_READ_ONLY_ARB   0x88B8
 
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV   0x887B
 
#define GL_READ_PIXEL_DATA_RANGE_NV   0x8879
 
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV   0x887D
 
#define GL_READ_WRITE   0x88BA
 
#define GL_READ_WRITE_ARB   0x88BA
 
#define GL_RECLAIM_MEMORY_HINT_PGI   0x1A1FE
 
#define GL_RED_BIT_ATI   0x00000001
 
#define GL_RED_INTEGER   0x8D94
 
#define GL_RED_INTEGER_EXT   0x8D94
 
#define GL_RED_MAX_CLAMP_INGR   0x8564
 
#define GL_RED_MIN_CLAMP_INGR   0x8560
 
#define GL_RED_SNORM   0x8F90
 
#define GL_REDUCE   0x8016
 
#define GL_REDUCE_EXT   0x8016
 
#define GL_REFERENCE_PLANE_EQUATION_SGIX   0x817E
 
#define GL_REFERENCE_PLANE_SGIX   0x817D
 
#define GL_REFLECTION_MAP   0x8512
 
#define GL_REFLECTION_MAP_ARB   0x8512
 
#define GL_REFLECTION_MAP_EXT   0x8512
 
#define GL_REFLECTION_MAP_NV   0x8512
 
#define GL_REG_0_ATI   0x8921
 
#define GL_REG_10_ATI   0x892B
 
#define GL_REG_11_ATI   0x892C
 
#define GL_REG_12_ATI   0x892D
 
#define GL_REG_13_ATI   0x892E
 
#define GL_REG_14_ATI   0x892F
 
#define GL_REG_15_ATI   0x8930
 
#define GL_REG_16_ATI   0x8931
 
#define GL_REG_17_ATI   0x8932
 
#define GL_REG_18_ATI   0x8933
 
#define GL_REG_19_ATI   0x8934
 
#define GL_REG_1_ATI   0x8922
 
#define GL_REG_20_ATI   0x8935
 
#define GL_REG_21_ATI   0x8936
 
#define GL_REG_22_ATI   0x8937
 
#define GL_REG_23_ATI   0x8938
 
#define GL_REG_24_ATI   0x8939
 
#define GL_REG_25_ATI   0x893A
 
#define GL_REG_26_ATI   0x893B
 
#define GL_REG_27_ATI   0x893C
 
#define GL_REG_28_ATI   0x893D
 
#define GL_REG_29_ATI   0x893E
 
#define GL_REG_2_ATI   0x8923
 
#define GL_REG_30_ATI   0x893F
 
#define GL_REG_31_ATI   0x8940
 
#define GL_REG_3_ATI   0x8924
 
#define GL_REG_4_ATI   0x8925
 
#define GL_REG_5_ATI   0x8926
 
#define GL_REG_6_ATI   0x8927
 
#define GL_REG_7_ATI   0x8928
 
#define GL_REG_8_ATI   0x8929
 
#define GL_REG_9_ATI   0x892A
 
#define GL_REGISTER_COMBINERS_NV   0x8522
 
#define GL_RELEASED_APPLE   0x8A19
 
#define GL_REND_screen_coordinates   1
 
#define GL_RENDERBUFFER   0x8D41
 
#define GL_RENDERBUFFER_ALPHA_SIZE   0x8D53
 
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT   0x8D53
 
#define GL_RENDERBUFFER_BINDING   0x8CA7
 
#define GL_RENDERBUFFER_BINDING_EXT   0x8CA7
 
#define GL_RENDERBUFFER_BLUE_SIZE   0x8D52
 
#define GL_RENDERBUFFER_BLUE_SIZE_EXT   0x8D52
 
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV   0x8E10
 
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV   0x8CAB
 
#define GL_RENDERBUFFER_DEPTH_SIZE   0x8D54
 
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT   0x8D54
 
#define GL_RENDERBUFFER_EXT   0x8D41
 
#define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD
 
#define GL_RENDERBUFFER_GREEN_SIZE   0x8D51
 
#define GL_RENDERBUFFER_GREEN_SIZE_EXT   0x8D51
 
#define GL_RENDERBUFFER_HEIGHT   0x8D43
 
#define GL_RENDERBUFFER_HEIGHT_EXT   0x8D43
 
#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
 
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT   0x8D44
 
#define GL_RENDERBUFFER_RED_SIZE   0x8D50
 
#define GL_RENDERBUFFER_RED_SIZE_EXT   0x8D50
 
#define GL_RENDERBUFFER_SAMPLES   0x8CAB
 
#define GL_RENDERBUFFER_SAMPLES_EXT   0x8CAB
 
#define GL_RENDERBUFFER_STENCIL_SIZE   0x8D55
 
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT   0x8D55
 
#define GL_RENDERBUFFER_WIDTH   0x8D42
 
#define GL_RENDERBUFFER_WIDTH_EXT   0x8D42
 
#define GL_REPLACE_EXT   0x8062
 
#define GL_REPLACE_MIDDLE_SUN   0x0002
 
#define GL_REPLACE_OLDEST_SUN   0x0003
 
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN   0x85C3
 
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN   0x85C2
 
#define GL_REPLACEMENT_CODE_ARRAY_SUN   0x85C0
 
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN   0x85C1
 
#define GL_REPLACEMENT_CODE_SUN   0x81D8
 
#define GL_REPLICATE_BORDER   0x8153
 
#define GL_REPLICATE_BORDER_HP   0x8153
 
#define GL_RESAMPLE_AVERAGE_OML   0x8988
 
#define GL_RESAMPLE_DECIMATE_OML   0x8989
 
#define GL_RESAMPLE_DECIMATE_SGIX   0x8430
 
#define GL_RESAMPLE_REPLICATE_OML   0x8986
 
#define GL_RESAMPLE_REPLICATE_SGIX   0x842E
 
#define GL_RESAMPLE_ZERO_FILL_OML   0x8987
 
#define GL_RESAMPLE_ZERO_FILL_SGIX   0x842F
 
#define GL_RESCALE_NORMAL   0x803A
 
#define GL_RESCALE_NORMAL_EXT   0x803A
 
#define GL_RESET_NOTIFICATION_STRATEGY_ARB   0x8256
 
#define GL_RESTART_SUN   0x0001
 
#define GL_RETAINED_APPLE   0x8A1B
 
#define GL_RG   0x8227
 
#define GL_RG16   0x822C
 
#define GL_RG16_SNORM   0x8F99
 
#define GL_RG16F   0x822F
 
#define GL_RG16I   0x8239
 
#define GL_RG16UI   0x823A
 
#define GL_RG32F   0x8230
 
#define GL_RG32I   0x823B
 
#define GL_RG32UI   0x823C
 
#define GL_RG8   0x822B
 
#define GL_RG8_SNORM   0x8F95
 
#define GL_RG8I   0x8237
 
#define GL_RG8UI   0x8238
 
#define GL_RG_INTEGER   0x8228
 
#define GL_RG_SNORM   0x8F91
 
#define GL_RGB10_A2_EXT   0x8059
 
#define GL_RGB10_A2UI   0x906F
 
#define GL_RGB10_EXT   0x8052
 
#define GL_RGB12_EXT   0x8053
 
#define GL_RGB16_EXT   0x8054
 
#define GL_RGB16_SNORM   0x8F9A
 
#define GL_RGB16F   0x881B
 
#define GL_RGB16F_ARB   0x881B
 
#define GL_RGB16I   0x8D89
 
#define GL_RGB16I_EXT   0x8D89
 
#define GL_RGB16UI   0x8D77
 
#define GL_RGB16UI_EXT   0x8D77
 
#define GL_RGB2_EXT   0x804E
 
#define GL_RGB32F   0x8815
 
#define GL_RGB32F_ARB   0x8815
 
#define GL_RGB32I   0x8D83
 
#define GL_RGB32I_EXT   0x8D83
 
#define GL_RGB32UI   0x8D71
 
#define GL_RGB32UI_EXT   0x8D71
 
#define GL_RGB4_EXT   0x804F
 
#define GL_RGB4_S3TC   0x83A1
 
#define GL_RGB5_A1_EXT   0x8057
 
#define GL_RGB5_EXT   0x8050
 
#define GL_RGB8_EXT   0x8051
 
#define GL_RGB8_SNORM   0x8F96
 
#define GL_RGB8I   0x8D8F
 
#define GL_RGB8I_EXT   0x8D8F
 
#define GL_RGB8UI   0x8D7D
 
#define GL_RGB8UI_EXT   0x8D7D
 
#define GL_RGB9_E5   0x8C3D
 
#define GL_RGB9_E5_EXT   0x8C3D
 
#define GL_RGB_422_APPLE   0x8A1F
 
#define GL_RGB_FLOAT16_APPLE   0x881B
 
#define GL_RGB_FLOAT16_ATI   0x881B
 
#define GL_RGB_FLOAT32_APPLE   0x8815
 
#define GL_RGB_FLOAT32_ATI   0x8815
 
#define GL_RGB_INTEGER   0x8D98
 
#define GL_RGB_INTEGER_EXT   0x8D98
 
#define GL_RGB_S3TC   0x83A0
 
#define GL_RGB_SCALE   0x8573
 
#define GL_RGB_SCALE_ARB   0x8573
 
#define GL_RGB_SCALE_EXT   0x8573
 
#define GL_RGB_SNORM   0x8F92
 
#define GL_RGBA12_EXT   0x805A
 
#define GL_RGBA16_EXT   0x805B
 
#define GL_RGBA16_SNORM   0x8F9B
 
#define GL_RGBA16F   0x881A
 
#define GL_RGBA16F_ARB   0x881A
 
#define GL_RGBA16I   0x8D88
 
#define GL_RGBA16I_EXT   0x8D88
 
#define GL_RGBA16UI   0x8D76
 
#define GL_RGBA16UI_EXT   0x8D76
 
#define GL_RGBA2_EXT   0x8055
 
#define GL_RGBA32F   0x8814
 
#define GL_RGBA32F_ARB   0x8814
 
#define GL_RGBA32I   0x8D82
 
#define GL_RGBA32I_EXT   0x8D82
 
#define GL_RGBA32UI   0x8D70
 
#define GL_RGBA32UI_EXT   0x8D70
 
#define GL_RGBA4_EXT   0x8056
 
#define GL_RGBA4_S3TC   0x83A3
 
#define GL_RGBA8_EXT   0x8058
 
#define GL_RGBA8_SNORM   0x8F97
 
#define GL_RGBA8I   0x8D8E
 
#define GL_RGBA8I_EXT   0x8D8E
 
#define GL_RGBA8UI   0x8D7C
 
#define GL_RGBA8UI_EXT   0x8D7C
 
#define GL_RGBA_FLOAT16_APPLE   0x881A
 
#define GL_RGBA_FLOAT16_ATI   0x881A
 
#define GL_RGBA_FLOAT32_APPLE   0x8814
 
#define GL_RGBA_FLOAT32_ATI   0x8814
 
#define GL_RGBA_FLOAT_MODE_ARB   0x8820
 
#define GL_RGBA_INTEGER   0x8D99
 
#define GL_RGBA_INTEGER_EXT   0x8D99
 
#define GL_RGBA_INTEGER_MODE_EXT   0x8D9E
 
#define GL_RGBA_S3TC   0x83A2
 
#define GL_RGBA_SIGNED_COMPONENTS_EXT   0x8C3C
 
#define GL_RGBA_SNORM   0x8F93
 
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV   0x86D9
 
#define GL_S3_s3tc   1
 
#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E
 
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
 
#define GL_SAMPLE_ALPHA_TO_MASK_EXT   0x809E
 
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS   0x809E
 
#define GL_SAMPLE_ALPHA_TO_ONE   0x809F
 
#define GL_SAMPLE_ALPHA_TO_ONE_ARB   0x809F
 
#define GL_SAMPLE_ALPHA_TO_ONE_EXT   0x809F
 
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS   0x809F
 
#define GL_SAMPLE_BUFFERS   0x80A8
 
#define GL_SAMPLE_BUFFERS_3DFX   0x86B3
 
#define GL_SAMPLE_BUFFERS_ARB   0x80A8
 
#define GL_SAMPLE_BUFFERS_EXT   0x80A8
 
#define GL_SAMPLE_BUFFERS_SGIS   0x80A8
 
#define GL_SAMPLE_COVERAGE   0x80A0
 
#define GL_SAMPLE_COVERAGE_ARB   0x80A0
 
#define GL_SAMPLE_COVERAGE_INVERT   0x80AB
 
#define GL_SAMPLE_COVERAGE_INVERT_ARB   0x80AB
 
#define GL_SAMPLE_COVERAGE_VALUE   0x80AA
 
#define GL_SAMPLE_COVERAGE_VALUE_ARB   0x80AA
 
#define GL_SAMPLE_MASK   0x8E51
 
#define GL_SAMPLE_MASK_EXT   0x80A0
 
#define GL_SAMPLE_MASK_INVERT_EXT   0x80AB
 
#define GL_SAMPLE_MASK_INVERT_SGIS   0x80AB
 
#define GL_SAMPLE_MASK_NV   0x8E51
 
#define GL_SAMPLE_MASK_SGIS   0x80A0
 
#define GL_SAMPLE_MASK_VALUE   0x8E52
 
#define GL_SAMPLE_MASK_VALUE_EXT   0x80AA
 
#define GL_SAMPLE_MASK_VALUE_NV   0x8E52
 
#define GL_SAMPLE_MASK_VALUE_SGIS   0x80AA
 
#define GL_SAMPLE_PATTERN_EXT   0x80AC
 
#define GL_SAMPLE_PATTERN_SGIS   0x80AC
 
#define GL_SAMPLE_POSITION   0x8E50
 
#define GL_SAMPLE_POSITION_NV   0x8E50
 
#define GL_SAMPLE_SHADING   0x8C36
 
#define GL_SAMPLE_SHADING_ARB   0x8C36
 
#define GL_SAMPLER_1D   0x8B5D
 
#define GL_SAMPLER_1D_ARB   0x8B5D
 
#define GL_SAMPLER_1D_ARRAY   0x8DC0
 
#define GL_SAMPLER_1D_ARRAY_EXT   0x8DC0
 
#define GL_SAMPLER_1D_ARRAY_SHADOW   0x8DC3
 
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT   0x8DC3
 
#define GL_SAMPLER_1D_SHADOW   0x8B61
 
#define GL_SAMPLER_1D_SHADOW_ARB   0x8B61
 
#define GL_SAMPLER_2D   0x8B5E
 
#define GL_SAMPLER_2D_ARB   0x8B5E
 
#define GL_SAMPLER_2D_ARRAY   0x8DC1
 
#define GL_SAMPLER_2D_ARRAY_EXT   0x8DC1
 
#define GL_SAMPLER_2D_ARRAY_SHADOW   0x8DC4
 
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT   0x8DC4
 
#define GL_SAMPLER_2D_MULTISAMPLE   0x9108
 
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
 
#define GL_SAMPLER_2D_RECT   0x8B63
 
#define GL_SAMPLER_2D_RECT_ARB   0x8B63
 
#define GL_SAMPLER_2D_RECT_SHADOW   0x8B64
 
#define GL_SAMPLER_2D_RECT_SHADOW_ARB   0x8B64
 
#define GL_SAMPLER_2D_SHADOW   0x8B62
 
#define GL_SAMPLER_2D_SHADOW_ARB   0x8B62
 
#define GL_SAMPLER_3D   0x8B5F
 
#define GL_SAMPLER_3D_ARB   0x8B5F
 
#define GL_SAMPLER_BINDING   0x8919
 
#define GL_SAMPLER_BUFFER   0x8DC2
 
#define GL_SAMPLER_BUFFER_AMD   0x9001
 
#define GL_SAMPLER_BUFFER_EXT   0x8DC2
 
#define GL_SAMPLER_CUBE   0x8B60
 
#define GL_SAMPLER_CUBE_ARB   0x8B60
 
#define GL_SAMPLER_CUBE_MAP_ARRAY   0x900C
 
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900C
 
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW   0x900D
 
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB   0x900D
 
#define GL_SAMPLER_CUBE_SHADOW   0x8DC5
 
#define GL_SAMPLER_CUBE_SHADOW_EXT   0x8DC5
 
#define GL_SAMPLER_OBJECT_AMD   0x9155
 
#define GL_SAMPLER_RENDERBUFFER_NV   0x8E56
 
#define GL_SAMPLES   0x80A9
 
#define GL_SAMPLES_3DFX   0x86B4
 
#define GL_SAMPLES_ARB   0x80A9
 
#define GL_SAMPLES_EXT   0x80A9
 
#define GL_SAMPLES_PASSED   0x8914
 
#define GL_SAMPLES_PASSED_ARB   0x8914
 
#define GL_SAMPLES_SGIS   0x80A9
 
#define GL_SATURATE_BIT_ATI   0x00000040
 
#define GL_SCALAR_EXT   0x87BE
 
#define GL_SCALE_BY_FOUR_NV   0x853F
 
#define GL_SCALE_BY_ONE_HALF_NV   0x8540
 
#define GL_SCALE_BY_TWO_NV   0x853E
 
#define GL_SCALEBIAS_HINT_SGIX   0x8322
 
#define GL_SCREEN_COORDINATES_REND   0x8490
 
#define GL_SECONDARY_COLOR_ARRAY   0x845E
 
#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV   0x8F27
 
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING   0x889C
 
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB   0x889C
 
#define GL_SECONDARY_COLOR_ARRAY_EXT   0x845E
 
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV   0x8F31
 
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM   103077
 
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM   103087
 
#define GL_SECONDARY_COLOR_ARRAY_POINTER   0x845D
 
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT   0x845D
 
#define GL_SECONDARY_COLOR_ARRAY_SIZE   0x845A
 
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT   0x845A
 
#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
 
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT   0x845C
 
#define GL_SECONDARY_COLOR_ARRAY_TYPE   0x845B
 
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT   0x845B
 
#define GL_SECONDARY_COLOR_NV   0x852D
 
#define GL_SECONDARY_INTERPOLATOR_ATI   0x896D
 
#define GL_SEPARABLE_2D   0x8012
 
#define GL_SEPARABLE_2D_EXT   0x8012
 
#define GL_SEPARATE_ATTRIBS   0x8C8D
 
#define GL_SEPARATE_ATTRIBS_EXT   0x8C8D
 
#define GL_SEPARATE_ATTRIBS_NV   0x8C8D
 
#define GL_SEPARATE_SPECULAR_COLOR   0x81FA
 
#define GL_SEPARATE_SPECULAR_COLOR_EXT   0x81FA
 
#define GL_SGI_color_matrix   1
 
#define GL_SGI_color_table   1
 
#define GL_SGI_texture_color_table   1
 
#define GL_SGIS_detail_texture   1
 
#define GL_SGIS_fog_function   1
 
#define GL_SGIS_generate_mipmap   1
 
#define GL_SGIS_multisample   1
 
#define GL_SGIS_pixel_texture   1
 
#define GL_SGIS_point_line_texgen   1
 
#define GL_SGIS_point_parameters   1
 
#define GL_SGIS_sharpen_texture   1
 
#define GL_SGIS_texture4D   1
 
#define GL_SGIS_texture_border_clamp   1
 
#define GL_SGIS_texture_color_mask   1
 
#define GL_SGIS_texture_edge_clamp   1
 
#define GL_SGIS_texture_filter4   1
 
#define GL_SGIS_texture_lod   1
 
#define GL_SGIX_async   1
 
#define GL_SGIX_async_histogram   1
 
#define GL_SGIX_async_pixel   1
 
#define GL_SGIX_blend_alpha_minmax   1
 
#define GL_SGIX_calligraphic_fragment   1
 
#define GL_SGIX_clipmap   1
 
#define GL_SGIX_convolution_accuracy   1
 
#define GL_SGIX_depth_pass_instrument   1
 
#define GL_SGIX_depth_texture   1
 
#define GL_SGIX_flush_raster   1
 
#define GL_SGIX_fog_offset   1
 
#define GL_SGIX_fog_scale   1
 
#define GL_SGIX_fragment_lighting   1
 
#define GL_SGIX_framezoom   1
 
#define GL_SGIX_igloo_interface   1
 
#define GL_SGIX_instruments   1
 
#define GL_SGIX_interlace   1
 
#define GL_SGIX_ir_instrument1   1
 
#define GL_SGIX_list_priority   1
 
#define GL_SGIX_pixel_texture   1
 
#define GL_SGIX_pixel_tiles   1
 
#define GL_SGIX_polynomial_ffd   1
 
#define GL_SGIX_reference_plane   1
 
#define GL_SGIX_resample   1
 
#define GL_SGIX_scalebias_hint   1
 
#define GL_SGIX_shadow   1
 
#define GL_SGIX_shadow_ambient   1
 
#define GL_SGIX_sprite   1
 
#define GL_SGIX_subsample   1
 
#define GL_SGIX_tag_sample_buffer   1
 
#define GL_SGIX_texture_add_env   1
 
#define GL_SGIX_texture_coordinate_clamp   1
 
#define GL_SGIX_texture_lod_bias   1
 
#define GL_SGIX_texture_multi_buffer   1
 
#define GL_SGIX_texture_scale_bias   1
 
#define GL_SGIX_texture_select   1
 
#define GL_SGIX_vertex_preclip   1
 
#define GL_SGIX_ycrcb   1
 
#define GL_SGIX_ycrcb_subsample   1
 
#define GL_SGIX_ycrcba   1
 
#define GL_SHADER_COMPILER   0x8DFA
 
#define GL_SHADER_CONSISTENT_NV   0x86DD
 
#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV   0x00000010
 
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT   0x00000020
 
#define GL_SHADER_INCLUDE_ARB   0x8DAE
 
#define GL_SHADER_OBJECT_ARB   0x8B48
 
#define GL_SHADER_OPERATION_NV   0x86DF
 
#define GL_SHADER_SOURCE_LENGTH   0x8B88
 
#define GL_SHADER_TYPE   0x8B4F
 
#define GL_SHADING_LANGUAGE_VERSION   0x8B8C
 
#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
 
#define GL_SHADOW_AMBIENT_SGIX   0x80BF
 
#define GL_SHADOW_ATTENUATION_EXT   0x834E
 
#define GL_SHARED_TEXTURE_PALETTE_EXT   0x81FB
 
#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS   0x80B0
 
#define GL_SIGNALED   0x9119
 
#define GL_SIGNED_ALPHA8_NV   0x8706
 
#define GL_SIGNED_ALPHA_NV   0x8705
 
#define GL_SIGNED_HILO16_NV   0x86FA
 
#define GL_SIGNED_HILO8_NV   0x885F
 
#define GL_SIGNED_HILO_NV   0x86F9
 
#define GL_SIGNED_IDENTITY_NV   0x853C
 
#define GL_SIGNED_INTENSITY8_NV   0x8708
 
#define GL_SIGNED_INTENSITY_NV   0x8707
 
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV   0x8704
 
#define GL_SIGNED_LUMINANCE8_NV   0x8702
 
#define GL_SIGNED_LUMINANCE_ALPHA_NV   0x8703
 
#define GL_SIGNED_LUMINANCE_NV   0x8701
 
#define GL_SIGNED_NEGATE_NV   0x853D
 
#define GL_SIGNED_NORMALIZED   0x8F9C
 
#define GL_SIGNED_RGB8_NV   0x86FF
 
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV   0x870D
 
#define GL_SIGNED_RGB_NV   0x86FE
 
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
 
#define GL_SIGNED_RGBA8_NV   0x86FC
 
#define GL_SIGNED_RGBA_NV   0x86FB
 
#define GL_SINGLE_COLOR   0x81F9
 
#define GL_SINGLE_COLOR_EXT   0x81F9
 
#define GL_SKIP_COMPONENTS1_NV   -6
 
#define GL_SKIP_COMPONENTS2_NV   -5
 
#define GL_SKIP_COMPONENTS3_NV   -4
 
#define GL_SKIP_COMPONENTS4_NV   -3
 
#define GL_SLICE_ACCUM_SUN   0x85CC
 
#define GL_SLUMINANCE   0x8C46
 
#define GL_SLUMINANCE8   0x8C47
 
#define GL_SLUMINANCE8_ALPHA8   0x8C45
 
#define GL_SLUMINANCE8_ALPHA8_EXT   0x8C45
 
#define GL_SLUMINANCE8_EXT   0x8C47
 
#define GL_SLUMINANCE_ALPHA   0x8C44
 
#define GL_SLUMINANCE_ALPHA_EXT   0x8C44
 
#define GL_SLUMINANCE_EXT   0x8C46
 
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23
 
#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22
 
#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13
 
#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12
 
#define GL_SOURCE0_ALPHA   0x8588
 
#define GL_SOURCE0_ALPHA_ARB   0x8588
 
#define GL_SOURCE0_ALPHA_EXT   0x8588
 
#define GL_SOURCE0_RGB   0x8580
 
#define GL_SOURCE0_RGB_ARB   0x8580
 
#define GL_SOURCE0_RGB_EXT   0x8580
 
#define GL_SOURCE1_ALPHA   0x8589
 
#define GL_SOURCE1_ALPHA_ARB   0x8589
 
#define GL_SOURCE1_ALPHA_EXT   0x8589
 
#define GL_SOURCE1_RGB   0x8581
 
#define GL_SOURCE1_RGB_ARB   0x8581
 
#define GL_SOURCE1_RGB_EXT   0x8581
 
#define GL_SOURCE2_ALPHA   0x858A
 
#define GL_SOURCE2_ALPHA_ARB   0x858A
 
#define GL_SOURCE2_ALPHA_EXT   0x858A
 
#define GL_SOURCE2_RGB   0x8582
 
#define GL_SOURCE2_RGB_ARB   0x8582
 
#define GL_SOURCE2_RGB_EXT   0x8582
 
#define GL_SOURCE3_ALPHA_NV   0x858B
 
#define GL_SOURCE3_RGB_NV   0x8583
 
#define GL_SPARE0_NV   0x852E
 
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV   0x8532
 
#define GL_SPARE1_NV   0x852F
 
#define GL_SPRITE_AXIAL_SGIX   0x814C
 
#define GL_SPRITE_AXIS_SGIX   0x814A
 
#define GL_SPRITE_EYE_ALIGNED_SGIX   0x814E
 
#define GL_SPRITE_MODE_SGIX   0x8149
 
#define GL_SPRITE_OBJECT_ALIGNED_SGIX   0x814D
 
#define GL_SPRITE_SGIX   0x8148
 
#define GL_SPRITE_TRANSLATION_SGIX   0x814B
 
#define GL_SRC0_ALPHA   0x8588
 
#define GL_SRC0_RGB   0x8580
 
#define GL_SRC1_ALPHA   0x8589
 
#define GL_SRC1_COLOR   0x88F9
 
#define GL_SRC1_RGB   0x8581
 
#define GL_SRC2_ALPHA   0x858A
 
#define GL_SRC2_RGB   0x8582
 
#define GL_SRGB   0x8C40
 
#define GL_SRGB8   0x8C41
 
#define GL_SRGB8_ALPHA8   0x8C43
 
#define GL_SRGB8_ALPHA8_EXT   0x8C43
 
#define GL_SRGB8_EXT   0x8C41
 
#define GL_SRGB_ALPHA   0x8C42
 
#define GL_SRGB_ALPHA_EXT   0x8C42
 
#define GL_SRGB_EXT   0x8C40
 
#define GL_STATIC_ATI   0x8760
 
#define GL_STATIC_COPY   0x88E6
 
#define GL_STATIC_COPY_ARB   0x88E6
 
#define GL_STATIC_DRAW   0x88E4
 
#define GL_STATIC_DRAW_ARB   0x88E4
 
#define GL_STATIC_READ   0x88E5
 
#define GL_STATIC_READ_ARB   0x88E5
 
#define GL_STENCIL_ATTACHMENT   0x8D20
 
#define GL_STENCIL_ATTACHMENT_EXT   0x8D20
 
#define GL_STENCIL_BACK_FAIL   0x8801
 
#define GL_STENCIL_BACK_FAIL_ATI   0x8801
 
#define GL_STENCIL_BACK_FUNC   0x8800
 
#define GL_STENCIL_BACK_FUNC_ATI   0x8800
 
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
 
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI   0x8802
 
#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
 
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI   0x8803
 
#define GL_STENCIL_BACK_REF   0x8CA3
 
#define GL_STENCIL_BACK_VALUE_MASK   0x8CA4
 
#define GL_STENCIL_BACK_WRITEMASK   0x8CA5
 
#define GL_STENCIL_BUFFER   0x8224
 
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT   0x88F3
 
#define GL_STENCIL_INDEX1   0x8D46
 
#define GL_STENCIL_INDEX16   0x8D49
 
#define GL_STENCIL_INDEX16_EXT   0x8D49
 
#define GL_STENCIL_INDEX1_EXT   0x8D46
 
#define GL_STENCIL_INDEX4   0x8D47
 
#define GL_STENCIL_INDEX4_EXT   0x8D47
 
#define GL_STENCIL_INDEX8   0x8D48
 
#define GL_STENCIL_INDEX8_EXT   0x8D48
 
#define GL_STENCIL_TAG_BITS_EXT   0x88F2
 
#define GL_STENCIL_TEST_TWO_SIDE_EXT   0x8910
 
#define GL_STORAGE_CACHED_APPLE   0x85BE
 
#define GL_STORAGE_CLIENT_APPLE   0x85B4
 
#define GL_STORAGE_PRIVATE_APPLE   0x85BD
 
#define GL_STORAGE_SHARED_APPLE   0x85BF
 
#define GL_STREAM_COPY   0x88E2
 
#define GL_STREAM_COPY_ARB   0x88E2
 
#define GL_STREAM_DRAW   0x88E0
 
#define GL_STREAM_DRAW_ARB   0x88E0
 
#define GL_STREAM_READ   0x88E1
 
#define GL_STREAM_READ_ARB   0x88E1
 
#define GL_STRICT_DEPTHFUNC_HINT_PGI   0x1A216
 
#define GL_STRICT_LIGHTING_HINT_PGI   0x1A217
 
#define GL_STRICT_SCISSOR_HINT_PGI   0x1A218
 
#define GL_SUB_ATI   0x8965
 
#define GL_SUBTRACT   0x84E7
 
#define GL_SUBTRACT_ARB   0x84E7
 
#define GL_SUCCESS_NV   0x902F
 
#define GL_SUN_convolution_border_modes   1
 
#define GL_SUN_global_alpha   1
 
#define GL_SUN_mesh_array   1
 
#define GL_SUN_slice_accum   1
 
#define GL_SUN_triangle_list   1
 
#define GL_SUN_vertex   1
 
#define GL_SUNX_constant_data   1
 
#define GL_SURFACE_MAPPED_NV   0x8700
 
#define GL_SURFACE_REGISTERED_NV   0x86FD
 
#define GL_SURFACE_STATE_NV   0x86EB
 
#define GL_SWIZZLE_STQ_ATI   0x8977
 
#define GL_SWIZZLE_STQ_DQ_ATI   0x8979
 
#define GL_SWIZZLE_STR_ATI   0x8976
 
#define GL_SWIZZLE_STR_DR_ATI   0x8978
 
#define GL_SWIZZLE_STRQ_ATI   0x897A
 
#define GL_SWIZZLE_STRQ_DQ_ATI   0x897B
 
#define GL_SYNC_CL_EVENT_ARB   0x8240
 
#define GL_SYNC_CL_EVENT_COMPLETE_ARB   0x8241
 
#define GL_SYNC_CONDITION   0x9113
 
#define GL_SYNC_FENCE   0x9116
 
#define GL_SYNC_FLAGS   0x9115
 
#define GL_SYNC_FLUSH_COMMANDS_BIT   0x00000001
 
#define GL_SYNC_GPU_COMMANDS_COMPLETE   0x9117
 
#define GL_SYNC_STATUS   0x9114
 
#define GL_T2F_IUI_N3F_V2F_EXT   0x81B3
 
#define GL_T2F_IUI_N3F_V3F_EXT   0x81B4
 
#define GL_T2F_IUI_V2F_EXT   0x81B1
 
#define GL_T2F_IUI_V3F_EXT   0x81B2
 
#define GL_TABLE_TOO_LARGE   0x8031
 
#define GL_TABLE_TOO_LARGE_EXT   0x8031
 
#define GL_TANGENT_ARRAY_EXT   0x8439
 
#define GL_TANGENT_ARRAY_POINTER_EXT   0x8442
 
#define GL_TANGENT_ARRAY_STRIDE_EXT   0x843F
 
#define GL_TANGENT_ARRAY_TYPE_EXT   0x843E
 
#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
 
#define GL_TESS_CONTROL_PROGRAM_NV   0x891E
 
#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV   0x8C74
 
#define GL_TESS_CONTROL_SHADER   0x8E88
 
#define GL_TESS_CONTROL_SHADER_BIT   0x00000008
 
#define GL_TESS_EVALUATION_PROGRAM_NV   0x891F
 
#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV   0x8C75
 
#define GL_TESS_EVALUATION_SHADER   0x8E87
 
#define GL_TESS_EVALUATION_SHADER_BIT   0x00000010
 
#define GL_TESS_GEN_MODE   0x8E76
 
#define GL_TESS_GEN_POINT_MODE   0x8E79
 
#define GL_TESS_GEN_SPACING   0x8E77
 
#define GL_TESS_GEN_VERTEX_ORDER   0x8E78
 
#define GL_TESSELLATION_FACTOR_AMD   0x9005
 
#define GL_TESSELLATION_MODE_AMD   0x9004
 
#define GL_TEXCOORD1_BIT_PGI   0x10000000
 
#define GL_TEXCOORD2_BIT_PGI   0x20000000
 
#define GL_TEXCOORD3_BIT_PGI   0x40000000
 
#define GL_TEXCOORD4_BIT_PGI   0x80000000
 
#define GL_TEXT_FRAGMENT_SHADER_ATI   0x8200
 
#define GL_TEXTURE0   0x84C0
 
#define GL_TEXTURE0_ARB   0x84C0
 
#define GL_TEXTURE1   0x84C1
 
#define GL_TEXTURE10   0x84CA
 
#define GL_TEXTURE10_ARB   0x84CA
 
#define GL_TEXTURE11   0x84CB
 
#define GL_TEXTURE11_ARB   0x84CB
 
#define GL_TEXTURE12   0x84CC
 
#define GL_TEXTURE12_ARB   0x84CC
 
#define GL_TEXTURE13   0x84CD
 
#define GL_TEXTURE13_ARB   0x84CD
 
#define GL_TEXTURE14   0x84CE
 
#define GL_TEXTURE14_ARB   0x84CE
 
#define GL_TEXTURE15   0x84CF
 
#define GL_TEXTURE15_ARB   0x84CF
 
#define GL_TEXTURE16   0x84D0
 
#define GL_TEXTURE16_ARB   0x84D0
 
#define GL_TEXTURE17   0x84D1
 
#define GL_TEXTURE17_ARB   0x84D1
 
#define GL_TEXTURE18   0x84D2
 
#define GL_TEXTURE18_ARB   0x84D2
 
#define GL_TEXTURE19   0x84D3
 
#define GL_TEXTURE19_ARB   0x84D3
 
#define GL_TEXTURE1_ARB   0x84C1
 
#define GL_TEXTURE2   0x84C2
 
#define GL_TEXTURE20   0x84D4
 
#define GL_TEXTURE20_ARB   0x84D4
 
#define GL_TEXTURE21   0x84D5
 
#define GL_TEXTURE21_ARB   0x84D5
 
#define GL_TEXTURE22   0x84D6
 
#define GL_TEXTURE22_ARB   0x84D6
 
#define GL_TEXTURE23   0x84D7
 
#define GL_TEXTURE23_ARB   0x84D7
 
#define GL_TEXTURE24   0x84D8
 
#define GL_TEXTURE24_ARB   0x84D8
 
#define GL_TEXTURE25   0x84D9
 
#define GL_TEXTURE25_ARB   0x84D9
 
#define GL_TEXTURE26   0x84DA
 
#define GL_TEXTURE26_ARB   0x84DA
 
#define GL_TEXTURE27   0x84DB
 
#define GL_TEXTURE27_ARB   0x84DB
 
#define GL_TEXTURE28   0x84DC
 
#define GL_TEXTURE28_ARB   0x84DC
 
#define GL_TEXTURE29   0x84DD
 
#define GL_TEXTURE29_ARB   0x84DD
 
#define GL_TEXTURE2_ARB   0x84C2
 
#define GL_TEXTURE3   0x84C3
 
#define GL_TEXTURE30   0x84DE
 
#define GL_TEXTURE30_ARB   0x84DE
 
#define GL_TEXTURE31   0x84DF
 
#define GL_TEXTURE31_ARB   0x84DF
 
#define GL_TEXTURE3_ARB   0x84C3
 
#define GL_TEXTURE4   0x84C4
 
#define GL_TEXTURE4_ARB   0x84C4
 
#define GL_TEXTURE5   0x84C5
 
#define GL_TEXTURE5_ARB   0x84C5
 
#define GL_TEXTURE6   0x84C6
 
#define GL_TEXTURE6_ARB   0x84C6
 
#define GL_TEXTURE7   0x84C7
 
#define GL_TEXTURE7_ARB   0x84C7
 
#define GL_TEXTURE8   0x84C8
 
#define GL_TEXTURE8_ARB   0x84C8
 
#define GL_TEXTURE9   0x84C9
 
#define GL_TEXTURE9_ARB   0x84C9
 
#define GL_TEXTURE_1D_ARRAY   0x8C18
 
#define GL_TEXTURE_1D_ARRAY_EXT   0x8C18
 
#define GL_TEXTURE_1D_BINDING_EXT   0x8068
 
#define GL_TEXTURE_1D_STACK_BINDING_MESAX   0x875D
 
#define GL_TEXTURE_1D_STACK_MESAX   0x8759
 
#define GL_TEXTURE_2D_ARRAY   0x8C1A
 
#define GL_TEXTURE_2D_ARRAY_EXT   0x8C1A
 
#define GL_TEXTURE_2D_BINDING_EXT   0x8069
 
#define GL_TEXTURE_2D_MULTISAMPLE   0x9100
 
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
 
#define GL_TEXTURE_2D_STACK_BINDING_MESAX   0x875E
 
#define GL_TEXTURE_2D_STACK_MESAX   0x875A
 
#define GL_TEXTURE_3D   0x806F
 
#define GL_TEXTURE_3D_BINDING_EXT   0x806A
 
#define GL_TEXTURE_3D_EXT   0x806F
 
#define GL_TEXTURE_4D_BINDING_SGIS   0x814F
 
#define GL_TEXTURE_4D_SGIS   0x8134
 
#define GL_TEXTURE_4DSIZE_SGIS   0x8136
 
#define GL_TEXTURE_ALPHA_SIZE_EXT   0x805F
 
#define GL_TEXTURE_ALPHA_TYPE   0x8C13
 
#define GL_TEXTURE_ALPHA_TYPE_ARB   0x8C13
 
#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
 
#define GL_TEXTURE_BASE_LEVEL   0x813C
 
#define GL_TEXTURE_BASE_LEVEL_SGIS   0x813C
 
#define GL_TEXTURE_BINDING_1D_ARRAY   0x8C1C
 
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C
 
#define GL_TEXTURE_BINDING_2D_ARRAY   0x8C1D
 
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D
 
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE   0x9104
 
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY   0x9105
 
#define GL_TEXTURE_BINDING_3D   0x806A
 
#define GL_TEXTURE_BINDING_BUFFER   0x8C2C
 
#define GL_TEXTURE_BINDING_BUFFER_ARB   0x8C2C
 
#define GL_TEXTURE_BINDING_BUFFER_EXT   0x8C2C
 
#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514
 
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
 
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY   0x900A
 
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB   0x900A
 
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
 
#define GL_TEXTURE_BINDING_RECTANGLE   0x84F6
 
#define GL_TEXTURE_BINDING_RECTANGLE_ARB   0x84F6
 
#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
 
#define GL_TEXTURE_BINDING_RENDERBUFFER_NV   0x8E53
 
#define GL_TEXTURE_BLUE_SIZE_EXT   0x805E
 
#define GL_TEXTURE_BLUE_TYPE   0x8C12
 
#define GL_TEXTURE_BLUE_TYPE_ARB   0x8C12
 
#define GL_TEXTURE_BORDER_VALUES_NV   0x871A
 
#define GL_TEXTURE_BUFFER   0x8C2A
 
#define GL_TEXTURE_BUFFER_ARB   0x8C2A
 
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING   0x8C2D
 
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB   0x8C2D
 
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT   0x8C2D
 
#define GL_TEXTURE_BUFFER_EXT   0x8C2A
 
#define GL_TEXTURE_BUFFER_FORMAT   0x8C2E
 
#define GL_TEXTURE_BUFFER_FORMAT_ARB   0x8C2E
 
#define GL_TEXTURE_BUFFER_FORMAT_EXT   0x8C2E
 
#define GL_TEXTURE_CLIPMAP_CENTER_SGIX   0x8171
 
#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX   0x8176
 
#define GL_TEXTURE_CLIPMAP_FRAME_SGIX   0x8172
 
#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX   0x8175
 
#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX   0x8173
 
#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX   0x8174
 
#define GL_TEXTURE_COLOR_TABLE_SGI   0x80BC
 
#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
 
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB   0x80BF
 
#define GL_TEXTURE_COMPARE_FUNC   0x884D
 
#define GL_TEXTURE_COMPARE_FUNC_ARB   0x884D
 
#define GL_TEXTURE_COMPARE_MODE   0x884C
 
#define GL_TEXTURE_COMPARE_MODE_ARB   0x884C
 
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX   0x819B
 
#define GL_TEXTURE_COMPARE_SGIX   0x819A
 
#define GL_TEXTURE_COMPRESSED   0x86A1
 
#define GL_TEXTURE_COMPRESSED_ARB   0x86A1
 
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0
 
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB   0x86A0
 
#define GL_TEXTURE_COMPRESSION_HINT   0x84EF
 
#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
 
#define GL_TEXTURE_CONSTANT_DATA_SUNX   0x81D6
 
#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV   0x8F25
 
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING   0x889A
 
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB   0x889A
 
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT   0x808B
 
#define GL_TEXTURE_COORD_ARRAY_EXT   0x8078
 
#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV   0x8F2F
 
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
 
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM   103084
 
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL   0x83F8
 
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT   0x8092
 
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
 
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT   0x808A
 
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
 
#define GL_TEXTURE_COORD_NV   0x8C79
 
#define GL_TEXTURE_CUBE_MAP   0x8513
 
#define GL_TEXTURE_CUBE_MAP_ARB   0x8513
 
#define GL_TEXTURE_CUBE_MAP_ARRAY   0x9009
 
#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB   0x9009
 
#define GL_TEXTURE_CUBE_MAP_EXT   0x8513
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB   0x8516
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT   0x8516
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB   0x8518
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT   0x8518
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB   0x851A
 
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT   0x851A
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB   0x8515
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT   0x8515
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB   0x8517
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT   0x8517
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB   0x8519
 
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT   0x8519
 
#define GL_TEXTURE_CUBE_MAP_SEAMLESS   0x884F
 
#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
 
#define GL_TEXTURE_DEFORMATION_SGIX   0x8195
 
#define GL_TEXTURE_DEPTH   0x8071
 
#define GL_TEXTURE_DEPTH_EXT   0x8071
 
#define GL_TEXTURE_DEPTH_SIZE   0x884A
 
#define GL_TEXTURE_DEPTH_SIZE_ARB   0x884A
 
#define GL_TEXTURE_DEPTH_TYPE   0x8C16
 
#define GL_TEXTURE_DEPTH_TYPE_ARB   0x8C16
 
#define GL_TEXTURE_DS_SIZE_NV   0x871D
 
#define GL_TEXTURE_DT_SIZE_NV   0x871E
 
#define GL_TEXTURE_ENV_BIAS_SGIX   0x80BE
 
#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT   0x00000008
 
#define GL_TEXTURE_FILTER4_SIZE_SGIS   0x8147
 
#define GL_TEXTURE_FILTER_CONTROL   0x8500
 
#define GL_TEXTURE_FILTER_CONTROL_EXT   0x8500
 
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS   0x9107
 
#define GL_TEXTURE_FLOAT_COMPONENTS_NV   0x888C
 
#define GL_TEXTURE_FREE_MEMORY_ATI   0x87FC
 
#define GL_TEXTURE_GEQUAL_R_SGIX   0x819D
 
#define GL_TEXTURE_GREEN_SIZE_EXT   0x805D
 
#define GL_TEXTURE_GREEN_TYPE   0x8C11
 
#define GL_TEXTURE_GREEN_TYPE_ARB   0x8C11
 
#define GL_TEXTURE_HI_SIZE_NV   0x871B
 
#define GL_TEXTURE_INDEX_SIZE_EXT   0x80ED
 
#define GL_TEXTURE_INTENSITY_SIZE_EXT   0x8061
 
#define GL_TEXTURE_INTENSITY_TYPE   0x8C15
 
#define GL_TEXTURE_INTENSITY_TYPE_ARB   0x8C15
 
#define GL_TEXTURE_LEQUAL_R_SGIX   0x819C
 
#define GL_TEXTURE_LIGHT_EXT   0x8350
 
#define GL_TEXTURE_LIGHTING_MODE_HP   0x8167
 
#define GL_TEXTURE_LO_SIZE_NV   0x871C
 
#define GL_TEXTURE_LOD_BIAS   0x8501
 
#define GL_TEXTURE_LOD_BIAS_EXT   0x8501
 
#define GL_TEXTURE_LOD_BIAS_R_SGIX   0x8190
 
#define GL_TEXTURE_LOD_BIAS_S_SGIX   0x818E
 
#define GL_TEXTURE_LOD_BIAS_T_SGIX   0x818F
 
#define GL_TEXTURE_LUMINANCE_SIZE_EXT   0x8060
 
#define GL_TEXTURE_LUMINANCE_TYPE   0x8C14
 
#define GL_TEXTURE_LUMINANCE_TYPE_ARB   0x8C14
 
#define GL_TEXTURE_MAG_SIZE_NV   0x871F
 
#define GL_TEXTURE_MATERIAL_FACE_EXT   0x8351
 
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT   0x8352
 
#define GL_TEXTURE_MAX_ANISOTROPY_EXT   0x84FE
 
#define GL_TEXTURE_MAX_CLAMP_R_SGIX   0x836B
 
#define GL_TEXTURE_MAX_CLAMP_S_SGIX   0x8369
 
#define GL_TEXTURE_MAX_CLAMP_T_SGIX   0x836A
 
#define GL_TEXTURE_MAX_LEVEL   0x813D
 
#define GL_TEXTURE_MAX_LEVEL_SGIS   0x813D
 
#define GL_TEXTURE_MAX_LOD   0x813B
 
#define GL_TEXTURE_MAX_LOD_SGIS   0x813B
 
#define GL_TEXTURE_MIN_LOD   0x813A
 
#define GL_TEXTURE_MIN_LOD_SGIS   0x813A
 
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX   0x812E
 
#define GL_TEXTURE_NORMAL_EXT   0x85AF
 
#define GL_TEXTURE_POST_SPECULAR_HP   0x8168
 
#define GL_TEXTURE_PRE_SPECULAR_HP   0x8169
 
#define GL_TEXTURE_PRIORITY_EXT   0x8066
 
#define GL_TEXTURE_RANGE_LENGTH_APPLE   0x85B7
 
#define GL_TEXTURE_RANGE_POINTER_APPLE   0x85B8
 
#define GL_TEXTURE_RECTANGLE   0x84F5
 
#define GL_TEXTURE_RECTANGLE_ARB   0x84F5
 
#define GL_TEXTURE_RECTANGLE_NV   0x84F5
 
#define GL_TEXTURE_RED_SIZE_EXT   0x805C
 
#define GL_TEXTURE_RED_TYPE   0x8C10
 
#define GL_TEXTURE_RED_TYPE_ARB   0x8C10
 
#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV   0x8E54
 
#define GL_TEXTURE_RENDERBUFFER_NV   0x8E55
 
#define GL_TEXTURE_RESIDENT_EXT   0x8067
 
#define GL_TEXTURE_SAMPLES   0x9106
 
#define GL_TEXTURE_SHADER_NV   0x86DE
 
#define GL_TEXTURE_SHARED_SIZE   0x8C3F
 
#define GL_TEXTURE_SHARED_SIZE_EXT   0x8C3F
 
#define GL_TEXTURE_STENCIL_SIZE   0x88F1
 
#define GL_TEXTURE_STENCIL_SIZE_EXT   0x88F1
 
#define GL_TEXTURE_STORAGE_HINT_APPLE   0x85BC
 
#define GL_TEXTURE_SWIZZLE_A   0x8E45
 
#define GL_TEXTURE_SWIZZLE_A_EXT   0x8E45
 
#define GL_TEXTURE_SWIZZLE_B   0x8E44
 
#define GL_TEXTURE_SWIZZLE_B_EXT   0x8E44
 
#define GL_TEXTURE_SWIZZLE_G   0x8E43
 
#define GL_TEXTURE_SWIZZLE_G_EXT   0x8E43
 
#define GL_TEXTURE_SWIZZLE_R   0x8E42
 
#define GL_TEXTURE_SWIZZLE_R_EXT   0x8E42
 
#define GL_TEXTURE_SWIZZLE_RGBA   0x8E46
 
#define GL_TEXTURE_SWIZZLE_RGBA_EXT   0x8E46
 
#define GL_TEXTURE_TOO_LARGE_EXT   0x8065
 
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV   0x888F
 
#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT   0x00000100
 
#define GL_TEXTURE_WRAP_Q_SGIS   0x8137
 
#define GL_TEXTURE_WRAP_R   0x8072
 
#define GL_TEXTURE_WRAP_R_EXT   0x8072
 
#define GL_TIME_ELAPSED   0x88BF
 
#define GL_TIME_ELAPSED_EXT   0x88BF
 
#define GL_TIMEOUT_EXPIRED   0x911B
 
#define GL_TIMEOUT_IGNORED   0xFFFFFFFFFFFFFFFFull
 
#define GL_TIMESTAMP   0x8E28
 
#define GL_TRACK_MATRIX_NV   0x8648
 
#define GL_TRACK_MATRIX_TRANSFORM_NV   0x8649
 
#define GL_TRANSFORM_FEEDBACK   0x8E22
 
#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV   0x8C7E
 
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT   0x00000800
 
#define GL_TRANSFORM_FEEDBACK_BINDING   0x8E25
 
#define GL_TRANSFORM_FEEDBACK_BINDING_NV   0x8E25
 
#define GL_TRANSFORM_FEEDBACK_BUFFER   0x8C8E
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE   0x8E24
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV   0x8E24
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING   0x8C8F
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT   0x8C8F
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV   0x8C8F
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT   0x8C8E
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE   0x8C7F
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT   0x8C7F
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV   0x8C7F
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED   0x8E23
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV   0x8E23
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE   0x8C85
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT   0x8C85
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV   0x8C85
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_START   0x8C84
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT   0x8C84
 
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV   0x8C84
 
#define GL_TRANSFORM_FEEDBACK_NV   0x8E22
 
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN   0x8C88
 
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT   0x8C88
 
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV   0x8C88
 
#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86
 
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH   0x8C76
 
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT   0x8C76
 
#define GL_TRANSFORM_FEEDBACK_VARYINGS   0x8C83
 
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT   0x8C83
 
#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV   0x8C83
 
#define GL_TRANSFORM_HINT_APPLE   0x85B1
 
#define GL_TRANSPOSE_COLOR_MATRIX   0x84E6
 
#define GL_TRANSPOSE_COLOR_MATRIX_ARB   0x84E6
 
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
 
#define GL_TRANSPOSE_MODELVIEW_MATRIX   0x84E3
 
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB   0x84E3
 
#define GL_TRANSPOSE_NV   0x862C
 
#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E
 
#define GL_TRANSPOSE_PROJECTION_MATRIX   0x84E4
 
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB   0x84E4
 
#define GL_TRANSPOSE_TEXTURE_MATRIX   0x84E5
 
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
 
#define GL_TRIANGLE_LIST_SUN   0x81D7
 
#define GL_TRIANGLE_MESH_SUN   0x8615
 
#define GL_TRIANGLE_STRIP_ADJACENCY   0x000D
 
#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D
 
#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
 
#define GL_TRIANGLES_ADJACENCY   0x000C
 
#define GL_TRIANGLES_ADJACENCY_ARB   0x000C
 
#define GL_TRIANGLES_ADJACENCY_EXT   0x000C
 
#define GL_TYPE_RGBA_FLOAT_ATI   0x8820
 
#define GL_UNDEFINED_APPLE   0x8A1C
 
#define GL_UNDEFINED_VERTEX   0x8260
 
#define GL_UNIFORM_ARRAY_STRIDE   0x8A3C
 
#define GL_UNIFORM_BARRIER_BIT_EXT   0x00000004
 
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES   0x8A43
 
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS   0x8A42
 
#define GL_UNIFORM_BLOCK_BINDING   0x8A3F
 
#define GL_UNIFORM_BLOCK_DATA_SIZE   0x8A40
 
#define GL_UNIFORM_BLOCK_INDEX   0x8A3A
 
#define GL_UNIFORM_BLOCK_NAME_LENGTH   0x8A41
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER   0x8A45
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER   0x84F0
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER   0x84F1
 
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER   0x8A44
 
#define GL_UNIFORM_BUFFER   0x8A11
 
#define GL_UNIFORM_BUFFER_BINDING   0x8A28
 
#define GL_UNIFORM_BUFFER_BINDING_EXT   0x8DEF
 
#define GL_UNIFORM_BUFFER_EXT   0x8DEE
 
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT   0x8A34
 
#define GL_UNIFORM_BUFFER_SIZE   0x8A2A
 
#define GL_UNIFORM_BUFFER_START   0x8A29
 
#define GL_UNIFORM_IS_ROW_MAJOR   0x8A3E
 
#define GL_UNIFORM_MATRIX_STRIDE   0x8A3D
 
#define GL_UNIFORM_NAME_LENGTH   0x8A39
 
#define GL_UNIFORM_OFFSET   0x8A3B
 
#define GL_UNIFORM_SIZE   0x8A38
 
#define GL_UNIFORM_TYPE   0x8A37
 
#define GL_UNKNOWN_CONTEXT_RESET_ARB   0x8255
 
#define GL_UNPACK_CLIENT_STORAGE_APPLE   0x85B2
 
#define GL_UNPACK_CMYK_HINT_EXT   0x800F
 
#define GL_UNPACK_CONSTANT_DATA_SUNX   0x81D5
 
#define GL_UNPACK_IMAGE_DEPTH_SGIS   0x8133
 
#define GL_UNPACK_IMAGE_HEIGHT   0x806E
 
#define GL_UNPACK_IMAGE_HEIGHT_EXT   0x806E
 
#define GL_UNPACK_RESAMPLE_OML   0x8985
 
#define GL_UNPACK_RESAMPLE_SGIX   0x842D
 
#define GL_UNPACK_ROW_BYTES_APPLE   0x8A16
 
#define GL_UNPACK_SKIP_IMAGES   0x806D
 
#define GL_UNPACK_SKIP_IMAGES_EXT   0x806D
 
#define GL_UNPACK_SKIP_VOLUMES_SGIS   0x8132
 
#define GL_UNPACK_SUBSAMPLE_RATE_SGIX   0x85A1
 
#define GL_UNSIGNALED   0x9118
 
#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
 
#define GL_UNSIGNED_BYTE_3_3_2   0x8032
 
#define GL_UNSIGNED_BYTE_3_3_2_EXT   0x8032
 
#define GL_UNSIGNED_IDENTITY_NV   0x8536
 
#define GL_UNSIGNED_INT16_NV   0x8FF0
 
#define GL_UNSIGNED_INT16_VEC2_NV   0x8FF1
 
#define GL_UNSIGNED_INT16_VEC3_NV   0x8FF2
 
#define GL_UNSIGNED_INT16_VEC4_NV   0x8FF3
 
#define GL_UNSIGNED_INT64_AMD   0x8BC2
 
#define GL_UNSIGNED_INT64_NV   0x140F
 
#define GL_UNSIGNED_INT64_VEC2_NV   0x8FF5
 
#define GL_UNSIGNED_INT64_VEC3_NV   0x8FF6
 
#define GL_UNSIGNED_INT64_VEC4_NV   0x8FF7
 
#define GL_UNSIGNED_INT8_NV   0x8FEC
 
#define GL_UNSIGNED_INT8_VEC2_NV   0x8FED
 
#define GL_UNSIGNED_INT8_VEC3_NV   0x8FEE
 
#define GL_UNSIGNED_INT8_VEC4_NV   0x8FEF
 
#define GL_UNSIGNED_INT_10_10_10_2   0x8036
 
#define GL_UNSIGNED_INT_10_10_10_2_EXT   0x8036
 
#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
 
#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT   0x8C3B
 
#define GL_UNSIGNED_INT_24_8   0x84FA
 
#define GL_UNSIGNED_INT_24_8_EXT   0x84FA
 
#define GL_UNSIGNED_INT_24_8_NV   0x84FA
 
#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
 
#define GL_UNSIGNED_INT_5_9_9_9_REV   0x8C3E
 
#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E
 
#define GL_UNSIGNED_INT_8_8_8_8   0x8035
 
#define GL_UNSIGNED_INT_8_8_8_8_EXT   0x8035
 
#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
 
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV   0x86DB
 
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT   0x9068
 
#define GL_UNSIGNED_INT_IMAGE_1D_EXT   0x9062
 
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT   0x9069
 
#define GL_UNSIGNED_INT_IMAGE_2D_EXT   0x9063
 
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT   0x906C
 
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT   0x906B
 
#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT   0x9065
 
#define GL_UNSIGNED_INT_IMAGE_3D_EXT   0x9064
 
#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT   0x9067
 
#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT   0x9066
 
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x906A
 
#define GL_UNSIGNED_INT_S8_S8_8_8_NV   0x86DA
 
#define GL_UNSIGNED_INT_SAMPLER_1D   0x8DD1
 
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY   0x8DD6
 
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT   0x8DD6
 
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT   0x8DD1
 
#define GL_UNSIGNED_INT_SAMPLER_2D   0x8DD2
 
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY   0x8DD7
 
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT   0x8DD7
 
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT   0x8DD2
 
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE   0x910A
 
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910D
 
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
 
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT   0x8DD5
 
#define GL_UNSIGNED_INT_SAMPLER_3D   0x8DD3
 
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT   0x8DD3
 
#define GL_UNSIGNED_INT_SAMPLER_BUFFER   0x8DD8
 
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD   0x9003
 
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT   0x8DD8
 
#define GL_UNSIGNED_INT_SAMPLER_CUBE   0x8DD4
 
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT   0x8DD4
 
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY   0x900F
 
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900F
 
#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV   0x8E58
 
#define GL_UNSIGNED_INT_VEC2   0x8DC6
 
#define GL_UNSIGNED_INT_VEC2_EXT   0x8DC6
 
#define GL_UNSIGNED_INT_VEC3   0x8DC7
 
#define GL_UNSIGNED_INT_VEC3_EXT   0x8DC7
 
#define GL_UNSIGNED_INT_VEC4   0x8DC8
 
#define GL_UNSIGNED_INT_VEC4_EXT   0x8DC8
 
#define GL_UNSIGNED_INVERT_NV   0x8537
 
#define GL_UNSIGNED_NORMALIZED   0x8C17
 
#define GL_UNSIGNED_NORMALIZED_ARB   0x8C17
 
#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
 
#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
 
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT   0x8033
 
#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
 
#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
 
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT   0x8034
 
#define GL_UNSIGNED_SHORT_5_6_5   0x8363
 
#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
 
#define GL_UNSIGNED_SHORT_8_8_APPLE   0x85BA
 
#define GL_UNSIGNED_SHORT_8_8_MESA   0x85BA
 
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
 
#define GL_UNSIGNED_SHORT_8_8_REV_MESA   0x85BB
 
#define GL_UPPER_LEFT   0x8CA2
 
#define GL_VALIDATE_STATUS   0x8B83
 
#define GL_VARIABLE_A_NV   0x8523
 
#define GL_VARIABLE_B_NV   0x8524
 
#define GL_VARIABLE_C_NV   0x8525
 
#define GL_VARIABLE_D_NV   0x8526
 
#define GL_VARIABLE_E_NV   0x8527
 
#define GL_VARIABLE_F_NV   0x8528
 
#define GL_VARIABLE_G_NV   0x8529
 
#define GL_VARIANT_ARRAY_EXT   0x87E8
 
#define GL_VARIANT_ARRAY_POINTER_EXT   0x87E9
 
#define GL_VARIANT_ARRAY_STRIDE_EXT   0x87E6
 
#define GL_VARIANT_ARRAY_TYPE_EXT   0x87E7
 
#define GL_VARIANT_DATATYPE_EXT   0x87E5
 
#define GL_VARIANT_EXT   0x87C1
 
#define GL_VARIANT_VALUE_EXT   0x87E4
 
#define GL_VBO_FREE_MEMORY_ATI   0x87FB
 
#define GL_VECTOR_EXT   0x87BF
 
#define GL_VERSION_1_2   1
 
#define GL_VERSION_1_2_DEPRECATED   1
 
#define GL_VERSION_1_3   1
 
#define GL_VERSION_1_3_DEPRECATED   1
 
#define GL_VERSION_1_4   1
 
#define GL_VERSION_1_4_DEPRECATED   1
 
#define GL_VERSION_1_5   1
 
#define GL_VERSION_2_0   1
 
#define GL_VERSION_2_1   1
 
#define GL_VERSION_3_0   1
 
#define GL_VERSION_3_1   1
 
#define GL_VERSION_3_2   1
 
#define GL_VERSION_3_3   1
 
#define GL_VERSION_4_0   1
 
#define GL_VERSION_4_1   1
 
#define GL_VERTEX23_BIT_PGI   0x00000004
 
#define GL_VERTEX4_BIT_PGI   0x00000008
 
#define GL_VERTEX_ARRAY_ADDRESS_NV   0x8F21
 
#define GL_VERTEX_ARRAY_BINDING   0x85B5
 
#define GL_VERTEX_ARRAY_BINDING_APPLE   0x85B5
 
#define GL_VERTEX_ARRAY_BUFFER_BINDING   0x8896
 
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB   0x8896
 
#define GL_VERTEX_ARRAY_COUNT_EXT   0x807D
 
#define GL_VERTEX_ARRAY_EXT   0x8074
 
#define GL_VERTEX_ARRAY_LENGTH_NV   0x8F2B
 
#define GL_VERTEX_ARRAY_LIST_IBM   103070
 
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
 
#define GL_VERTEX_ARRAY_OBJECT_AMD   0x9154
 
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL   0x83F5
 
#define GL_VERTEX_ARRAY_POINTER_EXT   0x808E
 
#define GL_VERTEX_ARRAY_RANGE_APPLE   0x851D
 
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE   0x851E
 
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
 
#define GL_VERTEX_ARRAY_RANGE_NV   0x851D
 
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE   0x8521
 
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV   0x8521
 
#define GL_VERTEX_ARRAY_RANGE_VALID_NV   0x851F
 
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV   0x8533
 
#define GL_VERTEX_ARRAY_SIZE_EXT   0x807A
 
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE   0x851F
 
#define GL_VERTEX_ARRAY_STRIDE_EXT   0x807C
 
#define GL_VERTEX_ARRAY_TYPE_EXT   0x807B
 
#define GL_VERTEX_ATTRIB_ARRAY0_NV   0x8650
 
#define GL_VERTEX_ATTRIB_ARRAY10_NV   0x865A
 
#define GL_VERTEX_ATTRIB_ARRAY11_NV   0x865B
 
#define GL_VERTEX_ATTRIB_ARRAY12_NV   0x865C
 
#define GL_VERTEX_ATTRIB_ARRAY13_NV   0x865D
 
#define GL_VERTEX_ATTRIB_ARRAY14_NV   0x865E
 
#define GL_VERTEX_ATTRIB_ARRAY15_NV   0x865F
 
#define GL_VERTEX_ATTRIB_ARRAY1_NV   0x8651
 
#define GL_VERTEX_ATTRIB_ARRAY2_NV   0x8652
 
#define GL_VERTEX_ATTRIB_ARRAY3_NV   0x8653
 
#define GL_VERTEX_ATTRIB_ARRAY4_NV   0x8654
 
#define GL_VERTEX_ATTRIB_ARRAY5_NV   0x8655
 
#define GL_VERTEX_ATTRIB_ARRAY6_NV   0x8656
 
#define GL_VERTEX_ATTRIB_ARRAY7_NV   0x8657
 
#define GL_VERTEX_ATTRIB_ARRAY8_NV   0x8658
 
#define GL_VERTEX_ATTRIB_ARRAY9_NV   0x8659
 
#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV   0x8F20
 
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT   0x00000001
 
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING   0x889F
 
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB   0x889F
 
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR   0x88FE
 
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB   0x88FE
 
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED   0x8622
 
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB   0x8622
 
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER   0x88FD
 
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV   0x88FD
 
#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV   0x8F2A
 
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED   0x886A
 
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB   0x886A
 
#define GL_VERTEX_ATTRIB_ARRAY_POINTER   0x8645
 
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB   0x8645
 
#define GL_VERTEX_ATTRIB_ARRAY_SIZE   0x8623
 
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
 
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE   0x8624
 
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB   0x8624
 
#define GL_VERTEX_ATTRIB_ARRAY_TYPE   0x8625
 
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
 
#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV   0x8F1E
 
#define GL_VERTEX_ATTRIB_MAP1_APPLE   0x8A00
 
#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE   0x8A03
 
#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE   0x8A05
 
#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE   0x8A04
 
#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE   0x8A02
 
#define GL_VERTEX_ATTRIB_MAP2_APPLE   0x8A01
 
#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE   0x8A07
 
#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE   0x8A09
 
#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE   0x8A08
 
#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE   0x8A06
 
#define GL_VERTEX_BLEND_ARB   0x86A7
 
#define GL_VERTEX_CONSISTENT_HINT_PGI   0x1A22B
 
#define GL_VERTEX_DATA_HINT_PGI   0x1A22A
 
#define GL_VERTEX_ID_NV   0x8C7B
 
#define GL_VERTEX_PRECLIP_HINT_SGIX   0x83EF
 
#define GL_VERTEX_PRECLIP_SGIX   0x83EE
 
#define GL_VERTEX_PROGRAM_ARB   0x8620
 
#define GL_VERTEX_PROGRAM_BINDING_NV   0x864A
 
#define GL_VERTEX_PROGRAM_NV   0x8620
 
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV   0x8DA2
 
#define GL_VERTEX_PROGRAM_POINT_SIZE   0x8642
 
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB   0x8642
 
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
 
#define GL_VERTEX_PROGRAM_TWO_SIDE   0x8643
 
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB   0x8643
 
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV   0x8643
 
#define GL_VERTEX_SHADER   0x8B31
 
#define GL_VERTEX_SHADER_ARB   0x8B31
 
#define GL_VERTEX_SHADER_BINDING_EXT   0x8781
 
#define GL_VERTEX_SHADER_BIT   0x00000001
 
#define GL_VERTEX_SHADER_EXT   0x8780
 
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87CF
 
#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
 
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87D2
 
#define GL_VERTEX_SHADER_LOCALS_EXT   0x87D3
 
#define GL_VERTEX_SHADER_OPTIMIZED_EXT   0x87D4
 
#define GL_VERTEX_SHADER_VARIANTS_EXT   0x87D0
 
#define GL_VERTEX_SOURCE_ATI   0x8774
 
#define GL_VERTEX_STATE_PROGRAM_NV   0x8621
 
#define GL_VERTEX_STREAM0_ATI   0x876C
 
#define GL_VERTEX_STREAM1_ATI   0x876D
 
#define GL_VERTEX_STREAM2_ATI   0x876E
 
#define GL_VERTEX_STREAM3_ATI   0x876F
 
#define GL_VERTEX_STREAM4_ATI   0x8770
 
#define GL_VERTEX_STREAM5_ATI   0x8771
 
#define GL_VERTEX_STREAM6_ATI   0x8772
 
#define GL_VERTEX_STREAM7_ATI   0x8773
 
#define GL_VERTEX_WEIGHT_ARRAY_EXT   0x850C
 
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT   0x8510
 
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
 
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT   0x850F
 
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
 
#define GL_VERTEX_WEIGHTING_EXT   0x8509
 
#define GL_VIBRANCE_BIAS_NV   0x8719
 
#define GL_VIBRANCE_SCALE_NV   0x8713
 
#define GL_VIDEO_BUFFER_BINDING_NV   0x9021
 
#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV   0x902D
 
#define GL_VIDEO_BUFFER_NV   0x9020
 
#define GL_VIDEO_BUFFER_PITCH_NV   0x9028
 
#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV   0x903B
 
#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV   0x903A
 
#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV   0x9039
 
#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038
 
#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV   0x903C
 
#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV   0x9026
 
#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV   0x9029
 
#define GL_VIDEO_COLOR_CONVERSION_MAX_NV   0x902A
 
#define GL_VIDEO_COLOR_CONVERSION_MIN_NV   0x902B
 
#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV   0x902C
 
#define GL_VIEWPORT_BOUNDS_RANGE   0x825D
 
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX   0x825F
 
#define GL_VIEWPORT_SUBPIXEL_BITS   0x825C
 
#define GL_VOLATILE_APPLE   0x8A1A
 
#define GL_W_EXT   0x87D8
 
#define GL_WAIT_FAILED   0x911D
 
#define GL_WEIGHT_ARRAY_ARB   0x86AD
 
#define GL_WEIGHT_ARRAY_BUFFER_BINDING   0x889E
 
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB   0x889E
 
#define GL_WEIGHT_ARRAY_POINTER_ARB   0x86AC
 
#define GL_WEIGHT_ARRAY_SIZE_ARB   0x86AB
 
#define GL_WEIGHT_ARRAY_STRIDE_ARB   0x86AA
 
#define GL_WEIGHT_ARRAY_TYPE_ARB   0x86A9
 
#define GL_WEIGHT_SUM_UNITY_ARB   0x86A6
 
#define GL_WIDE_LINE_HINT_PGI   0x1A222
 
#define GL_WIN_phong_shading   1
 
#define GL_WIN_specular_fog   1
 
#define GL_WRAP_BORDER_SUN   0x81D4
 
#define GL_WRITE_DISCARD_NV   0x88BE
 
#define GL_WRITE_ONLY   0x88B9
 
#define GL_WRITE_ONLY_ARB   0x88B9
 
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV   0x887A
 
#define GL_WRITE_PIXEL_DATA_RANGE_NV   0x8878
 
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV   0x887C
 
#define GL_X_EXT   0x87D5
 
#define GL_Y_EXT   0x87D6
 
#define GL_YCBAYCR8A_4224_NV   0x9032
 
#define GL_YCBCR_422_APPLE   0x85B9
 
#define GL_YCBCR_MESA   0x8757
 
#define GL_YCBYCR8_422_NV   0x9031
 
#define GL_YCRCB_422_SGIX   0x81BB
 
#define GL_YCRCB_444_SGIX   0x81BC
 
#define GL_YCRCB_SGIX   0x8318
 
#define GL_YCRCBA_SGIX   0x8319
 
#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV   0x9036
 
#define GL_Z4Y12Z4CB12Z4CR12_444_NV   0x9037
 
#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV   0x9035
 
#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV   0x9034
 
#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV   0x9033
 
#define GL_Z_EXT   0x87D7
 
#define GL_ZERO_EXT   0x87DD
 
#define GLAPI   extern
 
#define GLEXT_64_TYPES_DEFINED
 

Typedefs

typedef char GLchar
 
typedef char GLcharARB
 
typedef void(* GLDEBUGPROCAMD) (GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam)
 
typedef void(* GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam)
 
typedef unsigned short GLhalfARB
 
typedef unsigned short GLhalfNV
 
typedef unsigned int GLhandleARB
 
typedef int64_t GLint64
 
typedef int64_t GLint64EXT
 
typedef ptrdiff_t GLintptr
 
typedef ptrdiff_t GLintptrARB
 
typedef ptrdiff_t GLsizeiptr
 
typedef ptrdiff_t GLsizeiptrARB
 
typedef struct __GLsync * GLsync
 
typedef uint64_t GLuint64
 
typedef uint64_t GLuint64EXT
 
typedef GLintptr GLvdpauSurfaceNV
 
typedef void(* PFNGLACTIVEPROGRAMEXTPROC) (GLuint program)
 
typedef void(* PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program)
 
typedef void(* PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face)
 
typedef void(* PFNGLACTIVETEXTUREARBPROC) (GLenum texture)
 
typedef void(* PFNGLACTIVETEXTUREPROC) (GLenum texture)
 
typedef void(* PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name)
 
typedef void(* PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
 
typedef void(* PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
 
typedef void(* PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
 
typedef void(* PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode)
 
typedef GLboolean(* PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences)
 
typedef GLboolean(* PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences)
 
typedef void(* PFNGLARRAYELEMENTEXTPROC) (GLint i)
 
typedef void(* PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
 
typedef void(* PFNGLASYNCMARKERSGIXPROC) (GLuint marker)
 
typedef void(* PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj)
 
typedef void(* PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader)
 
typedef void(* PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode)
 
typedef void(* PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode)
 
typedef void(* PFNGLBEGINFRAGMENTSHADERATIPROC) (void)
 
typedef void(* PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id)
 
typedef void(* PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor)
 
typedef void(* PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id)
 
typedef void(* PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id)
 
typedef void(* PFNGLBEGINQUERYPROC) (GLenum target, GLuint id)
 
typedef void(* PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode)
 
typedef void(* PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode)
 
typedef void(* PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode)
 
typedef void(* PFNGLBEGINVERTEXSHADEREXTPROC) (void)
 
typedef void(* PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot)
 
typedef void(* PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name)
 
typedef void(* PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name)
 
typedef void(* PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer)
 
typedef void(* PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer)
 
typedef void(* PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer)
 
typedef void(* PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer)
 
typedef void(* PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
 
typedef void(* PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
 
typedef void(* PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer)
 
typedef void(* PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
 
typedef void(* PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
 
typedef void(* PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
 
typedef void(* PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name)
 
typedef void(* PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
 
typedef void(* PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name)
 
typedef void(* PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id)
 
typedef void(* PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer)
 
typedef void(* PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer)
 
typedef void(* PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format)
 
typedef GLuint(* PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value)
 
typedef GLuint(* PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value)
 
typedef void(* PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture)
 
typedef GLuint(* PFNGLBINDPARAMETEREXTPROC) (GLenum value)
 
typedef void(* PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program)
 
typedef void(* PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id)
 
typedef void(* PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline)
 
typedef void(* PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer)
 
typedef void(* PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer)
 
typedef void(* PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler)
 
typedef GLuint(* PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value)
 
typedef void(* PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture)
 
typedef GLuint(* PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value)
 
typedef void(* PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id)
 
typedef void(* PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id)
 
typedef void(* PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array)
 
typedef void(* PFNGLBINDVERTEXARRAYPROC) (GLuint array)
 
typedef void(* PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id)
 
typedef void(* PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset)
 
typedef void(* PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture)
 
typedef void(* PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz)
 
typedef void(* PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v)
 
typedef void(* PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz)
 
typedef void(* PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v)
 
typedef void(* PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz)
 
typedef void(* PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v)
 
typedef void(* PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz)
 
typedef void(* PFNGLBINORMAL3IVEXTPROC) (const GLint *v)
 
typedef void(* PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz)
 
typedef void(* PFNGLBINORMAL3SVEXTPROC) (const GLshort *v)
 
typedef void(* PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
 
typedef void(* PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
 
typedef void(* PFNGLBLENDEQUATIONEXTPROC) (GLenum mode)
 
typedef void(* PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode)
 
typedef void(* PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode)
 
typedef void(* PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode)
 
typedef void(* PFNGLBLENDEQUATIONPROC) (GLenum mode)
 
typedef void(* PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha)
 
typedef void(* PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
 
typedef void(* PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
 
typedef void(* PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
 
typedef void(* PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha)
 
typedef void(* PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst)
 
typedef void(* PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst)
 
typedef void(* PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst)
 
typedef void(* PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
 
typedef void(* PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
 
typedef void(* PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
 
typedef void(* PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
 
typedef void(* PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
 
typedef void(* PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
 
typedef void(* PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
 
typedef void(* PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
 
typedef void(* PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length)
 
typedef void(* PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
 
typedef void(* PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
 
typedef void(* PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param)
 
typedef void(* PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
 
typedef void(* PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
 
typedef GLenum(* PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target)
 
typedef GLenum(* PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target)
 
typedef GLenum(* PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target)
 
typedef void(* PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp)
 
typedef void(* PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp)
 
typedef void(* PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
 
typedef void(* PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value)
 
typedef void(* PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value)
 
typedef void(* PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value)
 
typedef void(* PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha)
 
typedef void(* PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha)
 
typedef void(* PFNGLCLEARDEPTHDNVPROC) (GLdouble depth)
 
typedef void(* PFNGLCLEARDEPTHFPROC) (GLclampf d)
 
typedef void(* PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture)
 
typedef void(* PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture)
 
typedef void(* PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream)
 
typedef void(* PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask)
 
typedef GLenum(* PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout)
 
typedef void(* PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v)
 
typedef void(* PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue)
 
typedef void(* PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v)
 
typedef void(* PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)
 
typedef void(* PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)
 
typedef void(* PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v)
 
typedef void(* PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v)
 
typedef void(* PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)
 
typedef void(* PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
 
typedef void(* PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
 
typedef void(* PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
 
typedef void(* PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
 
typedef void(* PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
 
typedef void(* PFNGLCOLORP3UIPROC) (GLenum type, GLuint color)
 
typedef void(* PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color)
 
typedef void(* PFNGLCOLORP4UIPROC) (GLenum type, GLuint color)
 
typedef void(* PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color)
 
typedef void(* PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
 
typedef void(* PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
 
typedef void(* PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)
 
typedef void(* PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
 
typedef void(* PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
 
typedef void(* PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
 
typedef void(* PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
 
typedef void(* PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
 
typedef void(* PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
 
typedef void(* PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
 
typedef void(* PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param)
 
typedef void(* PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param)
 
typedef void(* PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params)
 
typedef void(* PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj)
 
typedef void(* PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length)
 
typedef void(* PFNGLCOMPILESHADERPROC) (GLuint shader)
 
typedef void(* PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
 
typedef void(* PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits)
 
typedef void(* PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
 
typedef void(* PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
 
typedef void(* PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
 
typedef void(* PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
 
typedef void(* PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params)
 
typedef void(* PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params)
 
typedef void(* PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params)
 
typedef void(* PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params)
 
typedef void(* PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
 
typedef void(* PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
 
typedef void(* PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
 
typedef void(* PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
 
typedef void(* PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
 
typedef void(* PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
 
typedef void(* PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
 
typedef void(* PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(* PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(* PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
 
typedef void(* PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
 
typedef void(* PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
 
typedef void(* PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
 
typedef void(* PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(* PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(* PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
 
typedef void(* PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
 
typedef void(* PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
 
typedef void(* PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(* PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(* PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(* PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
 
typedef void(* PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
 
typedef void(* PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
 
typedef void(* PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void(* PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef GLhandleARB(* PFNGLCREATEPROGRAMOBJECTARBPROC) (void)
 
typedef GLuint(* PFNGLCREATEPROGRAMPROC) (void)
 
typedef GLhandleARB(* PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType)
 
typedef GLuint(* PFNGLCREATESHADERPROC) (GLenum type)
 
typedef GLuint(* PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string)
 
typedef GLuint(* PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar **strings)
 
typedef GLsync(* PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags)
 
typedef void(* PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params)
 
typedef void(* PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params)
 
typedef void(* PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index)
 
typedef void(* PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam)
 
typedef void(* PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam)
 
typedef void(* PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
 
typedef void(* PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
 
typedef void(* PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf)
 
typedef void(* PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
 
typedef void(* PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points)
 
typedef void(* PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points)
 
typedef void(* PFNGLDEFORMSGIXPROC) (GLbitfield mask)
 
typedef void(* PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range)
 
typedef void(* PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers)
 
typedef void(* PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers)
 
typedef void(* PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences)
 
typedef void(* PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences)
 
typedef void(* PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id)
 
typedef void(* PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers)
 
typedef void(* PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers)
 
typedef void(* PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name)
 
typedef void(* PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names)
 
typedef void(* PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj)
 
typedef void(* PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids)
 
typedef void(* PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors)
 
typedef void(* PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines)
 
typedef void(* PFNGLDELETEPROGRAMPROC) (GLuint program)
 
typedef void(* PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs)
 
typedef void(* PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs)
 
typedef void(* PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids)
 
typedef void(* PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids)
 
typedef void(* PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers)
 
typedef void(* PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers)
 
typedef void(* PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers)
 
typedef void(* PFNGLDELETESHADERPROC) (GLuint shader)
 
typedef void(* PFNGLDELETESYNCPROC) (GLsync sync)
 
typedef void(* PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures)
 
typedef void(* PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids)
 
typedef void(* PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids)
 
typedef void(* PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays)
 
typedef void(* PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays)
 
typedef void(* PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id)
 
typedef void(* PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax)
 
typedef void(* PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax)
 
typedef void(* PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v)
 
typedef void(* PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar)
 
typedef void(* PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f)
 
typedef void(* PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f)
 
typedef void(* PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj)
 
typedef void(* PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader)
 
typedef void(* PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)
 
typedef void(* PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index)
 
typedef void(* PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index)
 
typedef void(* PFNGLDISABLEIPROC) (GLenum target, GLuint index)
 
typedef void(* PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)
 
typedef void(* PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname)
 
typedef void(* PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)
 
typedef void(* PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index)
 
typedef void(* PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count)
 
typedef void(* PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect)
 
typedef void(* PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
 
typedef void(* PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
 
typedef void(* PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
 
typedef void(* PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs)
 
typedef void(* PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs)
 
typedef void(* PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs)
 
typedef void(* PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count)
 
typedef void(* PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count)
 
typedef void(* PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
 
typedef void(* PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect)
 
typedef void(* PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
 
typedef void(* PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)
 
typedef void(* PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
 
typedef void(* PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
 
typedef void(* PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width)
 
typedef void(* PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)
 
typedef void(* PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count)
 
typedef void(* PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
 
typedef void(* PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
 
typedef void(* PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
 
typedef void(* PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id)
 
typedef void(* PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id)
 
typedef void(* PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream)
 
typedef void(* PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride)
 
typedef void(* PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer)
 
typedef void(* PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride)
 
typedef void(* PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer)
 
typedef void(* PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer)
 
typedef void(* PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index)
 
typedef void(* PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index)
 
typedef void(* PFNGLENABLEIPROC) (GLenum target, GLuint index)
 
typedef void(* PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)
 
typedef void(* PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname)
 
typedef void(* PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)
 
typedef void(* PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index)
 
typedef void(* PFNGLENDCONDITIONALRENDERNVPROC) (void)
 
typedef void(* PFNGLENDCONDITIONALRENDERPROC) (void)
 
typedef void(* PFNGLENDFRAGMENTSHADERATIPROC) (void)
 
typedef void(* PFNGLENDOCCLUSIONQUERYNVPROC) (void)
 
typedef void(* PFNGLENDPERFMONITORAMDPROC) (GLuint monitor)
 
typedef void(* PFNGLENDQUERYARBPROC) (GLenum target)
 
typedef void(* PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index)
 
typedef void(* PFNGLENDQUERYPROC) (GLenum target)
 
typedef void(* PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void)
 
typedef void(* PFNGLENDTRANSFORMFEEDBACKNVPROC) (void)
 
typedef void(* PFNGLENDTRANSFORMFEEDBACKPROC) (void)
 
typedef void(* PFNGLENDVERTEXSHADEREXTPROC) (void)
 
typedef void(* PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot)
 
typedef void(* PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode)
 
typedef void(* PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params)
 
typedef void(* PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)
 
typedef GLsync(* PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags)
 
typedef void(* PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
 
typedef GLint(* PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp)
 
typedef void(* PFNGLFINISHFENCEAPPLEPROC) (GLuint fence)
 
typedef void(* PFNGLFINISHFENCENVPROC) (GLuint fence)
 
typedef void(* PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name)
 
typedef void(* PFNGLFINISHTEXTURESUNXPROC) (void)
 
typedef void(* PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size)
 
typedef void(* PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length)
 
typedef void(* PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length)
 
typedef void(* PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target)
 
typedef void(* PFNGLFLUSHRASTERSGIXPROC) (void)
 
typedef void(* PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer)
 
typedef void(* PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void)
 
typedef void(* PFNGLFOGCOORDDEXTPROC) (GLdouble coord)
 
typedef void(* PFNGLFOGCOORDDPROC) (GLdouble coord)
 
typedef void(* PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord)
 
typedef void(* PFNGLFOGCOORDDVPROC) (const GLdouble *coord)
 
typedef void(* PFNGLFOGCOORDFEXTPROC) (GLfloat coord)
 
typedef void(* PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride)
 
typedef void(* PFNGLFOGCOORDFPROC) (GLfloat coord)
 
typedef void(* PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord)
 
typedef void(* PFNGLFOGCOORDFVPROC) (const GLfloat *coord)
 
typedef void(* PFNGLFOGCOORDHNVPROC) (GLhalfNV fog)
 
typedef void(* PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog)
 
typedef void(* PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
 
typedef void(* PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points)
 
typedef void(* PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode)
 
typedef void(* PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param)
 
typedef void(* PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param)
 
typedef void(* PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params)
 
typedef void(* PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param)
 
typedef void(* PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param)
 
typedef void(* PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params)
 
typedef void(* PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param)
 
typedef void(* PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param)
 
typedef void(* PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params)
 
typedef void(* PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode)
 
typedef void(* PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs)
 
typedef void(* PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode)
 
typedef void(* PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
 
typedef void(* PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
 
typedef void(* PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 
typedef void(* PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 
typedef void(* PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 
typedef void(* PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 
typedef void(* PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
 
typedef void(* PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
 
typedef void(* PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)
 
typedef void(* PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)
 
typedef void(* PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
 
typedef void(* PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
 
typedef void(* PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
 
typedef void(* PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
 
typedef void(* PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
 
typedef void(* PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)
 
typedef void(* PFNGLFRAMETERMINATORGREMEDYPROC) (void)
 
typedef void(* PFNGLFRAMEZOOMSGIXPROC) (GLint factor)
 
typedef void(* PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer)
 
typedef GLuint(* PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range)
 
typedef void(* PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers)
 
typedef void(* PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers)
 
typedef void(* PFNGLGENERATEMIPMAPEXTPROC) (GLenum target)
 
typedef void(* PFNGLGENERATEMIPMAPPROC) (GLenum target)
 
typedef void(* PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target)
 
typedef void(* PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target)
 
typedef void(* PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences)
 
typedef void(* PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences)
 
typedef GLuint(* PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range)
 
typedef void(* PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers)
 
typedef void(* PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers)
 
typedef void(* PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names)
 
typedef void(* PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids)
 
typedef void(* PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors)
 
typedef void(* PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines)
 
typedef void(* PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs)
 
typedef void(* PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs)
 
typedef void(* PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids)
 
typedef void(* PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids)
 
typedef void(* PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers)
 
typedef void(* PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers)
 
typedef void(* PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers)
 
typedef GLuint(* PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components)
 
typedef void(* PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures)
 
typedef void(* PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids)
 
typedef void(* PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids)
 
typedef void(* PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays)
 
typedef void(* PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays)
 
typedef GLuint(* PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range)
 
typedef void(* PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
 
typedef void(* PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
 
typedef void(* PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
 
typedef void(* PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
 
typedef void(* PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
 
typedef void(* PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
 
typedef void(* PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
 
typedef void(* PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
 
typedef void(* PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
 
typedef void(* PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
 
typedef void(* PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)
 
typedef void(* PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
 
typedef GLint(* PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)
 
typedef GLint(* PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name)
 
typedef void(* PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data)
 
typedef void(* PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data)
 
typedef void(* PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params)
 
typedef void(* PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params)
 
typedef void(* PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params)
 
typedef void(* PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params)
 
typedef void(* PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
 
typedef void(* PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
 
typedef void(* PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data)
 
typedef void(* PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table)
 
typedef void(* PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table)
 
typedef void(* PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img)
 
typedef void(* PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img)
 
typedef void(* PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img)
 
typedef void(* PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img)
 
typedef void(* PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image)
 
typedef void(* PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image)
 
typedef void(* PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef GLuint(* PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message)
 
typedef GLuint(* PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
 
typedef void(* PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points)
 
typedef void(* PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data)
 
typedef void(* PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data)
 
typedef void(* PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data)
 
typedef void(* PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data)
 
typedef void(* PFNGLGETFOGFUNCSGISPROC) (GLfloat *points)
 
typedef GLint(* PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name)
 
typedef GLint(* PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name)
 
typedef GLint(* PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name)
 
typedef void(* PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params)
 
typedef GLenum(* PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void)
 
typedef GLhandleARB(* PFNGLGETHANDLEARBPROC) (GLenum pname)
 
typedef void(* PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
 
typedef void(* PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
 
typedef void(* PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
 
typedef GLint(* PFNGLGETINSTRUMENTSSGIXPROC) (void)
 
typedef void(* PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data)
 
typedef void(* PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params)
 
typedef void(* PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data)
 
typedef void(* PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data)
 
typedef void(* PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result)
 
typedef void(* PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result)
 
typedef void(* PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)
 
typedef void(* PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)
 
typedef void(* PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)
 
typedef void(* PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)
 
typedef void(* PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)
 
typedef void(* PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)
 
typedef void(* PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points)
 
typedef void(* PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
 
typedef void(* PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
 
typedef void(* PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val)
 
typedef void(* PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val)
 
typedef void(* PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params)
 
typedef void(* PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
 
typedef void(* PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params)
 
typedef void(* PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid **params)
 
typedef void(* PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data)
 
typedef void(* PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params)
 
typedef void(* PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params)
 
typedef void(* PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params)
 
typedef void(* PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params)
 
typedef void(* PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string)
 
typedef void(* PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
 
typedef void(* PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
 
typedef void(* PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
 
typedef void(* PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
 
typedef void(* PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
 
typedef void(* PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
 
typedef void(* PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
 
typedef void(* PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v)
 
typedef void(* PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
 
typedef void(* PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values)
 
typedef void(* PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values)
 
typedef void(* PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values)
 
typedef void(* PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern)
 
typedef void(* PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
 
typedef void(* PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
 
typedef void(* PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
 
typedef void(* PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
 
typedef void(* PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params)
 
typedef void(* PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params)
 
typedef void(* PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
 
typedef void(* PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data)
 
typedef void(* PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
 
typedef void(* PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
 
typedef void(* PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups)
 
typedef void(* PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
 
typedef void(* PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params)
 
typedef void(* PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid **data)
 
typedef void(* PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params)
 
typedef void(* PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
 
typedef void(* PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)
 
typedef void(* PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)
 
typedef void(* PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params)
 
typedef void(* PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params)
 
typedef void(* PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
 
typedef void(* PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)
 
typedef void(* PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)
 
typedef void(* PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params)
 
typedef void(* PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params)
 
typedef void(* PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
 
typedef void(* PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
 
typedef void(* PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params)
 
typedef void(* PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
 
typedef void(* PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values)
 
typedef void(* PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string)
 
typedef void(* PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program)
 
typedef void(* PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param)
 
typedef void(* PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params)
 
typedef void(* PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params)
 
typedef void(* PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params)
 
typedef void(* PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params)
 
typedef void(* PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
 
typedef void(* PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
 
typedef void(* PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
 
typedef void(* PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
 
typedef void(* PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)
 
typedef void(* PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
 
typedef void(* PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points)
 
typedef const GLubyte *(* PFNGLGETSTRINGIPROC) (GLenum name, GLuint index)
 
typedef GLuint(* PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name)
 
typedef GLint(* PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name)
 
typedef void(* PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
 
typedef void(* PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param)
 
typedef void(* PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param)
 
typedef void(* PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights)
 
typedef void(* PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params)
 
typedef void(* PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
 
typedef void(* PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
 
typedef void(* PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location)
 
typedef void(* PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
 
typedef GLuint(* PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName)
 
typedef GLint(* PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location)
 
typedef void(* PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params)
 
typedef void(* PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params)
 
typedef void(* PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params)
 
typedef void(* PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params)
 
typedef void(* PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint *uniformIndices)
 
typedef void(* PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params)
 
typedef void(* PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params)
 
typedef GLint(* PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)
 
typedef GLint(* PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name)
 
typedef GLintptr(* PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location)
 
typedef void(* PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params)
 
typedef void(* PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params)
 
typedef void(* PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params)
 
typedef void(* PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params)
 
typedef void(* PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)
 
typedef void(* PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)
 
typedef void(* PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)
 
typedef void(* PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data)
 
typedef GLint(* PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name)
 
typedef void(* PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params)
 
typedef void(* PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params)
 
typedef void(* PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params)
 
typedef void(* PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params)
 
typedef void(* PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params)
 
typedef void(* PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params)
 
typedef void(* PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params)
 
typedef void(* PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer)
 
typedef void(* PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer)
 
typedef void(* PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer)
 
typedef void(* PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params)
 
typedef void(* PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params)
 
typedef void(* PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params)
 
typedef void(* PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params)
 
typedef void(* PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params)
 
typedef void(* PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params)
 
typedef void(* PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor)
 
typedef void(* PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor)
 
typedef void(* PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor)
 
typedef void(* PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor)
 
typedef void(* PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor)
 
typedef void(* PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor)
 
typedef void(* PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor)
 
typedef void(* PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor)
 
typedef void(* PFNGLHINTPGIPROC) (GLenum target, GLint mode)
 
typedef void(* PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
 
typedef void(* PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
 
typedef void(* PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params)
 
typedef void(* PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param)
 
typedef void(* PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param)
 
typedef void(* PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride)
 
typedef void(* PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref)
 
typedef void(* PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode)
 
typedef void(* PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
 
typedef void(* PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
 
typedef void(* PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)
 
typedef void(* PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer)
 
typedef GLboolean(* PFNGLISASYNCMARKERSGIXPROC) (GLuint marker)
 
typedef GLboolean(* PFNGLISBUFFERARBPROC) (GLuint buffer)
 
typedef GLboolean(* PFNGLISBUFFERPROC) (GLuint buffer)
 
typedef GLboolean(* PFNGLISBUFFERRESIDENTNVPROC) (GLenum target)
 
typedef GLboolean(* PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index)
 
typedef GLboolean(* PFNGLISENABLEDIPROC) (GLenum target, GLuint index)
 
typedef GLboolean(* PFNGLISFENCEAPPLEPROC) (GLuint fence)
 
typedef GLboolean(* PFNGLISFENCENVPROC) (GLuint fence)
 
typedef GLboolean(* PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer)
 
typedef GLboolean(* PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer)
 
typedef GLboolean(* PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name)
 
typedef GLboolean(* PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer)
 
typedef GLboolean(* PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name)
 
typedef GLboolean(* PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer)
 
typedef GLboolean(* PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id)
 
typedef GLboolean(* PFNGLISPROGRAMARBPROC) (GLuint program)
 
typedef GLboolean(* PFNGLISPROGRAMNVPROC) (GLuint id)
 
typedef GLboolean(* PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline)
 
typedef GLboolean(* PFNGLISPROGRAMPROC) (GLuint program)
 
typedef GLboolean(* PFNGLISQUERYARBPROC) (GLuint id)
 
typedef GLboolean(* PFNGLISQUERYPROC) (GLuint id)
 
typedef GLboolean(* PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer)
 
typedef GLboolean(* PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer)
 
typedef GLboolean(* PFNGLISSAMPLERPROC) (GLuint sampler)
 
typedef GLboolean(* PFNGLISSHADERPROC) (GLuint shader)
 
typedef GLboolean(* PFNGLISSYNCPROC) (GLsync sync)
 
typedef GLboolean(* PFNGLISTEXTUREEXTPROC) (GLuint texture)
 
typedef GLboolean(* PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id)
 
typedef GLboolean(* PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id)
 
typedef GLboolean(* PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap)
 
typedef GLboolean(* PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array)
 
typedef GLboolean(* PFNGLISVERTEXARRAYPROC) (GLuint array)
 
typedef GLboolean(* PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname)
 
typedef void(* PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param)
 
typedef void(* PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj)
 
typedef void(* PFNGLLINKPROGRAMPROC) (GLuint program)
 
typedef void(* PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param)
 
typedef void(* PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param)
 
typedef void(* PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params)
 
typedef void(* PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask)
 
typedef void(* PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program)
 
typedef void(* PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m)
 
typedef void(* PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m)
 
typedef void(* PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m)
 
typedef void(* PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m)
 
typedef void(* PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count)
 
typedef void(* PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target)
 
typedef void(* PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access)
 
typedef void(* PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer)
 
typedef void(* PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access)
 
typedef GLvoid *(* PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access)
 
typedef GLvoid *(* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access)
 
typedef GLvoid *(* PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
typedef void(* PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points)
 
typedef GLvoid *(* PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access)
 
typedef GLvoid *(* PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
typedef GLvoid *(* PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer)
 
typedef void(* PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
 
typedef void(* PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
 
typedef void(* PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
 
typedef void(* PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
 
typedef void(* PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
 
typedef void(* PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices)
 
typedef void(* PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices)
 
typedef void(* PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices)
 
typedef void(* PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m)
 
typedef void(* PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m)
 
typedef void(* PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode)
 
typedef void(* PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m)
 
typedef void(* PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m)
 
typedef void(* PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m)
 
typedef void(* PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m)
 
typedef void(* PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m)
 
typedef void(* PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m)
 
typedef void(* PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
 
typedef void(* PFNGLMATRIXPOPEXTPROC) (GLenum mode)
 
typedef void(* PFNGLMATRIXPUSHEXTPROC) (GLenum mode)
 
typedef void(* PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers)
 
typedef void(* PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink)
 
typedef void(* PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink)
 
typedef void(* PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value)
 
typedef void(* PFNGLMINSAMPLESHADINGPROC) (GLclampf value)
 
typedef void(* PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
 
typedef void(* PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
 
typedef void(* PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
 
typedef void(* PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
 
typedef void(* PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
 
typedef void(* PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
 
typedef void(* PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)
 
typedef void(* PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)
 
typedef void(* PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride)
 
typedef void(* PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)
 
typedef void(* PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s)
 
typedef void(* PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s)
 
typedef void(* PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v)
 
typedef void(* PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v)
 
typedef void(* PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s)
 
typedef void(* PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s)
 
typedef void(* PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v)
 
typedef void(* PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v)
 
typedef void(* PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s)
 
typedef void(* PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v)
 
typedef void(* PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s)
 
typedef void(* PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s)
 
typedef void(* PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v)
 
typedef void(* PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v)
 
typedef void(* PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s)
 
typedef void(* PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s)
 
typedef void(* PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v)
 
typedef void(* PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v)
 
typedef void(* PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t)
 
typedef void(* PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t)
 
typedef void(* PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v)
 
typedef void(* PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v)
 
typedef void(* PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t)
 
typedef void(* PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t)
 
typedef void(* PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v)
 
typedef void(* PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v)
 
typedef void(* PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t)
 
typedef void(* PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v)
 
typedef void(* PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t)
 
typedef void(* PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t)
 
typedef void(* PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v)
 
typedef void(* PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v)
 
typedef void(* PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t)
 
typedef void(* PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t)
 
typedef void(* PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v)
 
typedef void(* PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v)
 
typedef void(* PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)
 
typedef void(* PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)
 
typedef void(* PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v)
 
typedef void(* PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v)
 
typedef void(* PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)
 
typedef void(* PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)
 
typedef void(* PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v)
 
typedef void(* PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v)
 
typedef void(* PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)
 
typedef void(* PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v)
 
typedef void(* PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r)
 
typedef void(* PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r)
 
typedef void(* PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v)
 
typedef void(* PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v)
 
typedef void(* PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r)
 
typedef void(* PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r)
 
typedef void(* PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v)
 
typedef void(* PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v)
 
typedef void(* PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
 
typedef void(* PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
 
typedef void(* PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v)
 
typedef void(* PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v)
 
typedef void(* PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 
typedef void(* PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 
typedef void(* PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v)
 
typedef void(* PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v)
 
typedef void(* PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
 
typedef void(* PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v)
 
typedef void(* PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)
 
typedef void(* PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)
 
typedef void(* PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v)
 
typedef void(* PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v)
 
typedef void(* PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
 
typedef void(* PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
 
typedef void(* PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v)
 
typedef void(* PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v)
 
typedef void(* PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords)
 
typedef void(* PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(* PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords)
 
typedef void(* PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(* PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords)
 
typedef void(* PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(* PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords)
 
typedef void(* PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
 
typedef void(* PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
 
typedef void(* PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param)
 
typedef void(* PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param)
 
typedef void(* PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params)
 
typedef void(* PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param)
 
typedef void(* PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param)
 
typedef void(* PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params)
 
typedef void(* PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
 
typedef void(* PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param)
 
typedef void(* PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params)
 
typedef void(* PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer)
 
typedef void(* PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m)
 
typedef void(* PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m)
 
typedef void(* PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m)
 
typedef void(* PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m)
 
typedef void(* PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage)
 
typedef void(* PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data)
 
typedef void(* PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
 
typedef void(* PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
 
typedef void(* PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 
typedef void(* PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
 
typedef void(* PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
 
typedef void(* PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
 
typedef void(* PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
 
typedef void(* PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params)
 
typedef void(* PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params)
 
typedef void(* PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string)
 
typedef void(* PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(* PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(* PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(* PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
 
typedef GLuint(* PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage)
 
typedef void(* PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v)
 
typedef void(* PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)
 
typedef void(* PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride)
 
typedef void(* PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords)
 
typedef void(* PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords)
 
typedef void(* PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
 
typedef void(* PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
 
typedef void(* PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer)
 
typedef void(* PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz)
 
typedef void(* PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords)
 
typedef void(* PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz)
 
typedef void(* PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)
 
typedef void(* PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz)
 
typedef void(* PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)
 
typedef void(* PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz)
 
typedef void(* PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)
 
typedef void(* PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz)
 
typedef void(* PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)
 
typedef GLenum(* PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option)
 
typedef GLenum(* PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option)
 
typedef void(* PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle)
 
typedef void(* PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values)
 
typedef void(* PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value)
 
typedef void(* PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void)
 
typedef void(* PFNGLPAUSETRANSFORMFEEDBACKPROC) (void)
 
typedef void(* PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer)
 
typedef void(* PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param)
 
typedef void(* PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param)
 
typedef void(* PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params)
 
typedef void(* PFNGLPIXELTEXGENSGIXPROC) (GLenum mode)
 
typedef void(* PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param)
 
typedef void(* PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param)
 
typedef void(* PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param)
 
typedef void(* PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param)
 
typedef void(* PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param)
 
typedef void(* PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param)
 
typedef void(* PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param)
 
typedef void(* PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param)
 
typedef void(* PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param)
 
typedef void(* PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param)
 
typedef void(* PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params)
 
typedef void(* PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params)
 
typedef GLint(* PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp)
 
typedef GLint(* PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p)
 
typedef void(* PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias)
 
typedef void(* PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3)
 
typedef void(* PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1)
 
typedef void(* PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index)
 
typedef void(* PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index)
 
typedef void(* PFNGLPRIMITIVERESTARTNVPROC) (void)
 
typedef void(* PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities)
 
typedef void(* PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
 
typedef void(* PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params)
 
typedef void(* PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params)
 
typedef void(* PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params)
 
typedef void(* PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)
 
typedef void(* PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)
 
typedef void(* PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
 
typedef void(* PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params)
 
typedef void(* PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
 
typedef void(* PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params)
 
typedef void(* PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params)
 
typedef void(* PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params)
 
typedef void(* PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params)
 
typedef void(* PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params)
 
typedef void(* PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
 
typedef void(* PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
 
typedef void(* PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v)
 
typedef void(* PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v)
 
typedef void(* PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value)
 
typedef void(* PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value)
 
typedef void(* PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value)
 
typedef void(* PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v)
 
typedef void(* PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v)
 
typedef void(* PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string)
 
typedef void(* PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params)
 
typedef void(* PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x)
 
typedef void(* PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0)
 
typedef void(* PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0)
 
typedef void(* PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0)
 
typedef void(* PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x)
 
typedef void(* PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
 
typedef void(* PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0)
 
typedef void(* PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0)
 
typedef void(* PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x)
 
typedef void(* PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
 
typedef void(* PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0)
 
typedef void(* PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0)
 
typedef void(* PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y)
 
typedef void(* PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1)
 
typedef void(* PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1)
 
typedef void(* PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1)
 
typedef void(* PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y)
 
typedef void(* PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
 
typedef void(* PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1)
 
typedef void(* PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1)
 
typedef void(* PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y)
 
typedef void(* PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
 
typedef void(* PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1)
 
typedef void(* PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1)
 
typedef void(* PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
 
typedef void(* PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
 
typedef void(* PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
 
typedef void(* PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
 
typedef void(* PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
 
typedef void(* PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
 
typedef void(* PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
 
typedef void(* PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
 
typedef void(* PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
 
typedef void(* PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
 
typedef void(* PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
 
typedef void(* PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
 
typedef void(* PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
 
typedef void(* PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
 
typedef void(* PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
 
typedef void(* PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
 
typedef void(* PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
 
typedef void(* PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
 
typedef void(* PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
 
typedef void(* PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
 
typedef void(* PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
 
typedef void(* PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
 
typedef void(* PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value)
 
typedef void(* PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
 
typedef void(* PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit)
 
typedef void(* PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode)
 
typedef void(* PFNGLPROVOKINGVERTEXPROC) (GLenum mode)
 
typedef void(* PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask)
 
typedef void(* PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target)
 
typedef void(* PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker)
 
typedef void(* PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
 
typedef void(* PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation)
 
typedef void(* PFNGLRELEASESHADERCOMPILERPROC) (void)
 
typedef void(* PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(* PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(* PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(* PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(* PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
 
typedef void(* PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer)
 
typedef void(* PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code)
 
typedef void(* PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code)
 
typedef void(* PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v)
 
typedef void(* PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
 
typedef void(* PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v)
 
typedef void(* PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v)
 
typedef void(* PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code)
 
typedef void(* PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
 
typedef void(* PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v)
 
typedef void(* PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v)
 
typedef void(* PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v)
 
typedef void(* PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code)
 
typedef void(* PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code)
 
typedef void(* PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code)
 
typedef void(* PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs)
 
typedef void(* PFNGLRESETHISTOGRAMEXTPROC) (GLenum target)
 
typedef void(* PFNGLRESETHISTOGRAMPROC) (GLenum target)
 
typedef void(* PFNGLRESETMINMAXEXTPROC) (GLenum target)
 
typedef void(* PFNGLRESETMINMAXPROC) (GLenum target)
 
typedef void(* PFNGLRESIZEBUFFERSMESAPROC) (void)
 
typedef void(* PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void)
 
typedef void(* PFNGLRESUMETRANSFORMFEEDBACKPROC) (void)
 
typedef void(* PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert)
 
typedef void(* PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert)
 
typedef void(* PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle)
 
typedef void(* PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert)
 
typedef void(* PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask)
 
typedef void(* PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask)
 
typedef void(* PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert)
 
typedef void(* PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern)
 
typedef void(* PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern)
 
typedef void(* PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param)
 
typedef void(* PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param)
 
typedef void(* PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param)
 
typedef void(* PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param)
 
typedef void(* PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param)
 
typedef void(* PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param)
 
typedef void(* PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v)
 
typedef void(* PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
 
typedef void(* PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue)
 
typedef void(* PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)
 
typedef void(* PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v)
 
typedef void(* PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v)
 
typedef void(* PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue)
 
typedef void(* PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)
 
typedef void(* PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v)
 
typedef void(* PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v)
 
typedef void(* PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue)
 
typedef void(* PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)
 
typedef void(* PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v)
 
typedef void(* PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v)
 
typedef void(* PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue)
 
typedef void(* PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue)
 
typedef void(* PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue)
 
typedef void(* PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v)
 
typedef void(* PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v)
 
typedef void(* PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue)
 
typedef void(* PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)
 
typedef void(* PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v)
 
typedef void(* PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v)
 
typedef void(* PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue)
 
typedef void(* PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)
 
typedef void(* PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v)
 
typedef void(* PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v)
 
typedef void(* PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue)
 
typedef void(* PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)
 
typedef void(* PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v)
 
typedef void(* PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v)
 
typedef void(* PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue)
 
typedef void(* PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)
 
typedef void(* PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v)
 
typedef void(* PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v)
 
typedef void(* PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)
 
typedef void(* PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color)
 
typedef void(* PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color)
 
typedef void(* PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
 
typedef void(* PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)
 
typedef void(* PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
 
typedef void(* PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
 
typedef void(* PFNGLSETFENCEAPPLEPROC) (GLuint fence)
 
typedef void(* PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition)
 
typedef void(* PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value)
 
typedef void(* PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr)
 
typedef void(* PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr)
 
typedef void(* PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
 
typedef void(* PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1)
 
typedef void(* PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2)
 
typedef void(* PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
 
typedef void(* PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length)
 
typedef void(* PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
 
typedef void(* PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)
 
typedef void(* PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param)
 
typedef void(* PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param)
 
typedef void(* PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params)
 
typedef void(* PFNGLSTARTINSTRUMENTSSGIXPROC) (void)
 
typedef void(* PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag)
 
typedef void(* PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
 
typedef void(* PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask)
 
typedef void(* PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask)
 
typedef void(* PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
 
typedef void(* PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
 
typedef void(* PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker)
 
typedef void(* PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string)
 
typedef void(* PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
 
typedef void(* PFNGLTAGSAMPLEBUFFERSGIXPROC) (void)
 
typedef void(* PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz)
 
typedef void(* PFNGLTANGENT3BVEXTPROC) (const GLbyte *v)
 
typedef void(* PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz)
 
typedef void(* PFNGLTANGENT3DVEXTPROC) (const GLdouble *v)
 
typedef void(* PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz)
 
typedef void(* PFNGLTANGENT3FVEXTPROC) (const GLfloat *v)
 
typedef void(* PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz)
 
typedef void(* PFNGLTANGENT3IVEXTPROC) (const GLint *v)
 
typedef void(* PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz)
 
typedef void(* PFNGLTANGENT3SVEXTPROC) (const GLshort *v)
 
typedef void(* PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLTBUFFERMASK3DFXPROC) (GLuint mask)
 
typedef void(* PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor)
 
typedef void(* PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode)
 
typedef GLboolean(* PFNGLTESTFENCEAPPLEPROC) (GLuint fence)
 
typedef GLboolean(* PFNGLTESTFENCENVPROC) (GLuint fence)
 
typedef GLboolean(* PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name)
 
typedef void(* PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer)
 
typedef void(* PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer)
 
typedef void(* PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer)
 
typedef void(* PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param)
 
typedef void(* PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param)
 
typedef void(* PFNGLTEXCOORD1HNVPROC) (GLhalfNV s)
 
typedef void(* PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v)
 
typedef void(* PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
 
typedef void(* PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v)
 
typedef void(* PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v)
 
typedef void(* PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v)
 
typedef void(* PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t)
 
typedef void(* PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r)
 
typedef void(* PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
 
typedef void(* PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v)
 
typedef void(* PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
 
typedef void(* PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)
 
typedef void(* PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords)
 
typedef void(* PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords)
 
typedef void(* PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords)
 
typedef void(* PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords)
 
typedef void(* PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords)
 
typedef void(* PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords)
 
typedef void(* PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords)
 
typedef void(* PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords)
 
typedef void(* PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
 
typedef void(* PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
 
typedef void(* PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)
 
typedef void(* PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)
 
typedef void(* PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
 
typedef void(* PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
 
typedef void(* PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params)
 
typedef void(* PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params)
 
typedef void(* PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer)
 
typedef void(* PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXTUREBARRIERNVPROC) (void)
 
typedef void(* PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
 
typedef void(* PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
 
typedef void(* PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXTURELIGHTEXTPROC) (GLenum pname)
 
typedef void(* PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode)
 
typedef void(* PFNGLTEXTURENORMALEXTPROC) (GLenum mode)
 
typedef void(* PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param)
 
typedef void(* PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param)
 
typedef void(* PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params)
 
typedef void(* PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params)
 
typedef void(* PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer)
 
typedef void(* PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer)
 
typedef void(* PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
 
typedef void(* PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform)
 
typedef void(* PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode)
 
typedef void(* PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode)
 
typedef void(* PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode)
 
typedef void(* PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode)
 
typedef void(* PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode)
 
typedef void(* PFNGLUNIFORM1DPROC) (GLint location, GLdouble x)
 
typedef void(* PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0)
 
typedef void(* PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0)
 
typedef void(* PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x)
 
typedef void(* PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)
 
typedef void(* PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0)
 
typedef void(* PFNGLUNIFORM1IPROC) (GLint location, GLint v0)
 
typedef void(* PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x)
 
typedef void(* PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)
 
typedef void(* PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0)
 
typedef void(* PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0)
 
typedef void(* PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y)
 
typedef void(* PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1)
 
typedef void(* PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1)
 
typedef void(* PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y)
 
typedef void(* PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)
 
typedef void(* PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1)
 
typedef void(* PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1)
 
typedef void(* PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y)
 
typedef void(* PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)
 
typedef void(* PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1)
 
typedef void(* PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1)
 
typedef void(* PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
 
typedef void(* PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
 
typedef void(* PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
 
typedef void(* PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)
 
typedef void(* PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2)
 
typedef void(* PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2)
 
typedef void(* PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
 
typedef void(* PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)
 
typedef void(* PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)
 
typedef void(* PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)
 
typedef void(* PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value)
 
typedef void(* PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
 
typedef void(* PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
 
typedef void(* PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value)
 
typedef void(* PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
 
typedef void(* PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)
 
typedef void(* PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
 
typedef void(* PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
 
typedef void(* PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value)
 
typedef void(* PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
 
typedef void(* PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)
 
typedef void(* PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
 
typedef void(* PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
 
typedef void(* PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value)
 
typedef void(* PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
 
typedef void(* PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer)
 
typedef void(* PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
 
typedef void(* PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 
typedef void(* PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices)
 
typedef void(* PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value)
 
typedef void(* PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)
 
typedef void(* PFNGLUNLOCKARRAYSEXTPROC) (void)
 
typedef GLboolean(* PFNGLUNMAPBUFFERARBPROC) (GLenum target)
 
typedef GLboolean(* PFNGLUNMAPBUFFERPROC) (GLenum target)
 
typedef GLboolean(* PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer)
 
typedef void(* PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer)
 
typedef void(* PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve)
 
typedef void(* PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj)
 
typedef void(* PFNGLUSEPROGRAMPROC) (GLuint program)
 
typedef void(* PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program)
 
typedef void(* PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program)
 
typedef void(* PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj)
 
typedef void(* PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline)
 
typedef void(* PFNGLVALIDATEPROGRAMPROC) (GLuint program)
 
typedef void(* PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
 
typedef void(* PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr)
 
typedef void(* PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr)
 
typedef void(* PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr)
 
typedef void(* PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr)
 
typedef void(* PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr)
 
typedef void(* PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr)
 
typedef void(* PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr)
 
typedef void(* PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr)
 
typedef void(* PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr)
 
typedef void(* PFNGLVDPAUFININVPROC) (void)
 
typedef void(* PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
 
typedef void(* PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress)
 
typedef void(* PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface)
 
typedef void(* PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)
 
typedef GLvdpauSurfaceNV(* PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
 
typedef GLvdpauSurfaceNV(* PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
 
typedef void(* PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access)
 
typedef void(* PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces)
 
typedef void(* PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface)
 
typedef void(* PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y)
 
typedef void(* PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z)
 
typedef void(* PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)
 
typedef void(* PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v)
 
typedef void(* PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param)
 
typedef void(* PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer)
 
typedef void(* PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer)
 
typedef void(* PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
 
typedef void(* PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x)
 
typedef void(* PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x)
 
typedef void(* PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x)
 
typedef void(* PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x)
 
typedef void(* PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x)
 
typedef void(* PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x)
 
typedef void(* PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x)
 
typedef void(* PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v)
 
typedef void(* PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x)
 
typedef void(* PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x)
 
typedef void(* PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x)
 
typedef void(* PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y)
 
typedef void(* PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y)
 
typedef void(* PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y)
 
typedef void(* PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y)
 
typedef void(* PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y)
 
typedef void(* PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y)
 
typedef void(* PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y)
 
typedef void(* PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v)
 
typedef void(* PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y)
 
typedef void(* PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y)
 
typedef void(* PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y)
 
typedef void(* PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)
 
typedef void(* PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v)
 
typedef void(* PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
 
typedef void(* PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
 
typedef void(* PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
 
typedef void(* PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v)
 
typedef void(* PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v)
 
typedef void(* PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)
 
typedef void(* PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v)
 
typedef void(* PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v)
 
typedef void(* PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v)
 
typedef void(* PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
 
typedef void(* PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
 
typedef void(* PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v)
 
typedef void(* PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v)
 
typedef void(* PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v)
 
typedef void(* PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v)
 
typedef void(* PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
 
typedef void(* PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
 
typedef void(* PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
 
typedef void(* PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
 
typedef void(* PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v)
 
typedef void(* PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v)
 
typedef void(* PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v)
 
typedef void(* PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v)
 
typedef void(* PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v)
 
typedef void(* PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset)
 
typedef void(* PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor)
 
typedef void(* PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor)
 
typedef void(* PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)
 
typedef void(* PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x)
 
typedef void(* PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x)
 
typedef void(* PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x)
 
typedef void(* PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x)
 
typedef void(* PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y)
 
typedef void(* PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y)
 
typedef void(* PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y)
 
typedef void(* PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y)
 
typedef void(* PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z)
 
typedef void(* PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z)
 
typedef void(* PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z)
 
typedef void(* PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z)
 
typedef void(* PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v)
 
typedef void(* PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v)
 
typedef void(* PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w)
 
typedef void(* PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w)
 
typedef void(* PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v)
 
typedef void(* PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v)
 
typedef void(* PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v)
 
typedef void(* PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
 
typedef void(* PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
 
typedef void(* PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v)
 
typedef void(* PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v)
 
typedef void(* PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v)
 
typedef void(* PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride)
 
typedef void(* PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x)
 
typedef void(* PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x)
 
typedef void(* PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x)
 
typedef void(* PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v)
 
typedef void(* PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x)
 
typedef void(* PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v)
 
typedef void(* PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y)
 
typedef void(* PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y)
 
typedef void(* PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y)
 
typedef void(* PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v)
 
typedef void(* PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y)
 
typedef void(* PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v)
 
typedef void(* PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z)
 
typedef void(* PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v)
 
typedef void(* PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
 
typedef void(* PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v)
 
typedef void(* PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
 
typedef void(* PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v)
 
typedef void(* PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
 
typedef void(* PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v)
 
typedef void(* PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride)
 
typedef void(* PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(* PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(* PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(* PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(* PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(* PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(* PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
 
typedef void(* PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
 
typedef void(* PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)
 
typedef void(* PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)
 
typedef void(* PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)
 
typedef void(* PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)
 
typedef void(* PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)
 
typedef void(* PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)
 
typedef void(* PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)
 
typedef void(* PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v)
 
typedef void(* PFNGLVERTEXBLENDARBPROC) (GLint count)
 
typedef void(* PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param)
 
typedef void(* PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param)
 
typedef void(* PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)
 
typedef void(* PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value)
 
typedef void(* PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value)
 
typedef void(* PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value)
 
typedef void(* PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value)
 
typedef void(* PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value)
 
typedef void(* PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value)
 
typedef void(* PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
 
typedef void(* PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
 
typedef void(* PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)
 
typedef void(* PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x)
 
typedef void(* PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords)
 
typedef void(* PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x)
 
typedef void(* PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords)
 
typedef void(* PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x)
 
typedef void(* PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords)
 
typedef void(* PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x)
 
typedef void(* PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords)
 
typedef void(* PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y)
 
typedef void(* PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords)
 
typedef void(* PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y)
 
typedef void(* PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords)
 
typedef void(* PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y)
 
typedef void(* PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords)
 
typedef void(* PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y)
 
typedef void(* PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords)
 
typedef void(* PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)
 
typedef void(* PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)
 
typedef void(* PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)
 
typedef void(* PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)
 
typedef void(* PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)
 
typedef void(* PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)
 
typedef void(* PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords)
 
typedef void(* PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords)
 
typedef void(* PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w)
 
typedef void(* PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords)
 
typedef void(* PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
 
typedef void(* PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords)
 
typedef void(* PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight)
 
typedef void(* PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight)
 
typedef void(* PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight)
 
typedef void(* PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight)
 
typedef void(* PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef GLenum(* PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time)
 
typedef void(* PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params)
 
typedef void(* PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params)
 
typedef void(* PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params)
 
typedef void(* PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v)
 
typedef void(* PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
 
typedef void(* PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v)
 
typedef void(* PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout)
 
typedef void(* PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights)
 
typedef void(* PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights)
 
typedef void(* PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights)
 
typedef void(* PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights)
 
typedef void(* PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
typedef void(* PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights)
 
typedef void(* PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights)
 
typedef void(* PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights)
 
typedef void(* PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights)
 
typedef void(* PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y)
 
typedef void(* PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y)
 
typedef void(* PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y)
 
typedef void(* PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v)
 
typedef void(* PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v)
 
typedef void(* PFNGLWINDOWPOS2DVPROC) (const GLdouble *v)
 
typedef void(* PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y)
 
typedef void(* PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y)
 
typedef void(* PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y)
 
typedef void(* PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v)
 
typedef void(* PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v)
 
typedef void(* PFNGLWINDOWPOS2FVPROC) (const GLfloat *v)
 
typedef void(* PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y)
 
typedef void(* PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y)
 
typedef void(* PFNGLWINDOWPOS2IPROC) (GLint x, GLint y)
 
typedef void(* PFNGLWINDOWPOS2IVARBPROC) (const GLint *v)
 
typedef void(* PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v)
 
typedef void(* PFNGLWINDOWPOS2IVPROC) (const GLint *v)
 
typedef void(* PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y)
 
typedef void(* PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y)
 
typedef void(* PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y)
 
typedef void(* PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v)
 
typedef void(* PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v)
 
typedef void(* PFNGLWINDOWPOS2SVPROC) (const GLshort *v)
 
typedef void(* PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)
 
typedef void(* PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v)
 
typedef void(* PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v)
 
typedef void(* PFNGLWINDOWPOS3DVPROC) (const GLdouble *v)
 
typedef void(* PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)
 
typedef void(* PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v)
 
typedef void(* PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v)
 
typedef void(* PFNGLWINDOWPOS3FVPROC) (const GLfloat *v)
 
typedef void(* PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z)
 
typedef void(* PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z)
 
typedef void(* PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z)
 
typedef void(* PFNGLWINDOWPOS3IVARBPROC) (const GLint *v)
 
typedef void(* PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v)
 
typedef void(* PFNGLWINDOWPOS3IVPROC) (const GLint *v)
 
typedef void(* PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z)
 
typedef void(* PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z)
 
typedef void(* PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z)
 
typedef void(* PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v)
 
typedef void(* PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v)
 
typedef void(* PFNGLWINDOWPOS3SVPROC) (const GLshort *v)
 
typedef void(* PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
typedef void(* PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v)
 
typedef void(* PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
typedef void(* PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v)
 
typedef void(* PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w)
 
typedef void(* PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v)
 
typedef void(* PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w)
 
typedef void(* PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v)
 
typedef void(* PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
 

Macro Definition Documentation

◆ APIENTRY

#define APIENTRY

◆ APIENTRYP

#define APIENTRYP   APIENTRY *

◆ GL_1PASS_EXT

#define GL_1PASS_EXT   0x80A1

◆ GL_1PASS_SGIS

#define GL_1PASS_SGIS   0x80A1

◆ GL_2PASS_0_EXT

#define GL_2PASS_0_EXT   0x80A2

◆ GL_2PASS_0_SGIS

#define GL_2PASS_0_SGIS   0x80A2

◆ GL_2PASS_1_EXT

#define GL_2PASS_1_EXT   0x80A3

◆ GL_2PASS_1_SGIS

#define GL_2PASS_1_SGIS   0x80A3

◆ GL_2X_BIT_ATI

#define GL_2X_BIT_ATI   0x00000001

◆ GL_3DFX_multisample

#define GL_3DFX_multisample   1

◆ GL_3DFX_tbuffer

#define GL_3DFX_tbuffer   1

◆ GL_3DFX_texture_compression_FXT1

#define GL_3DFX_texture_compression_FXT1   1

◆ GL_422_AVERAGE_EXT

#define GL_422_AVERAGE_EXT   0x80CE

◆ GL_422_EXT

#define GL_422_EXT   0x80CC

◆ GL_422_REV_AVERAGE_EXT

#define GL_422_REV_AVERAGE_EXT   0x80CF

◆ GL_422_REV_EXT

#define GL_422_REV_EXT   0x80CD

◆ GL_4PASS_0_EXT

#define GL_4PASS_0_EXT   0x80A4

◆ GL_4PASS_0_SGIS

#define GL_4PASS_0_SGIS   0x80A4

◆ GL_4PASS_1_EXT

#define GL_4PASS_1_EXT   0x80A5

◆ GL_4PASS_1_SGIS

#define GL_4PASS_1_SGIS   0x80A5

◆ GL_4PASS_2_EXT

#define GL_4PASS_2_EXT   0x80A6

◆ GL_4PASS_2_SGIS

#define GL_4PASS_2_SGIS   0x80A6

◆ GL_4PASS_3_EXT

#define GL_4PASS_3_EXT   0x80A7

◆ GL_4PASS_3_SGIS

#define GL_4PASS_3_SGIS   0x80A7

◆ GL_4X_BIT_ATI

#define GL_4X_BIT_ATI   0x00000002

◆ GL_8X_BIT_ATI

#define GL_8X_BIT_ATI   0x00000004

◆ GL_ABGR_EXT

#define GL_ABGR_EXT   0x8000

◆ GL_ACTIVE_ATTRIBUTE_MAX_LENGTH

#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH   0x8B8A

◆ GL_ACTIVE_ATTRIBUTES

#define GL_ACTIVE_ATTRIBUTES   0x8B89

◆ GL_ACTIVE_PROGRAM

#define GL_ACTIVE_PROGRAM   0x8259

◆ GL_ACTIVE_PROGRAM_EXT

#define GL_ACTIVE_PROGRAM_EXT   0x8B8D

◆ GL_ACTIVE_STENCIL_FACE_EXT

#define GL_ACTIVE_STENCIL_FACE_EXT   0x8911

◆ GL_ACTIVE_SUBROUTINE_MAX_LENGTH

#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48

◆ GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS

#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS   0x8E47

◆ GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH

#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH   0x8E49

◆ GL_ACTIVE_SUBROUTINE_UNIFORMS

#define GL_ACTIVE_SUBROUTINE_UNIFORMS   0x8DE6

◆ GL_ACTIVE_SUBROUTINES

#define GL_ACTIVE_SUBROUTINES   0x8DE5

◆ GL_ACTIVE_TEXTURE

#define GL_ACTIVE_TEXTURE   0x84E0

◆ GL_ACTIVE_TEXTURE_ARB

#define GL_ACTIVE_TEXTURE_ARB   0x84E0

◆ GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH

#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH   0x8A35

◆ GL_ACTIVE_UNIFORM_BLOCKS

#define GL_ACTIVE_UNIFORM_BLOCKS   0x8A36

◆ GL_ACTIVE_UNIFORM_MAX_LENGTH

#define GL_ACTIVE_UNIFORM_MAX_LENGTH   0x8B87

◆ GL_ACTIVE_UNIFORMS

#define GL_ACTIVE_UNIFORMS   0x8B86

◆ GL_ACTIVE_VARYING_MAX_LENGTH_NV

#define GL_ACTIVE_VARYING_MAX_LENGTH_NV   0x8C82

◆ GL_ACTIVE_VARYINGS_NV

#define GL_ACTIVE_VARYINGS_NV   0x8C81

◆ GL_ACTIVE_VERTEX_UNITS_ARB

#define GL_ACTIVE_VERTEX_UNITS_ARB   0x86A5

◆ GL_ADD_ATI

#define GL_ADD_ATI   0x8963

◆ GL_ADD_SIGNED

#define GL_ADD_SIGNED   0x8574

◆ GL_ADD_SIGNED_ARB

#define GL_ADD_SIGNED_ARB   0x8574

◆ GL_ADD_SIGNED_EXT

#define GL_ADD_SIGNED_EXT   0x8574

◆ GL_ALIASED_LINE_WIDTH_RANGE

#define GL_ALIASED_LINE_WIDTH_RANGE   0x846E

◆ GL_ALIASED_POINT_SIZE_RANGE

#define GL_ALIASED_POINT_SIZE_RANGE   0x846D

◆ GL_ALL_BARRIER_BITS_EXT

#define GL_ALL_BARRIER_BITS_EXT   0xFFFFFFFF

◆ GL_ALL_COMPLETED_NV

#define GL_ALL_COMPLETED_NV   0x84F2

◆ GL_ALL_SHADER_BITS

#define GL_ALL_SHADER_BITS   0xFFFFFFFF

◆ GL_ALLOW_DRAW_FRG_HINT_PGI

#define GL_ALLOW_DRAW_FRG_HINT_PGI   0x1A210

◆ GL_ALLOW_DRAW_MEM_HINT_PGI

#define GL_ALLOW_DRAW_MEM_HINT_PGI   0x1A211

◆ GL_ALLOW_DRAW_OBJ_HINT_PGI

#define GL_ALLOW_DRAW_OBJ_HINT_PGI   0x1A20E

◆ GL_ALLOW_DRAW_WIN_HINT_PGI

#define GL_ALLOW_DRAW_WIN_HINT_PGI   0x1A20F

◆ GL_ALPHA12_EXT

#define GL_ALPHA12_EXT   0x803D

◆ GL_ALPHA16_EXT

#define GL_ALPHA16_EXT   0x803E

◆ GL_ALPHA16_SNORM

#define GL_ALPHA16_SNORM   0x9018

◆ GL_ALPHA16F_ARB

#define GL_ALPHA16F_ARB   0x881C

◆ GL_ALPHA16I_EXT

#define GL_ALPHA16I_EXT   0x8D8A

◆ GL_ALPHA16UI_EXT

#define GL_ALPHA16UI_EXT   0x8D78

◆ GL_ALPHA32F_ARB

#define GL_ALPHA32F_ARB   0x8816

◆ GL_ALPHA32I_EXT

#define GL_ALPHA32I_EXT   0x8D84

◆ GL_ALPHA32UI_EXT

#define GL_ALPHA32UI_EXT   0x8D72

◆ GL_ALPHA4_EXT

#define GL_ALPHA4_EXT   0x803B

◆ GL_ALPHA8_EXT

#define GL_ALPHA8_EXT   0x803C

◆ GL_ALPHA8_SNORM

#define GL_ALPHA8_SNORM   0x9014

◆ GL_ALPHA8I_EXT

#define GL_ALPHA8I_EXT   0x8D90

◆ GL_ALPHA8UI_EXT

#define GL_ALPHA8UI_EXT   0x8D7E

◆ GL_ALPHA_FLOAT16_APPLE

#define GL_ALPHA_FLOAT16_APPLE   0x881C

◆ GL_ALPHA_FLOAT16_ATI

#define GL_ALPHA_FLOAT16_ATI   0x881C

◆ GL_ALPHA_FLOAT32_APPLE

#define GL_ALPHA_FLOAT32_APPLE   0x8816

◆ GL_ALPHA_FLOAT32_ATI

#define GL_ALPHA_FLOAT32_ATI   0x8816

◆ GL_ALPHA_INTEGER

#define GL_ALPHA_INTEGER   0x8D97

◆ GL_ALPHA_INTEGER_EXT

#define GL_ALPHA_INTEGER_EXT   0x8D97

◆ GL_ALPHA_MAX_CLAMP_INGR

#define GL_ALPHA_MAX_CLAMP_INGR   0x8567

◆ GL_ALPHA_MAX_SGIX

#define GL_ALPHA_MAX_SGIX   0x8321

◆ GL_ALPHA_MIN_CLAMP_INGR

#define GL_ALPHA_MIN_CLAMP_INGR   0x8563

◆ GL_ALPHA_MIN_SGIX

#define GL_ALPHA_MIN_SGIX   0x8320

◆ GL_ALPHA_SNORM

#define GL_ALPHA_SNORM   0x9010

◆ GL_ALREADY_SIGNALED

#define GL_ALREADY_SIGNALED   0x911A

◆ GL_ALWAYS_FAST_HINT_PGI

#define GL_ALWAYS_FAST_HINT_PGI   0x1A20C

◆ GL_ALWAYS_SOFT_HINT_PGI

#define GL_ALWAYS_SOFT_HINT_PGI   0x1A20D

◆ GL_AMD_conservative_depth

#define GL_AMD_conservative_depth   1

◆ GL_AMD_debug_output

#define GL_AMD_debug_output   1

◆ GL_AMD_draw_buffers_blend

#define GL_AMD_draw_buffers_blend   1

◆ GL_AMD_name_gen_delete

#define GL_AMD_name_gen_delete   1

◆ GL_AMD_performance_monitor

#define GL_AMD_performance_monitor   1

◆ GL_AMD_seamless_cubemap_per_texture

#define GL_AMD_seamless_cubemap_per_texture   1

◆ GL_AMD_shader_stencil_export

#define GL_AMD_shader_stencil_export   1

◆ GL_AMD_texture_texture4

#define GL_AMD_texture_texture4   1

◆ GL_AMD_transform_feedback3_lines_triangles

#define GL_AMD_transform_feedback3_lines_triangles   1

◆ GL_AMD_vertex_shader_tesselator

#define GL_AMD_vertex_shader_tesselator   1

◆ GL_ANY_SAMPLES_PASSED

#define GL_ANY_SAMPLES_PASSED   0x8C2F

◆ GL_APPLE_aux_depth_stencil

#define GL_APPLE_aux_depth_stencil   1

◆ GL_APPLE_client_storage

#define GL_APPLE_client_storage   1

◆ GL_APPLE_element_array

#define GL_APPLE_element_array   1

◆ GL_APPLE_fence

#define GL_APPLE_fence   1

◆ GL_APPLE_float_pixels

#define GL_APPLE_float_pixels   1

◆ GL_APPLE_flush_buffer_range

#define GL_APPLE_flush_buffer_range   1

◆ GL_APPLE_object_purgeable

#define GL_APPLE_object_purgeable   1

◆ GL_APPLE_rgb_422

#define GL_APPLE_rgb_422   1

◆ GL_APPLE_row_bytes

#define GL_APPLE_row_bytes   1

◆ GL_APPLE_specular_vector

#define GL_APPLE_specular_vector   1

◆ GL_APPLE_texture_range

#define GL_APPLE_texture_range   1

◆ GL_APPLE_transform_hint

#define GL_APPLE_transform_hint   1

◆ GL_APPLE_vertex_array_object

#define GL_APPLE_vertex_array_object   1

◆ GL_APPLE_vertex_array_range

#define GL_APPLE_vertex_array_range   1

◆ GL_APPLE_vertex_program_evaluators

#define GL_APPLE_vertex_program_evaluators   1

◆ GL_APPLE_ycbcr_422

#define GL_APPLE_ycbcr_422   1

◆ GL_ARB_blend_func_extended

#define GL_ARB_blend_func_extended   1

◆ GL_ARB_cl_event

#define GL_ARB_cl_event   1

◆ GL_ARB_color_buffer_float

#define GL_ARB_color_buffer_float   1

◆ GL_ARB_compatibility

#define GL_ARB_compatibility   1

◆ GL_ARB_copy_buffer

#define GL_ARB_copy_buffer   1

◆ GL_ARB_debug_output

#define GL_ARB_debug_output   1

◆ GL_ARB_depth_buffer_float

#define GL_ARB_depth_buffer_float   1

◆ GL_ARB_depth_clamp

#define GL_ARB_depth_clamp   1

◆ GL_ARB_depth_texture

#define GL_ARB_depth_texture   1

◆ GL_ARB_draw_buffers

#define GL_ARB_draw_buffers   1

◆ GL_ARB_draw_buffers_blend

#define GL_ARB_draw_buffers_blend   1

◆ GL_ARB_draw_elements_base_vertex

#define GL_ARB_draw_elements_base_vertex   1

◆ GL_ARB_draw_indirect

#define GL_ARB_draw_indirect   1

◆ GL_ARB_draw_instanced

#define GL_ARB_draw_instanced   1

◆ GL_ARB_ES2_compatibility

#define GL_ARB_ES2_compatibility   1

◆ GL_ARB_explicit_attrib_location

#define GL_ARB_explicit_attrib_location   1

◆ GL_ARB_fragment_coord_conventions

#define GL_ARB_fragment_coord_conventions   1

◆ GL_ARB_fragment_program

#define GL_ARB_fragment_program   1

◆ GL_ARB_fragment_program_shadow

#define GL_ARB_fragment_program_shadow   1

◆ GL_ARB_fragment_shader

#define GL_ARB_fragment_shader   1

◆ GL_ARB_framebuffer_object

#define GL_ARB_framebuffer_object   1

◆ GL_ARB_framebuffer_sRGB

#define GL_ARB_framebuffer_sRGB   1

◆ GL_ARB_geometry_shader4

#define GL_ARB_geometry_shader4   1

◆ GL_ARB_get_program_binary

#define GL_ARB_get_program_binary   1

◆ GL_ARB_gpu_shader5

#define GL_ARB_gpu_shader5   1

◆ GL_ARB_gpu_shader_fp64

#define GL_ARB_gpu_shader_fp64   1

◆ GL_ARB_half_float_pixel

#define GL_ARB_half_float_pixel   1

◆ GL_ARB_half_float_vertex

#define GL_ARB_half_float_vertex   1

◆ GL_ARB_instanced_arrays

#define GL_ARB_instanced_arrays   1

◆ GL_ARB_map_buffer_range

#define GL_ARB_map_buffer_range   1

◆ GL_ARB_matrix_palette

#define GL_ARB_matrix_palette   1

◆ GL_ARB_multisample

#define GL_ARB_multisample   1

◆ GL_ARB_multitexture

#define GL_ARB_multitexture   1

◆ GL_ARB_occlusion_query

#define GL_ARB_occlusion_query   1

◆ GL_ARB_occlusion_query2

#define GL_ARB_occlusion_query2   1

◆ GL_ARB_pixel_buffer_object

#define GL_ARB_pixel_buffer_object   1

◆ GL_ARB_point_parameters

#define GL_ARB_point_parameters   1

◆ GL_ARB_point_sprite

#define GL_ARB_point_sprite   1

◆ GL_ARB_provoking_vertex

#define GL_ARB_provoking_vertex   1

◆ GL_ARB_robustness

#define GL_ARB_robustness   1

◆ GL_ARB_sample_shading

#define GL_ARB_sample_shading   1

◆ GL_ARB_sampler_objects

#define GL_ARB_sampler_objects   1

◆ GL_ARB_seamless_cube_map

#define GL_ARB_seamless_cube_map   1

◆ GL_ARB_separate_shader_objects

#define GL_ARB_separate_shader_objects   1

◆ GL_ARB_shader_objects

#define GL_ARB_shader_objects   1

◆ GL_ARB_shader_stencil_export

#define GL_ARB_shader_stencil_export   1

◆ GL_ARB_shader_subroutine

#define GL_ARB_shader_subroutine   1

◆ GL_ARB_shader_texture_lod

#define GL_ARB_shader_texture_lod   1

◆ GL_ARB_shading_language_100

#define GL_ARB_shading_language_100   1

◆ GL_ARB_shading_language_include

#define GL_ARB_shading_language_include   1

◆ GL_ARB_shadow

#define GL_ARB_shadow   1

◆ GL_ARB_shadow_ambient

#define GL_ARB_shadow_ambient   1

◆ GL_ARB_sync

#define GL_ARB_sync   1

◆ GL_ARB_tessellation_shader

#define GL_ARB_tessellation_shader   1

◆ GL_ARB_texture_border_clamp

#define GL_ARB_texture_border_clamp   1

◆ GL_ARB_texture_buffer_object

#define GL_ARB_texture_buffer_object   1

◆ GL_ARB_texture_buffer_object_rgb32

#define GL_ARB_texture_buffer_object_rgb32   1

◆ GL_ARB_texture_compression

#define GL_ARB_texture_compression   1

◆ GL_ARB_texture_compression_bptc

#define GL_ARB_texture_compression_bptc   1

◆ GL_ARB_texture_compression_rgtc

#define GL_ARB_texture_compression_rgtc   1

◆ GL_ARB_texture_cube_map

#define GL_ARB_texture_cube_map   1

◆ GL_ARB_texture_cube_map_array

#define GL_ARB_texture_cube_map_array   1

◆ GL_ARB_texture_env_add

#define GL_ARB_texture_env_add   1

◆ GL_ARB_texture_env_combine

#define GL_ARB_texture_env_combine   1

◆ GL_ARB_texture_env_crossbar

#define GL_ARB_texture_env_crossbar   1

◆ GL_ARB_texture_env_dot3

#define GL_ARB_texture_env_dot3   1

◆ GL_ARB_texture_float

#define GL_ARB_texture_float   1

◆ GL_ARB_texture_gather

#define GL_ARB_texture_gather   1

◆ GL_ARB_texture_mirrored_repeat

#define GL_ARB_texture_mirrored_repeat   1

◆ GL_ARB_texture_multisample

#define GL_ARB_texture_multisample   1

◆ GL_ARB_texture_non_power_of_two

#define GL_ARB_texture_non_power_of_two   1

◆ GL_ARB_texture_query_lod

#define GL_ARB_texture_query_lod   1

◆ GL_ARB_texture_rectangle

#define GL_ARB_texture_rectangle   1

◆ GL_ARB_texture_rg

#define GL_ARB_texture_rg   1

◆ GL_ARB_texture_rgb10_a2ui

#define GL_ARB_texture_rgb10_a2ui   1

◆ GL_ARB_texture_swizzle

#define GL_ARB_texture_swizzle   1

◆ GL_ARB_timer_query

#define GL_ARB_timer_query   1

◆ GL_ARB_transform_feedback2

#define GL_ARB_transform_feedback2   1

◆ GL_ARB_transform_feedback3

#define GL_ARB_transform_feedback3   1

◆ GL_ARB_transpose_matrix

#define GL_ARB_transpose_matrix   1

◆ GL_ARB_uniform_buffer_object

#define GL_ARB_uniform_buffer_object   1

◆ GL_ARB_vertex_array_bgra

#define GL_ARB_vertex_array_bgra   1

◆ GL_ARB_vertex_array_object

#define GL_ARB_vertex_array_object   1

◆ GL_ARB_vertex_attrib_64bit

#define GL_ARB_vertex_attrib_64bit   1

◆ GL_ARB_vertex_blend

#define GL_ARB_vertex_blend   1

◆ GL_ARB_vertex_buffer_object

#define GL_ARB_vertex_buffer_object   1

◆ GL_ARB_vertex_program

#define GL_ARB_vertex_program   1

◆ GL_ARB_vertex_shader

#define GL_ARB_vertex_shader   1

◆ GL_ARB_vertex_type_2_10_10_10_rev

#define GL_ARB_vertex_type_2_10_10_10_rev   1

◆ GL_ARB_viewport_array

#define GL_ARB_viewport_array   1

◆ GL_ARB_window_pos

#define GL_ARB_window_pos   1

◆ GL_ARRAY_BUFFER

#define GL_ARRAY_BUFFER   0x8892

◆ GL_ARRAY_BUFFER_ARB

#define GL_ARRAY_BUFFER_ARB   0x8892

◆ GL_ARRAY_BUFFER_BINDING

#define GL_ARRAY_BUFFER_BINDING   0x8894

◆ GL_ARRAY_BUFFER_BINDING_ARB

#define GL_ARRAY_BUFFER_BINDING_ARB   0x8894

◆ GL_ARRAY_ELEMENT_LOCK_COUNT_EXT

#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9

◆ GL_ARRAY_ELEMENT_LOCK_FIRST_EXT

#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8

◆ GL_ARRAY_OBJECT_BUFFER_ATI

#define GL_ARRAY_OBJECT_BUFFER_ATI   0x8766

◆ GL_ARRAY_OBJECT_OFFSET_ATI

#define GL_ARRAY_OBJECT_OFFSET_ATI   0x8767

◆ GL_ASYNC_DRAW_PIXELS_SGIX

#define GL_ASYNC_DRAW_PIXELS_SGIX   0x835D

◆ GL_ASYNC_HISTOGRAM_SGIX

#define GL_ASYNC_HISTOGRAM_SGIX   0x832C

◆ GL_ASYNC_MARKER_SGIX

#define GL_ASYNC_MARKER_SGIX   0x8329

◆ GL_ASYNC_READ_PIXELS_SGIX

#define GL_ASYNC_READ_PIXELS_SGIX   0x835E

◆ GL_ASYNC_TEX_IMAGE_SGIX

#define GL_ASYNC_TEX_IMAGE_SGIX   0x835C

◆ GL_ATI_draw_buffers

#define GL_ATI_draw_buffers   1

◆ GL_ATI_element_array

#define GL_ATI_element_array   1

◆ GL_ATI_envmap_bumpmap

#define GL_ATI_envmap_bumpmap   1

◆ GL_ATI_fragment_shader

#define GL_ATI_fragment_shader   1

◆ GL_ATI_map_object_buffer

#define GL_ATI_map_object_buffer   1

◆ GL_ATI_meminfo

#define GL_ATI_meminfo   1

◆ GL_ATI_pixel_format_float

#define GL_ATI_pixel_format_float   1

◆ GL_ATI_pn_triangles

#define GL_ATI_pn_triangles   1

◆ GL_ATI_separate_stencil

#define GL_ATI_separate_stencil   1

◆ GL_ATI_text_fragment_shader

#define GL_ATI_text_fragment_shader   1

◆ GL_ATI_texture_env_combine3

#define GL_ATI_texture_env_combine3   1

◆ GL_ATI_texture_float

#define GL_ATI_texture_float   1

◆ GL_ATI_texture_mirror_once

#define GL_ATI_texture_mirror_once   1

◆ GL_ATI_vertex_array_object

#define GL_ATI_vertex_array_object   1

◆ GL_ATI_vertex_attrib_array_object

#define GL_ATI_vertex_attrib_array_object   1

◆ GL_ATI_vertex_streams

#define GL_ATI_vertex_streams   1

◆ GL_ATOMIC_COUNTER_BARRIER_BIT_EXT

#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT   0x00001000

◆ GL_ATTACHED_SHADERS

#define GL_ATTACHED_SHADERS   0x8B85

◆ GL_ATTENUATION_EXT

#define GL_ATTENUATION_EXT   0x834D

◆ GL_ATTRIB_ARRAY_POINTER_NV

#define GL_ATTRIB_ARRAY_POINTER_NV   0x8645

◆ GL_ATTRIB_ARRAY_SIZE_NV

#define GL_ATTRIB_ARRAY_SIZE_NV   0x8623

◆ GL_ATTRIB_ARRAY_STRIDE_NV

#define GL_ATTRIB_ARRAY_STRIDE_NV   0x8624

◆ GL_ATTRIB_ARRAY_TYPE_NV

#define GL_ATTRIB_ARRAY_TYPE_NV   0x8625

◆ GL_AUX_DEPTH_STENCIL_APPLE

#define GL_AUX_DEPTH_STENCIL_APPLE   0x8A14

◆ GL_AVERAGE_EXT

#define GL_AVERAGE_EXT   0x8335

◆ GL_AVERAGE_HP

#define GL_AVERAGE_HP   0x8160

◆ GL_BACK_NORMALS_HINT_PGI

#define GL_BACK_NORMALS_HINT_PGI   0x1A223

◆ GL_BACK_PRIMARY_COLOR_NV

#define GL_BACK_PRIMARY_COLOR_NV   0x8C77

◆ GL_BACK_SECONDARY_COLOR_NV

#define GL_BACK_SECONDARY_COLOR_NV   0x8C78

◆ GL_BGR

#define GL_BGR   0x80E0

◆ GL_BGR_EXT

#define GL_BGR_EXT   0x80E0

◆ GL_BGR_INTEGER

#define GL_BGR_INTEGER   0x8D9A

◆ GL_BGR_INTEGER_EXT

#define GL_BGR_INTEGER_EXT   0x8D9A

◆ GL_BGRA

#define GL_BGRA   0x80E1

◆ GL_BGRA_EXT

#define GL_BGRA_EXT   0x80E1

◆ GL_BGRA_INTEGER

#define GL_BGRA_INTEGER   0x8D9B

◆ GL_BGRA_INTEGER_EXT

#define GL_BGRA_INTEGER_EXT   0x8D9B

◆ GL_BIAS_BIT_ATI

#define GL_BIAS_BIT_ATI   0x00000008

◆ GL_BIAS_BY_NEGATIVE_ONE_HALF_NV

#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541

◆ GL_BINORMAL_ARRAY_EXT

#define GL_BINORMAL_ARRAY_EXT   0x843A

◆ GL_BINORMAL_ARRAY_POINTER_EXT

#define GL_BINORMAL_ARRAY_POINTER_EXT   0x8443

◆ GL_BINORMAL_ARRAY_STRIDE_EXT

#define GL_BINORMAL_ARRAY_STRIDE_EXT   0x8441

◆ GL_BINORMAL_ARRAY_TYPE_EXT

#define GL_BINORMAL_ARRAY_TYPE_EXT   0x8440

◆ GL_BLEND_COLOR

#define GL_BLEND_COLOR   0x8005

◆ GL_BLEND_COLOR_EXT

#define GL_BLEND_COLOR_EXT   0x8005

◆ GL_BLEND_DST_ALPHA

#define GL_BLEND_DST_ALPHA   0x80CA

◆ GL_BLEND_DST_ALPHA_EXT

#define GL_BLEND_DST_ALPHA_EXT   0x80CA

◆ GL_BLEND_DST_RGB

#define GL_BLEND_DST_RGB   0x80C8

◆ GL_BLEND_DST_RGB_EXT

#define GL_BLEND_DST_RGB_EXT   0x80C8

◆ GL_BLEND_EQUATION

#define GL_BLEND_EQUATION   0x8009

◆ GL_BLEND_EQUATION_ALPHA

#define GL_BLEND_EQUATION_ALPHA   0x883D

◆ GL_BLEND_EQUATION_ALPHA_EXT

#define GL_BLEND_EQUATION_ALPHA_EXT   0x883D

◆ GL_BLEND_EQUATION_EXT

#define GL_BLEND_EQUATION_EXT   0x8009

◆ GL_BLEND_EQUATION_RGB

#define GL_BLEND_EQUATION_RGB   0x8009

◆ GL_BLEND_EQUATION_RGB_EXT

#define GL_BLEND_EQUATION_RGB_EXT   0x8009

◆ GL_BLEND_SRC_ALPHA

#define GL_BLEND_SRC_ALPHA   0x80CB

◆ GL_BLEND_SRC_ALPHA_EXT

#define GL_BLEND_SRC_ALPHA_EXT   0x80CB

◆ GL_BLEND_SRC_RGB

#define GL_BLEND_SRC_RGB   0x80C9

◆ GL_BLEND_SRC_RGB_EXT

#define GL_BLEND_SRC_RGB_EXT   0x80C9

◆ GL_BLUE_BIT_ATI

#define GL_BLUE_BIT_ATI   0x00000004

◆ GL_BLUE_INTEGER

#define GL_BLUE_INTEGER   0x8D96

◆ GL_BLUE_INTEGER_EXT

#define GL_BLUE_INTEGER_EXT   0x8D96

◆ GL_BLUE_MAX_CLAMP_INGR

#define GL_BLUE_MAX_CLAMP_INGR   0x8566

◆ GL_BLUE_MIN_CLAMP_INGR

#define GL_BLUE_MIN_CLAMP_INGR   0x8562

◆ GL_BOOL

#define GL_BOOL   0x8B56

◆ GL_BOOL_ARB

#define GL_BOOL_ARB   0x8B56

◆ GL_BOOL_VEC2

#define GL_BOOL_VEC2   0x8B57

◆ GL_BOOL_VEC2_ARB

#define GL_BOOL_VEC2_ARB   0x8B57

◆ GL_BOOL_VEC3

#define GL_BOOL_VEC3   0x8B58

◆ GL_BOOL_VEC3_ARB

#define GL_BOOL_VEC3_ARB   0x8B58

◆ GL_BOOL_VEC4

#define GL_BOOL_VEC4   0x8B59

◆ GL_BOOL_VEC4_ARB

#define GL_BOOL_VEC4_ARB   0x8B59

◆ GL_BUFFER_ACCESS

#define GL_BUFFER_ACCESS   0x88BB

◆ GL_BUFFER_ACCESS_ARB

#define GL_BUFFER_ACCESS_ARB   0x88BB

◆ GL_BUFFER_ACCESS_FLAGS

#define GL_BUFFER_ACCESS_FLAGS   0x911F

◆ GL_BUFFER_FLUSHING_UNMAP_APPLE

#define GL_BUFFER_FLUSHING_UNMAP_APPLE   0x8A13

◆ GL_BUFFER_GPU_ADDRESS_NV

#define GL_BUFFER_GPU_ADDRESS_NV   0x8F1D

◆ GL_BUFFER_MAP_LENGTH

#define GL_BUFFER_MAP_LENGTH   0x9120

◆ GL_BUFFER_MAP_OFFSET

#define GL_BUFFER_MAP_OFFSET   0x9121

◆ GL_BUFFER_MAP_POINTER

#define GL_BUFFER_MAP_POINTER   0x88BD

◆ GL_BUFFER_MAP_POINTER_ARB

#define GL_BUFFER_MAP_POINTER_ARB   0x88BD

◆ GL_BUFFER_MAPPED

#define GL_BUFFER_MAPPED   0x88BC

◆ GL_BUFFER_MAPPED_ARB

#define GL_BUFFER_MAPPED_ARB   0x88BC

◆ GL_BUFFER_OBJECT_APPLE

#define GL_BUFFER_OBJECT_APPLE   0x85B3

◆ GL_BUFFER_SERIALIZED_MODIFY_APPLE

#define GL_BUFFER_SERIALIZED_MODIFY_APPLE   0x8A12

◆ GL_BUFFER_SIZE

#define GL_BUFFER_SIZE   0x8764

◆ GL_BUFFER_SIZE_ARB

#define GL_BUFFER_SIZE_ARB   0x8764

◆ GL_BUFFER_UPDATE_BARRIER_BIT_EXT

#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT   0x00000200

◆ GL_BUFFER_USAGE

#define GL_BUFFER_USAGE   0x8765

◆ GL_BUFFER_USAGE_ARB

#define GL_BUFFER_USAGE_ARB   0x8765

◆ GL_BUMP_ENVMAP_ATI

#define GL_BUMP_ENVMAP_ATI   0x877B

◆ GL_BUMP_NUM_TEX_UNITS_ATI

#define GL_BUMP_NUM_TEX_UNITS_ATI   0x8777

◆ GL_BUMP_ROT_MATRIX_ATI

#define GL_BUMP_ROT_MATRIX_ATI   0x8775

◆ GL_BUMP_ROT_MATRIX_SIZE_ATI

#define GL_BUMP_ROT_MATRIX_SIZE_ATI   0x8776

◆ GL_BUMP_TARGET_ATI

#define GL_BUMP_TARGET_ATI   0x877C

◆ GL_BUMP_TEX_UNITS_ATI

#define GL_BUMP_TEX_UNITS_ATI   0x8778

◆ GL_CALLIGRAPHIC_FRAGMENT_SGIX

#define GL_CALLIGRAPHIC_FRAGMENT_SGIX   0x8183

◆ GL_CLAMP_FRAGMENT_COLOR

#define GL_CLAMP_FRAGMENT_COLOR   0x891B

◆ GL_CLAMP_FRAGMENT_COLOR_ARB

#define GL_CLAMP_FRAGMENT_COLOR_ARB   0x891B

◆ GL_CLAMP_READ_COLOR

#define GL_CLAMP_READ_COLOR   0x891C

◆ GL_CLAMP_READ_COLOR_ARB

#define GL_CLAMP_READ_COLOR_ARB   0x891C

◆ GL_CLAMP_TO_BORDER

#define GL_CLAMP_TO_BORDER   0x812D

◆ GL_CLAMP_TO_BORDER_ARB

#define GL_CLAMP_TO_BORDER_ARB   0x812D

◆ GL_CLAMP_TO_BORDER_SGIS

#define GL_CLAMP_TO_BORDER_SGIS   0x812D

◆ GL_CLAMP_TO_EDGE

#define GL_CLAMP_TO_EDGE   0x812F

◆ GL_CLAMP_TO_EDGE_SGIS

#define GL_CLAMP_TO_EDGE_SGIS   0x812F

◆ GL_CLAMP_VERTEX_COLOR

#define GL_CLAMP_VERTEX_COLOR   0x891A

◆ GL_CLAMP_VERTEX_COLOR_ARB

#define GL_CLAMP_VERTEX_COLOR_ARB   0x891A

◆ GL_CLIENT_ACTIVE_TEXTURE

#define GL_CLIENT_ACTIVE_TEXTURE   0x84E1

◆ GL_CLIENT_ACTIVE_TEXTURE_ARB

#define GL_CLIENT_ACTIVE_TEXTURE_ARB   0x84E1

◆ GL_CLIP_DISTANCE0

#define GL_CLIP_DISTANCE0   0x3000

◆ GL_CLIP_DISTANCE1

#define GL_CLIP_DISTANCE1   0x3001

◆ GL_CLIP_DISTANCE2

#define GL_CLIP_DISTANCE2   0x3002

◆ GL_CLIP_DISTANCE3

#define GL_CLIP_DISTANCE3   0x3003

◆ GL_CLIP_DISTANCE4

#define GL_CLIP_DISTANCE4   0x3004

◆ GL_CLIP_DISTANCE5

#define GL_CLIP_DISTANCE5   0x3005

◆ GL_CLIP_DISTANCE6

#define GL_CLIP_DISTANCE6   0x3006

◆ GL_CLIP_DISTANCE7

#define GL_CLIP_DISTANCE7   0x3007

◆ GL_CLIP_DISTANCE_NV

#define GL_CLIP_DISTANCE_NV   0x8C7A

◆ GL_CLIP_FAR_HINT_PGI

#define GL_CLIP_FAR_HINT_PGI   0x1A221

◆ GL_CLIP_NEAR_HINT_PGI

#define GL_CLIP_NEAR_HINT_PGI   0x1A220

◆ GL_CLIP_VOLUME_CLIPPING_HINT_EXT

#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT   0x80F0

◆ GL_CMYK_EXT

#define GL_CMYK_EXT   0x800C

◆ GL_CMYKA_EXT

#define GL_CMYKA_EXT   0x800D

◆ GL_CND0_ATI

#define GL_CND0_ATI   0x896B

◆ GL_CND_ATI

#define GL_CND_ATI   0x896A

◆ GL_COLOR3_BIT_PGI

#define GL_COLOR3_BIT_PGI   0x00010000

◆ GL_COLOR4_BIT_PGI

#define GL_COLOR4_BIT_PGI   0x00020000

◆ GL_COLOR_ALPHA_PAIRING_ATI

#define GL_COLOR_ALPHA_PAIRING_ATI   0x8975

◆ GL_COLOR_ARRAY_ADDRESS_NV

#define GL_COLOR_ARRAY_ADDRESS_NV   0x8F23

◆ GL_COLOR_ARRAY_BUFFER_BINDING

#define GL_COLOR_ARRAY_BUFFER_BINDING   0x8898

◆ GL_COLOR_ARRAY_BUFFER_BINDING_ARB

#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB   0x8898

◆ GL_COLOR_ARRAY_COUNT_EXT

#define GL_COLOR_ARRAY_COUNT_EXT   0x8084

◆ GL_COLOR_ARRAY_EXT

#define GL_COLOR_ARRAY_EXT   0x8076

◆ GL_COLOR_ARRAY_LENGTH_NV

#define GL_COLOR_ARRAY_LENGTH_NV   0x8F2D

◆ GL_COLOR_ARRAY_LIST_IBM

#define GL_COLOR_ARRAY_LIST_IBM   103072

◆ GL_COLOR_ARRAY_LIST_STRIDE_IBM

#define GL_COLOR_ARRAY_LIST_STRIDE_IBM   103082

◆ GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL

#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL   0x83F7

◆ GL_COLOR_ARRAY_POINTER_EXT

#define GL_COLOR_ARRAY_POINTER_EXT   0x8090

◆ GL_COLOR_ARRAY_SIZE_EXT

#define GL_COLOR_ARRAY_SIZE_EXT   0x8081

◆ GL_COLOR_ARRAY_STRIDE_EXT

#define GL_COLOR_ARRAY_STRIDE_EXT   0x8083

◆ GL_COLOR_ARRAY_TYPE_EXT

#define GL_COLOR_ARRAY_TYPE_EXT   0x8082

◆ GL_COLOR_ATTACHMENT0

#define GL_COLOR_ATTACHMENT0   0x8CE0

◆ GL_COLOR_ATTACHMENT0_EXT

#define GL_COLOR_ATTACHMENT0_EXT   0x8CE0

◆ GL_COLOR_ATTACHMENT1

#define GL_COLOR_ATTACHMENT1   0x8CE1

◆ GL_COLOR_ATTACHMENT10

#define GL_COLOR_ATTACHMENT10   0x8CEA

◆ GL_COLOR_ATTACHMENT10_EXT

#define GL_COLOR_ATTACHMENT10_EXT   0x8CEA

◆ GL_COLOR_ATTACHMENT11

#define GL_COLOR_ATTACHMENT11   0x8CEB

◆ GL_COLOR_ATTACHMENT11_EXT

#define GL_COLOR_ATTACHMENT11_EXT   0x8CEB

◆ GL_COLOR_ATTACHMENT12

#define GL_COLOR_ATTACHMENT12   0x8CEC

◆ GL_COLOR_ATTACHMENT12_EXT

#define GL_COLOR_ATTACHMENT12_EXT   0x8CEC

◆ GL_COLOR_ATTACHMENT13

#define GL_COLOR_ATTACHMENT13   0x8CED

◆ GL_COLOR_ATTACHMENT13_EXT

#define GL_COLOR_ATTACHMENT13_EXT   0x8CED

◆ GL_COLOR_ATTACHMENT14

#define GL_COLOR_ATTACHMENT14   0x8CEE

◆ GL_COLOR_ATTACHMENT14_EXT

#define GL_COLOR_ATTACHMENT14_EXT   0x8CEE

◆ GL_COLOR_ATTACHMENT15

#define GL_COLOR_ATTACHMENT15   0x8CEF

◆ GL_COLOR_ATTACHMENT15_EXT

#define GL_COLOR_ATTACHMENT15_EXT   0x8CEF

◆ GL_COLOR_ATTACHMENT1_EXT

#define GL_COLOR_ATTACHMENT1_EXT   0x8CE1

◆ GL_COLOR_ATTACHMENT2

#define GL_COLOR_ATTACHMENT2   0x8CE2

◆ GL_COLOR_ATTACHMENT2_EXT

#define GL_COLOR_ATTACHMENT2_EXT   0x8CE2

◆ GL_COLOR_ATTACHMENT3

#define GL_COLOR_ATTACHMENT3   0x8CE3

◆ GL_COLOR_ATTACHMENT3_EXT

#define GL_COLOR_ATTACHMENT3_EXT   0x8CE3

◆ GL_COLOR_ATTACHMENT4

#define GL_COLOR_ATTACHMENT4   0x8CE4

◆ GL_COLOR_ATTACHMENT4_EXT

#define GL_COLOR_ATTACHMENT4_EXT   0x8CE4

◆ GL_COLOR_ATTACHMENT5

#define GL_COLOR_ATTACHMENT5   0x8CE5

◆ GL_COLOR_ATTACHMENT5_EXT

#define GL_COLOR_ATTACHMENT5_EXT   0x8CE5

◆ GL_COLOR_ATTACHMENT6

#define GL_COLOR_ATTACHMENT6   0x8CE6

◆ GL_COLOR_ATTACHMENT6_EXT

#define GL_COLOR_ATTACHMENT6_EXT   0x8CE6

◆ GL_COLOR_ATTACHMENT7

#define GL_COLOR_ATTACHMENT7   0x8CE7

◆ GL_COLOR_ATTACHMENT7_EXT

#define GL_COLOR_ATTACHMENT7_EXT   0x8CE7

◆ GL_COLOR_ATTACHMENT8

#define GL_COLOR_ATTACHMENT8   0x8CE8

◆ GL_COLOR_ATTACHMENT8_EXT

#define GL_COLOR_ATTACHMENT8_EXT   0x8CE8

◆ GL_COLOR_ATTACHMENT9

#define GL_COLOR_ATTACHMENT9   0x8CE9

◆ GL_COLOR_ATTACHMENT9_EXT

#define GL_COLOR_ATTACHMENT9_EXT   0x8CE9

◆ GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI

#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI   0x8835

◆ GL_COLOR_FLOAT_APPLE

#define GL_COLOR_FLOAT_APPLE   0x8A0F

◆ GL_COLOR_INDEX12_EXT

#define GL_COLOR_INDEX12_EXT   0x80E6

◆ GL_COLOR_INDEX16_EXT

#define GL_COLOR_INDEX16_EXT   0x80E7

◆ GL_COLOR_INDEX1_EXT

#define GL_COLOR_INDEX1_EXT   0x80E2

◆ GL_COLOR_INDEX2_EXT

#define GL_COLOR_INDEX2_EXT   0x80E3

◆ GL_COLOR_INDEX4_EXT

#define GL_COLOR_INDEX4_EXT   0x80E4

◆ GL_COLOR_INDEX8_EXT

#define GL_COLOR_INDEX8_EXT   0x80E5

◆ GL_COLOR_MATRIX

#define GL_COLOR_MATRIX   0x80B1

◆ GL_COLOR_MATRIX_SGI

#define GL_COLOR_MATRIX_SGI   0x80B1

◆ GL_COLOR_MATRIX_STACK_DEPTH

#define GL_COLOR_MATRIX_STACK_DEPTH   0x80B2

◆ GL_COLOR_MATRIX_STACK_DEPTH_SGI

#define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2

◆ GL_COLOR_SAMPLES_NV

#define GL_COLOR_SAMPLES_NV   0x8E20

◆ GL_COLOR_SUM

#define GL_COLOR_SUM   0x8458

◆ GL_COLOR_SUM_ARB

#define GL_COLOR_SUM_ARB   0x8458

◆ GL_COLOR_SUM_CLAMP_NV

#define GL_COLOR_SUM_CLAMP_NV   0x854F

◆ GL_COLOR_SUM_EXT

#define GL_COLOR_SUM_EXT   0x8458

◆ GL_COLOR_TABLE

#define GL_COLOR_TABLE   0x80D0

◆ GL_COLOR_TABLE_ALPHA_SIZE

#define GL_COLOR_TABLE_ALPHA_SIZE   0x80DD

◆ GL_COLOR_TABLE_ALPHA_SIZE_SGI

#define GL_COLOR_TABLE_ALPHA_SIZE_SGI   0x80DD

◆ GL_COLOR_TABLE_BIAS

#define GL_COLOR_TABLE_BIAS   0x80D7

◆ GL_COLOR_TABLE_BIAS_SGI

#define GL_COLOR_TABLE_BIAS_SGI   0x80D7

◆ GL_COLOR_TABLE_BLUE_SIZE

#define GL_COLOR_TABLE_BLUE_SIZE   0x80DC

◆ GL_COLOR_TABLE_BLUE_SIZE_SGI

#define GL_COLOR_TABLE_BLUE_SIZE_SGI   0x80DC

◆ GL_COLOR_TABLE_FORMAT

#define GL_COLOR_TABLE_FORMAT   0x80D8

◆ GL_COLOR_TABLE_FORMAT_SGI

#define GL_COLOR_TABLE_FORMAT_SGI   0x80D8

◆ GL_COLOR_TABLE_GREEN_SIZE

#define GL_COLOR_TABLE_GREEN_SIZE   0x80DB

◆ GL_COLOR_TABLE_GREEN_SIZE_SGI

#define GL_COLOR_TABLE_GREEN_SIZE_SGI   0x80DB

◆ GL_COLOR_TABLE_INTENSITY_SIZE

#define GL_COLOR_TABLE_INTENSITY_SIZE   0x80DF

◆ GL_COLOR_TABLE_INTENSITY_SIZE_SGI

#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI   0x80DF

◆ GL_COLOR_TABLE_LUMINANCE_SIZE

#define GL_COLOR_TABLE_LUMINANCE_SIZE   0x80DE

◆ GL_COLOR_TABLE_LUMINANCE_SIZE_SGI

#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI   0x80DE

◆ GL_COLOR_TABLE_RED_SIZE

#define GL_COLOR_TABLE_RED_SIZE   0x80DA

◆ GL_COLOR_TABLE_RED_SIZE_SGI

#define GL_COLOR_TABLE_RED_SIZE_SGI   0x80DA

◆ GL_COLOR_TABLE_SCALE

#define GL_COLOR_TABLE_SCALE   0x80D6

◆ GL_COLOR_TABLE_SCALE_SGI

#define GL_COLOR_TABLE_SCALE_SGI   0x80D6

◆ GL_COLOR_TABLE_SGI

#define GL_COLOR_TABLE_SGI   0x80D0

◆ GL_COLOR_TABLE_WIDTH

#define GL_COLOR_TABLE_WIDTH   0x80D9

◆ GL_COLOR_TABLE_WIDTH_SGI

#define GL_COLOR_TABLE_WIDTH_SGI   0x80D9

◆ GL_COMBINE

#define GL_COMBINE   0x8570

◆ GL_COMBINE4_NV

#define GL_COMBINE4_NV   0x8503

◆ GL_COMBINE_ALPHA

#define GL_COMBINE_ALPHA   0x8572

◆ GL_COMBINE_ALPHA_ARB

#define GL_COMBINE_ALPHA_ARB   0x8572

◆ GL_COMBINE_ALPHA_EXT

#define GL_COMBINE_ALPHA_EXT   0x8572

◆ GL_COMBINE_ARB

#define GL_COMBINE_ARB   0x8570

◆ GL_COMBINE_EXT

#define GL_COMBINE_EXT   0x8570

◆ GL_COMBINE_RGB

#define GL_COMBINE_RGB   0x8571

◆ GL_COMBINE_RGB_ARB

#define GL_COMBINE_RGB_ARB   0x8571

◆ GL_COMBINE_RGB_EXT

#define GL_COMBINE_RGB_EXT   0x8571

◆ GL_COMBINER0_NV

#define GL_COMBINER0_NV   0x8550

◆ GL_COMBINER1_NV

#define GL_COMBINER1_NV   0x8551

◆ GL_COMBINER2_NV

#define GL_COMBINER2_NV   0x8552

◆ GL_COMBINER3_NV

#define GL_COMBINER3_NV   0x8553

◆ GL_COMBINER4_NV

#define GL_COMBINER4_NV   0x8554

◆ GL_COMBINER5_NV

#define GL_COMBINER5_NV   0x8555

◆ GL_COMBINER6_NV

#define GL_COMBINER6_NV   0x8556

◆ GL_COMBINER7_NV

#define GL_COMBINER7_NV   0x8557

◆ GL_COMBINER_AB_DOT_PRODUCT_NV

#define GL_COMBINER_AB_DOT_PRODUCT_NV   0x8545

◆ GL_COMBINER_AB_OUTPUT_NV

#define GL_COMBINER_AB_OUTPUT_NV   0x854A

◆ GL_COMBINER_BIAS_NV

#define GL_COMBINER_BIAS_NV   0x8549

◆ GL_COMBINER_CD_DOT_PRODUCT_NV

#define GL_COMBINER_CD_DOT_PRODUCT_NV   0x8546

◆ GL_COMBINER_CD_OUTPUT_NV

#define GL_COMBINER_CD_OUTPUT_NV   0x854B

◆ GL_COMBINER_COMPONENT_USAGE_NV

#define GL_COMBINER_COMPONENT_USAGE_NV   0x8544

◆ GL_COMBINER_INPUT_NV

#define GL_COMBINER_INPUT_NV   0x8542

◆ GL_COMBINER_MAPPING_NV

#define GL_COMBINER_MAPPING_NV   0x8543

◆ GL_COMBINER_MUX_SUM_NV

#define GL_COMBINER_MUX_SUM_NV   0x8547

◆ GL_COMBINER_SCALE_NV

#define GL_COMBINER_SCALE_NV   0x8548

◆ GL_COMBINER_SUM_OUTPUT_NV

#define GL_COMBINER_SUM_OUTPUT_NV   0x854C

◆ GL_COMMAND_BARRIER_BIT_EXT

#define GL_COMMAND_BARRIER_BIT_EXT   0x00000040

◆ GL_COMP_BIT_ATI

#define GL_COMP_BIT_ATI   0x00000002

◆ GL_COMPARE_R_TO_TEXTURE

#define GL_COMPARE_R_TO_TEXTURE   0x884E

◆ GL_COMPARE_R_TO_TEXTURE_ARB

#define GL_COMPARE_R_TO_TEXTURE_ARB   0x884E

◆ GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT

#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT   0x884E

◆ GL_COMPARE_REF_TO_TEXTURE

#define GL_COMPARE_REF_TO_TEXTURE   0x884E

◆ GL_COMPATIBLE_SUBROUTINES

#define GL_COMPATIBLE_SUBROUTINES   0x8E4B

◆ GL_COMPILE_STATUS

#define GL_COMPILE_STATUS   0x8B81

◆ GL_COMPRESSED_ALPHA

#define GL_COMPRESSED_ALPHA   0x84E9

◆ GL_COMPRESSED_ALPHA_ARB

#define GL_COMPRESSED_ALPHA_ARB   0x84E9

◆ GL_COMPRESSED_INTENSITY

#define GL_COMPRESSED_INTENSITY   0x84EC

◆ GL_COMPRESSED_INTENSITY_ARB

#define GL_COMPRESSED_INTENSITY_ARB   0x84EC

◆ GL_COMPRESSED_LUMINANCE

#define GL_COMPRESSED_LUMINANCE   0x84EA

◆ GL_COMPRESSED_LUMINANCE_ALPHA

#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB

◆ GL_COMPRESSED_LUMINANCE_ALPHA_ARB

#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB   0x84EB

◆ GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT

#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT   0x8C72

◆ GL_COMPRESSED_LUMINANCE_ARB

#define GL_COMPRESSED_LUMINANCE_ARB   0x84EA

◆ GL_COMPRESSED_LUMINANCE_LATC1_EXT

#define GL_COMPRESSED_LUMINANCE_LATC1_EXT   0x8C70

◆ GL_COMPRESSED_RED

#define GL_COMPRESSED_RED   0x8225

◆ GL_COMPRESSED_RED_GREEN_RGTC2_EXT

#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT   0x8DBD

◆ GL_COMPRESSED_RED_RGTC1

#define GL_COMPRESSED_RED_RGTC1   0x8DBB

◆ GL_COMPRESSED_RED_RGTC1_EXT

#define GL_COMPRESSED_RED_RGTC1_EXT   0x8DBB

◆ GL_COMPRESSED_RG

#define GL_COMPRESSED_RG   0x8226

◆ GL_COMPRESSED_RG_RGTC2

#define GL_COMPRESSED_RG_RGTC2   0x8DBD

◆ GL_COMPRESSED_RGB

#define GL_COMPRESSED_RGB   0x84ED

◆ GL_COMPRESSED_RGB_ARB

#define GL_COMPRESSED_RGB_ARB   0x84ED

◆ GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB

#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB   0x8E8E

◆ GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB

#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB   0x8E8F

◆ GL_COMPRESSED_RGB_FXT1_3DFX

#define GL_COMPRESSED_RGB_FXT1_3DFX   0x86B0

◆ GL_COMPRESSED_RGB_S3TC_DXT1_EXT

#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0

◆ GL_COMPRESSED_RGBA

#define GL_COMPRESSED_RGBA   0x84EE

◆ GL_COMPRESSED_RGBA_ARB

#define GL_COMPRESSED_RGBA_ARB   0x84EE

◆ GL_COMPRESSED_RGBA_BPTC_UNORM_ARB

#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB   0x8E8C

◆ GL_COMPRESSED_RGBA_FXT1_3DFX

#define GL_COMPRESSED_RGBA_FXT1_3DFX   0x86B1

◆ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT

#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT   0x83F1

◆ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT

#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT   0x83F2

◆ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT

#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT   0x83F3

◆ GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT

#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT   0x8C73

◆ GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT

#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT   0x8C71

◆ GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT

#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT   0x8DBE

◆ GL_COMPRESSED_SIGNED_RED_RGTC1

#define GL_COMPRESSED_SIGNED_RED_RGTC1   0x8DBC

◆ GL_COMPRESSED_SIGNED_RED_RGTC1_EXT

#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT   0x8DBC

◆ GL_COMPRESSED_SIGNED_RG_RGTC2

#define GL_COMPRESSED_SIGNED_RG_RGTC2   0x8DBE

◆ GL_COMPRESSED_SLUMINANCE

#define GL_COMPRESSED_SLUMINANCE   0x8C4A

◆ GL_COMPRESSED_SLUMINANCE_ALPHA

#define GL_COMPRESSED_SLUMINANCE_ALPHA   0x8C4B

◆ GL_COMPRESSED_SLUMINANCE_ALPHA_EXT

#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT   0x8C4B

◆ GL_COMPRESSED_SLUMINANCE_EXT

#define GL_COMPRESSED_SLUMINANCE_EXT   0x8C4A

◆ GL_COMPRESSED_SRGB

#define GL_COMPRESSED_SRGB   0x8C48

◆ GL_COMPRESSED_SRGB_ALPHA

#define GL_COMPRESSED_SRGB_ALPHA   0x8C49

◆ GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB

#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB   0x8E8D

◆ GL_COMPRESSED_SRGB_ALPHA_EXT

#define GL_COMPRESSED_SRGB_ALPHA_EXT   0x8C49

◆ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT   0x8C4D

◆ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT   0x8C4E

◆ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT   0x8C4F

◆ GL_COMPRESSED_SRGB_EXT

#define GL_COMPRESSED_SRGB_EXT   0x8C48

◆ GL_COMPRESSED_SRGB_S3TC_DXT1_EXT

#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT   0x8C4C

◆ GL_COMPRESSED_TEXTURE_FORMATS

#define GL_COMPRESSED_TEXTURE_FORMATS   0x86A3

◆ GL_COMPRESSED_TEXTURE_FORMATS_ARB

#define GL_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A3

◆ GL_CON_0_ATI

#define GL_CON_0_ATI   0x8941

◆ GL_CON_10_ATI

#define GL_CON_10_ATI   0x894B

◆ GL_CON_11_ATI

#define GL_CON_11_ATI   0x894C

◆ GL_CON_12_ATI

#define GL_CON_12_ATI   0x894D

◆ GL_CON_13_ATI

#define GL_CON_13_ATI   0x894E

◆ GL_CON_14_ATI

#define GL_CON_14_ATI   0x894F

◆ GL_CON_15_ATI

#define GL_CON_15_ATI   0x8950

◆ GL_CON_16_ATI

#define GL_CON_16_ATI   0x8951

◆ GL_CON_17_ATI

#define GL_CON_17_ATI   0x8952

◆ GL_CON_18_ATI

#define GL_CON_18_ATI   0x8953

◆ GL_CON_19_ATI

#define GL_CON_19_ATI   0x8954

◆ GL_CON_1_ATI

#define GL_CON_1_ATI   0x8942

◆ GL_CON_20_ATI

#define GL_CON_20_ATI   0x8955

◆ GL_CON_21_ATI

#define GL_CON_21_ATI   0x8956

◆ GL_CON_22_ATI

#define GL_CON_22_ATI   0x8957

◆ GL_CON_23_ATI

#define GL_CON_23_ATI   0x8958

◆ GL_CON_24_ATI

#define GL_CON_24_ATI   0x8959

◆ GL_CON_25_ATI

#define GL_CON_25_ATI   0x895A

◆ GL_CON_26_ATI

#define GL_CON_26_ATI   0x895B

◆ GL_CON_27_ATI

#define GL_CON_27_ATI   0x895C

◆ GL_CON_28_ATI

#define GL_CON_28_ATI   0x895D

◆ GL_CON_29_ATI

#define GL_CON_29_ATI   0x895E

◆ GL_CON_2_ATI

#define GL_CON_2_ATI   0x8943

◆ GL_CON_30_ATI

#define GL_CON_30_ATI   0x895F

◆ GL_CON_31_ATI

#define GL_CON_31_ATI   0x8960

◆ GL_CON_3_ATI

#define GL_CON_3_ATI   0x8944

◆ GL_CON_4_ATI

#define GL_CON_4_ATI   0x8945

◆ GL_CON_5_ATI

#define GL_CON_5_ATI   0x8946

◆ GL_CON_6_ATI

#define GL_CON_6_ATI   0x8947

◆ GL_CON_7_ATI

#define GL_CON_7_ATI   0x8948

◆ GL_CON_8_ATI

#define GL_CON_8_ATI   0x8949

◆ GL_CON_9_ATI

#define GL_CON_9_ATI   0x894A

◆ GL_CONDITION_SATISFIED

#define GL_CONDITION_SATISFIED   0x911C

◆ GL_CONSERVE_MEMORY_HINT_PGI

#define GL_CONSERVE_MEMORY_HINT_PGI   0x1A1FD

◆ GL_CONST_EYE_NV

#define GL_CONST_EYE_NV   0x86E5

◆ GL_CONSTANT

#define GL_CONSTANT   0x8576

◆ GL_CONSTANT_ALPHA

#define GL_CONSTANT_ALPHA   0x8003

◆ GL_CONSTANT_ALPHA_EXT

#define GL_CONSTANT_ALPHA_EXT   0x8003

◆ GL_CONSTANT_ARB

#define GL_CONSTANT_ARB   0x8576

◆ GL_CONSTANT_BORDER

#define GL_CONSTANT_BORDER   0x8151

◆ GL_CONSTANT_BORDER_HP

#define GL_CONSTANT_BORDER_HP   0x8151

◆ GL_CONSTANT_COLOR

#define GL_CONSTANT_COLOR   0x8001

◆ GL_CONSTANT_COLOR0_NV

#define GL_CONSTANT_COLOR0_NV   0x852A

◆ GL_CONSTANT_COLOR1_NV

#define GL_CONSTANT_COLOR1_NV   0x852B

◆ GL_CONSTANT_COLOR_EXT

#define GL_CONSTANT_COLOR_EXT   0x8001

◆ GL_CONSTANT_EXT

#define GL_CONSTANT_EXT   0x8576

◆ GL_CONTEXT_COMPATIBILITY_PROFILE_BIT

#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT   0x00000002

◆ GL_CONTEXT_CORE_PROFILE_BIT

#define GL_CONTEXT_CORE_PROFILE_BIT   0x00000001

◆ GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT

#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT   0x0001

◆ GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB

#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB   0x00000004

◆ GL_CONTEXT_FLAGS

#define GL_CONTEXT_FLAGS   0x821E

◆ GL_CONTEXT_PROFILE_MASK

#define GL_CONTEXT_PROFILE_MASK   0x9126

◆ GL_CONTINUOUS_AMD

#define GL_CONTINUOUS_AMD   0x9007

◆ GL_CONVOLUTION_1D

#define GL_CONVOLUTION_1D   0x8010

◆ GL_CONVOLUTION_1D_EXT

#define GL_CONVOLUTION_1D_EXT   0x8010

◆ GL_CONVOLUTION_2D

#define GL_CONVOLUTION_2D   0x8011

◆ GL_CONVOLUTION_2D_EXT

#define GL_CONVOLUTION_2D_EXT   0x8011

◆ GL_CONVOLUTION_BORDER_COLOR

#define GL_CONVOLUTION_BORDER_COLOR   0x8154

◆ GL_CONVOLUTION_BORDER_COLOR_HP

#define GL_CONVOLUTION_BORDER_COLOR_HP   0x8154

◆ GL_CONVOLUTION_BORDER_MODE

#define GL_CONVOLUTION_BORDER_MODE   0x8013

◆ GL_CONVOLUTION_BORDER_MODE_EXT

#define GL_CONVOLUTION_BORDER_MODE_EXT   0x8013

◆ GL_CONVOLUTION_FILTER_BIAS

#define GL_CONVOLUTION_FILTER_BIAS   0x8015

◆ GL_CONVOLUTION_FILTER_BIAS_EXT

#define GL_CONVOLUTION_FILTER_BIAS_EXT   0x8015

◆ GL_CONVOLUTION_FILTER_SCALE

#define GL_CONVOLUTION_FILTER_SCALE   0x8014

◆ GL_CONVOLUTION_FILTER_SCALE_EXT

#define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014

◆ GL_CONVOLUTION_FORMAT

#define GL_CONVOLUTION_FORMAT   0x8017

◆ GL_CONVOLUTION_FORMAT_EXT

#define GL_CONVOLUTION_FORMAT_EXT   0x8017

◆ GL_CONVOLUTION_HEIGHT

#define GL_CONVOLUTION_HEIGHT   0x8019

◆ GL_CONVOLUTION_HEIGHT_EXT

#define GL_CONVOLUTION_HEIGHT_EXT   0x8019

◆ GL_CONVOLUTION_HINT_SGIX

#define GL_CONVOLUTION_HINT_SGIX   0x8316

◆ GL_CONVOLUTION_WIDTH

#define GL_CONVOLUTION_WIDTH   0x8018

◆ GL_CONVOLUTION_WIDTH_EXT

#define GL_CONVOLUTION_WIDTH_EXT   0x8018

◆ GL_COORD_REPLACE

#define GL_COORD_REPLACE   0x8862

◆ GL_COORD_REPLACE_ARB

#define GL_COORD_REPLACE_ARB   0x8862

◆ GL_COORD_REPLACE_NV

#define GL_COORD_REPLACE_NV   0x8862

◆ GL_COPY_READ_BUFFER

#define GL_COPY_READ_BUFFER   0x8F36

◆ GL_COPY_WRITE_BUFFER

#define GL_COPY_WRITE_BUFFER   0x8F37

◆ GL_COUNTER_RANGE_AMD

#define GL_COUNTER_RANGE_AMD   0x8BC1

◆ GL_COUNTER_TYPE_AMD

#define GL_COUNTER_TYPE_AMD   0x8BC0

◆ GL_COVERAGE_SAMPLES_NV

#define GL_COVERAGE_SAMPLES_NV   0x80A9

◆ GL_CUBIC_EXT

#define GL_CUBIC_EXT   0x8334

◆ GL_CUBIC_HP

#define GL_CUBIC_HP   0x815F

◆ GL_CULL_FRAGMENT_NV

#define GL_CULL_FRAGMENT_NV   0x86E7

◆ GL_CULL_MODES_NV

#define GL_CULL_MODES_NV   0x86E0

◆ GL_CULL_VERTEX_EXT

#define GL_CULL_VERTEX_EXT   0x81AA

◆ GL_CULL_VERTEX_EYE_POSITION_EXT

#define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB

◆ GL_CULL_VERTEX_IBM

#define GL_CULL_VERTEX_IBM   103050

◆ GL_CULL_VERTEX_OBJECT_POSITION_EXT

#define GL_CULL_VERTEX_OBJECT_POSITION_EXT   0x81AC

◆ GL_CURRENT_ATTRIB_NV

#define GL_CURRENT_ATTRIB_NV   0x8626

◆ GL_CURRENT_BINORMAL_EXT

#define GL_CURRENT_BINORMAL_EXT   0x843C

◆ GL_CURRENT_FOG_COORD

#define GL_CURRENT_FOG_COORD   0x8453

◆ GL_CURRENT_FOG_COORDINATE

#define GL_CURRENT_FOG_COORDINATE   0x8453

◆ GL_CURRENT_FOG_COORDINATE_EXT

#define GL_CURRENT_FOG_COORDINATE_EXT   0x8453

◆ GL_CURRENT_MATRIX_ARB

#define GL_CURRENT_MATRIX_ARB   0x8641

◆ GL_CURRENT_MATRIX_INDEX_ARB

#define GL_CURRENT_MATRIX_INDEX_ARB   0x8845

◆ GL_CURRENT_MATRIX_NV

#define GL_CURRENT_MATRIX_NV   0x8641

◆ GL_CURRENT_MATRIX_STACK_DEPTH_ARB

#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB   0x8640

◆ GL_CURRENT_MATRIX_STACK_DEPTH_NV

#define GL_CURRENT_MATRIX_STACK_DEPTH_NV   0x8640

◆ GL_CURRENT_OCCLUSION_QUERY_ID_NV

#define GL_CURRENT_OCCLUSION_QUERY_ID_NV   0x8865

◆ GL_CURRENT_PALETTE_MATRIX_ARB

#define GL_CURRENT_PALETTE_MATRIX_ARB   0x8843

◆ GL_CURRENT_PROGRAM

#define GL_CURRENT_PROGRAM   0x8B8D

◆ GL_CURRENT_QUERY

#define GL_CURRENT_QUERY   0x8865

◆ GL_CURRENT_QUERY_ARB

#define GL_CURRENT_QUERY_ARB   0x8865

◆ GL_CURRENT_RASTER_NORMAL_SGIX

#define GL_CURRENT_RASTER_NORMAL_SGIX   0x8406

◆ GL_CURRENT_RASTER_SECONDARY_COLOR

#define GL_CURRENT_RASTER_SECONDARY_COLOR   0x845F

◆ GL_CURRENT_SECONDARY_COLOR

#define GL_CURRENT_SECONDARY_COLOR   0x8459

◆ GL_CURRENT_SECONDARY_COLOR_EXT

#define GL_CURRENT_SECONDARY_COLOR_EXT   0x8459

◆ GL_CURRENT_TANGENT_EXT

#define GL_CURRENT_TANGENT_EXT   0x843B

◆ GL_CURRENT_TIME_NV

#define GL_CURRENT_TIME_NV   0x8E28

◆ GL_CURRENT_VERTEX_ATTRIB

#define GL_CURRENT_VERTEX_ATTRIB   0x8626

◆ GL_CURRENT_VERTEX_ATTRIB_ARB

#define GL_CURRENT_VERTEX_ATTRIB_ARB   0x8626

◆ GL_CURRENT_VERTEX_EXT

#define GL_CURRENT_VERTEX_EXT   0x87E2

◆ GL_CURRENT_VERTEX_WEIGHT_EXT

#define GL_CURRENT_VERTEX_WEIGHT_EXT   0x850B

◆ GL_CURRENT_WEIGHT_ARB

#define GL_CURRENT_WEIGHT_ARB   0x86A8

◆ GL_DATA_BUFFER_AMD

#define GL_DATA_BUFFER_AMD   0x9151

◆ GL_DEBUG_CALLBACK_FUNCTION_ARB

#define GL_DEBUG_CALLBACK_FUNCTION_ARB   0x8244

◆ GL_DEBUG_CALLBACK_USER_PARAM_ARB

#define GL_DEBUG_CALLBACK_USER_PARAM_ARB   0x8245

◆ GL_DEBUG_CATEGORY_API_ERROR_AMD

#define GL_DEBUG_CATEGORY_API_ERROR_AMD   0x9149

◆ GL_DEBUG_CATEGORY_APPLICATION_AMD

#define GL_DEBUG_CATEGORY_APPLICATION_AMD   0x914F

◆ GL_DEBUG_CATEGORY_DEPRECATION_AMD

#define GL_DEBUG_CATEGORY_DEPRECATION_AMD   0x914B

◆ GL_DEBUG_CATEGORY_OTHER_AMD

#define GL_DEBUG_CATEGORY_OTHER_AMD   0x9150

◆ GL_DEBUG_CATEGORY_PERFORMANCE_AMD

#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD   0x914D

◆ GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD

#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD   0x914E

◆ GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD

#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD   0x914C

◆ GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD

#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD   0x914A

◆ GL_DEBUG_LOGGED_MESSAGES_AMD

#define GL_DEBUG_LOGGED_MESSAGES_AMD   0x9145

◆ GL_DEBUG_LOGGED_MESSAGES_ARB

#define GL_DEBUG_LOGGED_MESSAGES_ARB   0x9145

◆ GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB

#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB   0x8243

◆ GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB

#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242

◆ GL_DEBUG_SEVERITY_HIGH_AMD

#define GL_DEBUG_SEVERITY_HIGH_AMD   0x9146

◆ GL_DEBUG_SEVERITY_HIGH_ARB

#define GL_DEBUG_SEVERITY_HIGH_ARB   0x9146

◆ GL_DEBUG_SEVERITY_LOW_AMD

#define GL_DEBUG_SEVERITY_LOW_AMD   0x9148

◆ GL_DEBUG_SEVERITY_LOW_ARB

#define GL_DEBUG_SEVERITY_LOW_ARB   0x9148

◆ GL_DEBUG_SEVERITY_MEDIUM_AMD

#define GL_DEBUG_SEVERITY_MEDIUM_AMD   0x9147

◆ GL_DEBUG_SEVERITY_MEDIUM_ARB

#define GL_DEBUG_SEVERITY_MEDIUM_ARB   0x9147

◆ GL_DEBUG_SOURCE_API_ARB

#define GL_DEBUG_SOURCE_API_ARB   0x8246

◆ GL_DEBUG_SOURCE_APPLICATION_ARB

#define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A

◆ GL_DEBUG_SOURCE_OTHER_ARB

#define GL_DEBUG_SOURCE_OTHER_ARB   0x824B

◆ GL_DEBUG_SOURCE_SHADER_COMPILER_ARB

#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB   0x8248

◆ GL_DEBUG_SOURCE_THIRD_PARTY_ARB

#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249

◆ GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB

#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB   0x8247

◆ GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB

#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB   0x824D

◆ GL_DEBUG_TYPE_ERROR_ARB

#define GL_DEBUG_TYPE_ERROR_ARB   0x824C

◆ GL_DEBUG_TYPE_OTHER_ARB

#define GL_DEBUG_TYPE_OTHER_ARB   0x8251

◆ GL_DEBUG_TYPE_PERFORMANCE_ARB

#define GL_DEBUG_TYPE_PERFORMANCE_ARB   0x8250

◆ GL_DEBUG_TYPE_PORTABILITY_ARB

#define GL_DEBUG_TYPE_PORTABILITY_ARB   0x824F

◆ GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB

#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB   0x824E

◆ GL_DECR_WRAP

#define GL_DECR_WRAP   0x8508

◆ GL_DECR_WRAP_EXT

#define GL_DECR_WRAP_EXT   0x8508

◆ GL_DEFORMATIONS_MASK_SGIX

#define GL_DEFORMATIONS_MASK_SGIX   0x8196

◆ GL_DELETE_STATUS

#define GL_DELETE_STATUS   0x8B80

◆ GL_DEPENDENT_AR_TEXTURE_2D_NV

#define GL_DEPENDENT_AR_TEXTURE_2D_NV   0x86E9

◆ GL_DEPENDENT_GB_TEXTURE_2D_NV

#define GL_DEPENDENT_GB_TEXTURE_2D_NV   0x86EA

◆ GL_DEPENDENT_HILO_TEXTURE_2D_NV

#define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858

◆ GL_DEPENDENT_RGB_TEXTURE_3D_NV

#define GL_DEPENDENT_RGB_TEXTURE_3D_NV   0x8859

◆ GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV

#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV   0x885A

◆ GL_DEPTH24_STENCIL8

#define GL_DEPTH24_STENCIL8   0x88F0

◆ GL_DEPTH24_STENCIL8_EXT

#define GL_DEPTH24_STENCIL8_EXT   0x88F0

◆ GL_DEPTH32F_STENCIL8

#define GL_DEPTH32F_STENCIL8   0x8CAD

◆ GL_DEPTH32F_STENCIL8_NV

#define GL_DEPTH32F_STENCIL8_NV   0x8DAC

◆ GL_DEPTH_ATTACHMENT

#define GL_DEPTH_ATTACHMENT   0x8D00

◆ GL_DEPTH_ATTACHMENT_EXT

#define GL_DEPTH_ATTACHMENT_EXT   0x8D00

◆ GL_DEPTH_BOUNDS_EXT

#define GL_DEPTH_BOUNDS_EXT   0x8891

◆ GL_DEPTH_BOUNDS_TEST_EXT

#define GL_DEPTH_BOUNDS_TEST_EXT   0x8890

◆ GL_DEPTH_BUFFER

#define GL_DEPTH_BUFFER   0x8223

◆ GL_DEPTH_BUFFER_FLOAT_MODE_NV

#define GL_DEPTH_BUFFER_FLOAT_MODE_NV   0x8DAF

◆ GL_DEPTH_CLAMP

#define GL_DEPTH_CLAMP   0x864F

◆ GL_DEPTH_CLAMP_NV

#define GL_DEPTH_CLAMP_NV   0x864F

◆ GL_DEPTH_COMPONENT16

#define GL_DEPTH_COMPONENT16   0x81A5

◆ GL_DEPTH_COMPONENT16_ARB

#define GL_DEPTH_COMPONENT16_ARB   0x81A5

◆ GL_DEPTH_COMPONENT16_SGIX

#define GL_DEPTH_COMPONENT16_SGIX   0x81A5

◆ GL_DEPTH_COMPONENT24

#define GL_DEPTH_COMPONENT24   0x81A6

◆ GL_DEPTH_COMPONENT24_ARB

#define GL_DEPTH_COMPONENT24_ARB   0x81A6

◆ GL_DEPTH_COMPONENT24_SGIX

#define GL_DEPTH_COMPONENT24_SGIX   0x81A6

◆ GL_DEPTH_COMPONENT32

#define GL_DEPTH_COMPONENT32   0x81A7

◆ GL_DEPTH_COMPONENT32_ARB

#define GL_DEPTH_COMPONENT32_ARB   0x81A7

◆ GL_DEPTH_COMPONENT32_SGIX

#define GL_DEPTH_COMPONENT32_SGIX   0x81A7

◆ GL_DEPTH_COMPONENT32F

#define GL_DEPTH_COMPONENT32F   0x8CAC

◆ GL_DEPTH_COMPONENT32F_NV

#define GL_DEPTH_COMPONENT32F_NV   0x8DAB

◆ GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX

#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX   0x8311

◆ GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX

#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX   0x8312

◆ GL_DEPTH_PASS_INSTRUMENT_SGIX

#define GL_DEPTH_PASS_INSTRUMENT_SGIX   0x8310

◆ GL_DEPTH_STENCIL

#define GL_DEPTH_STENCIL   0x84F9

◆ GL_DEPTH_STENCIL_ATTACHMENT

#define GL_DEPTH_STENCIL_ATTACHMENT   0x821A

◆ GL_DEPTH_STENCIL_EXT

#define GL_DEPTH_STENCIL_EXT   0x84F9

◆ GL_DEPTH_STENCIL_NV

#define GL_DEPTH_STENCIL_NV   0x84F9

◆ GL_DEPTH_STENCIL_TO_BGRA_NV

#define GL_DEPTH_STENCIL_TO_BGRA_NV   0x886F

◆ GL_DEPTH_STENCIL_TO_RGBA_NV

#define GL_DEPTH_STENCIL_TO_RGBA_NV   0x886E

◆ GL_DEPTH_TEXTURE_MODE

#define GL_DEPTH_TEXTURE_MODE   0x884B

◆ GL_DEPTH_TEXTURE_MODE_ARB

#define GL_DEPTH_TEXTURE_MODE_ARB   0x884B

◆ GL_DETAIL_TEXTURE_2D_BINDING_SGIS

#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS   0x8096

◆ GL_DETAIL_TEXTURE_2D_SGIS

#define GL_DETAIL_TEXTURE_2D_SGIS   0x8095

◆ GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS

#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS   0x809C

◆ GL_DETAIL_TEXTURE_LEVEL_SGIS

#define GL_DETAIL_TEXTURE_LEVEL_SGIS   0x809A

◆ GL_DETAIL_TEXTURE_MODE_SGIS

#define GL_DETAIL_TEXTURE_MODE_SGIS   0x809B

◆ GL_DISCARD_ATI

#define GL_DISCARD_ATI   0x8763

◆ GL_DISCARD_NV

#define GL_DISCARD_NV   0x8530

◆ GL_DISCRETE_AMD

#define GL_DISCRETE_AMD   0x9006

◆ GL_DISTANCE_ATTENUATION_EXT

#define GL_DISTANCE_ATTENUATION_EXT   0x8129

◆ GL_DISTANCE_ATTENUATION_SGIS

#define GL_DISTANCE_ATTENUATION_SGIS   0x8129

◆ GL_DOT2_ADD_ATI

#define GL_DOT2_ADD_ATI   0x896C

◆ GL_DOT3_ATI

#define GL_DOT3_ATI   0x8966

◆ GL_DOT3_RGB

#define GL_DOT3_RGB   0x86AE

◆ GL_DOT3_RGB_ARB

#define GL_DOT3_RGB_ARB   0x86AE

◆ GL_DOT3_RGB_EXT

#define GL_DOT3_RGB_EXT   0x8740

◆ GL_DOT3_RGBA

#define GL_DOT3_RGBA   0x86AF

◆ GL_DOT3_RGBA_ARB

#define GL_DOT3_RGBA_ARB   0x86AF

◆ GL_DOT3_RGBA_EXT

#define GL_DOT3_RGBA_EXT   0x8741

◆ GL_DOT4_ATI

#define GL_DOT4_ATI   0x8967

◆ GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV

#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV   0x885D

◆ GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV

#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV   0x86F3

◆ GL_DOT_PRODUCT_DEPTH_REPLACE_NV

#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED

◆ GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV

#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV   0x86F1

◆ GL_DOT_PRODUCT_NV

#define GL_DOT_PRODUCT_NV   0x86EC

◆ GL_DOT_PRODUCT_PASS_THROUGH_NV

#define GL_DOT_PRODUCT_PASS_THROUGH_NV   0x885B

◆ GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV

#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV   0x86F2

◆ GL_DOT_PRODUCT_TEXTURE_1D_NV

#define GL_DOT_PRODUCT_TEXTURE_1D_NV   0x885C

◆ GL_DOT_PRODUCT_TEXTURE_2D_NV

#define GL_DOT_PRODUCT_TEXTURE_2D_NV   0x86EE

◆ GL_DOT_PRODUCT_TEXTURE_3D_NV

#define GL_DOT_PRODUCT_TEXTURE_3D_NV   0x86EF

◆ GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV

#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV   0x86F0

◆ GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV

#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV   0x864E

◆ GL_DOUBLE_MAT2

#define GL_DOUBLE_MAT2   0x8F46

◆ GL_DOUBLE_MAT2_EXT

#define GL_DOUBLE_MAT2_EXT   0x8F46

◆ GL_DOUBLE_MAT2x3

#define GL_DOUBLE_MAT2x3   0x8F49

◆ GL_DOUBLE_MAT2x3_EXT

#define GL_DOUBLE_MAT2x3_EXT   0x8F49

◆ GL_DOUBLE_MAT2x4

#define GL_DOUBLE_MAT2x4   0x8F4A

◆ GL_DOUBLE_MAT2x4_EXT

#define GL_DOUBLE_MAT2x4_EXT   0x8F4A

◆ GL_DOUBLE_MAT3

#define GL_DOUBLE_MAT3   0x8F47

◆ GL_DOUBLE_MAT3_EXT

#define GL_DOUBLE_MAT3_EXT   0x8F47

◆ GL_DOUBLE_MAT3x2

#define GL_DOUBLE_MAT3x2   0x8F4B

◆ GL_DOUBLE_MAT3x2_EXT

#define GL_DOUBLE_MAT3x2_EXT   0x8F4B

◆ GL_DOUBLE_MAT3x4

#define GL_DOUBLE_MAT3x4   0x8F4C

◆ GL_DOUBLE_MAT3x4_EXT

#define GL_DOUBLE_MAT3x4_EXT   0x8F4C

◆ GL_DOUBLE_MAT4

#define GL_DOUBLE_MAT4   0x8F48

◆ GL_DOUBLE_MAT4_EXT

#define GL_DOUBLE_MAT4_EXT   0x8F48

◆ GL_DOUBLE_MAT4x2

#define GL_DOUBLE_MAT4x2   0x8F4D

◆ GL_DOUBLE_MAT4x2_EXT

#define GL_DOUBLE_MAT4x2_EXT   0x8F4D

◆ GL_DOUBLE_MAT4x3

#define GL_DOUBLE_MAT4x3   0x8F4E

◆ GL_DOUBLE_MAT4x3_EXT

#define GL_DOUBLE_MAT4x3_EXT   0x8F4E

◆ GL_DOUBLE_VEC2

#define GL_DOUBLE_VEC2   0x8FFC

◆ GL_DOUBLE_VEC2_EXT

#define GL_DOUBLE_VEC2_EXT   0x8FFC

◆ GL_DOUBLE_VEC3

#define GL_DOUBLE_VEC3   0x8FFD

◆ GL_DOUBLE_VEC3_EXT

#define GL_DOUBLE_VEC3_EXT   0x8FFD

◆ GL_DOUBLE_VEC4

#define GL_DOUBLE_VEC4   0x8FFE

◆ GL_DOUBLE_VEC4_EXT

#define GL_DOUBLE_VEC4_EXT   0x8FFE

◆ GL_DRAW_BUFFER0

#define GL_DRAW_BUFFER0   0x8825

◆ GL_DRAW_BUFFER0_ARB

#define GL_DRAW_BUFFER0_ARB   0x8825

◆ GL_DRAW_BUFFER0_ATI

#define GL_DRAW_BUFFER0_ATI   0x8825

◆ GL_DRAW_BUFFER1

#define GL_DRAW_BUFFER1   0x8826

◆ GL_DRAW_BUFFER10

#define GL_DRAW_BUFFER10   0x882F

◆ GL_DRAW_BUFFER10_ARB

#define GL_DRAW_BUFFER10_ARB   0x882F

◆ GL_DRAW_BUFFER10_ATI

#define GL_DRAW_BUFFER10_ATI   0x882F

◆ GL_DRAW_BUFFER11

#define GL_DRAW_BUFFER11   0x8830

◆ GL_DRAW_BUFFER11_ARB

#define GL_DRAW_BUFFER11_ARB   0x8830

◆ GL_DRAW_BUFFER11_ATI

#define GL_DRAW_BUFFER11_ATI   0x8830

◆ GL_DRAW_BUFFER12

#define GL_DRAW_BUFFER12   0x8831

◆ GL_DRAW_BUFFER12_ARB

#define GL_DRAW_BUFFER12_ARB   0x8831

◆ GL_DRAW_BUFFER12_ATI

#define GL_DRAW_BUFFER12_ATI   0x8831

◆ GL_DRAW_BUFFER13

#define GL_DRAW_BUFFER13   0x8832

◆ GL_DRAW_BUFFER13_ARB

#define GL_DRAW_BUFFER13_ARB   0x8832

◆ GL_DRAW_BUFFER13_ATI

#define GL_DRAW_BUFFER13_ATI   0x8832

◆ GL_DRAW_BUFFER14

#define GL_DRAW_BUFFER14   0x8833

◆ GL_DRAW_BUFFER14_ARB

#define GL_DRAW_BUFFER14_ARB   0x8833

◆ GL_DRAW_BUFFER14_ATI

#define GL_DRAW_BUFFER14_ATI   0x8833

◆ GL_DRAW_BUFFER15

#define GL_DRAW_BUFFER15   0x8834

◆ GL_DRAW_BUFFER15_ARB

#define GL_DRAW_BUFFER15_ARB   0x8834

◆ GL_DRAW_BUFFER15_ATI

#define GL_DRAW_BUFFER15_ATI   0x8834

◆ GL_DRAW_BUFFER1_ARB

#define GL_DRAW_BUFFER1_ARB   0x8826

◆ GL_DRAW_BUFFER1_ATI

#define GL_DRAW_BUFFER1_ATI   0x8826

◆ GL_DRAW_BUFFER2

#define GL_DRAW_BUFFER2   0x8827

◆ GL_DRAW_BUFFER2_ARB

#define GL_DRAW_BUFFER2_ARB   0x8827

◆ GL_DRAW_BUFFER2_ATI

#define GL_DRAW_BUFFER2_ATI   0x8827

◆ GL_DRAW_BUFFER3

#define GL_DRAW_BUFFER3   0x8828

◆ GL_DRAW_BUFFER3_ARB

#define GL_DRAW_BUFFER3_ARB   0x8828

◆ GL_DRAW_BUFFER3_ATI

#define GL_DRAW_BUFFER3_ATI   0x8828

◆ GL_DRAW_BUFFER4

#define GL_DRAW_BUFFER4   0x8829

◆ GL_DRAW_BUFFER4_ARB

#define GL_DRAW_BUFFER4_ARB   0x8829

◆ GL_DRAW_BUFFER4_ATI

#define GL_DRAW_BUFFER4_ATI   0x8829

◆ GL_DRAW_BUFFER5

#define GL_DRAW_BUFFER5   0x882A

◆ GL_DRAW_BUFFER5_ARB

#define GL_DRAW_BUFFER5_ARB   0x882A

◆ GL_DRAW_BUFFER5_ATI

#define GL_DRAW_BUFFER5_ATI   0x882A

◆ GL_DRAW_BUFFER6

#define GL_DRAW_BUFFER6   0x882B

◆ GL_DRAW_BUFFER6_ARB

#define GL_DRAW_BUFFER6_ARB   0x882B

◆ GL_DRAW_BUFFER6_ATI

#define GL_DRAW_BUFFER6_ATI   0x882B

◆ GL_DRAW_BUFFER7

#define GL_DRAW_BUFFER7   0x882C

◆ GL_DRAW_BUFFER7_ARB

#define GL_DRAW_BUFFER7_ARB   0x882C

◆ GL_DRAW_BUFFER7_ATI

#define GL_DRAW_BUFFER7_ATI   0x882C

◆ GL_DRAW_BUFFER8

#define GL_DRAW_BUFFER8   0x882D

◆ GL_DRAW_BUFFER8_ARB

#define GL_DRAW_BUFFER8_ARB   0x882D

◆ GL_DRAW_BUFFER8_ATI

#define GL_DRAW_BUFFER8_ATI   0x882D

◆ GL_DRAW_BUFFER9

#define GL_DRAW_BUFFER9   0x882E

◆ GL_DRAW_BUFFER9_ARB

#define GL_DRAW_BUFFER9_ARB   0x882E

◆ GL_DRAW_BUFFER9_ATI

#define GL_DRAW_BUFFER9_ATI   0x882E

◆ GL_DRAW_FRAMEBUFFER

#define GL_DRAW_FRAMEBUFFER   0x8CA9

◆ GL_DRAW_FRAMEBUFFER_BINDING

#define GL_DRAW_FRAMEBUFFER_BINDING   GL_FRAMEBUFFER_BINDING

◆ GL_DRAW_FRAMEBUFFER_BINDING_EXT

#define GL_DRAW_FRAMEBUFFER_BINDING_EXT   GL_FRAMEBUFFER_BINDING_EXT

◆ GL_DRAW_FRAMEBUFFER_EXT

#define GL_DRAW_FRAMEBUFFER_EXT   0x8CA9

◆ GL_DRAW_INDIRECT_ADDRESS_NV

#define GL_DRAW_INDIRECT_ADDRESS_NV   0x8F41

◆ GL_DRAW_INDIRECT_BUFFER

#define GL_DRAW_INDIRECT_BUFFER   0x8F3F

◆ GL_DRAW_INDIRECT_BUFFER_BINDING

#define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43

◆ GL_DRAW_INDIRECT_LENGTH_NV

#define GL_DRAW_INDIRECT_LENGTH_NV   0x8F42

◆ GL_DRAW_INDIRECT_UNIFIED_NV

#define GL_DRAW_INDIRECT_UNIFIED_NV   0x8F40

◆ GL_DRAW_PIXELS_APPLE

#define GL_DRAW_PIXELS_APPLE   0x8A0A

◆ GL_DS_BIAS_NV

#define GL_DS_BIAS_NV   0x8716

◆ GL_DS_SCALE_NV

#define GL_DS_SCALE_NV   0x8710

◆ GL_DSDT8_MAG8_INTENSITY8_NV

#define GL_DSDT8_MAG8_INTENSITY8_NV   0x870B

◆ GL_DSDT8_MAG8_NV

#define GL_DSDT8_MAG8_NV   0x870A

◆ GL_DSDT8_NV

#define GL_DSDT8_NV   0x8709

◆ GL_DSDT_MAG_INTENSITY_NV

#define GL_DSDT_MAG_INTENSITY_NV   0x86DC

◆ GL_DSDT_MAG_NV

#define GL_DSDT_MAG_NV   0x86F6

◆ GL_DSDT_MAG_VIB_NV

#define GL_DSDT_MAG_VIB_NV   0x86F7

◆ GL_DSDT_NV

#define GL_DSDT_NV   0x86F5

◆ GL_DT_BIAS_NV

#define GL_DT_BIAS_NV   0x8717

◆ GL_DT_SCALE_NV

#define GL_DT_SCALE_NV   0x8711

◆ GL_DU8DV8_ATI

#define GL_DU8DV8_ATI   0x877A

◆ GL_DUAL_ALPHA12_SGIS

#define GL_DUAL_ALPHA12_SGIS   0x8112

◆ GL_DUAL_ALPHA16_SGIS

#define GL_DUAL_ALPHA16_SGIS   0x8113

◆ GL_DUAL_ALPHA4_SGIS

#define GL_DUAL_ALPHA4_SGIS   0x8110

◆ GL_DUAL_ALPHA8_SGIS

#define GL_DUAL_ALPHA8_SGIS   0x8111

◆ GL_DUAL_INTENSITY12_SGIS

#define GL_DUAL_INTENSITY12_SGIS   0x811A

◆ GL_DUAL_INTENSITY16_SGIS

#define GL_DUAL_INTENSITY16_SGIS   0x811B

◆ GL_DUAL_INTENSITY4_SGIS

#define GL_DUAL_INTENSITY4_SGIS   0x8118

◆ GL_DUAL_INTENSITY8_SGIS

#define GL_DUAL_INTENSITY8_SGIS   0x8119

◆ GL_DUAL_LUMINANCE12_SGIS

#define GL_DUAL_LUMINANCE12_SGIS   0x8116

◆ GL_DUAL_LUMINANCE16_SGIS

#define GL_DUAL_LUMINANCE16_SGIS   0x8117

◆ GL_DUAL_LUMINANCE4_SGIS

#define GL_DUAL_LUMINANCE4_SGIS   0x8114

◆ GL_DUAL_LUMINANCE8_SGIS

#define GL_DUAL_LUMINANCE8_SGIS   0x8115

◆ GL_DUAL_LUMINANCE_ALPHA4_SGIS

#define GL_DUAL_LUMINANCE_ALPHA4_SGIS   0x811C

◆ GL_DUAL_LUMINANCE_ALPHA8_SGIS

#define GL_DUAL_LUMINANCE_ALPHA8_SGIS   0x811D

◆ GL_DUAL_TEXTURE_SELECT_SGIS

#define GL_DUAL_TEXTURE_SELECT_SGIS   0x8124

◆ GL_DUDV_ATI

#define GL_DUDV_ATI   0x8779

◆ GL_DYNAMIC_ATI

#define GL_DYNAMIC_ATI   0x8761

◆ GL_DYNAMIC_COPY

#define GL_DYNAMIC_COPY   0x88EA

◆ GL_DYNAMIC_COPY_ARB

#define GL_DYNAMIC_COPY_ARB   0x88EA

◆ GL_DYNAMIC_DRAW

#define GL_DYNAMIC_DRAW   0x88E8

◆ GL_DYNAMIC_DRAW_ARB

#define GL_DYNAMIC_DRAW_ARB   0x88E8

◆ GL_DYNAMIC_READ

#define GL_DYNAMIC_READ   0x88E9

◆ GL_DYNAMIC_READ_ARB

#define GL_DYNAMIC_READ_ARB   0x88E9

◆ GL_E_TIMES_F_NV

#define GL_E_TIMES_F_NV   0x8531

◆ GL_EDGE_FLAG_ARRAY_ADDRESS_NV

#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV   0x8F26

◆ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING

#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING   0x889B

◆ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB

#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB   0x889B

◆ GL_EDGE_FLAG_ARRAY_COUNT_EXT

#define GL_EDGE_FLAG_ARRAY_COUNT_EXT   0x808D

◆ GL_EDGE_FLAG_ARRAY_EXT

#define GL_EDGE_FLAG_ARRAY_EXT   0x8079

◆ GL_EDGE_FLAG_ARRAY_LENGTH_NV

#define GL_EDGE_FLAG_ARRAY_LENGTH_NV   0x8F30

◆ GL_EDGE_FLAG_ARRAY_LIST_IBM

#define GL_EDGE_FLAG_ARRAY_LIST_IBM   103075

◆ GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM

#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM   103085

◆ GL_EDGE_FLAG_ARRAY_POINTER_EXT

#define GL_EDGE_FLAG_ARRAY_POINTER_EXT   0x8093

◆ GL_EDGE_FLAG_ARRAY_STRIDE_EXT

#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT   0x808C

◆ GL_EDGEFLAG_BIT_PGI

#define GL_EDGEFLAG_BIT_PGI   0x00040000

◆ GL_EIGHTH_BIT_ATI

#define GL_EIGHTH_BIT_ATI   0x00000020

◆ GL_ELEMENT_ARRAY_ADDRESS_NV

#define GL_ELEMENT_ARRAY_ADDRESS_NV   0x8F29

◆ GL_ELEMENT_ARRAY_APPLE

#define GL_ELEMENT_ARRAY_APPLE   0x8A0C

◆ GL_ELEMENT_ARRAY_ATI

#define GL_ELEMENT_ARRAY_ATI   0x8768

◆ GL_ELEMENT_ARRAY_BARRIER_BIT_EXT

#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT   0x00000002

◆ GL_ELEMENT_ARRAY_BUFFER

#define GL_ELEMENT_ARRAY_BUFFER   0x8893

◆ GL_ELEMENT_ARRAY_BUFFER_ARB

#define GL_ELEMENT_ARRAY_BUFFER_ARB   0x8893

◆ GL_ELEMENT_ARRAY_BUFFER_BINDING

#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895

◆ GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB

#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB   0x8895

◆ GL_ELEMENT_ARRAY_LENGTH_NV

#define GL_ELEMENT_ARRAY_LENGTH_NV   0x8F33

◆ GL_ELEMENT_ARRAY_POINTER_APPLE

#define GL_ELEMENT_ARRAY_POINTER_APPLE   0x8A0E

◆ GL_ELEMENT_ARRAY_POINTER_ATI

#define GL_ELEMENT_ARRAY_POINTER_ATI   0x876A

◆ GL_ELEMENT_ARRAY_TYPE_APPLE

#define GL_ELEMENT_ARRAY_TYPE_APPLE   0x8A0D

◆ GL_ELEMENT_ARRAY_TYPE_ATI

#define GL_ELEMENT_ARRAY_TYPE_ATI   0x8769

◆ GL_ELEMENT_ARRAY_UNIFIED_NV

#define GL_ELEMENT_ARRAY_UNIFIED_NV   0x8F1F

◆ GL_EMBOSS_CONSTANT_NV

#define GL_EMBOSS_CONSTANT_NV   0x855E

◆ GL_EMBOSS_LIGHT_NV

#define GL_EMBOSS_LIGHT_NV   0x855D

◆ GL_EMBOSS_MAP_NV

#define GL_EMBOSS_MAP_NV   0x855F

◆ GL_EVAL_2D_NV

#define GL_EVAL_2D_NV   0x86C0

◆ GL_EVAL_FRACTIONAL_TESSELLATION_NV

#define GL_EVAL_FRACTIONAL_TESSELLATION_NV   0x86C5

◆ GL_EVAL_TRIANGULAR_2D_NV

#define GL_EVAL_TRIANGULAR_2D_NV   0x86C1

◆ GL_EVAL_VERTEX_ATTRIB0_NV

#define GL_EVAL_VERTEX_ATTRIB0_NV   0x86C6

◆ GL_EVAL_VERTEX_ATTRIB10_NV

#define GL_EVAL_VERTEX_ATTRIB10_NV   0x86D0

◆ GL_EVAL_VERTEX_ATTRIB11_NV

#define GL_EVAL_VERTEX_ATTRIB11_NV   0x86D1

◆ GL_EVAL_VERTEX_ATTRIB12_NV

#define GL_EVAL_VERTEX_ATTRIB12_NV   0x86D2

◆ GL_EVAL_VERTEX_ATTRIB13_NV

#define GL_EVAL_VERTEX_ATTRIB13_NV   0x86D3

◆ GL_EVAL_VERTEX_ATTRIB14_NV

#define GL_EVAL_VERTEX_ATTRIB14_NV   0x86D4

◆ GL_EVAL_VERTEX_ATTRIB15_NV

#define GL_EVAL_VERTEX_ATTRIB15_NV   0x86D5

◆ GL_EVAL_VERTEX_ATTRIB1_NV

#define GL_EVAL_VERTEX_ATTRIB1_NV   0x86C7

◆ GL_EVAL_VERTEX_ATTRIB2_NV

#define GL_EVAL_VERTEX_ATTRIB2_NV   0x86C8

◆ GL_EVAL_VERTEX_ATTRIB3_NV

#define GL_EVAL_VERTEX_ATTRIB3_NV   0x86C9

◆ GL_EVAL_VERTEX_ATTRIB4_NV

#define GL_EVAL_VERTEX_ATTRIB4_NV   0x86CA

◆ GL_EVAL_VERTEX_ATTRIB5_NV

#define GL_EVAL_VERTEX_ATTRIB5_NV   0x86CB

◆ GL_EVAL_VERTEX_ATTRIB6_NV

#define GL_EVAL_VERTEX_ATTRIB6_NV   0x86CC

◆ GL_EVAL_VERTEX_ATTRIB7_NV

#define GL_EVAL_VERTEX_ATTRIB7_NV   0x86CD

◆ GL_EVAL_VERTEX_ATTRIB8_NV

#define GL_EVAL_VERTEX_ATTRIB8_NV   0x86CE

◆ GL_EVAL_VERTEX_ATTRIB9_NV

#define GL_EVAL_VERTEX_ATTRIB9_NV   0x86CF

◆ GL_EXPAND_NEGATE_NV

#define GL_EXPAND_NEGATE_NV   0x8539

◆ GL_EXPAND_NORMAL_NV

#define GL_EXPAND_NORMAL_NV   0x8538

◆ GL_EXT_422_pixels

#define GL_EXT_422_pixels   1

◆ GL_EXT_abgr

#define GL_EXT_abgr   1

◆ GL_EXT_bgra

#define GL_EXT_bgra   1

◆ GL_EXT_bindable_uniform

#define GL_EXT_bindable_uniform   1

◆ GL_EXT_blend_color

#define GL_EXT_blend_color   1

◆ GL_EXT_blend_equation_separate

#define GL_EXT_blend_equation_separate   1

◆ GL_EXT_blend_func_separate

#define GL_EXT_blend_func_separate   1

◆ GL_EXT_blend_logic_op

#define GL_EXT_blend_logic_op   1

◆ GL_EXT_blend_minmax

#define GL_EXT_blend_minmax   1

◆ GL_EXT_blend_subtract

#define GL_EXT_blend_subtract   1

◆ GL_EXT_clip_volume_hint

#define GL_EXT_clip_volume_hint   1

◆ GL_EXT_cmyka

#define GL_EXT_cmyka   1

◆ GL_EXT_color_subtable

#define GL_EXT_color_subtable   1

◆ GL_EXT_compiled_vertex_array

#define GL_EXT_compiled_vertex_array   1

◆ GL_EXT_convolution

#define GL_EXT_convolution   1

◆ GL_EXT_coordinate_frame

#define GL_EXT_coordinate_frame   1

◆ GL_EXT_copy_texture

#define GL_EXT_copy_texture   1

◆ GL_EXT_cull_vertex

#define GL_EXT_cull_vertex   1

◆ GL_EXT_depth_bounds_test

#define GL_EXT_depth_bounds_test   1

◆ GL_EXT_direct_state_access

#define GL_EXT_direct_state_access   1

◆ GL_EXT_draw_buffers2

#define GL_EXT_draw_buffers2   1

◆ GL_EXT_draw_instanced

#define GL_EXT_draw_instanced   1

◆ GL_EXT_draw_range_elements

#define GL_EXT_draw_range_elements   1

◆ GL_EXT_fog_coord

#define GL_EXT_fog_coord   1

◆ GL_EXT_framebuffer_blit

#define GL_EXT_framebuffer_blit   1

◆ GL_EXT_framebuffer_multisample

#define GL_EXT_framebuffer_multisample   1

◆ GL_EXT_framebuffer_object

#define GL_EXT_framebuffer_object   1

◆ GL_EXT_framebuffer_sRGB

#define GL_EXT_framebuffer_sRGB   1

◆ GL_EXT_geometry_shader4

#define GL_EXT_geometry_shader4   1

◆ GL_EXT_gpu_program_parameters

#define GL_EXT_gpu_program_parameters   1

◆ GL_EXT_gpu_shader4

#define GL_EXT_gpu_shader4   1

◆ GL_EXT_histogram

#define GL_EXT_histogram   1

◆ GL_EXT_index_array_formats

#define GL_EXT_index_array_formats   1

◆ GL_EXT_index_func

#define GL_EXT_index_func   1

◆ GL_EXT_index_material

#define GL_EXT_index_material   1

◆ GL_EXT_index_texture

#define GL_EXT_index_texture   1

◆ GL_EXT_light_texture

#define GL_EXT_light_texture   1

◆ GL_EXT_misc_attribute

#define GL_EXT_misc_attribute   1

◆ GL_EXT_multi_draw_arrays

#define GL_EXT_multi_draw_arrays   1

◆ GL_EXT_multisample

#define GL_EXT_multisample   1

◆ GL_EXT_packed_depth_stencil

#define GL_EXT_packed_depth_stencil   1

◆ GL_EXT_packed_float

#define GL_EXT_packed_float   1

◆ GL_EXT_packed_pixels

#define GL_EXT_packed_pixels   1

◆ GL_EXT_paletted_texture

#define GL_EXT_paletted_texture   1

◆ GL_EXT_pixel_buffer_object

#define GL_EXT_pixel_buffer_object   1

◆ GL_EXT_pixel_transform

#define GL_EXT_pixel_transform   1

◆ GL_EXT_pixel_transform_color_table

#define GL_EXT_pixel_transform_color_table   1

◆ GL_EXT_point_parameters

#define GL_EXT_point_parameters   1

◆ GL_EXT_polygon_offset

#define GL_EXT_polygon_offset   1

◆ GL_EXT_provoking_vertex

#define GL_EXT_provoking_vertex   1

◆ GL_EXT_rescale_normal

#define GL_EXT_rescale_normal   1

◆ GL_EXT_secondary_color

#define GL_EXT_secondary_color   1

◆ GL_EXT_separate_shader_objects

#define GL_EXT_separate_shader_objects   1

◆ GL_EXT_separate_specular_color

#define GL_EXT_separate_specular_color   1

◆ GL_EXT_shader_image_load_store

#define GL_EXT_shader_image_load_store   1

◆ GL_EXT_shadow_funcs

#define GL_EXT_shadow_funcs   1

◆ GL_EXT_shared_texture_palette

#define GL_EXT_shared_texture_palette   1

◆ GL_EXT_stencil_clear_tag

#define GL_EXT_stencil_clear_tag   1

◆ GL_EXT_stencil_two_side

#define GL_EXT_stencil_two_side   1

◆ GL_EXT_stencil_wrap

#define GL_EXT_stencil_wrap   1

◆ GL_EXT_subtexture

#define GL_EXT_subtexture   1

◆ GL_EXT_texture

#define GL_EXT_texture   1

◆ GL_EXT_texture3D

#define GL_EXT_texture3D   1

◆ GL_EXT_texture_array

#define GL_EXT_texture_array   1

◆ GL_EXT_texture_buffer_object

#define GL_EXT_texture_buffer_object   1

◆ GL_EXT_texture_compression_latc

#define GL_EXT_texture_compression_latc   1

◆ GL_EXT_texture_compression_rgtc

#define GL_EXT_texture_compression_rgtc   1

◆ GL_EXT_texture_env_add

#define GL_EXT_texture_env_add   1

◆ GL_EXT_texture_env_combine

#define GL_EXT_texture_env_combine   1

◆ GL_EXT_texture_env_dot3

#define GL_EXT_texture_env_dot3   1

◆ GL_EXT_texture_filter_anisotropic

#define GL_EXT_texture_filter_anisotropic   1

◆ GL_EXT_texture_integer

#define GL_EXT_texture_integer   1

◆ GL_EXT_texture_lod_bias

#define GL_EXT_texture_lod_bias   1

◆ GL_EXT_texture_mirror_clamp

#define GL_EXT_texture_mirror_clamp   1

◆ GL_EXT_texture_object

#define GL_EXT_texture_object   1

◆ GL_EXT_texture_perturb_normal

#define GL_EXT_texture_perturb_normal   1

◆ GL_EXT_texture_shared_exponent

#define GL_EXT_texture_shared_exponent   1

◆ GL_EXT_texture_snorm

#define GL_EXT_texture_snorm   1

◆ GL_EXT_texture_sRGB

#define GL_EXT_texture_sRGB   1

◆ GL_EXT_texture_swizzle

#define GL_EXT_texture_swizzle   1

◆ GL_EXT_timer_query

#define GL_EXT_timer_query   1

◆ GL_EXT_transform_feedback

#define GL_EXT_transform_feedback   1

◆ GL_EXT_vertex_array

#define GL_EXT_vertex_array   1

◆ GL_EXT_vertex_array_bgra

#define GL_EXT_vertex_array_bgra   1

◆ GL_EXT_vertex_attrib_64bit

#define GL_EXT_vertex_attrib_64bit   1

◆ GL_EXT_vertex_shader

#define GL_EXT_vertex_shader   1

◆ GL_EXT_vertex_weighting

#define GL_EXT_vertex_weighting   1

◆ GL_EYE_DISTANCE_TO_LINE_SGIS

#define GL_EYE_DISTANCE_TO_LINE_SGIS   0x81F2

◆ GL_EYE_DISTANCE_TO_POINT_SGIS

#define GL_EYE_DISTANCE_TO_POINT_SGIS   0x81F0

◆ GL_EYE_LINE_SGIS

#define GL_EYE_LINE_SGIS   0x81F6

◆ GL_EYE_PLANE_ABSOLUTE_NV

#define GL_EYE_PLANE_ABSOLUTE_NV   0x855C

◆ GL_EYE_POINT_SGIS

#define GL_EYE_POINT_SGIS   0x81F4

◆ GL_EYE_RADIAL_NV

#define GL_EYE_RADIAL_NV   0x855B

◆ GL_FAILURE_NV

#define GL_FAILURE_NV   0x9030

◆ GL_FENCE_APPLE

#define GL_FENCE_APPLE   0x8A0B

◆ GL_FENCE_CONDITION_NV

#define GL_FENCE_CONDITION_NV   0x84F4

◆ GL_FENCE_STATUS_NV

#define GL_FENCE_STATUS_NV   0x84F3

◆ GL_FIELD_LOWER_NV

#define GL_FIELD_LOWER_NV   0x9023

◆ GL_FIELD_UPPER_NV

#define GL_FIELD_UPPER_NV   0x9022

◆ GL_FIELDS_NV

#define GL_FIELDS_NV   0x8E27

◆ GL_FILTER4_SGIS

#define GL_FILTER4_SGIS   0x8146

◆ GL_FIRST_VERTEX_CONVENTION

#define GL_FIRST_VERTEX_CONVENTION   0x8E4D

◆ GL_FIRST_VERTEX_CONVENTION_EXT

#define GL_FIRST_VERTEX_CONVENTION_EXT   0x8E4D

◆ GL_FIXED

#define GL_FIXED   0x140C

◆ GL_FIXED_ONLY

#define GL_FIXED_ONLY   0x891D

◆ GL_FIXED_ONLY_ARB

#define GL_FIXED_ONLY_ARB   0x891D

◆ GL_FLOAT16_NV

#define GL_FLOAT16_NV   0x8FF8

◆ GL_FLOAT16_VEC2_NV

#define GL_FLOAT16_VEC2_NV   0x8FF9

◆ GL_FLOAT16_VEC3_NV

#define GL_FLOAT16_VEC3_NV   0x8FFA

◆ GL_FLOAT16_VEC4_NV

#define GL_FLOAT16_VEC4_NV   0x8FFB

◆ GL_FLOAT_32_UNSIGNED_INT_24_8_REV

#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV   0x8DAD

◆ GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV

#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV   0x8DAD

◆ GL_FLOAT_CLEAR_COLOR_VALUE_NV

#define GL_FLOAT_CLEAR_COLOR_VALUE_NV   0x888D

◆ GL_FLOAT_MAT2

#define GL_FLOAT_MAT2   0x8B5A

◆ GL_FLOAT_MAT2_ARB

#define GL_FLOAT_MAT2_ARB   0x8B5A

◆ GL_FLOAT_MAT2x3

#define GL_FLOAT_MAT2x3   0x8B65

◆ GL_FLOAT_MAT2x4

#define GL_FLOAT_MAT2x4   0x8B66

◆ GL_FLOAT_MAT3

#define GL_FLOAT_MAT3   0x8B5B

◆ GL_FLOAT_MAT3_ARB

#define GL_FLOAT_MAT3_ARB   0x8B5B

◆ GL_FLOAT_MAT3x2

#define GL_FLOAT_MAT3x2   0x8B67

◆ GL_FLOAT_MAT3x4

#define GL_FLOAT_MAT3x4   0x8B68

◆ GL_FLOAT_MAT4

#define GL_FLOAT_MAT4   0x8B5C

◆ GL_FLOAT_MAT4_ARB

#define GL_FLOAT_MAT4_ARB   0x8B5C

◆ GL_FLOAT_MAT4x2

#define GL_FLOAT_MAT4x2   0x8B69

◆ GL_FLOAT_MAT4x3

#define GL_FLOAT_MAT4x3   0x8B6A

◆ GL_FLOAT_R16_NV

#define GL_FLOAT_R16_NV   0x8884

◆ GL_FLOAT_R32_NV

#define GL_FLOAT_R32_NV   0x8885

◆ GL_FLOAT_R_NV

#define GL_FLOAT_R_NV   0x8880

◆ GL_FLOAT_RG16_NV

#define GL_FLOAT_RG16_NV   0x8886

◆ GL_FLOAT_RG32_NV

#define GL_FLOAT_RG32_NV   0x8887

◆ GL_FLOAT_RG_NV

#define GL_FLOAT_RG_NV   0x8881

◆ GL_FLOAT_RGB16_NV

#define GL_FLOAT_RGB16_NV   0x8888

◆ GL_FLOAT_RGB32_NV

#define GL_FLOAT_RGB32_NV   0x8889

◆ GL_FLOAT_RGB_NV

#define GL_FLOAT_RGB_NV   0x8882

◆ GL_FLOAT_RGBA16_NV

#define GL_FLOAT_RGBA16_NV   0x888A

◆ GL_FLOAT_RGBA32_NV

#define GL_FLOAT_RGBA32_NV   0x888B

◆ GL_FLOAT_RGBA_MODE_NV

#define GL_FLOAT_RGBA_MODE_NV   0x888E

◆ GL_FLOAT_RGBA_NV

#define GL_FLOAT_RGBA_NV   0x8883

◆ GL_FLOAT_VEC2

#define GL_FLOAT_VEC2   0x8B50

◆ GL_FLOAT_VEC2_ARB

#define GL_FLOAT_VEC2_ARB   0x8B50

◆ GL_FLOAT_VEC3

#define GL_FLOAT_VEC3   0x8B51

◆ GL_FLOAT_VEC3_ARB

#define GL_FLOAT_VEC3_ARB   0x8B51

◆ GL_FLOAT_VEC4

#define GL_FLOAT_VEC4   0x8B52

◆ GL_FLOAT_VEC4_ARB

#define GL_FLOAT_VEC4_ARB   0x8B52

◆ GL_FOG_COORD

#define GL_FOG_COORD   0x8451

◆ GL_FOG_COORD_ARRAY

#define GL_FOG_COORD_ARRAY   0x8457

◆ GL_FOG_COORD_ARRAY_ADDRESS_NV

#define GL_FOG_COORD_ARRAY_ADDRESS_NV   0x8F28

◆ GL_FOG_COORD_ARRAY_BUFFER_BINDING

#define GL_FOG_COORD_ARRAY_BUFFER_BINDING   0x889D

◆ GL_FOG_COORD_ARRAY_LENGTH_NV

#define GL_FOG_COORD_ARRAY_LENGTH_NV   0x8F32

◆ GL_FOG_COORD_ARRAY_POINTER

#define GL_FOG_COORD_ARRAY_POINTER   0x8456

◆ GL_FOG_COORD_ARRAY_STRIDE

#define GL_FOG_COORD_ARRAY_STRIDE   0x8455

◆ GL_FOG_COORD_ARRAY_TYPE

#define GL_FOG_COORD_ARRAY_TYPE   0x8454

◆ GL_FOG_COORD_SRC

#define GL_FOG_COORD_SRC   0x8450

◆ GL_FOG_COORDINATE

#define GL_FOG_COORDINATE   0x8451

◆ GL_FOG_COORDINATE_ARRAY

#define GL_FOG_COORDINATE_ARRAY   0x8457

◆ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING   0x889D

◆ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB

#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB   0x889D

◆ GL_FOG_COORDINATE_ARRAY_EXT

#define GL_FOG_COORDINATE_ARRAY_EXT   0x8457

◆ GL_FOG_COORDINATE_ARRAY_LIST_IBM

#define GL_FOG_COORDINATE_ARRAY_LIST_IBM   103076

◆ GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM

#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM   103086

◆ GL_FOG_COORDINATE_ARRAY_POINTER

#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456

◆ GL_FOG_COORDINATE_ARRAY_POINTER_EXT

#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT   0x8456

◆ GL_FOG_COORDINATE_ARRAY_STRIDE

#define GL_FOG_COORDINATE_ARRAY_STRIDE   0x8455

◆ GL_FOG_COORDINATE_ARRAY_STRIDE_EXT

#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT   0x8455

◆ GL_FOG_COORDINATE_ARRAY_TYPE

#define GL_FOG_COORDINATE_ARRAY_TYPE   0x8454

◆ GL_FOG_COORDINATE_ARRAY_TYPE_EXT

#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT   0x8454

◆ GL_FOG_COORDINATE_EXT

#define GL_FOG_COORDINATE_EXT   0x8451

◆ GL_FOG_COORDINATE_SOURCE

#define GL_FOG_COORDINATE_SOURCE   0x8450

◆ GL_FOG_COORDINATE_SOURCE_EXT

#define GL_FOG_COORDINATE_SOURCE_EXT   0x8450

◆ GL_FOG_DISTANCE_MODE_NV

#define GL_FOG_DISTANCE_MODE_NV   0x855A

◆ GL_FOG_FUNC_POINTS_SGIS

#define GL_FOG_FUNC_POINTS_SGIS   0x812B

◆ GL_FOG_FUNC_SGIS

#define GL_FOG_FUNC_SGIS   0x812A

◆ GL_FOG_OFFSET_SGIX

#define GL_FOG_OFFSET_SGIX   0x8198

◆ GL_FOG_OFFSET_VALUE_SGIX

#define GL_FOG_OFFSET_VALUE_SGIX   0x8199

◆ GL_FOG_SCALE_SGIX

#define GL_FOG_SCALE_SGIX   0x81FC

◆ GL_FOG_SCALE_VALUE_SGIX

#define GL_FOG_SCALE_VALUE_SGIX   0x81FD

◆ GL_FOG_SPECULAR_TEXTURE_WIN

#define GL_FOG_SPECULAR_TEXTURE_WIN   0x80EC

◆ GL_FORCE_BLUE_TO_ONE_NV

#define GL_FORCE_BLUE_TO_ONE_NV   0x8860

◆ GL_FORMAT_SUBSAMPLE_244_244_OML

#define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983

◆ GL_FORMAT_SUBSAMPLE_24_24_OML

#define GL_FORMAT_SUBSAMPLE_24_24_OML   0x8982

◆ GL_FRACTIONAL_EVEN

#define GL_FRACTIONAL_EVEN   0x8E7C

◆ GL_FRACTIONAL_ODD

#define GL_FRACTIONAL_ODD   0x8E7B

◆ GL_FRAGMENT_COLOR_EXT

#define GL_FRAGMENT_COLOR_EXT   0x834C

◆ GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX

#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX   0x8402

◆ GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX

#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX   0x8403

◆ GL_FRAGMENT_COLOR_MATERIAL_SGIX

#define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401

◆ GL_FRAGMENT_DEPTH

#define GL_FRAGMENT_DEPTH   0x8452

◆ GL_FRAGMENT_DEPTH_EXT

#define GL_FRAGMENT_DEPTH_EXT   0x8452

◆ GL_FRAGMENT_INTERPOLATION_OFFSET_BITS

#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS   0x8E5D

◆ GL_FRAGMENT_LIGHT0_SGIX

#define GL_FRAGMENT_LIGHT0_SGIX   0x840C

◆ GL_FRAGMENT_LIGHT1_SGIX

#define GL_FRAGMENT_LIGHT1_SGIX   0x840D

◆ GL_FRAGMENT_LIGHT2_SGIX

#define GL_FRAGMENT_LIGHT2_SGIX   0x840E

◆ GL_FRAGMENT_LIGHT3_SGIX

#define GL_FRAGMENT_LIGHT3_SGIX   0x840F

◆ GL_FRAGMENT_LIGHT4_SGIX

#define GL_FRAGMENT_LIGHT4_SGIX   0x8410

◆ GL_FRAGMENT_LIGHT5_SGIX

#define GL_FRAGMENT_LIGHT5_SGIX   0x8411

◆ GL_FRAGMENT_LIGHT6_SGIX

#define GL_FRAGMENT_LIGHT6_SGIX   0x8412

◆ GL_FRAGMENT_LIGHT7_SGIX

#define GL_FRAGMENT_LIGHT7_SGIX   0x8413

◆ GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX

#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX   0x840A

◆ GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX

#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX   0x8408

◆ GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX

#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX   0x840B

◆ GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX

#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX   0x8409

◆ GL_FRAGMENT_LIGHTING_SGIX

#define GL_FRAGMENT_LIGHTING_SGIX   0x8400

◆ GL_FRAGMENT_MATERIAL_EXT

#define GL_FRAGMENT_MATERIAL_EXT   0x8349

◆ GL_FRAGMENT_NORMAL_EXT

#define GL_FRAGMENT_NORMAL_EXT   0x834A

◆ GL_FRAGMENT_PROGRAM_ARB

#define GL_FRAGMENT_PROGRAM_ARB   0x8804

◆ GL_FRAGMENT_PROGRAM_BINDING_NV

#define GL_FRAGMENT_PROGRAM_BINDING_NV   0x8873

◆ GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV

#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV   0x8E5D

◆ GL_FRAGMENT_PROGRAM_NV

#define GL_FRAGMENT_PROGRAM_NV   0x8870

◆ GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV

#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV   0x8DA4

◆ GL_FRAGMENT_SHADER

#define GL_FRAGMENT_SHADER   0x8B30

◆ GL_FRAGMENT_SHADER_ARB

#define GL_FRAGMENT_SHADER_ARB   0x8B30

◆ GL_FRAGMENT_SHADER_ATI

#define GL_FRAGMENT_SHADER_ATI   0x8920

◆ GL_FRAGMENT_SHADER_BIT

#define GL_FRAGMENT_SHADER_BIT   0x00000002

◆ GL_FRAGMENT_SHADER_DERIVATIVE_HINT

#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT   0x8B8B

◆ GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB

#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB   0x8B8B

◆ GL_FRAME_NV

#define GL_FRAME_NV   0x8E26

◆ GL_FRAMEBUFFER

#define GL_FRAMEBUFFER   0x8D40

◆ GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE   0x8215

◆ GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE   0x8214

◆ GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING

#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING   0x8210

◆ GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE

#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE   0x8211

◆ GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE   0x8216

◆ GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE   0x8213

◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED   0x8DA7

◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB   0x8DA7

◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT   0x8DA7

◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME   0x8CD1

◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT   0x8CD1

◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE   0x8CD0

◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT   0x8CD0

◆ GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE   0x8212

◆ GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE   0x8217

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT   0x8CD4

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE   0x8CD3

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT   0x8CD3

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER   0x8CD4

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT   0x8CD4

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL   0x8CD2

◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT   0x8CD2

◆ GL_FRAMEBUFFER_BARRIER_BIT_EXT

#define GL_FRAMEBUFFER_BARRIER_BIT_EXT   0x00000400

◆ GL_FRAMEBUFFER_BINDING

#define GL_FRAMEBUFFER_BINDING   0x8CA6

◆ GL_FRAMEBUFFER_BINDING_EXT

#define GL_FRAMEBUFFER_BINDING_EXT   0x8CA6

◆ GL_FRAMEBUFFER_COMPLETE

#define GL_FRAMEBUFFER_COMPLETE   0x8CD5

◆ GL_FRAMEBUFFER_COMPLETE_EXT

#define GL_FRAMEBUFFER_COMPLETE_EXT   0x8CD5

◆ GL_FRAMEBUFFER_DEFAULT

#define GL_FRAMEBUFFER_DEFAULT   0x8218

◆ GL_FRAMEBUFFER_EXT

#define GL_FRAMEBUFFER_EXT   0x8D40

◆ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT

#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT   0x8CD6

◆ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT   0x8CD6

◆ GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT   0x8CD9

◆ GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER

#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER   0x8CDB

◆ GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT   0x8CDB

◆ GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT   0x8CDA

◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB   0x8DA9

◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT   0x8DA9

◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS   0x8DA8

◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB   0x8DA8

◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT   0x8DA8

◆ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT

#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT   0x8CD7

◆ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT   0x8CD7

◆ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE   0x8D56

◆ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT   0x8D56

◆ GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER

#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER   0x8CDC

◆ GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT   0x8CDC

◆ GL_FRAMEBUFFER_SRGB

#define GL_FRAMEBUFFER_SRGB   0x8DB9

◆ GL_FRAMEBUFFER_SRGB_CAPABLE_EXT

#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x8DBA

◆ GL_FRAMEBUFFER_SRGB_EXT

#define GL_FRAMEBUFFER_SRGB_EXT   0x8DB9

◆ GL_FRAMEBUFFER_UNDEFINED

#define GL_FRAMEBUFFER_UNDEFINED   0x8219

◆ GL_FRAMEBUFFER_UNSUPPORTED

#define GL_FRAMEBUFFER_UNSUPPORTED   0x8CDD

◆ GL_FRAMEBUFFER_UNSUPPORTED_EXT

#define GL_FRAMEBUFFER_UNSUPPORTED_EXT   0x8CDD

◆ GL_FRAMEZOOM_FACTOR_SGIX

#define GL_FRAMEZOOM_FACTOR_SGIX   0x818C

◆ GL_FRAMEZOOM_SGIX

#define GL_FRAMEZOOM_SGIX   0x818B

◆ GL_FULL_RANGE_EXT

#define GL_FULL_RANGE_EXT   0x87E1

◆ GL_FULL_STIPPLE_HINT_PGI

#define GL_FULL_STIPPLE_HINT_PGI   0x1A219

◆ GL_FUNC_ADD

#define GL_FUNC_ADD   0x8006

◆ GL_FUNC_ADD_EXT

#define GL_FUNC_ADD_EXT   0x8006

◆ GL_FUNC_REVERSE_SUBTRACT

#define GL_FUNC_REVERSE_SUBTRACT   0x800B

◆ GL_FUNC_REVERSE_SUBTRACT_EXT

#define GL_FUNC_REVERSE_SUBTRACT_EXT   0x800B

◆ GL_FUNC_SUBTRACT

#define GL_FUNC_SUBTRACT   0x800A

◆ GL_FUNC_SUBTRACT_EXT

#define GL_FUNC_SUBTRACT_EXT   0x800A

◆ GL_GENERATE_MIPMAP

#define GL_GENERATE_MIPMAP   0x8191

◆ GL_GENERATE_MIPMAP_HINT

#define GL_GENERATE_MIPMAP_HINT   0x8192

◆ GL_GENERATE_MIPMAP_HINT_SGIS

#define GL_GENERATE_MIPMAP_HINT_SGIS   0x8192

◆ GL_GENERATE_MIPMAP_SGIS

#define GL_GENERATE_MIPMAP_SGIS   0x8191

◆ GL_GENERIC_ATTRIB_NV

#define GL_GENERIC_ATTRIB_NV   0x8C7D

◆ GL_GEOMETRY_DEFORMATION_BIT_SGIX

#define GL_GEOMETRY_DEFORMATION_BIT_SGIX   0x00000002

◆ GL_GEOMETRY_DEFORMATION_SGIX

#define GL_GEOMETRY_DEFORMATION_SGIX   0x8194

◆ GL_GEOMETRY_INPUT_TYPE

#define GL_GEOMETRY_INPUT_TYPE   0x8917

◆ GL_GEOMETRY_INPUT_TYPE_ARB

#define GL_GEOMETRY_INPUT_TYPE_ARB   0x8DDB

◆ GL_GEOMETRY_INPUT_TYPE_EXT

#define GL_GEOMETRY_INPUT_TYPE_EXT   0x8DDB

◆ GL_GEOMETRY_OUTPUT_TYPE

#define GL_GEOMETRY_OUTPUT_TYPE   0x8918

◆ GL_GEOMETRY_OUTPUT_TYPE_ARB

#define GL_GEOMETRY_OUTPUT_TYPE_ARB   0x8DDC

◆ GL_GEOMETRY_OUTPUT_TYPE_EXT

#define GL_GEOMETRY_OUTPUT_TYPE_EXT   0x8DDC

◆ GL_GEOMETRY_PROGRAM_NV

#define GL_GEOMETRY_PROGRAM_NV   0x8C26

◆ GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV

#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV   0x8DA3

◆ GL_GEOMETRY_SHADER

#define GL_GEOMETRY_SHADER   0x8DD9

◆ GL_GEOMETRY_SHADER_ARB

#define GL_GEOMETRY_SHADER_ARB   0x8DD9

◆ GL_GEOMETRY_SHADER_BIT

#define GL_GEOMETRY_SHADER_BIT   0x00000004

◆ GL_GEOMETRY_SHADER_EXT

#define GL_GEOMETRY_SHADER_EXT   0x8DD9

◆ GL_GEOMETRY_SHADER_INVOCATIONS

#define GL_GEOMETRY_SHADER_INVOCATIONS   0x887F

◆ GL_GEOMETRY_VERTICES_OUT

#define GL_GEOMETRY_VERTICES_OUT   0x8916

◆ GL_GEOMETRY_VERTICES_OUT_ARB

#define GL_GEOMETRY_VERTICES_OUT_ARB   0x8DDA

◆ GL_GEOMETRY_VERTICES_OUT_EXT

#define GL_GEOMETRY_VERTICES_OUT_EXT   0x8DDA

◆ GL_GLEXT_VERSION

#define GL_GLEXT_VERSION   64

◆ GL_GLOBAL_ALPHA_FACTOR_SUN

#define GL_GLOBAL_ALPHA_FACTOR_SUN   0x81DA

◆ GL_GLOBAL_ALPHA_SUN

#define GL_GLOBAL_ALPHA_SUN   0x81D9

◆ GL_GPU_ADDRESS_NV

#define GL_GPU_ADDRESS_NV   0x8F34

◆ GL_GREEN_BIT_ATI

#define GL_GREEN_BIT_ATI   0x00000002

◆ GL_GREEN_INTEGER

#define GL_GREEN_INTEGER   0x8D95

◆ GL_GREEN_INTEGER_EXT

#define GL_GREEN_INTEGER_EXT   0x8D95

◆ GL_GREEN_MAX_CLAMP_INGR

#define GL_GREEN_MAX_CLAMP_INGR   0x8565

◆ GL_GREEN_MIN_CLAMP_INGR

#define GL_GREEN_MIN_CLAMP_INGR   0x8561

◆ GL_GREMEDY_frame_terminator

#define GL_GREMEDY_frame_terminator   1

◆ GL_GREMEDY_string_marker

#define GL_GREMEDY_string_marker   1

◆ GL_GUILTY_CONTEXT_RESET_ARB

#define GL_GUILTY_CONTEXT_RESET_ARB   0x8253

◆ GL_HALF_APPLE

#define GL_HALF_APPLE   0x140B

◆ GL_HALF_BIAS_NEGATE_NV

#define GL_HALF_BIAS_NEGATE_NV   0x853B

◆ GL_HALF_BIAS_NORMAL_NV

#define GL_HALF_BIAS_NORMAL_NV   0x853A

◆ GL_HALF_BIT_ATI

#define GL_HALF_BIT_ATI   0x00000008

◆ GL_HALF_FLOAT

#define GL_HALF_FLOAT   0x140B

◆ GL_HALF_FLOAT_ARB

#define GL_HALF_FLOAT_ARB   0x140B

◆ GL_HALF_FLOAT_NV

#define GL_HALF_FLOAT_NV   0x140B

◆ GL_HI_BIAS_NV

#define GL_HI_BIAS_NV   0x8714

◆ GL_HI_SCALE_NV

#define GL_HI_SCALE_NV   0x870E

◆ GL_HIGH_FLOAT

#define GL_HIGH_FLOAT   0x8DF2

◆ GL_HIGH_INT

#define GL_HIGH_INT   0x8DF5

◆ GL_HILO16_NV

#define GL_HILO16_NV   0x86F8

◆ GL_HILO8_NV

#define GL_HILO8_NV   0x885E

◆ GL_HILO_NV

#define GL_HILO_NV   0x86F4

◆ GL_HISTOGRAM

#define GL_HISTOGRAM   0x8024

◆ GL_HISTOGRAM_ALPHA_SIZE

#define GL_HISTOGRAM_ALPHA_SIZE   0x802B

◆ GL_HISTOGRAM_ALPHA_SIZE_EXT

#define GL_HISTOGRAM_ALPHA_SIZE_EXT   0x802B

◆ GL_HISTOGRAM_BLUE_SIZE

#define GL_HISTOGRAM_BLUE_SIZE   0x802A

◆ GL_HISTOGRAM_BLUE_SIZE_EXT

#define GL_HISTOGRAM_BLUE_SIZE_EXT   0x802A

◆ GL_HISTOGRAM_EXT

#define GL_HISTOGRAM_EXT   0x8024

◆ GL_HISTOGRAM_FORMAT

#define GL_HISTOGRAM_FORMAT   0x8027

◆ GL_HISTOGRAM_FORMAT_EXT

#define GL_HISTOGRAM_FORMAT_EXT   0x8027

◆ GL_HISTOGRAM_GREEN_SIZE

#define GL_HISTOGRAM_GREEN_SIZE   0x8029

◆ GL_HISTOGRAM_GREEN_SIZE_EXT

#define GL_HISTOGRAM_GREEN_SIZE_EXT   0x8029

◆ GL_HISTOGRAM_LUMINANCE_SIZE

#define GL_HISTOGRAM_LUMINANCE_SIZE   0x802C

◆ GL_HISTOGRAM_LUMINANCE_SIZE_EXT

#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C

◆ GL_HISTOGRAM_RED_SIZE

#define GL_HISTOGRAM_RED_SIZE   0x8028

◆ GL_HISTOGRAM_RED_SIZE_EXT

#define GL_HISTOGRAM_RED_SIZE_EXT   0x8028

◆ GL_HISTOGRAM_SINK

#define GL_HISTOGRAM_SINK   0x802D

◆ GL_HISTOGRAM_SINK_EXT

#define GL_HISTOGRAM_SINK_EXT   0x802D

◆ GL_HISTOGRAM_WIDTH

#define GL_HISTOGRAM_WIDTH   0x8026

◆ GL_HISTOGRAM_WIDTH_EXT

#define GL_HISTOGRAM_WIDTH_EXT   0x8026

◆ GL_HP_convolution_border_modes

#define GL_HP_convolution_border_modes   1

◆ GL_HP_image_transform

#define GL_HP_image_transform   1

◆ GL_HP_occlusion_test

#define GL_HP_occlusion_test   1

◆ GL_HP_texture_lighting

#define GL_HP_texture_lighting   1

◆ GL_IBM_cull_vertex

#define GL_IBM_cull_vertex   1

◆ GL_IBM_multimode_draw_arrays

#define GL_IBM_multimode_draw_arrays   1

◆ GL_IBM_rasterpos_clip

#define GL_IBM_rasterpos_clip   1

◆ GL_IBM_vertex_array_lists

#define GL_IBM_vertex_array_lists   1

◆ GL_IDENTITY_NV

#define GL_IDENTITY_NV   0x862A

◆ GL_IGNORE_BORDER_HP

#define GL_IGNORE_BORDER_HP   0x8150

◆ GL_IMAGE_1D_ARRAY_EXT

#define GL_IMAGE_1D_ARRAY_EXT   0x9052

◆ GL_IMAGE_1D_EXT

#define GL_IMAGE_1D_EXT   0x904C

◆ GL_IMAGE_2D_ARRAY_EXT

#define GL_IMAGE_2D_ARRAY_EXT   0x9053

◆ GL_IMAGE_2D_EXT

#define GL_IMAGE_2D_EXT   0x904D

◆ GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT

#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT   0x9056

◆ GL_IMAGE_2D_MULTISAMPLE_EXT

#define GL_IMAGE_2D_MULTISAMPLE_EXT   0x9055

◆ GL_IMAGE_2D_RECT_EXT

#define GL_IMAGE_2D_RECT_EXT   0x904F

◆ GL_IMAGE_3D_EXT

#define GL_IMAGE_3D_EXT   0x904E

◆ GL_IMAGE_BINDING_ACCESS_EXT

#define GL_IMAGE_BINDING_ACCESS_EXT   0x8F3E

◆ GL_IMAGE_BINDING_FORMAT_EXT

#define GL_IMAGE_BINDING_FORMAT_EXT   0x906E

◆ GL_IMAGE_BINDING_LAYER_EXT

#define GL_IMAGE_BINDING_LAYER_EXT   0x8F3D

◆ GL_IMAGE_BINDING_LAYERED_EXT

#define GL_IMAGE_BINDING_LAYERED_EXT   0x8F3C

◆ GL_IMAGE_BINDING_LEVEL_EXT

#define GL_IMAGE_BINDING_LEVEL_EXT   0x8F3B

◆ GL_IMAGE_BINDING_NAME_EXT

#define GL_IMAGE_BINDING_NAME_EXT   0x8F3A

◆ GL_IMAGE_BUFFER_EXT

#define GL_IMAGE_BUFFER_EXT   0x9051

◆ GL_IMAGE_CUBE_EXT

#define GL_IMAGE_CUBE_EXT   0x9050

◆ GL_IMAGE_CUBE_MAP_ARRAY_EXT

#define GL_IMAGE_CUBE_MAP_ARRAY_EXT   0x9054

◆ GL_IMAGE_CUBIC_WEIGHT_HP

#define GL_IMAGE_CUBIC_WEIGHT_HP   0x815E

◆ GL_IMAGE_MAG_FILTER_HP

#define GL_IMAGE_MAG_FILTER_HP   0x815C

◆ GL_IMAGE_MIN_FILTER_HP

#define GL_IMAGE_MIN_FILTER_HP   0x815D

◆ GL_IMAGE_ROTATE_ANGLE_HP

#define GL_IMAGE_ROTATE_ANGLE_HP   0x8159

◆ GL_IMAGE_ROTATE_ORIGIN_X_HP

#define GL_IMAGE_ROTATE_ORIGIN_X_HP   0x815A

◆ GL_IMAGE_ROTATE_ORIGIN_Y_HP

#define GL_IMAGE_ROTATE_ORIGIN_Y_HP   0x815B

◆ GL_IMAGE_SCALE_X_HP

#define GL_IMAGE_SCALE_X_HP   0x8155

◆ GL_IMAGE_SCALE_Y_HP

#define GL_IMAGE_SCALE_Y_HP   0x8156

◆ GL_IMAGE_TRANSFORM_2D_HP

#define GL_IMAGE_TRANSFORM_2D_HP   0x8161

◆ GL_IMAGE_TRANSLATE_X_HP

#define GL_IMAGE_TRANSLATE_X_HP   0x8157

◆ GL_IMAGE_TRANSLATE_Y_HP

#define GL_IMAGE_TRANSLATE_Y_HP   0x8158

◆ GL_IMPLEMENTATION_COLOR_READ_FORMAT

#define GL_IMPLEMENTATION_COLOR_READ_FORMAT   0x8B9B

◆ GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES   0x8B9B

◆ GL_IMPLEMENTATION_COLOR_READ_TYPE

#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A

◆ GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES   0x8B9A

◆ GL_INCR_WRAP

#define GL_INCR_WRAP   0x8507

◆ GL_INCR_WRAP_EXT

#define GL_INCR_WRAP_EXT   0x8507

◆ GL_INDEX

#define GL_INDEX   0x8222

◆ GL_INDEX_ARRAY_ADDRESS_NV

#define GL_INDEX_ARRAY_ADDRESS_NV   0x8F24

◆ GL_INDEX_ARRAY_BUFFER_BINDING

#define GL_INDEX_ARRAY_BUFFER_BINDING   0x8899

◆ GL_INDEX_ARRAY_BUFFER_BINDING_ARB

#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB   0x8899

◆ GL_INDEX_ARRAY_COUNT_EXT

#define GL_INDEX_ARRAY_COUNT_EXT   0x8087

◆ GL_INDEX_ARRAY_EXT

#define GL_INDEX_ARRAY_EXT   0x8077

◆ GL_INDEX_ARRAY_LENGTH_NV

#define GL_INDEX_ARRAY_LENGTH_NV   0x8F2E

◆ GL_INDEX_ARRAY_LIST_IBM

#define GL_INDEX_ARRAY_LIST_IBM   103073

◆ GL_INDEX_ARRAY_LIST_STRIDE_IBM

#define GL_INDEX_ARRAY_LIST_STRIDE_IBM   103083

◆ GL_INDEX_ARRAY_POINTER_EXT

#define GL_INDEX_ARRAY_POINTER_EXT   0x8091

◆ GL_INDEX_ARRAY_STRIDE_EXT

#define GL_INDEX_ARRAY_STRIDE_EXT   0x8086

◆ GL_INDEX_ARRAY_TYPE_EXT

#define GL_INDEX_ARRAY_TYPE_EXT   0x8085

◆ GL_INDEX_BIT_PGI

#define GL_INDEX_BIT_PGI   0x00080000

◆ GL_INDEX_MATERIAL_EXT

#define GL_INDEX_MATERIAL_EXT   0x81B8

◆ GL_INDEX_MATERIAL_FACE_EXT

#define GL_INDEX_MATERIAL_FACE_EXT   0x81BA

◆ GL_INDEX_MATERIAL_PARAMETER_EXT

#define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9

◆ GL_INDEX_TEST_EXT

#define GL_INDEX_TEST_EXT   0x81B5

◆ GL_INDEX_TEST_FUNC_EXT

#define GL_INDEX_TEST_FUNC_EXT   0x81B6

◆ GL_INDEX_TEST_REF_EXT

#define GL_INDEX_TEST_REF_EXT   0x81B7

◆ GL_INFO_LOG_LENGTH

#define GL_INFO_LOG_LENGTH   0x8B84

◆ GL_INGR_blend_func_separate

#define GL_INGR_blend_func_separate   1

◆ GL_INGR_color_clamp

#define GL_INGR_color_clamp   1

◆ GL_INGR_interlace_read

#define GL_INGR_interlace_read   1

◆ GL_INNOCENT_CONTEXT_RESET_ARB

#define GL_INNOCENT_CONTEXT_RESET_ARB   0x8254

◆ GL_INSTRUMENT_BUFFER_POINTER_SGIX

#define GL_INSTRUMENT_BUFFER_POINTER_SGIX   0x8180

◆ GL_INSTRUMENT_MEASUREMENTS_SGIX

#define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181

◆ GL_INT16_NV

#define GL_INT16_NV   0x8FE4

◆ GL_INT16_VEC2_NV

#define GL_INT16_VEC2_NV   0x8FE5

◆ GL_INT16_VEC3_NV

#define GL_INT16_VEC3_NV   0x8FE6

◆ GL_INT16_VEC4_NV

#define GL_INT16_VEC4_NV   0x8FE7

◆ GL_INT64_NV

#define GL_INT64_NV   0x140E

◆ GL_INT64_VEC2_NV

#define GL_INT64_VEC2_NV   0x8FE9

◆ GL_INT64_VEC3_NV

#define GL_INT64_VEC3_NV   0x8FEA

◆ GL_INT64_VEC4_NV

#define GL_INT64_VEC4_NV   0x8FEB

◆ GL_INT8_NV

#define GL_INT8_NV   0x8FE0

◆ GL_INT8_VEC2_NV

#define GL_INT8_VEC2_NV   0x8FE1

◆ GL_INT8_VEC3_NV

#define GL_INT8_VEC3_NV   0x8FE2

◆ GL_INT8_VEC4_NV

#define GL_INT8_VEC4_NV   0x8FE3

◆ GL_INT_2_10_10_10_REV

#define GL_INT_2_10_10_10_REV   0x8D9F

◆ GL_INT_IMAGE_1D_ARRAY_EXT

#define GL_INT_IMAGE_1D_ARRAY_EXT   0x905D

◆ GL_INT_IMAGE_1D_EXT

#define GL_INT_IMAGE_1D_EXT   0x9057

◆ GL_INT_IMAGE_2D_ARRAY_EXT

#define GL_INT_IMAGE_2D_ARRAY_EXT   0x905E

◆ GL_INT_IMAGE_2D_EXT

#define GL_INT_IMAGE_2D_EXT   0x9058

◆ GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT

#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT   0x9061

◆ GL_INT_IMAGE_2D_MULTISAMPLE_EXT

#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT   0x9060

◆ GL_INT_IMAGE_2D_RECT_EXT

#define GL_INT_IMAGE_2D_RECT_EXT   0x905A

◆ GL_INT_IMAGE_3D_EXT

#define GL_INT_IMAGE_3D_EXT   0x9059

◆ GL_INT_IMAGE_BUFFER_EXT

#define GL_INT_IMAGE_BUFFER_EXT   0x905C

◆ GL_INT_IMAGE_CUBE_EXT

#define GL_INT_IMAGE_CUBE_EXT   0x905B

◆ GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT

#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F

◆ GL_INT_SAMPLER_1D

#define GL_INT_SAMPLER_1D   0x8DC9

◆ GL_INT_SAMPLER_1D_ARRAY

#define GL_INT_SAMPLER_1D_ARRAY   0x8DCE

◆ GL_INT_SAMPLER_1D_ARRAY_EXT

#define GL_INT_SAMPLER_1D_ARRAY_EXT   0x8DCE

◆ GL_INT_SAMPLER_1D_EXT

#define GL_INT_SAMPLER_1D_EXT   0x8DC9

◆ GL_INT_SAMPLER_2D

#define GL_INT_SAMPLER_2D   0x8DCA

◆ GL_INT_SAMPLER_2D_ARRAY

#define GL_INT_SAMPLER_2D_ARRAY   0x8DCF

◆ GL_INT_SAMPLER_2D_ARRAY_EXT

#define GL_INT_SAMPLER_2D_ARRAY_EXT   0x8DCF

◆ GL_INT_SAMPLER_2D_EXT

#define GL_INT_SAMPLER_2D_EXT   0x8DCA

◆ GL_INT_SAMPLER_2D_MULTISAMPLE

#define GL_INT_SAMPLER_2D_MULTISAMPLE   0x9109

◆ GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910C

◆ GL_INT_SAMPLER_2D_RECT

#define GL_INT_SAMPLER_2D_RECT   0x8DCD

◆ GL_INT_SAMPLER_2D_RECT_EXT

#define GL_INT_SAMPLER_2D_RECT_EXT   0x8DCD

◆ GL_INT_SAMPLER_3D

#define GL_INT_SAMPLER_3D   0x8DCB

◆ GL_INT_SAMPLER_3D_EXT

#define GL_INT_SAMPLER_3D_EXT   0x8DCB

◆ GL_INT_SAMPLER_BUFFER

#define GL_INT_SAMPLER_BUFFER   0x8DD0

◆ GL_INT_SAMPLER_BUFFER_AMD

#define GL_INT_SAMPLER_BUFFER_AMD   0x9002

◆ GL_INT_SAMPLER_BUFFER_EXT

#define GL_INT_SAMPLER_BUFFER_EXT   0x8DD0

◆ GL_INT_SAMPLER_CUBE

#define GL_INT_SAMPLER_CUBE   0x8DCC

◆ GL_INT_SAMPLER_CUBE_EXT

#define GL_INT_SAMPLER_CUBE_EXT   0x8DCC

◆ GL_INT_SAMPLER_CUBE_MAP_ARRAY

#define GL_INT_SAMPLER_CUBE_MAP_ARRAY   0x900E

◆ GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB

#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900E

◆ GL_INT_SAMPLER_RENDERBUFFER_NV

#define GL_INT_SAMPLER_RENDERBUFFER_NV   0x8E57

◆ GL_INT_VEC2

#define GL_INT_VEC2   0x8B53

◆ GL_INT_VEC2_ARB

#define GL_INT_VEC2_ARB   0x8B53

◆ GL_INT_VEC3

#define GL_INT_VEC3   0x8B54

◆ GL_INT_VEC3_ARB

#define GL_INT_VEC3_ARB   0x8B54

◆ GL_INT_VEC4

#define GL_INT_VEC4   0x8B55

◆ GL_INT_VEC4_ARB

#define GL_INT_VEC4_ARB   0x8B55

◆ GL_INTEL_parallel_arrays

#define GL_INTEL_parallel_arrays   1

◆ GL_INTENSITY12_EXT

#define GL_INTENSITY12_EXT   0x804C

◆ GL_INTENSITY16_EXT

#define GL_INTENSITY16_EXT   0x804D

◆ GL_INTENSITY16_SNORM

#define GL_INTENSITY16_SNORM   0x901B

◆ GL_INTENSITY16F_ARB

#define GL_INTENSITY16F_ARB   0x881D

◆ GL_INTENSITY16I_EXT

#define GL_INTENSITY16I_EXT   0x8D8B

◆ GL_INTENSITY16UI_EXT

#define GL_INTENSITY16UI_EXT   0x8D79

◆ GL_INTENSITY32F_ARB

#define GL_INTENSITY32F_ARB   0x8817

◆ GL_INTENSITY32I_EXT

#define GL_INTENSITY32I_EXT   0x8D85

◆ GL_INTENSITY32UI_EXT

#define GL_INTENSITY32UI_EXT   0x8D73

◆ GL_INTENSITY4_EXT

#define GL_INTENSITY4_EXT   0x804A

◆ GL_INTENSITY8_EXT

#define GL_INTENSITY8_EXT   0x804B

◆ GL_INTENSITY8_SNORM

#define GL_INTENSITY8_SNORM   0x9017

◆ GL_INTENSITY8I_EXT

#define GL_INTENSITY8I_EXT   0x8D91

◆ GL_INTENSITY8UI_EXT

#define GL_INTENSITY8UI_EXT   0x8D7F

◆ GL_INTENSITY_EXT

#define GL_INTENSITY_EXT   0x8049

◆ GL_INTENSITY_FLOAT16_APPLE

#define GL_INTENSITY_FLOAT16_APPLE   0x881D

◆ GL_INTENSITY_FLOAT16_ATI

#define GL_INTENSITY_FLOAT16_ATI   0x881D

◆ GL_INTENSITY_FLOAT32_APPLE

#define GL_INTENSITY_FLOAT32_APPLE   0x8817

◆ GL_INTENSITY_FLOAT32_ATI

#define GL_INTENSITY_FLOAT32_ATI   0x8817

◆ GL_INTENSITY_SNORM

#define GL_INTENSITY_SNORM   0x9013

◆ GL_INTERLACE_OML

#define GL_INTERLACE_OML   0x8980

◆ GL_INTERLACE_READ_INGR

#define GL_INTERLACE_READ_INGR   0x8568

◆ GL_INTERLACE_READ_OML

#define GL_INTERLACE_READ_OML   0x8981

◆ GL_INTERLACE_SGIX

#define GL_INTERLACE_SGIX   0x8094

◆ GL_INTERLEAVED_ATTRIBS

#define GL_INTERLEAVED_ATTRIBS   0x8C8C

◆ GL_INTERLEAVED_ATTRIBS_EXT

#define GL_INTERLEAVED_ATTRIBS_EXT   0x8C8C

◆ GL_INTERLEAVED_ATTRIBS_NV

#define GL_INTERLEAVED_ATTRIBS_NV   0x8C8C

◆ GL_INTERPOLATE

#define GL_INTERPOLATE   0x8575

◆ GL_INTERPOLATE_ARB

#define GL_INTERPOLATE_ARB   0x8575

◆ GL_INTERPOLATE_EXT

#define GL_INTERPOLATE_EXT   0x8575

◆ GL_INVALID_FRAMEBUFFER_OPERATION

#define GL_INVALID_FRAMEBUFFER_OPERATION   0x0506

◆ GL_INVALID_FRAMEBUFFER_OPERATION_EXT

#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506

◆ GL_INVALID_INDEX

#define GL_INVALID_INDEX   0xFFFFFFFFu

◆ GL_INVARIANT_DATATYPE_EXT

#define GL_INVARIANT_DATATYPE_EXT   0x87EB

◆ GL_INVARIANT_EXT

#define GL_INVARIANT_EXT   0x87C2

◆ GL_INVARIANT_VALUE_EXT

#define GL_INVARIANT_VALUE_EXT   0x87EA

◆ GL_INVERSE_NV

#define GL_INVERSE_NV   0x862B

◆ GL_INVERSE_TRANSPOSE_NV

#define GL_INVERSE_TRANSPOSE_NV   0x862D

◆ GL_INVERTED_SCREEN_W_REND

#define GL_INVERTED_SCREEN_W_REND   0x8491

◆ GL_IR_INSTRUMENT1_SGIX

#define GL_IR_INSTRUMENT1_SGIX   0x817F

◆ GL_ISOLINES

#define GL_ISOLINES   0x8E7A

◆ GL_IUI_N3F_V2F_EXT

#define GL_IUI_N3F_V2F_EXT   0x81AF

◆ GL_IUI_N3F_V3F_EXT

#define GL_IUI_N3F_V3F_EXT   0x81B0

◆ GL_IUI_V2F_EXT

#define GL_IUI_V2F_EXT   0x81AD

◆ GL_IUI_V3F_EXT

#define GL_IUI_V3F_EXT   0x81AE

◆ GL_LAST_VERTEX_CONVENTION

#define GL_LAST_VERTEX_CONVENTION   0x8E4E

◆ GL_LAST_VERTEX_CONVENTION_EXT

#define GL_LAST_VERTEX_CONVENTION_EXT   0x8E4E

◆ GL_LAST_VIDEO_CAPTURE_STATUS_NV

#define GL_LAST_VIDEO_CAPTURE_STATUS_NV   0x9027

◆ GL_LAYER_NV

#define GL_LAYER_NV   0x8DAA

◆ GL_LAYER_PROVOKING_VERTEX

#define GL_LAYER_PROVOKING_VERTEX   0x825E

◆ GL_LERP_ATI

#define GL_LERP_ATI   0x8969

◆ GL_LIGHT_ENV_MODE_SGIX

#define GL_LIGHT_ENV_MODE_SGIX   0x8407

◆ GL_LIGHT_MODEL_COLOR_CONTROL

#define GL_LIGHT_MODEL_COLOR_CONTROL   0x81F8

◆ GL_LIGHT_MODEL_COLOR_CONTROL_EXT

#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT   0x81F8

◆ GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE

#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE   0x85B0

◆ GL_LINE_STRIP_ADJACENCY

#define GL_LINE_STRIP_ADJACENCY   0x000B

◆ GL_LINE_STRIP_ADJACENCY_ARB

#define GL_LINE_STRIP_ADJACENCY_ARB   0x000B

◆ GL_LINE_STRIP_ADJACENCY_EXT

#define GL_LINE_STRIP_ADJACENCY_EXT   0x000B

◆ GL_LINEAR_CLIPMAP_LINEAR_SGIX

#define GL_LINEAR_CLIPMAP_LINEAR_SGIX   0x8170

◆ GL_LINEAR_CLIPMAP_NEAREST_SGIX

#define GL_LINEAR_CLIPMAP_NEAREST_SGIX   0x844F

◆ GL_LINEAR_DETAIL_ALPHA_SGIS

#define GL_LINEAR_DETAIL_ALPHA_SGIS   0x8098

◆ GL_LINEAR_DETAIL_COLOR_SGIS

#define GL_LINEAR_DETAIL_COLOR_SGIS   0x8099

◆ GL_LINEAR_DETAIL_SGIS

#define GL_LINEAR_DETAIL_SGIS   0x8097

◆ GL_LINEAR_SHARPEN_ALPHA_SGIS

#define GL_LINEAR_SHARPEN_ALPHA_SGIS   0x80AE

◆ GL_LINEAR_SHARPEN_COLOR_SGIS

#define GL_LINEAR_SHARPEN_COLOR_SGIS   0x80AF

◆ GL_LINEAR_SHARPEN_SGIS

#define GL_LINEAR_SHARPEN_SGIS   0x80AD

◆ GL_LINES_ADJACENCY

#define GL_LINES_ADJACENCY   0x000A

◆ GL_LINES_ADJACENCY_ARB

#define GL_LINES_ADJACENCY_ARB   0x000A

◆ GL_LINES_ADJACENCY_EXT

#define GL_LINES_ADJACENCY_EXT   0x000A

◆ GL_LINK_STATUS

#define GL_LINK_STATUS   0x8B82

◆ GL_LIST_PRIORITY_SGIX

#define GL_LIST_PRIORITY_SGIX   0x8182

◆ GL_LO_BIAS_NV

#define GL_LO_BIAS_NV   0x8715

◆ GL_LO_SCALE_NV

#define GL_LO_SCALE_NV   0x870F

◆ GL_LOCAL_CONSTANT_DATATYPE_EXT

#define GL_LOCAL_CONSTANT_DATATYPE_EXT   0x87ED

◆ GL_LOCAL_CONSTANT_EXT

#define GL_LOCAL_CONSTANT_EXT   0x87C3

◆ GL_LOCAL_CONSTANT_VALUE_EXT

#define GL_LOCAL_CONSTANT_VALUE_EXT   0x87EC

◆ GL_LOCAL_EXT

#define GL_LOCAL_EXT   0x87C4

◆ GL_LOSE_CONTEXT_ON_RESET_ARB

#define GL_LOSE_CONTEXT_ON_RESET_ARB   0x8252

◆ GL_LOW_FLOAT

#define GL_LOW_FLOAT   0x8DF0

◆ GL_LOW_INT

#define GL_LOW_INT   0x8DF3

◆ GL_LOWER_LEFT

#define GL_LOWER_LEFT   0x8CA1

◆ GL_LUMINANCE12_ALPHA12_EXT

#define GL_LUMINANCE12_ALPHA12_EXT   0x8047

◆ GL_LUMINANCE12_ALPHA4_EXT

#define GL_LUMINANCE12_ALPHA4_EXT   0x8046

◆ GL_LUMINANCE12_EXT

#define GL_LUMINANCE12_EXT   0x8041

◆ GL_LUMINANCE16_ALPHA16_EXT

#define GL_LUMINANCE16_ALPHA16_EXT   0x8048

◆ GL_LUMINANCE16_ALPHA16_SNORM

#define GL_LUMINANCE16_ALPHA16_SNORM   0x901A

◆ GL_LUMINANCE16_EXT

#define GL_LUMINANCE16_EXT   0x8042

◆ GL_LUMINANCE16_SNORM

#define GL_LUMINANCE16_SNORM   0x9019

◆ GL_LUMINANCE16F_ARB

#define GL_LUMINANCE16F_ARB   0x881E

◆ GL_LUMINANCE16I_EXT

#define GL_LUMINANCE16I_EXT   0x8D8C

◆ GL_LUMINANCE16UI_EXT

#define GL_LUMINANCE16UI_EXT   0x8D7A

◆ GL_LUMINANCE32F_ARB

#define GL_LUMINANCE32F_ARB   0x8818

◆ GL_LUMINANCE32I_EXT

#define GL_LUMINANCE32I_EXT   0x8D86

◆ GL_LUMINANCE32UI_EXT

#define GL_LUMINANCE32UI_EXT   0x8D74

◆ GL_LUMINANCE4_ALPHA4_EXT

#define GL_LUMINANCE4_ALPHA4_EXT   0x8043

◆ GL_LUMINANCE4_EXT

#define GL_LUMINANCE4_EXT   0x803F

◆ GL_LUMINANCE6_ALPHA2_EXT

#define GL_LUMINANCE6_ALPHA2_EXT   0x8044

◆ GL_LUMINANCE8_ALPHA8_EXT

#define GL_LUMINANCE8_ALPHA8_EXT   0x8045

◆ GL_LUMINANCE8_ALPHA8_SNORM

#define GL_LUMINANCE8_ALPHA8_SNORM   0x9016

◆ GL_LUMINANCE8_EXT

#define GL_LUMINANCE8_EXT   0x8040

◆ GL_LUMINANCE8_SNORM

#define GL_LUMINANCE8_SNORM   0x9015

◆ GL_LUMINANCE8I_EXT

#define GL_LUMINANCE8I_EXT   0x8D92

◆ GL_LUMINANCE8UI_EXT

#define GL_LUMINANCE8UI_EXT   0x8D80

◆ GL_LUMINANCE_ALPHA16F_ARB

#define GL_LUMINANCE_ALPHA16F_ARB   0x881F

◆ GL_LUMINANCE_ALPHA16I_EXT

#define GL_LUMINANCE_ALPHA16I_EXT   0x8D8D

◆ GL_LUMINANCE_ALPHA16UI_EXT

#define GL_LUMINANCE_ALPHA16UI_EXT   0x8D7B

◆ GL_LUMINANCE_ALPHA32F_ARB

#define GL_LUMINANCE_ALPHA32F_ARB   0x8819

◆ GL_LUMINANCE_ALPHA32I_EXT

#define GL_LUMINANCE_ALPHA32I_EXT   0x8D87

◆ GL_LUMINANCE_ALPHA32UI_EXT

#define GL_LUMINANCE_ALPHA32UI_EXT   0x8D75

◆ GL_LUMINANCE_ALPHA8I_EXT

#define GL_LUMINANCE_ALPHA8I_EXT   0x8D93

◆ GL_LUMINANCE_ALPHA8UI_EXT

#define GL_LUMINANCE_ALPHA8UI_EXT   0x8D81

◆ GL_LUMINANCE_ALPHA_FLOAT16_APPLE

#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE   0x881F

◆ GL_LUMINANCE_ALPHA_FLOAT16_ATI

#define GL_LUMINANCE_ALPHA_FLOAT16_ATI   0x881F

◆ GL_LUMINANCE_ALPHA_FLOAT32_APPLE

#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE   0x8819

◆ GL_LUMINANCE_ALPHA_FLOAT32_ATI

#define GL_LUMINANCE_ALPHA_FLOAT32_ATI   0x8819

◆ GL_LUMINANCE_ALPHA_INTEGER_EXT

#define GL_LUMINANCE_ALPHA_INTEGER_EXT   0x8D9D

◆ GL_LUMINANCE_ALPHA_SNORM

#define GL_LUMINANCE_ALPHA_SNORM   0x9012

◆ GL_LUMINANCE_FLOAT16_APPLE

#define GL_LUMINANCE_FLOAT16_APPLE   0x881E

◆ GL_LUMINANCE_FLOAT16_ATI

#define GL_LUMINANCE_FLOAT16_ATI   0x881E

◆ GL_LUMINANCE_FLOAT32_APPLE

#define GL_LUMINANCE_FLOAT32_APPLE   0x8818

◆ GL_LUMINANCE_FLOAT32_ATI

#define GL_LUMINANCE_FLOAT32_ATI   0x8818

◆ GL_LUMINANCE_INTEGER_EXT

#define GL_LUMINANCE_INTEGER_EXT   0x8D9C

◆ GL_LUMINANCE_SNORM

#define GL_LUMINANCE_SNORM   0x9011

◆ GL_MAD_ATI

#define GL_MAD_ATI   0x8968

◆ GL_MAGNITUDE_BIAS_NV

#define GL_MAGNITUDE_BIAS_NV   0x8718

◆ GL_MAGNITUDE_SCALE_NV

#define GL_MAGNITUDE_SCALE_NV   0x8712

◆ GL_MAJOR_VERSION

#define GL_MAJOR_VERSION   0x821B

◆ GL_MAP1_BINORMAL_EXT

#define GL_MAP1_BINORMAL_EXT   0x8446

◆ GL_MAP1_TANGENT_EXT

#define GL_MAP1_TANGENT_EXT   0x8444

◆ GL_MAP1_VERTEX_ATTRIB0_4_NV

#define GL_MAP1_VERTEX_ATTRIB0_4_NV   0x8660

◆ GL_MAP1_VERTEX_ATTRIB10_4_NV

#define GL_MAP1_VERTEX_ATTRIB10_4_NV   0x866A

◆ GL_MAP1_VERTEX_ATTRIB11_4_NV

#define GL_MAP1_VERTEX_ATTRIB11_4_NV   0x866B

◆ GL_MAP1_VERTEX_ATTRIB12_4_NV

#define GL_MAP1_VERTEX_ATTRIB12_4_NV   0x866C

◆ GL_MAP1_VERTEX_ATTRIB13_4_NV

#define GL_MAP1_VERTEX_ATTRIB13_4_NV   0x866D

◆ GL_MAP1_VERTEX_ATTRIB14_4_NV

#define GL_MAP1_VERTEX_ATTRIB14_4_NV   0x866E

◆ GL_MAP1_VERTEX_ATTRIB15_4_NV

#define GL_MAP1_VERTEX_ATTRIB15_4_NV   0x866F

◆ GL_MAP1_VERTEX_ATTRIB1_4_NV

#define GL_MAP1_VERTEX_ATTRIB1_4_NV   0x8661

◆ GL_MAP1_VERTEX_ATTRIB2_4_NV

#define GL_MAP1_VERTEX_ATTRIB2_4_NV   0x8662

◆ GL_MAP1_VERTEX_ATTRIB3_4_NV

#define GL_MAP1_VERTEX_ATTRIB3_4_NV   0x8663

◆ GL_MAP1_VERTEX_ATTRIB4_4_NV

#define GL_MAP1_VERTEX_ATTRIB4_4_NV   0x8664

◆ GL_MAP1_VERTEX_ATTRIB5_4_NV

#define GL_MAP1_VERTEX_ATTRIB5_4_NV   0x8665

◆ GL_MAP1_VERTEX_ATTRIB6_4_NV

#define GL_MAP1_VERTEX_ATTRIB6_4_NV   0x8666

◆ GL_MAP1_VERTEX_ATTRIB7_4_NV

#define GL_MAP1_VERTEX_ATTRIB7_4_NV   0x8667

◆ GL_MAP1_VERTEX_ATTRIB8_4_NV

#define GL_MAP1_VERTEX_ATTRIB8_4_NV   0x8668

◆ GL_MAP1_VERTEX_ATTRIB9_4_NV

#define GL_MAP1_VERTEX_ATTRIB9_4_NV   0x8669

◆ GL_MAP2_BINORMAL_EXT

#define GL_MAP2_BINORMAL_EXT   0x8447

◆ GL_MAP2_TANGENT_EXT

#define GL_MAP2_TANGENT_EXT   0x8445

◆ GL_MAP2_VERTEX_ATTRIB0_4_NV

#define GL_MAP2_VERTEX_ATTRIB0_4_NV   0x8670

◆ GL_MAP2_VERTEX_ATTRIB10_4_NV

#define GL_MAP2_VERTEX_ATTRIB10_4_NV   0x867A

◆ GL_MAP2_VERTEX_ATTRIB11_4_NV

#define GL_MAP2_VERTEX_ATTRIB11_4_NV   0x867B

◆ GL_MAP2_VERTEX_ATTRIB12_4_NV

#define GL_MAP2_VERTEX_ATTRIB12_4_NV   0x867C

◆ GL_MAP2_VERTEX_ATTRIB13_4_NV

#define GL_MAP2_VERTEX_ATTRIB13_4_NV   0x867D

◆ GL_MAP2_VERTEX_ATTRIB14_4_NV

#define GL_MAP2_VERTEX_ATTRIB14_4_NV   0x867E

◆ GL_MAP2_VERTEX_ATTRIB15_4_NV

#define GL_MAP2_VERTEX_ATTRIB15_4_NV   0x867F

◆ GL_MAP2_VERTEX_ATTRIB1_4_NV

#define GL_MAP2_VERTEX_ATTRIB1_4_NV   0x8671

◆ GL_MAP2_VERTEX_ATTRIB2_4_NV

#define GL_MAP2_VERTEX_ATTRIB2_4_NV   0x8672

◆ GL_MAP2_VERTEX_ATTRIB3_4_NV

#define GL_MAP2_VERTEX_ATTRIB3_4_NV   0x8673

◆ GL_MAP2_VERTEX_ATTRIB4_4_NV

#define GL_MAP2_VERTEX_ATTRIB4_4_NV   0x8674

◆ GL_MAP2_VERTEX_ATTRIB5_4_NV

#define GL_MAP2_VERTEX_ATTRIB5_4_NV   0x8675

◆ GL_MAP2_VERTEX_ATTRIB6_4_NV

#define GL_MAP2_VERTEX_ATTRIB6_4_NV   0x8676

◆ GL_MAP2_VERTEX_ATTRIB7_4_NV

#define GL_MAP2_VERTEX_ATTRIB7_4_NV   0x8677

◆ GL_MAP2_VERTEX_ATTRIB8_4_NV

#define GL_MAP2_VERTEX_ATTRIB8_4_NV   0x8678

◆ GL_MAP2_VERTEX_ATTRIB9_4_NV

#define GL_MAP2_VERTEX_ATTRIB9_4_NV   0x8679

◆ GL_MAP_ATTRIB_U_ORDER_NV

#define GL_MAP_ATTRIB_U_ORDER_NV   0x86C3

◆ GL_MAP_ATTRIB_V_ORDER_NV

#define GL_MAP_ATTRIB_V_ORDER_NV   0x86C4

◆ GL_MAP_FLUSH_EXPLICIT_BIT

#define GL_MAP_FLUSH_EXPLICIT_BIT   0x0010

◆ GL_MAP_INVALIDATE_BUFFER_BIT

#define GL_MAP_INVALIDATE_BUFFER_BIT   0x0008

◆ GL_MAP_INVALIDATE_RANGE_BIT

#define GL_MAP_INVALIDATE_RANGE_BIT   0x0004

◆ GL_MAP_READ_BIT

#define GL_MAP_READ_BIT   0x0001

◆ GL_MAP_TESSELLATION_NV

#define GL_MAP_TESSELLATION_NV   0x86C2

◆ GL_MAP_UNSYNCHRONIZED_BIT

#define GL_MAP_UNSYNCHRONIZED_BIT   0x0020

◆ GL_MAP_WRITE_BIT

#define GL_MAP_WRITE_BIT   0x0002

◆ GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI

#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI   0x00200000

◆ GL_MAT_AMBIENT_BIT_PGI

#define GL_MAT_AMBIENT_BIT_PGI   0x00100000

◆ GL_MAT_COLOR_INDEXES_BIT_PGI

#define GL_MAT_COLOR_INDEXES_BIT_PGI   0x01000000

◆ GL_MAT_DIFFUSE_BIT_PGI

#define GL_MAT_DIFFUSE_BIT_PGI   0x00400000

◆ GL_MAT_EMISSION_BIT_PGI

#define GL_MAT_EMISSION_BIT_PGI   0x00800000

◆ GL_MAT_SHININESS_BIT_PGI

#define GL_MAT_SHININESS_BIT_PGI   0x02000000

◆ GL_MAT_SPECULAR_BIT_PGI

#define GL_MAT_SPECULAR_BIT_PGI   0x04000000

◆ GL_MATERIAL_SIDE_HINT_PGI

#define GL_MATERIAL_SIDE_HINT_PGI   0x1A22C

◆ GL_MATRIX0_ARB

#define GL_MATRIX0_ARB   0x88C0

◆ GL_MATRIX0_NV

#define GL_MATRIX0_NV   0x8630

◆ GL_MATRIX10_ARB

#define GL_MATRIX10_ARB   0x88CA

◆ GL_MATRIX11_ARB

#define GL_MATRIX11_ARB   0x88CB

◆ GL_MATRIX12_ARB

#define GL_MATRIX12_ARB   0x88CC

◆ GL_MATRIX13_ARB

#define GL_MATRIX13_ARB   0x88CD

◆ GL_MATRIX14_ARB

#define GL_MATRIX14_ARB   0x88CE

◆ GL_MATRIX15_ARB

#define GL_MATRIX15_ARB   0x88CF

◆ GL_MATRIX16_ARB

#define GL_MATRIX16_ARB   0x88D0

◆ GL_MATRIX17_ARB

#define GL_MATRIX17_ARB   0x88D1

◆ GL_MATRIX18_ARB

#define GL_MATRIX18_ARB   0x88D2

◆ GL_MATRIX19_ARB

#define GL_MATRIX19_ARB   0x88D3

◆ GL_MATRIX1_ARB

#define GL_MATRIX1_ARB   0x88C1

◆ GL_MATRIX1_NV

#define GL_MATRIX1_NV   0x8631

◆ GL_MATRIX20_ARB

#define GL_MATRIX20_ARB   0x88D4

◆ GL_MATRIX21_ARB

#define GL_MATRIX21_ARB   0x88D5

◆ GL_MATRIX22_ARB

#define GL_MATRIX22_ARB   0x88D6

◆ GL_MATRIX23_ARB

#define GL_MATRIX23_ARB   0x88D7

◆ GL_MATRIX24_ARB

#define GL_MATRIX24_ARB   0x88D8

◆ GL_MATRIX25_ARB

#define GL_MATRIX25_ARB   0x88D9

◆ GL_MATRIX26_ARB

#define GL_MATRIX26_ARB   0x88DA

◆ GL_MATRIX27_ARB

#define GL_MATRIX27_ARB   0x88DB

◆ GL_MATRIX28_ARB

#define GL_MATRIX28_ARB   0x88DC

◆ GL_MATRIX29_ARB

#define GL_MATRIX29_ARB   0x88DD

◆ GL_MATRIX2_ARB

#define GL_MATRIX2_ARB   0x88C2

◆ GL_MATRIX2_NV

#define GL_MATRIX2_NV   0x8632

◆ GL_MATRIX30_ARB

#define GL_MATRIX30_ARB   0x88DE

◆ GL_MATRIX31_ARB

#define GL_MATRIX31_ARB   0x88DF

◆ GL_MATRIX3_ARB

#define GL_MATRIX3_ARB   0x88C3

◆ GL_MATRIX3_NV

#define GL_MATRIX3_NV   0x8633

◆ GL_MATRIX4_ARB

#define GL_MATRIX4_ARB   0x88C4

◆ GL_MATRIX4_NV

#define GL_MATRIX4_NV   0x8634

◆ GL_MATRIX5_ARB

#define GL_MATRIX5_ARB   0x88C5

◆ GL_MATRIX5_NV

#define GL_MATRIX5_NV   0x8635

◆ GL_MATRIX6_ARB

#define GL_MATRIX6_ARB   0x88C6

◆ GL_MATRIX6_NV

#define GL_MATRIX6_NV   0x8636

◆ GL_MATRIX7_ARB

#define GL_MATRIX7_ARB   0x88C7

◆ GL_MATRIX7_NV

#define GL_MATRIX7_NV   0x8637

◆ GL_MATRIX8_ARB

#define GL_MATRIX8_ARB   0x88C8

◆ GL_MATRIX9_ARB

#define GL_MATRIX9_ARB   0x88C9

◆ GL_MATRIX_EXT

#define GL_MATRIX_EXT   0x87C0

◆ GL_MATRIX_INDEX_ARRAY_ARB

#define GL_MATRIX_INDEX_ARRAY_ARB   0x8844

◆ GL_MATRIX_INDEX_ARRAY_POINTER_ARB

#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB   0x8849

◆ GL_MATRIX_INDEX_ARRAY_SIZE_ARB

#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB   0x8846

◆ GL_MATRIX_INDEX_ARRAY_STRIDE_ARB

#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB   0x8848

◆ GL_MATRIX_INDEX_ARRAY_TYPE_ARB

#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB   0x8847

◆ GL_MATRIX_PALETTE_ARB

#define GL_MATRIX_PALETTE_ARB   0x8840

◆ GL_MAX

#define GL_MAX   0x8008

◆ GL_MAX_3D_TEXTURE_SIZE

#define GL_MAX_3D_TEXTURE_SIZE   0x8073

◆ GL_MAX_3D_TEXTURE_SIZE_EXT

#define GL_MAX_3D_TEXTURE_SIZE_EXT   0x8073

◆ GL_MAX_4D_TEXTURE_SIZE_SGIS

#define GL_MAX_4D_TEXTURE_SIZE_SGIS   0x8138

◆ GL_MAX_ACTIVE_LIGHTS_SGIX

#define GL_MAX_ACTIVE_LIGHTS_SGIX   0x8405

◆ GL_MAX_ARRAY_TEXTURE_LAYERS

#define GL_MAX_ARRAY_TEXTURE_LAYERS   0x88FF

◆ GL_MAX_ARRAY_TEXTURE_LAYERS_EXT

#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT   0x88FF

◆ GL_MAX_ASYNC_DRAW_PIXELS_SGIX

#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX   0x8360

◆ GL_MAX_ASYNC_HISTOGRAM_SGIX

#define GL_MAX_ASYNC_HISTOGRAM_SGIX   0x832D

◆ GL_MAX_ASYNC_READ_PIXELS_SGIX

#define GL_MAX_ASYNC_READ_PIXELS_SGIX   0x8361

◆ GL_MAX_ASYNC_TEX_IMAGE_SGIX

#define GL_MAX_ASYNC_TEX_IMAGE_SGIX   0x835F

◆ GL_MAX_BINDABLE_UNIFORM_SIZE_EXT

#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT   0x8DED

◆ GL_MAX_CLIP_DISTANCES

#define GL_MAX_CLIP_DISTANCES   0x0D32

◆ GL_MAX_CLIPMAP_DEPTH_SGIX

#define GL_MAX_CLIPMAP_DEPTH_SGIX   0x8177

◆ GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX

#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX   0x8178

◆ GL_MAX_COLOR_ATTACHMENTS

#define GL_MAX_COLOR_ATTACHMENTS   0x8CDF

◆ GL_MAX_COLOR_ATTACHMENTS_EXT

#define GL_MAX_COLOR_ATTACHMENTS_EXT   0x8CDF

◆ GL_MAX_COLOR_MATRIX_STACK_DEPTH

#define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3

◆ GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI

#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B3

◆ GL_MAX_COLOR_TEXTURE_SAMPLES

#define GL_MAX_COLOR_TEXTURE_SAMPLES   0x910E

◆ GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS   0x8A33

◆ GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS   0x8A32

◆ GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT

#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT   0x8F39

◆ GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS   0x8E1E

◆ GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS   0x8E1F

◆ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS

#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS   0x8B4D

◆ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB

#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB   0x8B4D

◆ GL_MAX_COMBINED_UNIFORM_BLOCKS

#define GL_MAX_COMBINED_UNIFORM_BLOCKS   0x8A2E

◆ GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS   0x8A31

◆ GL_MAX_CONVOLUTION_HEIGHT

#define GL_MAX_CONVOLUTION_HEIGHT   0x801B

◆ GL_MAX_CONVOLUTION_HEIGHT_EXT

#define GL_MAX_CONVOLUTION_HEIGHT_EXT   0x801B

◆ GL_MAX_CONVOLUTION_WIDTH

#define GL_MAX_CONVOLUTION_WIDTH   0x801A

◆ GL_MAX_CONVOLUTION_WIDTH_EXT

#define GL_MAX_CONVOLUTION_WIDTH_EXT   0x801A

◆ GL_MAX_CUBE_MAP_TEXTURE_SIZE

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE   0x851C

◆ GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB   0x851C

◆ GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT   0x851C

◆ GL_MAX_DEBUG_LOGGED_MESSAGES_AMD

#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD   0x9144

◆ GL_MAX_DEBUG_LOGGED_MESSAGES_ARB

#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB   0x9144

◆ GL_MAX_DEBUG_MESSAGE_LENGTH_ARB

#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143

◆ GL_MAX_DEFORMATION_ORDER_SGIX

#define GL_MAX_DEFORMATION_ORDER_SGIX   0x8197

◆ GL_MAX_DEPTH_TEXTURE_SAMPLES

#define GL_MAX_DEPTH_TEXTURE_SAMPLES   0x910F

◆ GL_MAX_DRAW_BUFFERS

#define GL_MAX_DRAW_BUFFERS   0x8824

◆ GL_MAX_DRAW_BUFFERS_ARB

#define GL_MAX_DRAW_BUFFERS_ARB   0x8824

◆ GL_MAX_DRAW_BUFFERS_ATI

#define GL_MAX_DRAW_BUFFERS_ATI   0x8824

◆ GL_MAX_DUAL_SOURCE_DRAW_BUFFERS

#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC

◆ GL_MAX_ELEMENTS_INDICES

#define GL_MAX_ELEMENTS_INDICES   0x80E9

◆ GL_MAX_ELEMENTS_INDICES_EXT

#define GL_MAX_ELEMENTS_INDICES_EXT   0x80E9

◆ GL_MAX_ELEMENTS_VERTICES

#define GL_MAX_ELEMENTS_VERTICES   0x80E8

◆ GL_MAX_ELEMENTS_VERTICES_EXT

#define GL_MAX_ELEMENTS_VERTICES_EXT   0x80E8

◆ GL_MAX_EXT

#define GL_MAX_EXT   0x8008

◆ GL_MAX_FOG_FUNC_POINTS_SGIS

#define GL_MAX_FOG_FUNC_POINTS_SGIS   0x812C

◆ GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT

#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT   0x8DE3

◆ GL_MAX_FRAGMENT_INPUT_COMPONENTS

#define GL_MAX_FRAGMENT_INPUT_COMPONENTS   0x9125

◆ GL_MAX_FRAGMENT_INTERPOLATION_OFFSET

#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET   0x8E5C

◆ GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV

#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV   0x8E5C

◆ GL_MAX_FRAGMENT_LIGHTS_SGIX

#define GL_MAX_FRAGMENT_LIGHTS_SGIX   0x8404

◆ GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV

#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV   0x8868

◆ GL_MAX_FRAGMENT_UNIFORM_BLOCKS

#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS   0x8A2D

◆ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS

#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS   0x8B49

◆ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB

#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB   0x8B49

◆ GL_MAX_FRAGMENT_UNIFORM_VECTORS

#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD

◆ GL_MAX_FRAMEZOOM_FACTOR_SGIX

#define GL_MAX_FRAMEZOOM_FACTOR_SGIX   0x818D

◆ GL_MAX_GENERAL_COMBINERS_NV

#define GL_MAX_GENERAL_COMBINERS_NV   0x854D

◆ GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT

#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT   0x8DE4

◆ GL_MAX_GEOMETRY_INPUT_COMPONENTS

#define GL_MAX_GEOMETRY_INPUT_COMPONENTS   0x9123

◆ GL_MAX_GEOMETRY_OUTPUT_COMPONENTS

#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS   0x9124

◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0

◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB   0x8DE0

◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT   0x8DE0

◆ GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV

#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV   0x8E5A

◆ GL_MAX_GEOMETRY_SHADER_INVOCATIONS

#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS   0x8E5A

◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS   0x8C29

◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB   0x8C29

◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT   0x8C29

◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS   0x8DE1

◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB   0x8DE1

◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT   0x8DE1

◆ GL_MAX_GEOMETRY_UNIFORM_BLOCKS

#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS   0x8A2C

◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS   0x8DDF

◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB   0x8DDF

◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT   0x8DDF

◆ GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB

#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB   0x8DDD

◆ GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT

#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT   0x8DDD

◆ GL_MAX_IMAGE_SAMPLES_EXT

#define GL_MAX_IMAGE_SAMPLES_EXT   0x906D

◆ GL_MAX_IMAGE_UNITS_EXT

#define GL_MAX_IMAGE_UNITS_EXT   0x8F38

◆ GL_MAX_INTEGER_SAMPLES

#define GL_MAX_INTEGER_SAMPLES   0x9110

◆ GL_MAX_MAP_TESSELLATION_NV

#define GL_MAX_MAP_TESSELLATION_NV   0x86D6

◆ GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB

#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB   0x8841

◆ GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV

#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV   0x8E11

◆ GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87CA

◆ GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT   0x87CD

◆ GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87CC

◆ GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT   0x87CE

◆ GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT   0x87CB

◆ GL_MAX_PALETTE_MATRICES_ARB

#define GL_MAX_PALETTE_MATRICES_ARB   0x8842

◆ GL_MAX_PATCH_VERTICES

#define GL_MAX_PATCH_VERTICES   0x8E7D

◆ GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT   0x8337

◆ GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI

#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F1

◆ GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB

#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB   0x88B1

◆ GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB   0x880B

◆ GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV

#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV   0x8908

◆ GL_MAX_PROGRAM_ATTRIBS_ARB

#define GL_MAX_PROGRAM_ATTRIBS_ARB   0x88AD

◆ GL_MAX_PROGRAM_CALL_DEPTH_NV

#define GL_MAX_PROGRAM_CALL_DEPTH_NV   0x88F5

◆ GL_MAX_PROGRAM_ENV_PARAMETERS_ARB

#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB   0x88B5

◆ GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV

#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV   0x88F4

◆ GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV

#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV   0x8DA5

◆ GL_MAX_PROGRAM_GENERIC_RESULTS_NV

#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV   0x8DA6

◆ GL_MAX_PROGRAM_IF_DEPTH_NV

#define GL_MAX_PROGRAM_IF_DEPTH_NV   0x88F6

◆ GL_MAX_PROGRAM_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1

◆ GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB

#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB   0x88B4

◆ GL_MAX_PROGRAM_LOOP_COUNT_NV

#define GL_MAX_PROGRAM_LOOP_COUNT_NV   0x88F8

◆ GL_MAX_PROGRAM_LOOP_DEPTH_NV

#define GL_MAX_PROGRAM_LOOP_DEPTH_NV   0x88F7

◆ GL_MAX_PROGRAM_MATRICES_ARB

#define GL_MAX_PROGRAM_MATRICES_ARB   0x862F

◆ GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB

#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB   0x862E

◆ GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB   0x88B3

◆ GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB   0x880E

◆ GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB

#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB   0x88AF

◆ GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB   0x88A3

◆ GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB

#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB   0x88AB

◆ GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB

#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB   0x88A7

◆ GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB   0x8810

◆ GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB   0x880F

◆ GL_MAX_PROGRAM_OUTPUT_VERTICES_NV

#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV   0x8C27

◆ GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV

#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV   0x8DA0

◆ GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV

#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV   0x8DA1

◆ GL_MAX_PROGRAM_PARAMETERS_ARB

#define GL_MAX_PROGRAM_PARAMETERS_ARB   0x88A9

◆ GL_MAX_PROGRAM_PATCH_ATTRIBS_NV

#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV   0x86D8

◆ GL_MAX_PROGRAM_RESULT_COMPONENTS_NV

#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV   0x8909

◆ GL_MAX_PROGRAM_SUBROUTINE_NUM_NV

#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV   0x8F45

◆ GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV

#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV   0x8F44

◆ GL_MAX_PROGRAM_TEMPORARIES_ARB

#define GL_MAX_PROGRAM_TEMPORARIES_ARB   0x88A5

◆ GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB

#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB   0x880D

◆ GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB   0x880C

◆ GL_MAX_PROGRAM_TEXEL_OFFSET

#define GL_MAX_PROGRAM_TEXEL_OFFSET   0x8905

◆ GL_MAX_PROGRAM_TEXEL_OFFSET_NV

#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV   0x8905

◆ GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET

#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET   0x8E5F

◆ GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB

#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB   0x8E5F

◆ GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV

#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV   0x8C28

◆ GL_MAX_RATIONAL_EVAL_ORDER_NV

#define GL_MAX_RATIONAL_EVAL_ORDER_NV   0x86D7

◆ GL_MAX_RECTANGLE_TEXTURE_SIZE

#define GL_MAX_RECTANGLE_TEXTURE_SIZE   0x84F8

◆ GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB

#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB   0x84F8

◆ GL_MAX_RECTANGLE_TEXTURE_SIZE_NV

#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV   0x84F8

◆ GL_MAX_RENDERBUFFER_SIZE

#define GL_MAX_RENDERBUFFER_SIZE   0x84E8

◆ GL_MAX_RENDERBUFFER_SIZE_EXT

#define GL_MAX_RENDERBUFFER_SIZE_EXT   0x84E8

◆ GL_MAX_SAMPLE_MASK_WORDS

#define GL_MAX_SAMPLE_MASK_WORDS   0x8E59

◆ GL_MAX_SAMPLE_MASK_WORDS_NV

#define GL_MAX_SAMPLE_MASK_WORDS_NV   0x8E59

◆ GL_MAX_SAMPLES

#define GL_MAX_SAMPLES   0x8D57

◆ GL_MAX_SAMPLES_EXT

#define GL_MAX_SAMPLES_EXT   0x8D57

◆ GL_MAX_SERVER_WAIT_TIMEOUT

#define GL_MAX_SERVER_WAIT_TIMEOUT   0x9111

◆ GL_MAX_SHADER_BUFFER_ADDRESS_NV

#define GL_MAX_SHADER_BUFFER_ADDRESS_NV   0x8F35

◆ GL_MAX_SHININESS_NV

#define GL_MAX_SHININESS_NV   0x8504

◆ GL_MAX_SPOT_EXPONENT_NV

#define GL_MAX_SPOT_EXPONENT_NV   0x8505

◆ GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS

#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS   0x8DE8

◆ GL_MAX_SUBROUTINES

#define GL_MAX_SUBROUTINES   0x8DE7

◆ GL_MAX_TESS_CONTROL_INPUT_COMPONENTS

#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS   0x886C

◆ GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS

#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS   0x8E83

◆ GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS

#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS   0x8E81

◆ GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS

#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS   0x8E85

◆ GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS

#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS   0x8E89

◆ GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS

#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS   0x8E7F

◆ GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS

#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS   0x886D

◆ GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS

#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS   0x8E86

◆ GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS

#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS   0x8E82

◆ GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS

#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS   0x8E8A

◆ GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS

#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS   0x8E80

◆ GL_MAX_TESS_GEN_LEVEL

#define GL_MAX_TESS_GEN_LEVEL   0x8E7E

◆ GL_MAX_TESS_PATCH_COMPONENTS

#define GL_MAX_TESS_PATCH_COMPONENTS   0x8E84

◆ GL_MAX_TEXTURE_BUFFER_SIZE

#define GL_MAX_TEXTURE_BUFFER_SIZE   0x8C2B

◆ GL_MAX_TEXTURE_BUFFER_SIZE_ARB

#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB   0x8C2B

◆ GL_MAX_TEXTURE_BUFFER_SIZE_EXT

#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT   0x8C2B

◆ GL_MAX_TEXTURE_COORDS

#define GL_MAX_TEXTURE_COORDS   0x8871

◆ GL_MAX_TEXTURE_COORDS_ARB

#define GL_MAX_TEXTURE_COORDS_ARB   0x8871

◆ GL_MAX_TEXTURE_COORDS_NV

#define GL_MAX_TEXTURE_COORDS_NV   0x8871

◆ GL_MAX_TEXTURE_IMAGE_UNITS

#define GL_MAX_TEXTURE_IMAGE_UNITS   0x8872

◆ GL_MAX_TEXTURE_IMAGE_UNITS_ARB

#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB   0x8872

◆ GL_MAX_TEXTURE_IMAGE_UNITS_NV

#define GL_MAX_TEXTURE_IMAGE_UNITS_NV   0x8872

◆ GL_MAX_TEXTURE_LOD_BIAS

#define GL_MAX_TEXTURE_LOD_BIAS   0x84FD

◆ GL_MAX_TEXTURE_LOD_BIAS_EXT

#define GL_MAX_TEXTURE_LOD_BIAS_EXT   0x84FD

◆ GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT

#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT   0x84FF

◆ GL_MAX_TEXTURE_UNITS

#define GL_MAX_TEXTURE_UNITS   0x84E2

◆ GL_MAX_TEXTURE_UNITS_ARB

#define GL_MAX_TEXTURE_UNITS_ARB   0x84E2

◆ GL_MAX_TRACK_MATRICES_NV

#define GL_MAX_TRACK_MATRICES_NV   0x862F

◆ GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV

#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV   0x862E

◆ GL_MAX_TRANSFORM_FEEDBACK_BUFFERS

#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS   0x8E70

◆ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV

#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV   0x8C8A

◆ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS

#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   0x8C8A

◆ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT

#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT   0x8C8A

◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS   0x8C8B

◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT   0x8C8B

◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV   0x8C8B

◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS   0x8C80

◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT   0x8C80

◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV   0x8C80

◆ GL_MAX_UNIFORM_BLOCK_SIZE

#define GL_MAX_UNIFORM_BLOCK_SIZE   0x8A30

◆ GL_MAX_UNIFORM_BUFFER_BINDINGS

#define GL_MAX_UNIFORM_BUFFER_BINDINGS   0x8A2F

◆ GL_MAX_VARYING_COMPONENTS

#define GL_MAX_VARYING_COMPONENTS   0x8B4B

◆ GL_MAX_VARYING_COMPONENTS_EXT

#define GL_MAX_VARYING_COMPONENTS_EXT   0x8B4B

◆ GL_MAX_VARYING_FLOATS

#define GL_MAX_VARYING_FLOATS   0x8B4B

◆ GL_MAX_VARYING_FLOATS_ARB

#define GL_MAX_VARYING_FLOATS_ARB   0x8B4B

◆ GL_MAX_VARYING_VECTORS

#define GL_MAX_VARYING_VECTORS   0x8DFC

◆ GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV

#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV   0x8520

◆ GL_MAX_VERTEX_ATTRIBS

#define GL_MAX_VERTEX_ATTRIBS   0x8869

◆ GL_MAX_VERTEX_ATTRIBS_ARB

#define GL_MAX_VERTEX_ATTRIBS_ARB   0x8869

◆ GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT

#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT   0x8DE2

◆ GL_MAX_VERTEX_HINT_PGI

#define GL_MAX_VERTEX_HINT_PGI   0x1A22D

◆ GL_MAX_VERTEX_OUTPUT_COMPONENTS

#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122

◆ GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT

#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87C5

◆ GL_MAX_VERTEX_SHADER_INVARIANTS_EXT

#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT   0x87C7

◆ GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87C8

◆ GL_MAX_VERTEX_SHADER_LOCALS_EXT

#define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9

◆ GL_MAX_VERTEX_SHADER_VARIANTS_EXT

#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT   0x87C6

◆ GL_MAX_VERTEX_STREAMS

#define GL_MAX_VERTEX_STREAMS   0x8E71

◆ GL_MAX_VERTEX_STREAMS_ATI

#define GL_MAX_VERTEX_STREAMS_ATI   0x876B

◆ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS

#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C

◆ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB

#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB   0x8B4C

◆ GL_MAX_VERTEX_UNIFORM_BLOCKS

#define GL_MAX_VERTEX_UNIFORM_BLOCKS   0x8A2B

◆ GL_MAX_VERTEX_UNIFORM_COMPONENTS

#define GL_MAX_VERTEX_UNIFORM_COMPONENTS   0x8B4A

◆ GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB

#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB   0x8B4A

◆ GL_MAX_VERTEX_UNIFORM_VECTORS

#define GL_MAX_VERTEX_UNIFORM_VECTORS   0x8DFB

◆ GL_MAX_VERTEX_UNITS_ARB

#define GL_MAX_VERTEX_UNITS_ARB   0x86A4

◆ GL_MAX_VERTEX_VARYING_COMPONENTS_ARB

#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB   0x8DDE

◆ GL_MAX_VERTEX_VARYING_COMPONENTS_EXT

#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT   0x8DDE

◆ GL_MAX_VIEWPORTS

#define GL_MAX_VIEWPORTS   0x825B

◆ GL_MEDIUM_FLOAT

#define GL_MEDIUM_FLOAT   0x8DF1

◆ GL_MEDIUM_INT

#define GL_MEDIUM_INT   0x8DF4

◆ GL_MESA_pack_invert

#define GL_MESA_pack_invert   1

◆ GL_MESA_resize_buffers

#define GL_MESA_resize_buffers   1

◆ GL_MESA_window_pos

#define GL_MESA_window_pos   1

◆ GL_MESA_ycbcr_texture

#define GL_MESA_ycbcr_texture   1

◆ GL_MESAX_texture_stack

#define GL_MESAX_texture_stack   1

◆ GL_MIN

#define GL_MIN   0x8007

◆ GL_MIN_EXT

#define GL_MIN_EXT   0x8007

◆ GL_MIN_FRAGMENT_INTERPOLATION_OFFSET

#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET   0x8E5B

◆ GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV

#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV   0x8E5B

◆ GL_MIN_PROGRAM_TEXEL_OFFSET

#define GL_MIN_PROGRAM_TEXEL_OFFSET   0x8904

◆ GL_MIN_PROGRAM_TEXEL_OFFSET_NV

#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV   0x8904

◆ GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET

#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET   0x8E5E

◆ GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB

#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB   0x8E5E

◆ GL_MIN_SAMPLE_SHADING_VALUE

#define GL_MIN_SAMPLE_SHADING_VALUE   0x8C37

◆ GL_MIN_SAMPLE_SHADING_VALUE_ARB

#define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37

◆ GL_MINMAX

#define GL_MINMAX   0x802E

◆ GL_MINMAX_EXT

#define GL_MINMAX_EXT   0x802E

◆ GL_MINMAX_FORMAT

#define GL_MINMAX_FORMAT   0x802F

◆ GL_MINMAX_FORMAT_EXT

#define GL_MINMAX_FORMAT_EXT   0x802F

◆ GL_MINMAX_SINK

#define GL_MINMAX_SINK   0x8030

◆ GL_MINMAX_SINK_EXT

#define GL_MINMAX_SINK_EXT   0x8030

◆ GL_MINOR_VERSION

#define GL_MINOR_VERSION   0x821C

◆ GL_MIRROR_CLAMP_ATI

#define GL_MIRROR_CLAMP_ATI   0x8742

◆ GL_MIRROR_CLAMP_EXT

#define GL_MIRROR_CLAMP_EXT   0x8742

◆ GL_MIRROR_CLAMP_TO_BORDER_EXT

#define GL_MIRROR_CLAMP_TO_BORDER_EXT   0x8912

◆ GL_MIRROR_CLAMP_TO_EDGE_ATI

#define GL_MIRROR_CLAMP_TO_EDGE_ATI   0x8743

◆ GL_MIRROR_CLAMP_TO_EDGE_EXT

#define GL_MIRROR_CLAMP_TO_EDGE_EXT   0x8743

◆ GL_MIRRORED_REPEAT

#define GL_MIRRORED_REPEAT   0x8370

◆ GL_MIRRORED_REPEAT_ARB

#define GL_MIRRORED_REPEAT_ARB   0x8370

◆ GL_MIRRORED_REPEAT_IBM

#define GL_MIRRORED_REPEAT_IBM   0x8370

◆ GL_MODELVIEW0_ARB

#define GL_MODELVIEW0_ARB   0x1700

◆ GL_MODELVIEW0_EXT

#define GL_MODELVIEW0_EXT   GL_MODELVIEW

◆ GL_MODELVIEW0_MATRIX_EXT

#define GL_MODELVIEW0_MATRIX_EXT   GL_MODELVIEW_MATRIX

◆ GL_MODELVIEW0_STACK_DEPTH_EXT

#define GL_MODELVIEW0_STACK_DEPTH_EXT   GL_MODELVIEW_STACK_DEPTH

◆ GL_MODELVIEW10_ARB

#define GL_MODELVIEW10_ARB   0x872A

◆ GL_MODELVIEW11_ARB

#define GL_MODELVIEW11_ARB   0x872B

◆ GL_MODELVIEW12_ARB

#define GL_MODELVIEW12_ARB   0x872C

◆ GL_MODELVIEW13_ARB

#define GL_MODELVIEW13_ARB   0x872D

◆ GL_MODELVIEW14_ARB

#define GL_MODELVIEW14_ARB   0x872E

◆ GL_MODELVIEW15_ARB

#define GL_MODELVIEW15_ARB   0x872F

◆ GL_MODELVIEW16_ARB

#define GL_MODELVIEW16_ARB   0x8730

◆ GL_MODELVIEW17_ARB

#define GL_MODELVIEW17_ARB   0x8731

◆ GL_MODELVIEW18_ARB

#define GL_MODELVIEW18_ARB   0x8732

◆ GL_MODELVIEW19_ARB

#define GL_MODELVIEW19_ARB   0x8733

◆ GL_MODELVIEW1_ARB

#define GL_MODELVIEW1_ARB   0x850A

◆ GL_MODELVIEW1_EXT

#define GL_MODELVIEW1_EXT   0x850A

◆ GL_MODELVIEW1_MATRIX_EXT

#define GL_MODELVIEW1_MATRIX_EXT   0x8506

◆ GL_MODELVIEW1_STACK_DEPTH_EXT

#define GL_MODELVIEW1_STACK_DEPTH_EXT   0x8502

◆ GL_MODELVIEW20_ARB

#define GL_MODELVIEW20_ARB   0x8734

◆ GL_MODELVIEW21_ARB

#define GL_MODELVIEW21_ARB   0x8735

◆ GL_MODELVIEW22_ARB

#define GL_MODELVIEW22_ARB   0x8736

◆ GL_MODELVIEW23_ARB

#define GL_MODELVIEW23_ARB   0x8737

◆ GL_MODELVIEW24_ARB

#define GL_MODELVIEW24_ARB   0x8738

◆ GL_MODELVIEW25_ARB

#define GL_MODELVIEW25_ARB   0x8739

◆ GL_MODELVIEW26_ARB

#define GL_MODELVIEW26_ARB   0x873A

◆ GL_MODELVIEW27_ARB

#define GL_MODELVIEW27_ARB   0x873B

◆ GL_MODELVIEW28_ARB

#define GL_MODELVIEW28_ARB   0x873C

◆ GL_MODELVIEW29_ARB

#define GL_MODELVIEW29_ARB   0x873D

◆ GL_MODELVIEW2_ARB

#define GL_MODELVIEW2_ARB   0x8722

◆ GL_MODELVIEW30_ARB

#define GL_MODELVIEW30_ARB   0x873E

◆ GL_MODELVIEW31_ARB

#define GL_MODELVIEW31_ARB   0x873F

◆ GL_MODELVIEW3_ARB

#define GL_MODELVIEW3_ARB   0x8723

◆ GL_MODELVIEW4_ARB

#define GL_MODELVIEW4_ARB   0x8724

◆ GL_MODELVIEW5_ARB

#define GL_MODELVIEW5_ARB   0x8725

◆ GL_MODELVIEW6_ARB

#define GL_MODELVIEW6_ARB   0x8726

◆ GL_MODELVIEW7_ARB

#define GL_MODELVIEW7_ARB   0x8727

◆ GL_MODELVIEW8_ARB

#define GL_MODELVIEW8_ARB   0x8728

◆ GL_MODELVIEW9_ARB

#define GL_MODELVIEW9_ARB   0x8729

◆ GL_MODELVIEW_PROJECTION_NV

#define GL_MODELVIEW_PROJECTION_NV   0x8629

◆ GL_MODULATE_ADD_ATI

#define GL_MODULATE_ADD_ATI   0x8744

◆ GL_MODULATE_SIGNED_ADD_ATI

#define GL_MODULATE_SIGNED_ADD_ATI   0x8745

◆ GL_MODULATE_SUBTRACT_ATI

#define GL_MODULATE_SUBTRACT_ATI   0x8746

◆ GL_MOV_ATI

#define GL_MOV_ATI   0x8961

◆ GL_MUL_ATI

#define GL_MUL_ATI   0x8964

◆ GL_MULTISAMPLE

#define GL_MULTISAMPLE   0x809D

◆ GL_MULTISAMPLE_3DFX

#define GL_MULTISAMPLE_3DFX   0x86B2

◆ GL_MULTISAMPLE_ARB

#define GL_MULTISAMPLE_ARB   0x809D

◆ GL_MULTISAMPLE_BIT

#define GL_MULTISAMPLE_BIT   0x20000000

◆ GL_MULTISAMPLE_BIT_3DFX

#define GL_MULTISAMPLE_BIT_3DFX   0x20000000

◆ GL_MULTISAMPLE_BIT_ARB

#define GL_MULTISAMPLE_BIT_ARB   0x20000000

◆ GL_MULTISAMPLE_BIT_EXT

#define GL_MULTISAMPLE_BIT_EXT   0x20000000

◆ GL_MULTISAMPLE_COVERAGE_MODES_NV

#define GL_MULTISAMPLE_COVERAGE_MODES_NV   0x8E12

◆ GL_MULTISAMPLE_EXT

#define GL_MULTISAMPLE_EXT   0x809D

◆ GL_MULTISAMPLE_FILTER_HINT_NV

#define GL_MULTISAMPLE_FILTER_HINT_NV   0x8534

◆ GL_MULTISAMPLE_SGIS

#define GL_MULTISAMPLE_SGIS   0x809D

◆ GL_MVP_MATRIX_EXT

#define GL_MVP_MATRIX_EXT   0x87E3

◆ GL_NAMED_STRING_LENGTH_ARB

#define GL_NAMED_STRING_LENGTH_ARB   0x8DE9

◆ GL_NAMED_STRING_TYPE_ARB

#define GL_NAMED_STRING_TYPE_ARB   0x8DEA

◆ GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI

#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI   0x1A203

◆ GL_NATIVE_GRAPHICS_END_HINT_PGI

#define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204

◆ GL_NATIVE_GRAPHICS_HANDLE_PGI

#define GL_NATIVE_GRAPHICS_HANDLE_PGI   0x1A202

◆ GL_NEAREST_CLIPMAP_LINEAR_SGIX

#define GL_NEAREST_CLIPMAP_LINEAR_SGIX   0x844E

◆ GL_NEAREST_CLIPMAP_NEAREST_SGIX

#define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D

◆ GL_NEGATE_BIT_ATI

#define GL_NEGATE_BIT_ATI   0x00000004

◆ GL_NEGATIVE_ONE_EXT

#define GL_NEGATIVE_ONE_EXT   0x87DF

◆ GL_NEGATIVE_W_EXT

#define GL_NEGATIVE_W_EXT   0x87DC

◆ GL_NEGATIVE_X_EXT

#define GL_NEGATIVE_X_EXT   0x87D9

◆ GL_NEGATIVE_Y_EXT

#define GL_NEGATIVE_Y_EXT   0x87DA

◆ GL_NEGATIVE_Z_EXT

#define GL_NEGATIVE_Z_EXT   0x87DB

◆ GL_NEXT_BUFFER_NV

#define GL_NEXT_BUFFER_NV   -2

◆ GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV

#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV   0x9025

◆ GL_NO_RESET_NOTIFICATION_ARB

#define GL_NO_RESET_NOTIFICATION_ARB   0x8261

◆ GL_NORMAL_ARRAY_ADDRESS_NV

#define GL_NORMAL_ARRAY_ADDRESS_NV   0x8F22

◆ GL_NORMAL_ARRAY_BUFFER_BINDING

#define GL_NORMAL_ARRAY_BUFFER_BINDING   0x8897

◆ GL_NORMAL_ARRAY_BUFFER_BINDING_ARB

#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB   0x8897

◆ GL_NORMAL_ARRAY_COUNT_EXT

#define GL_NORMAL_ARRAY_COUNT_EXT   0x8080

◆ GL_NORMAL_ARRAY_EXT

#define GL_NORMAL_ARRAY_EXT   0x8075

◆ GL_NORMAL_ARRAY_LENGTH_NV

#define GL_NORMAL_ARRAY_LENGTH_NV   0x8F2C

◆ GL_NORMAL_ARRAY_LIST_IBM

#define GL_NORMAL_ARRAY_LIST_IBM   103071

◆ GL_NORMAL_ARRAY_LIST_STRIDE_IBM

#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081

◆ GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL

#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL   0x83F6

◆ GL_NORMAL_ARRAY_POINTER_EXT

#define GL_NORMAL_ARRAY_POINTER_EXT   0x808F

◆ GL_NORMAL_ARRAY_STRIDE_EXT

#define GL_NORMAL_ARRAY_STRIDE_EXT   0x807F

◆ GL_NORMAL_ARRAY_TYPE_EXT

#define GL_NORMAL_ARRAY_TYPE_EXT   0x807E

◆ GL_NORMAL_BIT_PGI

#define GL_NORMAL_BIT_PGI   0x08000000

◆ GL_NORMAL_MAP

#define GL_NORMAL_MAP   0x8511

◆ GL_NORMAL_MAP_ARB

#define GL_NORMAL_MAP_ARB   0x8511

◆ GL_NORMAL_MAP_EXT

#define GL_NORMAL_MAP_EXT   0x8511

◆ GL_NORMAL_MAP_NV

#define GL_NORMAL_MAP_NV   0x8511

◆ GL_NORMALIZED_RANGE_EXT

#define GL_NORMALIZED_RANGE_EXT   0x87E0

◆ GL_NUM_COMPATIBLE_SUBROUTINES

#define GL_NUM_COMPATIBLE_SUBROUTINES   0x8E4A

◆ GL_NUM_COMPRESSED_TEXTURE_FORMATS

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS   0x86A2

◆ GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB   0x86A2

◆ GL_NUM_EXTENSIONS

#define GL_NUM_EXTENSIONS   0x821D

◆ GL_NUM_FILL_STREAMS_NV

#define GL_NUM_FILL_STREAMS_NV   0x8E29

◆ GL_NUM_FRAGMENT_CONSTANTS_ATI

#define GL_NUM_FRAGMENT_CONSTANTS_ATI   0x896F

◆ GL_NUM_FRAGMENT_REGISTERS_ATI

#define GL_NUM_FRAGMENT_REGISTERS_ATI   0x896E

◆ GL_NUM_GENERAL_COMBINERS_NV

#define GL_NUM_GENERAL_COMBINERS_NV   0x854E

◆ GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI

#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI   0x8973

◆ GL_NUM_INSTRUCTIONS_PER_PASS_ATI

#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI   0x8971

◆ GL_NUM_INSTRUCTIONS_TOTAL_ATI

#define GL_NUM_INSTRUCTIONS_TOTAL_ATI   0x8972

◆ GL_NUM_LOOPBACK_COMPONENTS_ATI

#define GL_NUM_LOOPBACK_COMPONENTS_ATI   0x8974

◆ GL_NUM_PASSES_ATI

#define GL_NUM_PASSES_ATI   0x8970

◆ GL_NUM_PROGRAM_BINARY_FORMATS

#define GL_NUM_PROGRAM_BINARY_FORMATS   0x87FE

◆ GL_NUM_SHADER_BINARY_FORMATS

#define GL_NUM_SHADER_BINARY_FORMATS   0x8DF9

◆ GL_NUM_VIDEO_CAPTURE_STREAMS_NV

#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV   0x9024

◆ GL_NV_blend_square

#define GL_NV_blend_square   1

◆ GL_NV_conditional_render

#define GL_NV_conditional_render   1

◆ GL_NV_copy_depth_to_color

#define GL_NV_copy_depth_to_color   1

◆ GL_NV_copy_image

#define GL_NV_copy_image   1

◆ GL_NV_depth_buffer_float

#define GL_NV_depth_buffer_float   1

◆ GL_NV_depth_clamp

#define GL_NV_depth_clamp   1

◆ GL_NV_evaluators

#define GL_NV_evaluators   1

◆ GL_NV_explicit_multisample

#define GL_NV_explicit_multisample   1

◆ GL_NV_fence

#define GL_NV_fence   1

◆ GL_NV_float_buffer

#define GL_NV_float_buffer   1

◆ GL_NV_fog_distance

#define GL_NV_fog_distance   1

◆ GL_NV_fragment_program

#define GL_NV_fragment_program   1

◆ GL_NV_fragment_program2

#define GL_NV_fragment_program2   1

◆ GL_NV_fragment_program4

#define GL_NV_fragment_program4   1

◆ GL_NV_fragment_program_option

#define GL_NV_fragment_program_option   1

◆ GL_NV_framebuffer_multisample_coverage

#define GL_NV_framebuffer_multisample_coverage   1

◆ GL_NV_geometry_program4

#define GL_NV_geometry_program4   1

◆ GL_NV_geometry_shader4

#define GL_NV_geometry_shader4   1

◆ GL_NV_gpu_program4

#define GL_NV_gpu_program4   1

◆ GL_NV_gpu_program5

#define GL_NV_gpu_program5   1

◆ GL_NV_gpu_shader5

#define GL_NV_gpu_shader5   1

◆ GL_NV_half_float

#define GL_NV_half_float   1

◆ GL_NV_light_max_exponent

#define GL_NV_light_max_exponent   1

◆ GL_NV_multisample_coverage

#define GL_NV_multisample_coverage   1

◆ GL_NV_multisample_filter_hint

#define GL_NV_multisample_filter_hint   1

◆ GL_NV_occlusion_query

#define GL_NV_occlusion_query   1

◆ GL_NV_packed_depth_stencil

#define GL_NV_packed_depth_stencil   1

◆ GL_NV_parameter_buffer_object

#define GL_NV_parameter_buffer_object   1

◆ GL_NV_parameter_buffer_object2

#define GL_NV_parameter_buffer_object2   1

◆ GL_NV_pixel_data_range

#define GL_NV_pixel_data_range   1

◆ GL_NV_point_sprite

#define GL_NV_point_sprite   1

◆ GL_NV_present_video

#define GL_NV_present_video   1

◆ GL_NV_primitive_restart

#define GL_NV_primitive_restart   1

◆ GL_NV_register_combiners

#define GL_NV_register_combiners   1

◆ GL_NV_register_combiners2

#define GL_NV_register_combiners2   1

◆ GL_NV_shader_buffer_load

#define GL_NV_shader_buffer_load   1

◆ GL_NV_shader_buffer_store

#define GL_NV_shader_buffer_store   1

◆ GL_NV_tessellation_program5

#define GL_NV_tessellation_program5   1

◆ GL_NV_texgen_emboss

#define GL_NV_texgen_emboss   1

◆ GL_NV_texgen_reflection

#define GL_NV_texgen_reflection   1

◆ GL_NV_texture_barrier

#define GL_NV_texture_barrier   1

◆ GL_NV_texture_compression_vtc

#define GL_NV_texture_compression_vtc   1

◆ GL_NV_texture_env_combine4

#define GL_NV_texture_env_combine4   1

◆ GL_NV_texture_expand_normal

#define GL_NV_texture_expand_normal   1

◆ GL_NV_texture_rectangle

#define GL_NV_texture_rectangle   1

◆ GL_NV_texture_shader

#define GL_NV_texture_shader   1

◆ GL_NV_texture_shader2

#define GL_NV_texture_shader2   1

◆ GL_NV_texture_shader3

#define GL_NV_texture_shader3   1

◆ GL_NV_transform_feedback

#define GL_NV_transform_feedback   1

◆ GL_NV_transform_feedback2

#define GL_NV_transform_feedback2   1

◆ GL_NV_vdpau_interop

#define GL_NV_vdpau_interop   1

◆ GL_NV_vertex_array_range

#define GL_NV_vertex_array_range   1

◆ GL_NV_vertex_array_range2

#define GL_NV_vertex_array_range2   1

◆ GL_NV_vertex_attrib_integer_64bit

#define GL_NV_vertex_attrib_integer_64bit   1

◆ GL_NV_vertex_buffer_unified_memory

#define GL_NV_vertex_buffer_unified_memory   1

◆ GL_NV_vertex_program

#define GL_NV_vertex_program   1

◆ GL_NV_vertex_program1_1

#define GL_NV_vertex_program1_1   1

◆ GL_NV_vertex_program2

#define GL_NV_vertex_program2   1

◆ GL_NV_vertex_program2_option

#define GL_NV_vertex_program2_option   1

◆ GL_NV_vertex_program3

#define GL_NV_vertex_program3   1

◆ GL_NV_vertex_program4

#define GL_NV_vertex_program4   1

◆ GL_NV_video_capture

#define GL_NV_video_capture   1

◆ GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB

#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB   0x8B8A

◆ GL_OBJECT_ACTIVE_ATTRIBUTES_ARB

#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89

◆ GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB

#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB   0x8B87

◆ GL_OBJECT_ACTIVE_UNIFORMS_ARB

#define GL_OBJECT_ACTIVE_UNIFORMS_ARB   0x8B86

◆ GL_OBJECT_ATTACHED_OBJECTS_ARB

#define GL_OBJECT_ATTACHED_OBJECTS_ARB   0x8B85

◆ GL_OBJECT_BUFFER_SIZE_ATI

#define GL_OBJECT_BUFFER_SIZE_ATI   0x8764

◆ GL_OBJECT_BUFFER_USAGE_ATI

#define GL_OBJECT_BUFFER_USAGE_ATI   0x8765

◆ GL_OBJECT_COMPILE_STATUS_ARB

#define GL_OBJECT_COMPILE_STATUS_ARB   0x8B81

◆ GL_OBJECT_DELETE_STATUS_ARB

#define GL_OBJECT_DELETE_STATUS_ARB   0x8B80

◆ GL_OBJECT_DISTANCE_TO_LINE_SGIS

#define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3

◆ GL_OBJECT_DISTANCE_TO_POINT_SGIS

#define GL_OBJECT_DISTANCE_TO_POINT_SGIS   0x81F1

◆ GL_OBJECT_INFO_LOG_LENGTH_ARB

#define GL_OBJECT_INFO_LOG_LENGTH_ARB   0x8B84

◆ GL_OBJECT_LINE_SGIS

#define GL_OBJECT_LINE_SGIS   0x81F7

◆ GL_OBJECT_LINK_STATUS_ARB

#define GL_OBJECT_LINK_STATUS_ARB   0x8B82

◆ GL_OBJECT_POINT_SGIS

#define GL_OBJECT_POINT_SGIS   0x81F5

◆ GL_OBJECT_SHADER_SOURCE_LENGTH_ARB

#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB   0x8B88

◆ GL_OBJECT_SUBTYPE_ARB

#define GL_OBJECT_SUBTYPE_ARB   0x8B4F

◆ GL_OBJECT_TYPE

#define GL_OBJECT_TYPE   0x9112

◆ GL_OBJECT_TYPE_ARB

#define GL_OBJECT_TYPE_ARB   0x8B4E

◆ GL_OBJECT_VALIDATE_STATUS_ARB

#define GL_OBJECT_VALIDATE_STATUS_ARB   0x8B83

◆ GL_OCCLUSION_TEST_HP

#define GL_OCCLUSION_TEST_HP   0x8165

◆ GL_OCCLUSION_TEST_RESULT_HP

#define GL_OCCLUSION_TEST_RESULT_HP   0x8166

◆ GL_OES_read_format

#define GL_OES_read_format   1

◆ GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV

#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV   0x8856

◆ GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV

#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8857

◆ GL_OFFSET_HILO_TEXTURE_2D_NV

#define GL_OFFSET_HILO_TEXTURE_2D_NV   0x8854

◆ GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV

#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV   0x8855

◆ GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV

#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV   0x8850

◆ GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV

#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV   0x8851

◆ GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV

#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV   0x8852

◆ GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV

#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV   0x8853

◆ GL_OFFSET_TEXTURE_2D_BIAS_NV

#define GL_OFFSET_TEXTURE_2D_BIAS_NV   GL_OFFSET_TEXTURE_BIAS_NV

◆ GL_OFFSET_TEXTURE_2D_MATRIX_NV

#define GL_OFFSET_TEXTURE_2D_MATRIX_NV   GL_OFFSET_TEXTURE_MATRIX_NV

◆ GL_OFFSET_TEXTURE_2D_NV

#define GL_OFFSET_TEXTURE_2D_NV   0x86E8

◆ GL_OFFSET_TEXTURE_2D_SCALE_NV

#define GL_OFFSET_TEXTURE_2D_SCALE_NV   GL_OFFSET_TEXTURE_SCALE_NV

◆ GL_OFFSET_TEXTURE_BIAS_NV

#define GL_OFFSET_TEXTURE_BIAS_NV   0x86E3

◆ GL_OFFSET_TEXTURE_MATRIX_NV

#define GL_OFFSET_TEXTURE_MATRIX_NV   0x86E1

◆ GL_OFFSET_TEXTURE_RECTANGLE_NV

#define GL_OFFSET_TEXTURE_RECTANGLE_NV   0x864C

◆ GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV

#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV   0x864D

◆ GL_OFFSET_TEXTURE_SCALE_NV

#define GL_OFFSET_TEXTURE_SCALE_NV   0x86E2

◆ GL_OML_interlace

#define GL_OML_interlace   1

◆ GL_OML_resample

#define GL_OML_resample   1

◆ GL_OML_subsample

#define GL_OML_subsample   1

◆ GL_ONE_EXT

#define GL_ONE_EXT   0x87DE

◆ GL_ONE_MINUS_CONSTANT_ALPHA

#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004

◆ GL_ONE_MINUS_CONSTANT_ALPHA_EXT

#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004

◆ GL_ONE_MINUS_CONSTANT_COLOR

#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002

◆ GL_ONE_MINUS_CONSTANT_COLOR_EXT

#define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002

◆ GL_ONE_MINUS_SRC1_ALPHA

#define GL_ONE_MINUS_SRC1_ALPHA   0x88FB

◆ GL_ONE_MINUS_SRC1_COLOR

#define GL_ONE_MINUS_SRC1_COLOR   0x88FA

◆ GL_OP_ADD_EXT

#define GL_OP_ADD_EXT   0x8787

◆ GL_OP_CLAMP_EXT

#define GL_OP_CLAMP_EXT   0x878E

◆ GL_OP_CROSS_PRODUCT_EXT

#define GL_OP_CROSS_PRODUCT_EXT   0x8797

◆ GL_OP_DOT3_EXT

#define GL_OP_DOT3_EXT   0x8784

◆ GL_OP_DOT4_EXT

#define GL_OP_DOT4_EXT   0x8785

◆ GL_OP_EXP_BASE_2_EXT

#define GL_OP_EXP_BASE_2_EXT   0x8791

◆ GL_OP_FLOOR_EXT

#define GL_OP_FLOOR_EXT   0x878F

◆ GL_OP_FRAC_EXT

#define GL_OP_FRAC_EXT   0x8789

◆ GL_OP_INDEX_EXT

#define GL_OP_INDEX_EXT   0x8782

◆ GL_OP_LOG_BASE_2_EXT

#define GL_OP_LOG_BASE_2_EXT   0x8792

◆ GL_OP_MADD_EXT

#define GL_OP_MADD_EXT   0x8788

◆ GL_OP_MAX_EXT

#define GL_OP_MAX_EXT   0x878A

◆ GL_OP_MIN_EXT

#define GL_OP_MIN_EXT   0x878B

◆ GL_OP_MOV_EXT

#define GL_OP_MOV_EXT   0x8799

◆ GL_OP_MUL_EXT

#define GL_OP_MUL_EXT   0x8786

◆ GL_OP_MULTIPLY_MATRIX_EXT

#define GL_OP_MULTIPLY_MATRIX_EXT   0x8798

◆ GL_OP_NEGATE_EXT

#define GL_OP_NEGATE_EXT   0x8783

◆ GL_OP_POWER_EXT

#define GL_OP_POWER_EXT   0x8793

◆ GL_OP_RECIP_EXT

#define GL_OP_RECIP_EXT   0x8794

◆ GL_OP_RECIP_SQRT_EXT

#define GL_OP_RECIP_SQRT_EXT   0x8795

◆ GL_OP_ROUND_EXT

#define GL_OP_ROUND_EXT   0x8790

◆ GL_OP_SET_GE_EXT

#define GL_OP_SET_GE_EXT   0x878C

◆ GL_OP_SET_LT_EXT

#define GL_OP_SET_LT_EXT   0x878D

◆ GL_OP_SUB_EXT

#define GL_OP_SUB_EXT   0x8796

◆ GL_OPERAND0_ALPHA

#define GL_OPERAND0_ALPHA   0x8598

◆ GL_OPERAND0_ALPHA_ARB

#define GL_OPERAND0_ALPHA_ARB   0x8598

◆ GL_OPERAND0_ALPHA_EXT

#define GL_OPERAND0_ALPHA_EXT   0x8598

◆ GL_OPERAND0_RGB

#define GL_OPERAND0_RGB   0x8590

◆ GL_OPERAND0_RGB_ARB

#define GL_OPERAND0_RGB_ARB   0x8590

◆ GL_OPERAND0_RGB_EXT

#define GL_OPERAND0_RGB_EXT   0x8590

◆ GL_OPERAND1_ALPHA

#define GL_OPERAND1_ALPHA   0x8599

◆ GL_OPERAND1_ALPHA_ARB

#define GL_OPERAND1_ALPHA_ARB   0x8599

◆ GL_OPERAND1_ALPHA_EXT

#define GL_OPERAND1_ALPHA_EXT   0x8599

◆ GL_OPERAND1_RGB

#define GL_OPERAND1_RGB   0x8591

◆ GL_OPERAND1_RGB_ARB

#define GL_OPERAND1_RGB_ARB   0x8591

◆ GL_OPERAND1_RGB_EXT

#define GL_OPERAND1_RGB_EXT   0x8591

◆ GL_OPERAND2_ALPHA

#define GL_OPERAND2_ALPHA   0x859A

◆ GL_OPERAND2_ALPHA_ARB

#define GL_OPERAND2_ALPHA_ARB   0x859A

◆ GL_OPERAND2_ALPHA_EXT

#define GL_OPERAND2_ALPHA_EXT   0x859A

◆ GL_OPERAND2_RGB

#define GL_OPERAND2_RGB   0x8592

◆ GL_OPERAND2_RGB_ARB

#define GL_OPERAND2_RGB_ARB   0x8592

◆ GL_OPERAND2_RGB_EXT

#define GL_OPERAND2_RGB_EXT   0x8592

◆ GL_OPERAND3_ALPHA_NV

#define GL_OPERAND3_ALPHA_NV   0x859B

◆ GL_OPERAND3_RGB_NV

#define GL_OPERAND3_RGB_NV   0x8593

◆ GL_OUTPUT_COLOR0_EXT

#define GL_OUTPUT_COLOR0_EXT   0x879B

◆ GL_OUTPUT_COLOR1_EXT

#define GL_OUTPUT_COLOR1_EXT   0x879C

◆ GL_OUTPUT_FOG_EXT

#define GL_OUTPUT_FOG_EXT   0x87BD

◆ GL_OUTPUT_TEXTURE_COORD0_EXT

#define GL_OUTPUT_TEXTURE_COORD0_EXT   0x879D

◆ GL_OUTPUT_TEXTURE_COORD10_EXT

#define GL_OUTPUT_TEXTURE_COORD10_EXT   0x87A7

◆ GL_OUTPUT_TEXTURE_COORD11_EXT

#define GL_OUTPUT_TEXTURE_COORD11_EXT   0x87A8

◆ GL_OUTPUT_TEXTURE_COORD12_EXT

#define GL_OUTPUT_TEXTURE_COORD12_EXT   0x87A9

◆ GL_OUTPUT_TEXTURE_COORD13_EXT

#define GL_OUTPUT_TEXTURE_COORD13_EXT   0x87AA

◆ GL_OUTPUT_TEXTURE_COORD14_EXT

#define GL_OUTPUT_TEXTURE_COORD14_EXT   0x87AB

◆ GL_OUTPUT_TEXTURE_COORD15_EXT

#define GL_OUTPUT_TEXTURE_COORD15_EXT   0x87AC

◆ GL_OUTPUT_TEXTURE_COORD16_EXT

#define GL_OUTPUT_TEXTURE_COORD16_EXT   0x87AD

◆ GL_OUTPUT_TEXTURE_COORD17_EXT

#define GL_OUTPUT_TEXTURE_COORD17_EXT   0x87AE

◆ GL_OUTPUT_TEXTURE_COORD18_EXT

#define GL_OUTPUT_TEXTURE_COORD18_EXT   0x87AF

◆ GL_OUTPUT_TEXTURE_COORD19_EXT

#define GL_OUTPUT_TEXTURE_COORD19_EXT   0x87B0

◆ GL_OUTPUT_TEXTURE_COORD1_EXT

#define GL_OUTPUT_TEXTURE_COORD1_EXT   0x879E

◆ GL_OUTPUT_TEXTURE_COORD20_EXT

#define GL_OUTPUT_TEXTURE_COORD20_EXT   0x87B1

◆ GL_OUTPUT_TEXTURE_COORD21_EXT

#define GL_OUTPUT_TEXTURE_COORD21_EXT   0x87B2

◆ GL_OUTPUT_TEXTURE_COORD22_EXT

#define GL_OUTPUT_TEXTURE_COORD22_EXT   0x87B3

◆ GL_OUTPUT_TEXTURE_COORD23_EXT

#define GL_OUTPUT_TEXTURE_COORD23_EXT   0x87B4

◆ GL_OUTPUT_TEXTURE_COORD24_EXT

#define GL_OUTPUT_TEXTURE_COORD24_EXT   0x87B5

◆ GL_OUTPUT_TEXTURE_COORD25_EXT

#define GL_OUTPUT_TEXTURE_COORD25_EXT   0x87B6

◆ GL_OUTPUT_TEXTURE_COORD26_EXT

#define GL_OUTPUT_TEXTURE_COORD26_EXT   0x87B7

◆ GL_OUTPUT_TEXTURE_COORD27_EXT

#define GL_OUTPUT_TEXTURE_COORD27_EXT   0x87B8

◆ GL_OUTPUT_TEXTURE_COORD28_EXT

#define GL_OUTPUT_TEXTURE_COORD28_EXT   0x87B9

◆ GL_OUTPUT_TEXTURE_COORD29_EXT

#define GL_OUTPUT_TEXTURE_COORD29_EXT   0x87BA

◆ GL_OUTPUT_TEXTURE_COORD2_EXT

#define GL_OUTPUT_TEXTURE_COORD2_EXT   0x879F

◆ GL_OUTPUT_TEXTURE_COORD30_EXT

#define GL_OUTPUT_TEXTURE_COORD30_EXT   0x87BB

◆ GL_OUTPUT_TEXTURE_COORD31_EXT

#define GL_OUTPUT_TEXTURE_COORD31_EXT   0x87BC

◆ GL_OUTPUT_TEXTURE_COORD3_EXT

#define GL_OUTPUT_TEXTURE_COORD3_EXT   0x87A0

◆ GL_OUTPUT_TEXTURE_COORD4_EXT

#define GL_OUTPUT_TEXTURE_COORD4_EXT   0x87A1

◆ GL_OUTPUT_TEXTURE_COORD5_EXT

#define GL_OUTPUT_TEXTURE_COORD5_EXT   0x87A2

◆ GL_OUTPUT_TEXTURE_COORD6_EXT

#define GL_OUTPUT_TEXTURE_COORD6_EXT   0x87A3

◆ GL_OUTPUT_TEXTURE_COORD7_EXT

#define GL_OUTPUT_TEXTURE_COORD7_EXT   0x87A4

◆ GL_OUTPUT_TEXTURE_COORD8_EXT

#define GL_OUTPUT_TEXTURE_COORD8_EXT   0x87A5

◆ GL_OUTPUT_TEXTURE_COORD9_EXT

#define GL_OUTPUT_TEXTURE_COORD9_EXT   0x87A6

◆ GL_OUTPUT_VERTEX_EXT

#define GL_OUTPUT_VERTEX_EXT   0x879A

◆ GL_PACK_CMYK_HINT_EXT

#define GL_PACK_CMYK_HINT_EXT   0x800E

◆ GL_PACK_IMAGE_DEPTH_SGIS

#define GL_PACK_IMAGE_DEPTH_SGIS   0x8131

◆ GL_PACK_IMAGE_HEIGHT

#define GL_PACK_IMAGE_HEIGHT   0x806C

◆ GL_PACK_IMAGE_HEIGHT_EXT

#define GL_PACK_IMAGE_HEIGHT_EXT   0x806C

◆ GL_PACK_INVERT_MESA

#define GL_PACK_INVERT_MESA   0x8758

◆ GL_PACK_RESAMPLE_OML

#define GL_PACK_RESAMPLE_OML   0x8984

◆ GL_PACK_RESAMPLE_SGIX

#define GL_PACK_RESAMPLE_SGIX   0x842C

◆ GL_PACK_ROW_BYTES_APPLE

#define GL_PACK_ROW_BYTES_APPLE   0x8A15

◆ GL_PACK_SKIP_IMAGES

#define GL_PACK_SKIP_IMAGES   0x806B

◆ GL_PACK_SKIP_IMAGES_EXT

#define GL_PACK_SKIP_IMAGES_EXT   0x806B

◆ GL_PACK_SKIP_VOLUMES_SGIS

#define GL_PACK_SKIP_VOLUMES_SGIS   0x8130

◆ GL_PACK_SUBSAMPLE_RATE_SGIX

#define GL_PACK_SUBSAMPLE_RATE_SGIX   0x85A0

◆ GL_PARALLEL_ARRAYS_INTEL

#define GL_PARALLEL_ARRAYS_INTEL   0x83F4

◆ GL_PARTIAL_SUCCESS_NV

#define GL_PARTIAL_SUCCESS_NV   0x902E

◆ GL_PASS_THROUGH_NV

#define GL_PASS_THROUGH_NV   0x86E6

◆ GL_PATCH_DEFAULT_INNER_LEVEL

#define GL_PATCH_DEFAULT_INNER_LEVEL   0x8E73

◆ GL_PATCH_DEFAULT_OUTER_LEVEL

#define GL_PATCH_DEFAULT_OUTER_LEVEL   0x8E74

◆ GL_PATCH_VERTICES

#define GL_PATCH_VERTICES   0x8E72

◆ GL_PATCHES

#define GL_PATCHES   0x000E

◆ GL_PER_STAGE_CONSTANTS_NV

#define GL_PER_STAGE_CONSTANTS_NV   0x8535

◆ GL_PERCENTAGE_AMD

#define GL_PERCENTAGE_AMD   0x8BC3

◆ GL_PERFMON_RESULT_AMD

#define GL_PERFMON_RESULT_AMD   0x8BC6

◆ GL_PERFMON_RESULT_AVAILABLE_AMD

#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4

◆ GL_PERFMON_RESULT_SIZE_AMD

#define GL_PERFMON_RESULT_SIZE_AMD   0x8BC5

◆ GL_PERFORMANCE_MONITOR_AMD

#define GL_PERFORMANCE_MONITOR_AMD   0x9152

◆ GL_PERTURB_EXT

#define GL_PERTURB_EXT   0x85AE

◆ GL_PGI_misc_hints

#define GL_PGI_misc_hints   1

◆ GL_PGI_vertex_hints

#define GL_PGI_vertex_hints   1

◆ GL_PHONG_HINT_WIN

#define GL_PHONG_HINT_WIN   0x80EB

◆ GL_PHONG_WIN

#define GL_PHONG_WIN   0x80EA

◆ GL_PIXEL_BUFFER_BARRIER_BIT_EXT

#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT   0x00000080

◆ GL_PIXEL_COUNT_AVAILABLE_NV

#define GL_PIXEL_COUNT_AVAILABLE_NV   0x8867

◆ GL_PIXEL_COUNT_NV

#define GL_PIXEL_COUNT_NV   0x8866

◆ GL_PIXEL_COUNTER_BITS_NV

#define GL_PIXEL_COUNTER_BITS_NV   0x8864

◆ GL_PIXEL_CUBIC_WEIGHT_EXT

#define GL_PIXEL_CUBIC_WEIGHT_EXT   0x8333

◆ GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS

#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS   0x8355

◆ GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS

#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS   0x8354

◆ GL_PIXEL_GROUP_COLOR_SGIS

#define GL_PIXEL_GROUP_COLOR_SGIS   0x8356

◆ GL_PIXEL_MAG_FILTER_EXT

#define GL_PIXEL_MAG_FILTER_EXT   0x8331

◆ GL_PIXEL_MIN_FILTER_EXT

#define GL_PIXEL_MIN_FILTER_EXT   0x8332

◆ GL_PIXEL_PACK_BUFFER

#define GL_PIXEL_PACK_BUFFER   0x88EB

◆ GL_PIXEL_PACK_BUFFER_ARB

#define GL_PIXEL_PACK_BUFFER_ARB   0x88EB

◆ GL_PIXEL_PACK_BUFFER_BINDING

#define GL_PIXEL_PACK_BUFFER_BINDING   0x88ED

◆ GL_PIXEL_PACK_BUFFER_BINDING_ARB

#define GL_PIXEL_PACK_BUFFER_BINDING_ARB   0x88ED

◆ GL_PIXEL_PACK_BUFFER_BINDING_EXT

#define GL_PIXEL_PACK_BUFFER_BINDING_EXT   0x88ED

◆ GL_PIXEL_PACK_BUFFER_EXT

#define GL_PIXEL_PACK_BUFFER_EXT   0x88EB

◆ GL_PIXEL_SUBSAMPLE_2424_SGIX

#define GL_PIXEL_SUBSAMPLE_2424_SGIX   0x85A3

◆ GL_PIXEL_SUBSAMPLE_4242_SGIX

#define GL_PIXEL_SUBSAMPLE_4242_SGIX   0x85A4

◆ GL_PIXEL_SUBSAMPLE_4444_SGIX

#define GL_PIXEL_SUBSAMPLE_4444_SGIX   0x85A2

◆ GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX

#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX   0x8189

◆ GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX

#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX   0x818A

◆ GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX

#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX   0x8188

◆ GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX

#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX   0x8187

◆ GL_PIXEL_TEX_GEN_MODE_SGIX

#define GL_PIXEL_TEX_GEN_MODE_SGIX   0x832B

◆ GL_PIXEL_TEX_GEN_Q_CEILING_SGIX

#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184

◆ GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX

#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX   0x8186

◆ GL_PIXEL_TEX_GEN_Q_ROUND_SGIX

#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX   0x8185

◆ GL_PIXEL_TEX_GEN_SGIX

#define GL_PIXEL_TEX_GEN_SGIX   0x8139

◆ GL_PIXEL_TEXTURE_SGIS

#define GL_PIXEL_TEXTURE_SGIS   0x8353

◆ GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX

#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX   0x813E

◆ GL_PIXEL_TILE_CACHE_INCREMENT_SGIX

#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX   0x813F

◆ GL_PIXEL_TILE_CACHE_SIZE_SGIX

#define GL_PIXEL_TILE_CACHE_SIZE_SGIX   0x8145

◆ GL_PIXEL_TILE_GRID_DEPTH_SGIX

#define GL_PIXEL_TILE_GRID_DEPTH_SGIX   0x8144

◆ GL_PIXEL_TILE_GRID_HEIGHT_SGIX

#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX   0x8143

◆ GL_PIXEL_TILE_GRID_WIDTH_SGIX

#define GL_PIXEL_TILE_GRID_WIDTH_SGIX   0x8142

◆ GL_PIXEL_TILE_HEIGHT_SGIX

#define GL_PIXEL_TILE_HEIGHT_SGIX   0x8141

◆ GL_PIXEL_TILE_WIDTH_SGIX

#define GL_PIXEL_TILE_WIDTH_SGIX   0x8140

◆ GL_PIXEL_TRANSFORM_2D_EXT

#define GL_PIXEL_TRANSFORM_2D_EXT   0x8330

◆ GL_PIXEL_TRANSFORM_2D_MATRIX_EXT

#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT   0x8338

◆ GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT   0x8336

◆ GL_PIXEL_UNPACK_BUFFER

#define GL_PIXEL_UNPACK_BUFFER   0x88EC

◆ GL_PIXEL_UNPACK_BUFFER_ARB

#define GL_PIXEL_UNPACK_BUFFER_ARB   0x88EC

◆ GL_PIXEL_UNPACK_BUFFER_BINDING

#define GL_PIXEL_UNPACK_BUFFER_BINDING   0x88EF

◆ GL_PIXEL_UNPACK_BUFFER_BINDING_ARB

#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB   0x88EF

◆ GL_PIXEL_UNPACK_BUFFER_BINDING_EXT

#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT   0x88EF

◆ GL_PIXEL_UNPACK_BUFFER_EXT

#define GL_PIXEL_UNPACK_BUFFER_EXT   0x88EC

◆ GL_PN_TRIANGLES_ATI

#define GL_PN_TRIANGLES_ATI   0x87F0

◆ GL_PN_TRIANGLES_NORMAL_MODE_ATI

#define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3

◆ GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI

#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI   0x87F7

◆ GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI

#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI   0x87F8

◆ GL_PN_TRIANGLES_POINT_MODE_ATI

#define GL_PN_TRIANGLES_POINT_MODE_ATI   0x87F2

◆ GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI

#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI   0x87F6

◆ GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI

#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI   0x87F5

◆ GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI

#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI   0x87F4

◆ GL_POINT_DISTANCE_ATTENUATION

#define GL_POINT_DISTANCE_ATTENUATION   0x8129

◆ GL_POINT_DISTANCE_ATTENUATION_ARB

#define GL_POINT_DISTANCE_ATTENUATION_ARB   0x8129

◆ GL_POINT_FADE_THRESHOLD_SIZE

#define GL_POINT_FADE_THRESHOLD_SIZE   0x8128

◆ GL_POINT_FADE_THRESHOLD_SIZE_ARB

#define GL_POINT_FADE_THRESHOLD_SIZE_ARB   0x8128

◆ GL_POINT_FADE_THRESHOLD_SIZE_EXT

#define GL_POINT_FADE_THRESHOLD_SIZE_EXT   0x8128

◆ GL_POINT_FADE_THRESHOLD_SIZE_SGIS

#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS   0x8128

◆ GL_POINT_SIZE_MAX

#define GL_POINT_SIZE_MAX   0x8127

◆ GL_POINT_SIZE_MAX_ARB

#define GL_POINT_SIZE_MAX_ARB   0x8127

◆ GL_POINT_SIZE_MAX_EXT

#define GL_POINT_SIZE_MAX_EXT   0x8127

◆ GL_POINT_SIZE_MAX_SGIS

#define GL_POINT_SIZE_MAX_SGIS   0x8127

◆ GL_POINT_SIZE_MIN

#define GL_POINT_SIZE_MIN   0x8126

◆ GL_POINT_SIZE_MIN_ARB

#define GL_POINT_SIZE_MIN_ARB   0x8126

◆ GL_POINT_SIZE_MIN_EXT

#define GL_POINT_SIZE_MIN_EXT   0x8126

◆ GL_POINT_SIZE_MIN_SGIS

#define GL_POINT_SIZE_MIN_SGIS   0x8126

◆ GL_POINT_SPRITE

#define GL_POINT_SPRITE   0x8861

◆ GL_POINT_SPRITE_ARB

#define GL_POINT_SPRITE_ARB   0x8861

◆ GL_POINT_SPRITE_COORD_ORIGIN

#define GL_POINT_SPRITE_COORD_ORIGIN   0x8CA0

◆ GL_POINT_SPRITE_NV

#define GL_POINT_SPRITE_NV   0x8861

◆ GL_POINT_SPRITE_R_MODE_NV

#define GL_POINT_SPRITE_R_MODE_NV   0x8863

◆ GL_POLYGON_OFFSET_BIAS_EXT

#define GL_POLYGON_OFFSET_BIAS_EXT   0x8039

◆ GL_POLYGON_OFFSET_EXT

#define GL_POLYGON_OFFSET_EXT   0x8037

◆ GL_POLYGON_OFFSET_FACTOR_EXT

#define GL_POLYGON_OFFSET_FACTOR_EXT   0x8038

◆ GL_POST_COLOR_MATRIX_ALPHA_BIAS

#define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB

◆ GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI

#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI   0x80BB

◆ GL_POST_COLOR_MATRIX_ALPHA_SCALE

#define GL_POST_COLOR_MATRIX_ALPHA_SCALE   0x80B7

◆ GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI

#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI   0x80B7

◆ GL_POST_COLOR_MATRIX_BLUE_BIAS

#define GL_POST_COLOR_MATRIX_BLUE_BIAS   0x80BA

◆ GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI

#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI   0x80BA

◆ GL_POST_COLOR_MATRIX_BLUE_SCALE

#define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6

◆ GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI

#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI   0x80B6

◆ GL_POST_COLOR_MATRIX_COLOR_TABLE

#define GL_POST_COLOR_MATRIX_COLOR_TABLE   0x80D2

◆ GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI

#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI   0x80D2

◆ GL_POST_COLOR_MATRIX_GREEN_BIAS

#define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9

◆ GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI

#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI   0x80B9

◆ GL_POST_COLOR_MATRIX_GREEN_SCALE

#define GL_POST_COLOR_MATRIX_GREEN_SCALE   0x80B5

◆ GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI

#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI   0x80B5

◆ GL_POST_COLOR_MATRIX_RED_BIAS

#define GL_POST_COLOR_MATRIX_RED_BIAS   0x80B8

◆ GL_POST_COLOR_MATRIX_RED_BIAS_SGI

#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI   0x80B8

◆ GL_POST_COLOR_MATRIX_RED_SCALE

#define GL_POST_COLOR_MATRIX_RED_SCALE   0x80B4

◆ GL_POST_COLOR_MATRIX_RED_SCALE_SGI

#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI   0x80B4

◆ GL_POST_CONVOLUTION_ALPHA_BIAS

#define GL_POST_CONVOLUTION_ALPHA_BIAS   0x8023

◆ GL_POST_CONVOLUTION_ALPHA_BIAS_EXT

#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT   0x8023

◆ GL_POST_CONVOLUTION_ALPHA_SCALE

#define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F

◆ GL_POST_CONVOLUTION_ALPHA_SCALE_EXT

#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT   0x801F

◆ GL_POST_CONVOLUTION_BLUE_BIAS

#define GL_POST_CONVOLUTION_BLUE_BIAS   0x8022

◆ GL_POST_CONVOLUTION_BLUE_BIAS_EXT

#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT   0x8022

◆ GL_POST_CONVOLUTION_BLUE_SCALE

#define GL_POST_CONVOLUTION_BLUE_SCALE   0x801E

◆ GL_POST_CONVOLUTION_BLUE_SCALE_EXT

#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT   0x801E

◆ GL_POST_CONVOLUTION_COLOR_TABLE

#define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1

◆ GL_POST_CONVOLUTION_COLOR_TABLE_SGI

#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI   0x80D1

◆ GL_POST_CONVOLUTION_GREEN_BIAS

#define GL_POST_CONVOLUTION_GREEN_BIAS   0x8021

◆ GL_POST_CONVOLUTION_GREEN_BIAS_EXT

#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT   0x8021

◆ GL_POST_CONVOLUTION_GREEN_SCALE

#define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D

◆ GL_POST_CONVOLUTION_GREEN_SCALE_EXT

#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT   0x801D

◆ GL_POST_CONVOLUTION_RED_BIAS

#define GL_POST_CONVOLUTION_RED_BIAS   0x8020

◆ GL_POST_CONVOLUTION_RED_BIAS_EXT

#define GL_POST_CONVOLUTION_RED_BIAS_EXT   0x8020

◆ GL_POST_CONVOLUTION_RED_SCALE

#define GL_POST_CONVOLUTION_RED_SCALE   0x801C

◆ GL_POST_CONVOLUTION_RED_SCALE_EXT

#define GL_POST_CONVOLUTION_RED_SCALE_EXT   0x801C

◆ GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP

#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP   0x8162

◆ GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX

#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX   0x817B

◆ GL_POST_TEXTURE_FILTER_BIAS_SGIX

#define GL_POST_TEXTURE_FILTER_BIAS_SGIX   0x8179

◆ GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX

#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX   0x817C

◆ GL_POST_TEXTURE_FILTER_SCALE_SGIX

#define GL_POST_TEXTURE_FILTER_SCALE_SGIX   0x817A

◆ GL_PREFER_DOUBLEBUFFER_HINT_PGI

#define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8

◆ GL_PRESENT_DURATION_NV

#define GL_PRESENT_DURATION_NV   0x8E2B

◆ GL_PRESENT_TIME_NV

#define GL_PRESENT_TIME_NV   0x8E2A

◆ GL_PRESERVE_ATI

#define GL_PRESERVE_ATI   0x8762

◆ GL_PREVIOUS

#define GL_PREVIOUS   0x8578

◆ GL_PREVIOUS_ARB

#define GL_PREVIOUS_ARB   0x8578

◆ GL_PREVIOUS_EXT

#define GL_PREVIOUS_EXT   0x8578

◆ GL_PREVIOUS_TEXTURE_INPUT_NV

#define GL_PREVIOUS_TEXTURE_INPUT_NV   0x86E4

◆ GL_PRIMARY_COLOR

#define GL_PRIMARY_COLOR   0x8577

◆ GL_PRIMARY_COLOR_ARB

#define GL_PRIMARY_COLOR_ARB   0x8577

◆ GL_PRIMARY_COLOR_EXT

#define GL_PRIMARY_COLOR_EXT   0x8577

◆ GL_PRIMARY_COLOR_NV

#define GL_PRIMARY_COLOR_NV   0x852C

◆ GL_PRIMITIVE_ID_NV

#define GL_PRIMITIVE_ID_NV   0x8C7C

◆ GL_PRIMITIVE_RESTART

#define GL_PRIMITIVE_RESTART   0x8F9D

◆ GL_PRIMITIVE_RESTART_INDEX

#define GL_PRIMITIVE_RESTART_INDEX   0x8F9E

◆ GL_PRIMITIVE_RESTART_INDEX_NV

#define GL_PRIMITIVE_RESTART_INDEX_NV   0x8559

◆ GL_PRIMITIVE_RESTART_NV

#define GL_PRIMITIVE_RESTART_NV   0x8558

◆ GL_PRIMITIVES_GENERATED

#define GL_PRIMITIVES_GENERATED   0x8C87

◆ GL_PRIMITIVES_GENERATED_EXT

#define GL_PRIMITIVES_GENERATED_EXT   0x8C87

◆ GL_PRIMITIVES_GENERATED_NV

#define GL_PRIMITIVES_GENERATED_NV   0x8C87

◆ GL_PROGRAM_ADDRESS_REGISTERS_ARB

#define GL_PROGRAM_ADDRESS_REGISTERS_ARB   0x88B0

◆ GL_PROGRAM_ALU_INSTRUCTIONS_ARB

#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805

◆ GL_PROGRAM_ATTRIB_COMPONENTS_NV

#define GL_PROGRAM_ATTRIB_COMPONENTS_NV   0x8906

◆ GL_PROGRAM_ATTRIBS_ARB

#define GL_PROGRAM_ATTRIBS_ARB   0x88AC

◆ GL_PROGRAM_BINARY_FORMATS

#define GL_PROGRAM_BINARY_FORMATS   0x87FF

◆ GL_PROGRAM_BINARY_LENGTH

#define GL_PROGRAM_BINARY_LENGTH   0x8741

◆ GL_PROGRAM_BINARY_RETRIEVABLE_HINT

#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT   0x8257

◆ GL_PROGRAM_BINDING_ARB

#define GL_PROGRAM_BINDING_ARB   0x8677

◆ GL_PROGRAM_ERROR_POSITION_ARB

#define GL_PROGRAM_ERROR_POSITION_ARB   0x864B

◆ GL_PROGRAM_ERROR_POSITION_NV

#define GL_PROGRAM_ERROR_POSITION_NV   0x864B

◆ GL_PROGRAM_ERROR_STRING_ARB

#define GL_PROGRAM_ERROR_STRING_ARB   0x8874

◆ GL_PROGRAM_ERROR_STRING_NV

#define GL_PROGRAM_ERROR_STRING_NV   0x8874

◆ GL_PROGRAM_FORMAT_ARB

#define GL_PROGRAM_FORMAT_ARB   0x8876

◆ GL_PROGRAM_FORMAT_ASCII_ARB

#define GL_PROGRAM_FORMAT_ASCII_ARB   0x8875

◆ GL_PROGRAM_INSTRUCTIONS_ARB

#define GL_PROGRAM_INSTRUCTIONS_ARB   0x88A0

◆ GL_PROGRAM_LENGTH_ARB

#define GL_PROGRAM_LENGTH_ARB   0x8627

◆ GL_PROGRAM_LENGTH_NV

#define GL_PROGRAM_LENGTH_NV   0x8627

◆ GL_PROGRAM_MATRIX_EXT

#define GL_PROGRAM_MATRIX_EXT   0x8E2D

◆ GL_PROGRAM_MATRIX_STACK_DEPTH_EXT

#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT   0x8E2F

◆ GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB   0x88B2

◆ GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB   0x8808

◆ GL_PROGRAM_NATIVE_ATTRIBS_ARB

#define GL_PROGRAM_NATIVE_ATTRIBS_ARB   0x88AE

◆ GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB

#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB   0x88A2

◆ GL_PROGRAM_NATIVE_PARAMETERS_ARB

#define GL_PROGRAM_NATIVE_PARAMETERS_ARB   0x88AA

◆ GL_PROGRAM_NATIVE_TEMPORARIES_ARB

#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB   0x88A6

◆ GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB   0x880A

◆ GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB   0x8809

◆ GL_PROGRAM_OBJECT_ARB

#define GL_PROGRAM_OBJECT_ARB   0x8B40

◆ GL_PROGRAM_PARAMETER_NV

#define GL_PROGRAM_PARAMETER_NV   0x8644

◆ GL_PROGRAM_PARAMETERS_ARB

#define GL_PROGRAM_PARAMETERS_ARB   0x88A8

◆ GL_PROGRAM_PIPELINE_BINDING

#define GL_PROGRAM_PIPELINE_BINDING   0x825A

◆ GL_PROGRAM_POINT_SIZE

#define GL_PROGRAM_POINT_SIZE   0x8642

◆ GL_PROGRAM_POINT_SIZE_ARB

#define GL_PROGRAM_POINT_SIZE_ARB   0x8642

◆ GL_PROGRAM_POINT_SIZE_EXT

#define GL_PROGRAM_POINT_SIZE_EXT   0x8642

◆ GL_PROGRAM_RESIDENT_NV

#define GL_PROGRAM_RESIDENT_NV   0x8647

◆ GL_PROGRAM_RESULT_COMPONENTS_NV

#define GL_PROGRAM_RESULT_COMPONENTS_NV   0x8907

◆ GL_PROGRAM_SEPARABLE

#define GL_PROGRAM_SEPARABLE   0x8258

◆ GL_PROGRAM_STRING_ARB

#define GL_PROGRAM_STRING_ARB   0x8628

◆ GL_PROGRAM_STRING_NV

#define GL_PROGRAM_STRING_NV   0x8628

◆ GL_PROGRAM_TARGET_NV

#define GL_PROGRAM_TARGET_NV   0x8646

◆ GL_PROGRAM_TEMPORARIES_ARB

#define GL_PROGRAM_TEMPORARIES_ARB   0x88A4

◆ GL_PROGRAM_TEX_INDIRECTIONS_ARB

#define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807

◆ GL_PROGRAM_TEX_INSTRUCTIONS_ARB

#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806

◆ GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB

#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB   0x88B6

◆ GL_PROVOKING_VERTEX

#define GL_PROVOKING_VERTEX   0x8E4F

◆ GL_PROVOKING_VERTEX_EXT

#define GL_PROVOKING_VERTEX_EXT   0x8E4F

◆ GL_PROXY_COLOR_TABLE

#define GL_PROXY_COLOR_TABLE   0x80D3

◆ GL_PROXY_COLOR_TABLE_SGI

#define GL_PROXY_COLOR_TABLE_SGI   0x80D3

◆ GL_PROXY_HISTOGRAM

#define GL_PROXY_HISTOGRAM   0x8025

◆ GL_PROXY_HISTOGRAM_EXT

#define GL_PROXY_HISTOGRAM_EXT   0x8025

◆ GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE

#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE   0x80D5

◆ GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI

#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI   0x80D5

◆ GL_PROXY_POST_CONVOLUTION_COLOR_TABLE

#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4

◆ GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI

#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI   0x80D4

◆ GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP

#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP   0x8163

◆ GL_PROXY_TEXTURE_1D_ARRAY

#define GL_PROXY_TEXTURE_1D_ARRAY   0x8C19

◆ GL_PROXY_TEXTURE_1D_ARRAY_EXT

#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19

◆ GL_PROXY_TEXTURE_1D_EXT

#define GL_PROXY_TEXTURE_1D_EXT   0x8063

◆ GL_PROXY_TEXTURE_1D_STACK_MESAX

#define GL_PROXY_TEXTURE_1D_STACK_MESAX   0x875B

◆ GL_PROXY_TEXTURE_2D_ARRAY

#define GL_PROXY_TEXTURE_2D_ARRAY   0x8C1B

◆ GL_PROXY_TEXTURE_2D_ARRAY_EXT

#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B

◆ GL_PROXY_TEXTURE_2D_EXT

#define GL_PROXY_TEXTURE_2D_EXT   0x8064

◆ GL_PROXY_TEXTURE_2D_MULTISAMPLE

#define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101

◆ GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY

#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9103

◆ GL_PROXY_TEXTURE_2D_STACK_MESAX

#define GL_PROXY_TEXTURE_2D_STACK_MESAX   0x875C

◆ GL_PROXY_TEXTURE_3D

#define GL_PROXY_TEXTURE_3D   0x8070

◆ GL_PROXY_TEXTURE_3D_EXT

#define GL_PROXY_TEXTURE_3D_EXT   0x8070

◆ GL_PROXY_TEXTURE_4D_SGIS

#define GL_PROXY_TEXTURE_4D_SGIS   0x8135

◆ GL_PROXY_TEXTURE_COLOR_TABLE_SGI

#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI   0x80BD

◆ GL_PROXY_TEXTURE_CUBE_MAP

#define GL_PROXY_TEXTURE_CUBE_MAP   0x851B

◆ GL_PROXY_TEXTURE_CUBE_MAP_ARB

#define GL_PROXY_TEXTURE_CUBE_MAP_ARB   0x851B

◆ GL_PROXY_TEXTURE_CUBE_MAP_ARRAY

#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B

◆ GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB

#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB   0x900B

◆ GL_PROXY_TEXTURE_CUBE_MAP_EXT

#define GL_PROXY_TEXTURE_CUBE_MAP_EXT   0x851B

◆ GL_PROXY_TEXTURE_RECTANGLE

#define GL_PROXY_TEXTURE_RECTANGLE   0x84F7

◆ GL_PROXY_TEXTURE_RECTANGLE_ARB

#define GL_PROXY_TEXTURE_RECTANGLE_ARB   0x84F7

◆ GL_PROXY_TEXTURE_RECTANGLE_NV

#define GL_PROXY_TEXTURE_RECTANGLE_NV   0x84F7

◆ GL_PURGEABLE_APPLE

#define GL_PURGEABLE_APPLE   0x8A1D

◆ GL_QUAD_ALPHA4_SGIS

#define GL_QUAD_ALPHA4_SGIS   0x811E

◆ GL_QUAD_ALPHA8_SGIS

#define GL_QUAD_ALPHA8_SGIS   0x811F

◆ GL_QUAD_INTENSITY4_SGIS

#define GL_QUAD_INTENSITY4_SGIS   0x8122

◆ GL_QUAD_INTENSITY8_SGIS

#define GL_QUAD_INTENSITY8_SGIS   0x8123

◆ GL_QUAD_LUMINANCE4_SGIS

#define GL_QUAD_LUMINANCE4_SGIS   0x8120

◆ GL_QUAD_LUMINANCE8_SGIS

#define GL_QUAD_LUMINANCE8_SGIS   0x8121

◆ GL_QUAD_MESH_SUN

#define GL_QUAD_MESH_SUN   0x8614

◆ GL_QUAD_TEXTURE_SELECT_SGIS

#define GL_QUAD_TEXTURE_SELECT_SGIS   0x8125

◆ GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION

#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION   0x8E4C

◆ GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT

#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT   0x8E4C

◆ GL_QUARTER_BIT_ATI

#define GL_QUARTER_BIT_ATI   0x00000010

◆ GL_QUERY_BY_REGION_NO_WAIT

#define GL_QUERY_BY_REGION_NO_WAIT   0x8E16

◆ GL_QUERY_BY_REGION_NO_WAIT_NV

#define GL_QUERY_BY_REGION_NO_WAIT_NV   0x8E16

◆ GL_QUERY_BY_REGION_WAIT

#define GL_QUERY_BY_REGION_WAIT   0x8E15

◆ GL_QUERY_BY_REGION_WAIT_NV

#define GL_QUERY_BY_REGION_WAIT_NV   0x8E15

◆ GL_QUERY_COUNTER_BITS

#define GL_QUERY_COUNTER_BITS   0x8864

◆ GL_QUERY_COUNTER_BITS_ARB

#define GL_QUERY_COUNTER_BITS_ARB   0x8864

◆ GL_QUERY_NO_WAIT

#define GL_QUERY_NO_WAIT   0x8E14

◆ GL_QUERY_NO_WAIT_NV

#define GL_QUERY_NO_WAIT_NV   0x8E14

◆ GL_QUERY_OBJECT_AMD

#define GL_QUERY_OBJECT_AMD   0x9153

◆ GL_QUERY_RESULT

#define GL_QUERY_RESULT   0x8866

◆ GL_QUERY_RESULT_ARB

#define GL_QUERY_RESULT_ARB   0x8866

◆ GL_QUERY_RESULT_AVAILABLE

#define GL_QUERY_RESULT_AVAILABLE   0x8867

◆ GL_QUERY_RESULT_AVAILABLE_ARB

#define GL_QUERY_RESULT_AVAILABLE_ARB   0x8867

◆ GL_QUERY_WAIT

#define GL_QUERY_WAIT   0x8E13

◆ GL_QUERY_WAIT_NV

#define GL_QUERY_WAIT_NV   0x8E13

◆ GL_R11F_G11F_B10F

#define GL_R11F_G11F_B10F   0x8C3A

◆ GL_R11F_G11F_B10F_EXT

#define GL_R11F_G11F_B10F_EXT   0x8C3A

◆ GL_R16

#define GL_R16   0x822A

◆ GL_R16_SNORM

#define GL_R16_SNORM   0x8F98

◆ GL_R16F

#define GL_R16F   0x822D

◆ GL_R16I

#define GL_R16I   0x8233

◆ GL_R16UI

#define GL_R16UI   0x8234

◆ GL_R1UI_C3F_V3F_SUN

#define GL_R1UI_C3F_V3F_SUN   0x85C6

◆ GL_R1UI_C4F_N3F_V3F_SUN

#define GL_R1UI_C4F_N3F_V3F_SUN   0x85C8

◆ GL_R1UI_C4UB_V3F_SUN

#define GL_R1UI_C4UB_V3F_SUN   0x85C5

◆ GL_R1UI_N3F_V3F_SUN

#define GL_R1UI_N3F_V3F_SUN   0x85C7

◆ GL_R1UI_T2F_C4F_N3F_V3F_SUN

#define GL_R1UI_T2F_C4F_N3F_V3F_SUN   0x85CB

◆ GL_R1UI_T2F_N3F_V3F_SUN

#define GL_R1UI_T2F_N3F_V3F_SUN   0x85CA

◆ GL_R1UI_T2F_V3F_SUN

#define GL_R1UI_T2F_V3F_SUN   0x85C9

◆ GL_R1UI_V3F_SUN

#define GL_R1UI_V3F_SUN   0x85C4

◆ GL_R32F

#define GL_R32F   0x822E

◆ GL_R32I

#define GL_R32I   0x8235

◆ GL_R32UI

#define GL_R32UI   0x8236

◆ GL_R8

#define GL_R8   0x8229

◆ GL_R8_SNORM

#define GL_R8_SNORM   0x8F94

◆ GL_R8I

#define GL_R8I   0x8231

◆ GL_R8UI

#define GL_R8UI   0x8232

◆ GL_RASTER_POSITION_UNCLIPPED_IBM

#define GL_RASTER_POSITION_UNCLIPPED_IBM   0x19262

◆ GL_RASTERIZER_DISCARD

#define GL_RASTERIZER_DISCARD   0x8C89

◆ GL_RASTERIZER_DISCARD_EXT

#define GL_RASTERIZER_DISCARD_EXT   0x8C89

◆ GL_RASTERIZER_DISCARD_NV

#define GL_RASTERIZER_DISCARD_NV   0x8C89

◆ GL_READ_FRAMEBUFFER

#define GL_READ_FRAMEBUFFER   0x8CA8

◆ GL_READ_FRAMEBUFFER_BINDING

#define GL_READ_FRAMEBUFFER_BINDING   0x8CAA

◆ GL_READ_FRAMEBUFFER_BINDING_EXT

#define GL_READ_FRAMEBUFFER_BINDING_EXT   0x8CAA

◆ GL_READ_FRAMEBUFFER_EXT

#define GL_READ_FRAMEBUFFER_EXT   0x8CA8

◆ GL_READ_ONLY

#define GL_READ_ONLY   0x88B8

◆ GL_READ_ONLY_ARB

#define GL_READ_ONLY_ARB   0x88B8

◆ GL_READ_PIXEL_DATA_RANGE_LENGTH_NV

#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV   0x887B

◆ GL_READ_PIXEL_DATA_RANGE_NV

#define GL_READ_PIXEL_DATA_RANGE_NV   0x8879

◆ GL_READ_PIXEL_DATA_RANGE_POINTER_NV

#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV   0x887D

◆ GL_READ_WRITE

#define GL_READ_WRITE   0x88BA

◆ GL_READ_WRITE_ARB

#define GL_READ_WRITE_ARB   0x88BA

◆ GL_RECLAIM_MEMORY_HINT_PGI

#define GL_RECLAIM_MEMORY_HINT_PGI   0x1A1FE

◆ GL_RED_BIT_ATI

#define GL_RED_BIT_ATI   0x00000001

◆ GL_RED_INTEGER

#define GL_RED_INTEGER   0x8D94

◆ GL_RED_INTEGER_EXT

#define GL_RED_INTEGER_EXT   0x8D94

◆ GL_RED_MAX_CLAMP_INGR

#define GL_RED_MAX_CLAMP_INGR   0x8564

◆ GL_RED_MIN_CLAMP_INGR

#define GL_RED_MIN_CLAMP_INGR   0x8560

◆ GL_RED_SNORM

#define GL_RED_SNORM   0x8F90

◆ GL_REDUCE

#define GL_REDUCE   0x8016

◆ GL_REDUCE_EXT

#define GL_REDUCE_EXT   0x8016

◆ GL_REFERENCE_PLANE_EQUATION_SGIX

#define GL_REFERENCE_PLANE_EQUATION_SGIX   0x817E

◆ GL_REFERENCE_PLANE_SGIX

#define GL_REFERENCE_PLANE_SGIX   0x817D

◆ GL_REFLECTION_MAP

#define GL_REFLECTION_MAP   0x8512

◆ GL_REFLECTION_MAP_ARB

#define GL_REFLECTION_MAP_ARB   0x8512

◆ GL_REFLECTION_MAP_EXT

#define GL_REFLECTION_MAP_EXT   0x8512

◆ GL_REFLECTION_MAP_NV

#define GL_REFLECTION_MAP_NV   0x8512

◆ GL_REG_0_ATI

#define GL_REG_0_ATI   0x8921

◆ GL_REG_10_ATI

#define GL_REG_10_ATI   0x892B

◆ GL_REG_11_ATI

#define GL_REG_11_ATI   0x892C

◆ GL_REG_12_ATI

#define GL_REG_12_ATI   0x892D

◆ GL_REG_13_ATI

#define GL_REG_13_ATI   0x892E

◆ GL_REG_14_ATI

#define GL_REG_14_ATI   0x892F

◆ GL_REG_15_ATI

#define GL_REG_15_ATI   0x8930

◆ GL_REG_16_ATI

#define GL_REG_16_ATI   0x8931

◆ GL_REG_17_ATI

#define GL_REG_17_ATI   0x8932

◆ GL_REG_18_ATI

#define GL_REG_18_ATI   0x8933

◆ GL_REG_19_ATI

#define GL_REG_19_ATI   0x8934

◆ GL_REG_1_ATI

#define GL_REG_1_ATI   0x8922

◆ GL_REG_20_ATI

#define GL_REG_20_ATI   0x8935

◆ GL_REG_21_ATI

#define GL_REG_21_ATI   0x8936

◆ GL_REG_22_ATI

#define GL_REG_22_ATI   0x8937

◆ GL_REG_23_ATI

#define GL_REG_23_ATI   0x8938

◆ GL_REG_24_ATI

#define GL_REG_24_ATI   0x8939

◆ GL_REG_25_ATI

#define GL_REG_25_ATI   0x893A

◆ GL_REG_26_ATI

#define GL_REG_26_ATI   0x893B

◆ GL_REG_27_ATI

#define GL_REG_27_ATI   0x893C

◆ GL_REG_28_ATI

#define GL_REG_28_ATI   0x893D

◆ GL_REG_29_ATI

#define GL_REG_29_ATI   0x893E

◆ GL_REG_2_ATI

#define GL_REG_2_ATI   0x8923

◆ GL_REG_30_ATI

#define GL_REG_30_ATI   0x893F

◆ GL_REG_31_ATI

#define GL_REG_31_ATI   0x8940

◆ GL_REG_3_ATI

#define GL_REG_3_ATI   0x8924

◆ GL_REG_4_ATI

#define GL_REG_4_ATI   0x8925

◆ GL_REG_5_ATI

#define GL_REG_5_ATI   0x8926

◆ GL_REG_6_ATI

#define GL_REG_6_ATI   0x8927

◆ GL_REG_7_ATI

#define GL_REG_7_ATI   0x8928

◆ GL_REG_8_ATI

#define GL_REG_8_ATI   0x8929

◆ GL_REG_9_ATI

#define GL_REG_9_ATI   0x892A

◆ GL_REGISTER_COMBINERS_NV

#define GL_REGISTER_COMBINERS_NV   0x8522

◆ GL_RELEASED_APPLE

#define GL_RELEASED_APPLE   0x8A19

◆ GL_REND_screen_coordinates

#define GL_REND_screen_coordinates   1

◆ GL_RENDERBUFFER

#define GL_RENDERBUFFER   0x8D41

◆ GL_RENDERBUFFER_ALPHA_SIZE

#define GL_RENDERBUFFER_ALPHA_SIZE   0x8D53

◆ GL_RENDERBUFFER_ALPHA_SIZE_EXT

#define GL_RENDERBUFFER_ALPHA_SIZE_EXT   0x8D53

◆ GL_RENDERBUFFER_BINDING

#define GL_RENDERBUFFER_BINDING   0x8CA7

◆ GL_RENDERBUFFER_BINDING_EXT

#define GL_RENDERBUFFER_BINDING_EXT   0x8CA7

◆ GL_RENDERBUFFER_BLUE_SIZE

#define GL_RENDERBUFFER_BLUE_SIZE   0x8D52

◆ GL_RENDERBUFFER_BLUE_SIZE_EXT

#define GL_RENDERBUFFER_BLUE_SIZE_EXT   0x8D52

◆ GL_RENDERBUFFER_COLOR_SAMPLES_NV

#define GL_RENDERBUFFER_COLOR_SAMPLES_NV   0x8E10

◆ GL_RENDERBUFFER_COVERAGE_SAMPLES_NV

#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV   0x8CAB

◆ GL_RENDERBUFFER_DEPTH_SIZE

#define GL_RENDERBUFFER_DEPTH_SIZE   0x8D54

◆ GL_RENDERBUFFER_DEPTH_SIZE_EXT

#define GL_RENDERBUFFER_DEPTH_SIZE_EXT   0x8D54

◆ GL_RENDERBUFFER_EXT

#define GL_RENDERBUFFER_EXT   0x8D41

◆ GL_RENDERBUFFER_FREE_MEMORY_ATI

#define GL_RENDERBUFFER_FREE_MEMORY_ATI   0x87FD

◆ GL_RENDERBUFFER_GREEN_SIZE

#define GL_RENDERBUFFER_GREEN_SIZE   0x8D51

◆ GL_RENDERBUFFER_GREEN_SIZE_EXT

#define GL_RENDERBUFFER_GREEN_SIZE_EXT   0x8D51

◆ GL_RENDERBUFFER_HEIGHT

#define GL_RENDERBUFFER_HEIGHT   0x8D43

◆ GL_RENDERBUFFER_HEIGHT_EXT

#define GL_RENDERBUFFER_HEIGHT_EXT   0x8D43

◆ GL_RENDERBUFFER_INTERNAL_FORMAT

#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44

◆ GL_RENDERBUFFER_INTERNAL_FORMAT_EXT

#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT   0x8D44

◆ GL_RENDERBUFFER_RED_SIZE

#define GL_RENDERBUFFER_RED_SIZE   0x8D50

◆ GL_RENDERBUFFER_RED_SIZE_EXT

#define GL_RENDERBUFFER_RED_SIZE_EXT   0x8D50

◆ GL_RENDERBUFFER_SAMPLES

#define GL_RENDERBUFFER_SAMPLES   0x8CAB

◆ GL_RENDERBUFFER_SAMPLES_EXT

#define GL_RENDERBUFFER_SAMPLES_EXT   0x8CAB

◆ GL_RENDERBUFFER_STENCIL_SIZE

#define GL_RENDERBUFFER_STENCIL_SIZE   0x8D55

◆ GL_RENDERBUFFER_STENCIL_SIZE_EXT

#define GL_RENDERBUFFER_STENCIL_SIZE_EXT   0x8D55

◆ GL_RENDERBUFFER_WIDTH

#define GL_RENDERBUFFER_WIDTH   0x8D42

◆ GL_RENDERBUFFER_WIDTH_EXT

#define GL_RENDERBUFFER_WIDTH_EXT   0x8D42

◆ GL_REPLACE_EXT

#define GL_REPLACE_EXT   0x8062

◆ GL_REPLACE_MIDDLE_SUN

#define GL_REPLACE_MIDDLE_SUN   0x0002

◆ GL_REPLACE_OLDEST_SUN

#define GL_REPLACE_OLDEST_SUN   0x0003

◆ GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN

#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN   0x85C3

◆ GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN

#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN   0x85C2

◆ GL_REPLACEMENT_CODE_ARRAY_SUN

#define GL_REPLACEMENT_CODE_ARRAY_SUN   0x85C0

◆ GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN

#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN   0x85C1

◆ GL_REPLACEMENT_CODE_SUN

#define GL_REPLACEMENT_CODE_SUN   0x81D8

◆ GL_REPLICATE_BORDER

#define GL_REPLICATE_BORDER   0x8153

◆ GL_REPLICATE_BORDER_HP

#define GL_REPLICATE_BORDER_HP   0x8153

◆ GL_RESAMPLE_AVERAGE_OML

#define GL_RESAMPLE_AVERAGE_OML   0x8988

◆ GL_RESAMPLE_DECIMATE_OML

#define GL_RESAMPLE_DECIMATE_OML   0x8989

◆ GL_RESAMPLE_DECIMATE_SGIX

#define GL_RESAMPLE_DECIMATE_SGIX   0x8430

◆ GL_RESAMPLE_REPLICATE_OML

#define GL_RESAMPLE_REPLICATE_OML   0x8986

◆ GL_RESAMPLE_REPLICATE_SGIX

#define GL_RESAMPLE_REPLICATE_SGIX   0x842E

◆ GL_RESAMPLE_ZERO_FILL_OML

#define GL_RESAMPLE_ZERO_FILL_OML   0x8987

◆ GL_RESAMPLE_ZERO_FILL_SGIX

#define GL_RESAMPLE_ZERO_FILL_SGIX   0x842F

◆ GL_RESCALE_NORMAL

#define GL_RESCALE_NORMAL   0x803A

◆ GL_RESCALE_NORMAL_EXT

#define GL_RESCALE_NORMAL_EXT   0x803A

◆ GL_RESET_NOTIFICATION_STRATEGY_ARB

#define GL_RESET_NOTIFICATION_STRATEGY_ARB   0x8256

◆ GL_RESTART_SUN

#define GL_RESTART_SUN   0x0001

◆ GL_RETAINED_APPLE

#define GL_RETAINED_APPLE   0x8A1B

◆ GL_RG

#define GL_RG   0x8227

◆ GL_RG16

#define GL_RG16   0x822C

◆ GL_RG16_SNORM

#define GL_RG16_SNORM   0x8F99

◆ GL_RG16F

#define GL_RG16F   0x822F

◆ GL_RG16I

#define GL_RG16I   0x8239

◆ GL_RG16UI

#define GL_RG16UI   0x823A

◆ GL_RG32F

#define GL_RG32F   0x8230

◆ GL_RG32I

#define GL_RG32I   0x823B

◆ GL_RG32UI

#define GL_RG32UI   0x823C

◆ GL_RG8

#define GL_RG8   0x822B

◆ GL_RG8_SNORM

#define GL_RG8_SNORM   0x8F95

◆ GL_RG8I

#define GL_RG8I   0x8237

◆ GL_RG8UI

#define GL_RG8UI   0x8238

◆ GL_RG_INTEGER

#define GL_RG_INTEGER   0x8228

◆ GL_RG_SNORM

#define GL_RG_SNORM   0x8F91

◆ GL_RGB10_A2_EXT

#define GL_RGB10_A2_EXT   0x8059

◆ GL_RGB10_A2UI

#define GL_RGB10_A2UI   0x906F

◆ GL_RGB10_EXT

#define GL_RGB10_EXT   0x8052

◆ GL_RGB12_EXT

#define GL_RGB12_EXT   0x8053

◆ GL_RGB16_EXT

#define GL_RGB16_EXT   0x8054

◆ GL_RGB16_SNORM

#define GL_RGB16_SNORM   0x8F9A

◆ GL_RGB16F

#define GL_RGB16F   0x881B

◆ GL_RGB16F_ARB

#define GL_RGB16F_ARB   0x881B

◆ GL_RGB16I

#define GL_RGB16I   0x8D89

◆ GL_RGB16I_EXT

#define GL_RGB16I_EXT   0x8D89

◆ GL_RGB16UI

#define GL_RGB16UI   0x8D77

◆ GL_RGB16UI_EXT

#define GL_RGB16UI_EXT   0x8D77

◆ GL_RGB2_EXT

#define GL_RGB2_EXT   0x804E

◆ GL_RGB32F

#define GL_RGB32F   0x8815

◆ GL_RGB32F_ARB

#define GL_RGB32F_ARB   0x8815

◆ GL_RGB32I

#define GL_RGB32I   0x8D83

◆ GL_RGB32I_EXT

#define GL_RGB32I_EXT   0x8D83

◆ GL_RGB32UI

#define GL_RGB32UI   0x8D71

◆ GL_RGB32UI_EXT

#define GL_RGB32UI_EXT   0x8D71

◆ GL_RGB4_EXT

#define GL_RGB4_EXT   0x804F

◆ GL_RGB4_S3TC

#define GL_RGB4_S3TC   0x83A1

◆ GL_RGB5_A1_EXT

#define GL_RGB5_A1_EXT   0x8057

◆ GL_RGB5_EXT

#define GL_RGB5_EXT   0x8050

◆ GL_RGB8_EXT

#define GL_RGB8_EXT   0x8051

◆ GL_RGB8_SNORM

#define GL_RGB8_SNORM   0x8F96

◆ GL_RGB8I

#define GL_RGB8I   0x8D8F

◆ GL_RGB8I_EXT

#define GL_RGB8I_EXT   0x8D8F

◆ GL_RGB8UI

#define GL_RGB8UI   0x8D7D

◆ GL_RGB8UI_EXT

#define GL_RGB8UI_EXT   0x8D7D

◆ GL_RGB9_E5

#define GL_RGB9_E5   0x8C3D

◆ GL_RGB9_E5_EXT

#define GL_RGB9_E5_EXT   0x8C3D

◆ GL_RGB_422_APPLE

#define GL_RGB_422_APPLE   0x8A1F

◆ GL_RGB_FLOAT16_APPLE

#define GL_RGB_FLOAT16_APPLE   0x881B

◆ GL_RGB_FLOAT16_ATI

#define GL_RGB_FLOAT16_ATI   0x881B

◆ GL_RGB_FLOAT32_APPLE

#define GL_RGB_FLOAT32_APPLE   0x8815

◆ GL_RGB_FLOAT32_ATI

#define GL_RGB_FLOAT32_ATI   0x8815

◆ GL_RGB_INTEGER

#define GL_RGB_INTEGER   0x8D98

◆ GL_RGB_INTEGER_EXT

#define GL_RGB_INTEGER_EXT   0x8D98

◆ GL_RGB_S3TC

#define GL_RGB_S3TC   0x83A0

◆ GL_RGB_SCALE

#define GL_RGB_SCALE   0x8573

◆ GL_RGB_SCALE_ARB

#define GL_RGB_SCALE_ARB   0x8573

◆ GL_RGB_SCALE_EXT

#define GL_RGB_SCALE_EXT   0x8573

◆ GL_RGB_SNORM

#define GL_RGB_SNORM   0x8F92

◆ GL_RGBA12_EXT

#define GL_RGBA12_EXT   0x805A

◆ GL_RGBA16_EXT

#define GL_RGBA16_EXT   0x805B

◆ GL_RGBA16_SNORM

#define GL_RGBA16_SNORM   0x8F9B

◆ GL_RGBA16F

#define GL_RGBA16F   0x881A

◆ GL_RGBA16F_ARB

#define GL_RGBA16F_ARB   0x881A

◆ GL_RGBA16I

#define GL_RGBA16I   0x8D88

◆ GL_RGBA16I_EXT

#define GL_RGBA16I_EXT   0x8D88

◆ GL_RGBA16UI

#define GL_RGBA16UI   0x8D76

◆ GL_RGBA16UI_EXT

#define GL_RGBA16UI_EXT   0x8D76

◆ GL_RGBA2_EXT

#define GL_RGBA2_EXT   0x8055

◆ GL_RGBA32F

#define GL_RGBA32F   0x8814

◆ GL_RGBA32F_ARB

#define GL_RGBA32F_ARB   0x8814

◆ GL_RGBA32I

#define GL_RGBA32I   0x8D82

◆ GL_RGBA32I_EXT

#define GL_RGBA32I_EXT   0x8D82

◆ GL_RGBA32UI

#define GL_RGBA32UI   0x8D70

◆ GL_RGBA32UI_EXT

#define GL_RGBA32UI_EXT   0x8D70

◆ GL_RGBA4_EXT

#define GL_RGBA4_EXT   0x8056

◆ GL_RGBA4_S3TC

#define GL_RGBA4_S3TC   0x83A3

◆ GL_RGBA8_EXT

#define GL_RGBA8_EXT   0x8058

◆ GL_RGBA8_SNORM

#define GL_RGBA8_SNORM   0x8F97

◆ GL_RGBA8I

#define GL_RGBA8I   0x8D8E

◆ GL_RGBA8I_EXT

#define GL_RGBA8I_EXT   0x8D8E

◆ GL_RGBA8UI

#define GL_RGBA8UI   0x8D7C

◆ GL_RGBA8UI_EXT

#define GL_RGBA8UI_EXT   0x8D7C

◆ GL_RGBA_FLOAT16_APPLE

#define GL_RGBA_FLOAT16_APPLE   0x881A

◆ GL_RGBA_FLOAT16_ATI

#define GL_RGBA_FLOAT16_ATI   0x881A

◆ GL_RGBA_FLOAT32_APPLE

#define GL_RGBA_FLOAT32_APPLE   0x8814

◆ GL_RGBA_FLOAT32_ATI

#define GL_RGBA_FLOAT32_ATI   0x8814

◆ GL_RGBA_FLOAT_MODE_ARB

#define GL_RGBA_FLOAT_MODE_ARB   0x8820

◆ GL_RGBA_INTEGER

#define GL_RGBA_INTEGER   0x8D99

◆ GL_RGBA_INTEGER_EXT

#define GL_RGBA_INTEGER_EXT   0x8D99

◆ GL_RGBA_INTEGER_MODE_EXT

#define GL_RGBA_INTEGER_MODE_EXT   0x8D9E

◆ GL_RGBA_S3TC

#define GL_RGBA_S3TC   0x83A2

◆ GL_RGBA_SIGNED_COMPONENTS_EXT

#define GL_RGBA_SIGNED_COMPONENTS_EXT   0x8C3C

◆ GL_RGBA_SNORM

#define GL_RGBA_SNORM   0x8F93

◆ GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV

#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV   0x86D9

◆ GL_S3_s3tc

#define GL_S3_s3tc   1

◆ GL_SAMPLE_ALPHA_TO_COVERAGE

#define GL_SAMPLE_ALPHA_TO_COVERAGE   0x809E

◆ GL_SAMPLE_ALPHA_TO_COVERAGE_ARB

#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E

◆ GL_SAMPLE_ALPHA_TO_MASK_EXT

#define GL_SAMPLE_ALPHA_TO_MASK_EXT   0x809E

◆ GL_SAMPLE_ALPHA_TO_MASK_SGIS

#define GL_SAMPLE_ALPHA_TO_MASK_SGIS   0x809E

◆ GL_SAMPLE_ALPHA_TO_ONE

#define GL_SAMPLE_ALPHA_TO_ONE   0x809F

◆ GL_SAMPLE_ALPHA_TO_ONE_ARB

#define GL_SAMPLE_ALPHA_TO_ONE_ARB   0x809F

◆ GL_SAMPLE_ALPHA_TO_ONE_EXT

#define GL_SAMPLE_ALPHA_TO_ONE_EXT   0x809F

◆ GL_SAMPLE_ALPHA_TO_ONE_SGIS

#define GL_SAMPLE_ALPHA_TO_ONE_SGIS   0x809F

◆ GL_SAMPLE_BUFFERS

#define GL_SAMPLE_BUFFERS   0x80A8

◆ GL_SAMPLE_BUFFERS_3DFX

#define GL_SAMPLE_BUFFERS_3DFX   0x86B3

◆ GL_SAMPLE_BUFFERS_ARB

#define GL_SAMPLE_BUFFERS_ARB   0x80A8

◆ GL_SAMPLE_BUFFERS_EXT

#define GL_SAMPLE_BUFFERS_EXT   0x80A8

◆ GL_SAMPLE_BUFFERS_SGIS

#define GL_SAMPLE_BUFFERS_SGIS   0x80A8

◆ GL_SAMPLE_COVERAGE

#define GL_SAMPLE_COVERAGE   0x80A0

◆ GL_SAMPLE_COVERAGE_ARB

#define GL_SAMPLE_COVERAGE_ARB   0x80A0

◆ GL_SAMPLE_COVERAGE_INVERT

#define GL_SAMPLE_COVERAGE_INVERT   0x80AB

◆ GL_SAMPLE_COVERAGE_INVERT_ARB

#define GL_SAMPLE_COVERAGE_INVERT_ARB   0x80AB

◆ GL_SAMPLE_COVERAGE_VALUE

#define GL_SAMPLE_COVERAGE_VALUE   0x80AA

◆ GL_SAMPLE_COVERAGE_VALUE_ARB

#define GL_SAMPLE_COVERAGE_VALUE_ARB   0x80AA

◆ GL_SAMPLE_MASK

#define GL_SAMPLE_MASK   0x8E51

◆ GL_SAMPLE_MASK_EXT

#define GL_SAMPLE_MASK_EXT   0x80A0

◆ GL_SAMPLE_MASK_INVERT_EXT

#define GL_SAMPLE_MASK_INVERT_EXT   0x80AB

◆ GL_SAMPLE_MASK_INVERT_SGIS

#define GL_SAMPLE_MASK_INVERT_SGIS   0x80AB

◆ GL_SAMPLE_MASK_NV

#define GL_SAMPLE_MASK_NV   0x8E51

◆ GL_SAMPLE_MASK_SGIS

#define GL_SAMPLE_MASK_SGIS   0x80A0

◆ GL_SAMPLE_MASK_VALUE

#define GL_SAMPLE_MASK_VALUE   0x8E52

◆ GL_SAMPLE_MASK_VALUE_EXT

#define GL_SAMPLE_MASK_VALUE_EXT   0x80AA

◆ GL_SAMPLE_MASK_VALUE_NV

#define GL_SAMPLE_MASK_VALUE_NV   0x8E52

◆ GL_SAMPLE_MASK_VALUE_SGIS

#define GL_SAMPLE_MASK_VALUE_SGIS   0x80AA

◆ GL_SAMPLE_PATTERN_EXT

#define GL_SAMPLE_PATTERN_EXT   0x80AC

◆ GL_SAMPLE_PATTERN_SGIS

#define GL_SAMPLE_PATTERN_SGIS   0x80AC

◆ GL_SAMPLE_POSITION

#define GL_SAMPLE_POSITION   0x8E50

◆ GL_SAMPLE_POSITION_NV

#define GL_SAMPLE_POSITION_NV   0x8E50

◆ GL_SAMPLE_SHADING

#define GL_SAMPLE_SHADING   0x8C36

◆ GL_SAMPLE_SHADING_ARB

#define GL_SAMPLE_SHADING_ARB   0x8C36

◆ GL_SAMPLER_1D

#define GL_SAMPLER_1D   0x8B5D

◆ GL_SAMPLER_1D_ARB

#define GL_SAMPLER_1D_ARB   0x8B5D

◆ GL_SAMPLER_1D_ARRAY

#define GL_SAMPLER_1D_ARRAY   0x8DC0

◆ GL_SAMPLER_1D_ARRAY_EXT

#define GL_SAMPLER_1D_ARRAY_EXT   0x8DC0

◆ GL_SAMPLER_1D_ARRAY_SHADOW

#define GL_SAMPLER_1D_ARRAY_SHADOW   0x8DC3

◆ GL_SAMPLER_1D_ARRAY_SHADOW_EXT

#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT   0x8DC3

◆ GL_SAMPLER_1D_SHADOW

#define GL_SAMPLER_1D_SHADOW   0x8B61

◆ GL_SAMPLER_1D_SHADOW_ARB

#define GL_SAMPLER_1D_SHADOW_ARB   0x8B61

◆ GL_SAMPLER_2D

#define GL_SAMPLER_2D   0x8B5E

◆ GL_SAMPLER_2D_ARB

#define GL_SAMPLER_2D_ARB   0x8B5E

◆ GL_SAMPLER_2D_ARRAY

#define GL_SAMPLER_2D_ARRAY   0x8DC1

◆ GL_SAMPLER_2D_ARRAY_EXT

#define GL_SAMPLER_2D_ARRAY_EXT   0x8DC1

◆ GL_SAMPLER_2D_ARRAY_SHADOW

#define GL_SAMPLER_2D_ARRAY_SHADOW   0x8DC4

◆ GL_SAMPLER_2D_ARRAY_SHADOW_EXT

#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT   0x8DC4

◆ GL_SAMPLER_2D_MULTISAMPLE

#define GL_SAMPLER_2D_MULTISAMPLE   0x9108

◆ GL_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B

◆ GL_SAMPLER_2D_RECT

#define GL_SAMPLER_2D_RECT   0x8B63

◆ GL_SAMPLER_2D_RECT_ARB

#define GL_SAMPLER_2D_RECT_ARB   0x8B63

◆ GL_SAMPLER_2D_RECT_SHADOW

#define GL_SAMPLER_2D_RECT_SHADOW   0x8B64

◆ GL_SAMPLER_2D_RECT_SHADOW_ARB

#define GL_SAMPLER_2D_RECT_SHADOW_ARB   0x8B64

◆ GL_SAMPLER_2D_SHADOW

#define GL_SAMPLER_2D_SHADOW   0x8B62

◆ GL_SAMPLER_2D_SHADOW_ARB

#define GL_SAMPLER_2D_SHADOW_ARB   0x8B62

◆ GL_SAMPLER_3D

#define GL_SAMPLER_3D   0x8B5F

◆ GL_SAMPLER_3D_ARB

#define GL_SAMPLER_3D_ARB   0x8B5F

◆ GL_SAMPLER_BINDING

#define GL_SAMPLER_BINDING   0x8919

◆ GL_SAMPLER_BUFFER

#define GL_SAMPLER_BUFFER   0x8DC2

◆ GL_SAMPLER_BUFFER_AMD

#define GL_SAMPLER_BUFFER_AMD   0x9001

◆ GL_SAMPLER_BUFFER_EXT

#define GL_SAMPLER_BUFFER_EXT   0x8DC2

◆ GL_SAMPLER_CUBE

#define GL_SAMPLER_CUBE   0x8B60

◆ GL_SAMPLER_CUBE_ARB

#define GL_SAMPLER_CUBE_ARB   0x8B60

◆ GL_SAMPLER_CUBE_MAP_ARRAY

#define GL_SAMPLER_CUBE_MAP_ARRAY   0x900C

◆ GL_SAMPLER_CUBE_MAP_ARRAY_ARB

#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900C

◆ GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW

#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW   0x900D

◆ GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB

#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB   0x900D

◆ GL_SAMPLER_CUBE_SHADOW

#define GL_SAMPLER_CUBE_SHADOW   0x8DC5

◆ GL_SAMPLER_CUBE_SHADOW_EXT

#define GL_SAMPLER_CUBE_SHADOW_EXT   0x8DC5

◆ GL_SAMPLER_OBJECT_AMD

#define GL_SAMPLER_OBJECT_AMD   0x9155

◆ GL_SAMPLER_RENDERBUFFER_NV

#define GL_SAMPLER_RENDERBUFFER_NV   0x8E56

◆ GL_SAMPLES

#define GL_SAMPLES   0x80A9

◆ GL_SAMPLES_3DFX

#define GL_SAMPLES_3DFX   0x86B4

◆ GL_SAMPLES_ARB

#define GL_SAMPLES_ARB   0x80A9

◆ GL_SAMPLES_EXT

#define GL_SAMPLES_EXT   0x80A9

◆ GL_SAMPLES_PASSED

#define GL_SAMPLES_PASSED   0x8914

◆ GL_SAMPLES_PASSED_ARB

#define GL_SAMPLES_PASSED_ARB   0x8914

◆ GL_SAMPLES_SGIS

#define GL_SAMPLES_SGIS   0x80A9

◆ GL_SATURATE_BIT_ATI

#define GL_SATURATE_BIT_ATI   0x00000040

◆ GL_SCALAR_EXT

#define GL_SCALAR_EXT   0x87BE

◆ GL_SCALE_BY_FOUR_NV

#define GL_SCALE_BY_FOUR_NV   0x853F

◆ GL_SCALE_BY_ONE_HALF_NV

#define GL_SCALE_BY_ONE_HALF_NV   0x8540

◆ GL_SCALE_BY_TWO_NV

#define GL_SCALE_BY_TWO_NV   0x853E

◆ GL_SCALEBIAS_HINT_SGIX

#define GL_SCALEBIAS_HINT_SGIX   0x8322

◆ GL_SCREEN_COORDINATES_REND

#define GL_SCREEN_COORDINATES_REND   0x8490

◆ GL_SECONDARY_COLOR_ARRAY

#define GL_SECONDARY_COLOR_ARRAY   0x845E

◆ GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV

#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV   0x8F27

◆ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING

#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING   0x889C

◆ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB

#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB   0x889C

◆ GL_SECONDARY_COLOR_ARRAY_EXT

#define GL_SECONDARY_COLOR_ARRAY_EXT   0x845E

◆ GL_SECONDARY_COLOR_ARRAY_LENGTH_NV

#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV   0x8F31

◆ GL_SECONDARY_COLOR_ARRAY_LIST_IBM

#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM   103077

◆ GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM

#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM   103087

◆ GL_SECONDARY_COLOR_ARRAY_POINTER

#define GL_SECONDARY_COLOR_ARRAY_POINTER   0x845D

◆ GL_SECONDARY_COLOR_ARRAY_POINTER_EXT

#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT   0x845D

◆ GL_SECONDARY_COLOR_ARRAY_SIZE

#define GL_SECONDARY_COLOR_ARRAY_SIZE   0x845A

◆ GL_SECONDARY_COLOR_ARRAY_SIZE_EXT

#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT   0x845A

◆ GL_SECONDARY_COLOR_ARRAY_STRIDE

#define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C

◆ GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT

#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT   0x845C

◆ GL_SECONDARY_COLOR_ARRAY_TYPE

#define GL_SECONDARY_COLOR_ARRAY_TYPE   0x845B

◆ GL_SECONDARY_COLOR_ARRAY_TYPE_EXT

#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT   0x845B

◆ GL_SECONDARY_COLOR_NV

#define GL_SECONDARY_COLOR_NV   0x852D

◆ GL_SECONDARY_INTERPOLATOR_ATI

#define GL_SECONDARY_INTERPOLATOR_ATI   0x896D

◆ GL_SEPARABLE_2D

#define GL_SEPARABLE_2D   0x8012

◆ GL_SEPARABLE_2D_EXT

#define GL_SEPARABLE_2D_EXT   0x8012

◆ GL_SEPARATE_ATTRIBS

#define GL_SEPARATE_ATTRIBS   0x8C8D

◆ GL_SEPARATE_ATTRIBS_EXT

#define GL_SEPARATE_ATTRIBS_EXT   0x8C8D

◆ GL_SEPARATE_ATTRIBS_NV

#define GL_SEPARATE_ATTRIBS_NV   0x8C8D

◆ GL_SEPARATE_SPECULAR_COLOR

#define GL_SEPARATE_SPECULAR_COLOR   0x81FA

◆ GL_SEPARATE_SPECULAR_COLOR_EXT

#define GL_SEPARATE_SPECULAR_COLOR_EXT   0x81FA

◆ GL_SGI_color_matrix

#define GL_SGI_color_matrix   1

◆ GL_SGI_color_table

#define GL_SGI_color_table   1

◆ GL_SGI_texture_color_table

#define GL_SGI_texture_color_table   1

◆ GL_SGIS_detail_texture

#define GL_SGIS_detail_texture   1

◆ GL_SGIS_fog_function

#define GL_SGIS_fog_function   1

◆ GL_SGIS_generate_mipmap

#define GL_SGIS_generate_mipmap   1

◆ GL_SGIS_multisample

#define GL_SGIS_multisample   1

◆ GL_SGIS_pixel_texture

#define GL_SGIS_pixel_texture   1

◆ GL_SGIS_point_line_texgen

#define GL_SGIS_point_line_texgen   1

◆ GL_SGIS_point_parameters

#define GL_SGIS_point_parameters   1

◆ GL_SGIS_sharpen_texture

#define GL_SGIS_sharpen_texture   1

◆ GL_SGIS_texture4D

#define GL_SGIS_texture4D   1

◆ GL_SGIS_texture_border_clamp

#define GL_SGIS_texture_border_clamp   1

◆ GL_SGIS_texture_color_mask

#define GL_SGIS_texture_color_mask   1

◆ GL_SGIS_texture_edge_clamp

#define GL_SGIS_texture_edge_clamp   1

◆ GL_SGIS_texture_filter4

#define GL_SGIS_texture_filter4   1

◆ GL_SGIS_texture_lod

#define GL_SGIS_texture_lod   1

◆ GL_SGIX_async

#define GL_SGIX_async   1

◆ GL_SGIX_async_histogram

#define GL_SGIX_async_histogram   1

◆ GL_SGIX_async_pixel

#define GL_SGIX_async_pixel   1

◆ GL_SGIX_blend_alpha_minmax

#define GL_SGIX_blend_alpha_minmax   1

◆ GL_SGIX_calligraphic_fragment

#define GL_SGIX_calligraphic_fragment   1

◆ GL_SGIX_clipmap

#define GL_SGIX_clipmap   1

◆ GL_SGIX_convolution_accuracy

#define GL_SGIX_convolution_accuracy   1

◆ GL_SGIX_depth_pass_instrument

#define GL_SGIX_depth_pass_instrument   1

◆ GL_SGIX_depth_texture

#define GL_SGIX_depth_texture   1

◆ GL_SGIX_flush_raster

#define GL_SGIX_flush_raster   1

◆ GL_SGIX_fog_offset

#define GL_SGIX_fog_offset   1

◆ GL_SGIX_fog_scale

#define GL_SGIX_fog_scale   1

◆ GL_SGIX_fragment_lighting

#define GL_SGIX_fragment_lighting   1

◆ GL_SGIX_framezoom

#define GL_SGIX_framezoom   1

◆ GL_SGIX_igloo_interface

#define GL_SGIX_igloo_interface   1

◆ GL_SGIX_instruments

#define GL_SGIX_instruments   1

◆ GL_SGIX_interlace

#define GL_SGIX_interlace   1

◆ GL_SGIX_ir_instrument1

#define GL_SGIX_ir_instrument1   1

◆ GL_SGIX_list_priority

#define GL_SGIX_list_priority   1

◆ GL_SGIX_pixel_texture

#define GL_SGIX_pixel_texture   1

◆ GL_SGIX_pixel_tiles

#define GL_SGIX_pixel_tiles   1

◆ GL_SGIX_polynomial_ffd

#define GL_SGIX_polynomial_ffd   1

◆ GL_SGIX_reference_plane

#define GL_SGIX_reference_plane   1

◆ GL_SGIX_resample

#define GL_SGIX_resample   1

◆ GL_SGIX_scalebias_hint

#define GL_SGIX_scalebias_hint   1

◆ GL_SGIX_shadow

#define GL_SGIX_shadow   1

◆ GL_SGIX_shadow_ambient

#define GL_SGIX_shadow_ambient   1

◆ GL_SGIX_sprite

#define GL_SGIX_sprite   1

◆ GL_SGIX_subsample

#define GL_SGIX_subsample   1

◆ GL_SGIX_tag_sample_buffer

#define GL_SGIX_tag_sample_buffer   1

◆ GL_SGIX_texture_add_env

#define GL_SGIX_texture_add_env   1

◆ GL_SGIX_texture_coordinate_clamp

#define GL_SGIX_texture_coordinate_clamp   1

◆ GL_SGIX_texture_lod_bias

#define GL_SGIX_texture_lod_bias   1

◆ GL_SGIX_texture_multi_buffer

#define GL_SGIX_texture_multi_buffer   1

◆ GL_SGIX_texture_scale_bias

#define GL_SGIX_texture_scale_bias   1

◆ GL_SGIX_texture_select

#define GL_SGIX_texture_select   1

◆ GL_SGIX_vertex_preclip

#define GL_SGIX_vertex_preclip   1

◆ GL_SGIX_ycrcb

#define GL_SGIX_ycrcb   1

◆ GL_SGIX_ycrcb_subsample

#define GL_SGIX_ycrcb_subsample   1

◆ GL_SGIX_ycrcba

#define GL_SGIX_ycrcba   1

◆ GL_SHADER_COMPILER

#define GL_SHADER_COMPILER   0x8DFA

◆ GL_SHADER_CONSISTENT_NV

#define GL_SHADER_CONSISTENT_NV   0x86DD

◆ GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV

#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV   0x00000010

◆ GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT

#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT   0x00000020

◆ GL_SHADER_INCLUDE_ARB

#define GL_SHADER_INCLUDE_ARB   0x8DAE

◆ GL_SHADER_OBJECT_ARB

#define GL_SHADER_OBJECT_ARB   0x8B48

◆ GL_SHADER_OPERATION_NV

#define GL_SHADER_OPERATION_NV   0x86DF

◆ GL_SHADER_SOURCE_LENGTH

#define GL_SHADER_SOURCE_LENGTH   0x8B88

◆ GL_SHADER_TYPE

#define GL_SHADER_TYPE   0x8B4F

◆ GL_SHADING_LANGUAGE_VERSION

#define GL_SHADING_LANGUAGE_VERSION   0x8B8C

◆ GL_SHADING_LANGUAGE_VERSION_ARB

#define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C

◆ GL_SHADOW_AMBIENT_SGIX

#define GL_SHADOW_AMBIENT_SGIX   0x80BF

◆ GL_SHADOW_ATTENUATION_EXT

#define GL_SHADOW_ATTENUATION_EXT   0x834E

◆ GL_SHARED_TEXTURE_PALETTE_EXT

#define GL_SHARED_TEXTURE_PALETTE_EXT   0x81FB

◆ GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS

#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS   0x80B0

◆ GL_SIGNALED

#define GL_SIGNALED   0x9119

◆ GL_SIGNED_ALPHA8_NV

#define GL_SIGNED_ALPHA8_NV   0x8706

◆ GL_SIGNED_ALPHA_NV

#define GL_SIGNED_ALPHA_NV   0x8705

◆ GL_SIGNED_HILO16_NV

#define GL_SIGNED_HILO16_NV   0x86FA

◆ GL_SIGNED_HILO8_NV

#define GL_SIGNED_HILO8_NV   0x885F

◆ GL_SIGNED_HILO_NV

#define GL_SIGNED_HILO_NV   0x86F9

◆ GL_SIGNED_IDENTITY_NV

#define GL_SIGNED_IDENTITY_NV   0x853C

◆ GL_SIGNED_INTENSITY8_NV

#define GL_SIGNED_INTENSITY8_NV   0x8708

◆ GL_SIGNED_INTENSITY_NV

#define GL_SIGNED_INTENSITY_NV   0x8707

◆ GL_SIGNED_LUMINANCE8_ALPHA8_NV

#define GL_SIGNED_LUMINANCE8_ALPHA8_NV   0x8704

◆ GL_SIGNED_LUMINANCE8_NV

#define GL_SIGNED_LUMINANCE8_NV   0x8702

◆ GL_SIGNED_LUMINANCE_ALPHA_NV

#define GL_SIGNED_LUMINANCE_ALPHA_NV   0x8703

◆ GL_SIGNED_LUMINANCE_NV

#define GL_SIGNED_LUMINANCE_NV   0x8701

◆ GL_SIGNED_NEGATE_NV

#define GL_SIGNED_NEGATE_NV   0x853D

◆ GL_SIGNED_NORMALIZED

#define GL_SIGNED_NORMALIZED   0x8F9C

◆ GL_SIGNED_RGB8_NV

#define GL_SIGNED_RGB8_NV   0x86FF

◆ GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV

#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV   0x870D

◆ GL_SIGNED_RGB_NV

#define GL_SIGNED_RGB_NV   0x86FE

◆ GL_SIGNED_RGB_UNSIGNED_ALPHA_NV

#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C

◆ GL_SIGNED_RGBA8_NV

#define GL_SIGNED_RGBA8_NV   0x86FC

◆ GL_SIGNED_RGBA_NV

#define GL_SIGNED_RGBA_NV   0x86FB

◆ GL_SINGLE_COLOR

#define GL_SINGLE_COLOR   0x81F9

◆ GL_SINGLE_COLOR_EXT

#define GL_SINGLE_COLOR_EXT   0x81F9

◆ GL_SKIP_COMPONENTS1_NV

#define GL_SKIP_COMPONENTS1_NV   -6

◆ GL_SKIP_COMPONENTS2_NV

#define GL_SKIP_COMPONENTS2_NV   -5

◆ GL_SKIP_COMPONENTS3_NV

#define GL_SKIP_COMPONENTS3_NV   -4

◆ GL_SKIP_COMPONENTS4_NV

#define GL_SKIP_COMPONENTS4_NV   -3

◆ GL_SLICE_ACCUM_SUN

#define GL_SLICE_ACCUM_SUN   0x85CC

◆ GL_SLUMINANCE

#define GL_SLUMINANCE   0x8C46

◆ GL_SLUMINANCE8

#define GL_SLUMINANCE8   0x8C47

◆ GL_SLUMINANCE8_ALPHA8

#define GL_SLUMINANCE8_ALPHA8   0x8C45

◆ GL_SLUMINANCE8_ALPHA8_EXT

#define GL_SLUMINANCE8_ALPHA8_EXT   0x8C45

◆ GL_SLUMINANCE8_EXT

#define GL_SLUMINANCE8_EXT   0x8C47

◆ GL_SLUMINANCE_ALPHA

#define GL_SLUMINANCE_ALPHA   0x8C44

◆ GL_SLUMINANCE_ALPHA_EXT

#define GL_SLUMINANCE_ALPHA_EXT   0x8C44

◆ GL_SLUMINANCE_EXT

#define GL_SLUMINANCE_EXT   0x8C46

◆ GL_SMOOTH_LINE_WIDTH_GRANULARITY

#define GL_SMOOTH_LINE_WIDTH_GRANULARITY   0x0B23

◆ GL_SMOOTH_LINE_WIDTH_RANGE

#define GL_SMOOTH_LINE_WIDTH_RANGE   0x0B22

◆ GL_SMOOTH_POINT_SIZE_GRANULARITY

#define GL_SMOOTH_POINT_SIZE_GRANULARITY   0x0B13

◆ GL_SMOOTH_POINT_SIZE_RANGE

#define GL_SMOOTH_POINT_SIZE_RANGE   0x0B12

◆ GL_SOURCE0_ALPHA

#define GL_SOURCE0_ALPHA   0x8588

◆ GL_SOURCE0_ALPHA_ARB

#define GL_SOURCE0_ALPHA_ARB   0x8588

◆ GL_SOURCE0_ALPHA_EXT

#define GL_SOURCE0_ALPHA_EXT   0x8588

◆ GL_SOURCE0_RGB

#define GL_SOURCE0_RGB   0x8580

◆ GL_SOURCE0_RGB_ARB

#define GL_SOURCE0_RGB_ARB   0x8580

◆ GL_SOURCE0_RGB_EXT

#define GL_SOURCE0_RGB_EXT   0x8580

◆ GL_SOURCE1_ALPHA

#define GL_SOURCE1_ALPHA   0x8589

◆ GL_SOURCE1_ALPHA_ARB

#define GL_SOURCE1_ALPHA_ARB   0x8589

◆ GL_SOURCE1_ALPHA_EXT

#define GL_SOURCE1_ALPHA_EXT   0x8589

◆ GL_SOURCE1_RGB

#define GL_SOURCE1_RGB   0x8581

◆ GL_SOURCE1_RGB_ARB

#define GL_SOURCE1_RGB_ARB   0x8581

◆ GL_SOURCE1_RGB_EXT

#define GL_SOURCE1_RGB_EXT   0x8581

◆ GL_SOURCE2_ALPHA

#define GL_SOURCE2_ALPHA   0x858A

◆ GL_SOURCE2_ALPHA_ARB

#define GL_SOURCE2_ALPHA_ARB   0x858A

◆ GL_SOURCE2_ALPHA_EXT

#define GL_SOURCE2_ALPHA_EXT   0x858A

◆ GL_SOURCE2_RGB

#define GL_SOURCE2_RGB   0x8582

◆ GL_SOURCE2_RGB_ARB

#define GL_SOURCE2_RGB_ARB   0x8582

◆ GL_SOURCE2_RGB_EXT

#define GL_SOURCE2_RGB_EXT   0x8582

◆ GL_SOURCE3_ALPHA_NV

#define GL_SOURCE3_ALPHA_NV   0x858B

◆ GL_SOURCE3_RGB_NV

#define GL_SOURCE3_RGB_NV   0x8583

◆ GL_SPARE0_NV

#define GL_SPARE0_NV   0x852E

◆ GL_SPARE0_PLUS_SECONDARY_COLOR_NV

#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV   0x8532

◆ GL_SPARE1_NV

#define GL_SPARE1_NV   0x852F

◆ GL_SPRITE_AXIAL_SGIX

#define GL_SPRITE_AXIAL_SGIX   0x814C

◆ GL_SPRITE_AXIS_SGIX

#define GL_SPRITE_AXIS_SGIX   0x814A

◆ GL_SPRITE_EYE_ALIGNED_SGIX

#define GL_SPRITE_EYE_ALIGNED_SGIX   0x814E

◆ GL_SPRITE_MODE_SGIX

#define GL_SPRITE_MODE_SGIX   0x8149

◆ GL_SPRITE_OBJECT_ALIGNED_SGIX

#define GL_SPRITE_OBJECT_ALIGNED_SGIX   0x814D

◆ GL_SPRITE_SGIX

#define GL_SPRITE_SGIX   0x8148

◆ GL_SPRITE_TRANSLATION_SGIX

#define GL_SPRITE_TRANSLATION_SGIX   0x814B

◆ GL_SRC0_ALPHA

#define GL_SRC0_ALPHA   0x8588

◆ GL_SRC0_RGB

#define GL_SRC0_RGB   0x8580

◆ GL_SRC1_ALPHA

#define GL_SRC1_ALPHA   0x8589

◆ GL_SRC1_COLOR

#define GL_SRC1_COLOR   0x88F9

◆ GL_SRC1_RGB

#define GL_SRC1_RGB   0x8581

◆ GL_SRC2_ALPHA

#define GL_SRC2_ALPHA   0x858A

◆ GL_SRC2_RGB

#define GL_SRC2_RGB   0x8582

◆ GL_SRGB

#define GL_SRGB   0x8C40

◆ GL_SRGB8

#define GL_SRGB8   0x8C41

◆ GL_SRGB8_ALPHA8

#define GL_SRGB8_ALPHA8   0x8C43

◆ GL_SRGB8_ALPHA8_EXT

#define GL_SRGB8_ALPHA8_EXT   0x8C43

◆ GL_SRGB8_EXT

#define GL_SRGB8_EXT   0x8C41

◆ GL_SRGB_ALPHA

#define GL_SRGB_ALPHA   0x8C42

◆ GL_SRGB_ALPHA_EXT

#define GL_SRGB_ALPHA_EXT   0x8C42

◆ GL_SRGB_EXT

#define GL_SRGB_EXT   0x8C40

◆ GL_STATIC_ATI

#define GL_STATIC_ATI   0x8760

◆ GL_STATIC_COPY

#define GL_STATIC_COPY   0x88E6

◆ GL_STATIC_COPY_ARB

#define GL_STATIC_COPY_ARB   0x88E6

◆ GL_STATIC_DRAW

#define GL_STATIC_DRAW   0x88E4

◆ GL_STATIC_DRAW_ARB

#define GL_STATIC_DRAW_ARB   0x88E4

◆ GL_STATIC_READ

#define GL_STATIC_READ   0x88E5

◆ GL_STATIC_READ_ARB

#define GL_STATIC_READ_ARB   0x88E5

◆ GL_STENCIL_ATTACHMENT

#define GL_STENCIL_ATTACHMENT   0x8D20

◆ GL_STENCIL_ATTACHMENT_EXT

#define GL_STENCIL_ATTACHMENT_EXT   0x8D20

◆ GL_STENCIL_BACK_FAIL

#define GL_STENCIL_BACK_FAIL   0x8801

◆ GL_STENCIL_BACK_FAIL_ATI

#define GL_STENCIL_BACK_FAIL_ATI   0x8801

◆ GL_STENCIL_BACK_FUNC

#define GL_STENCIL_BACK_FUNC   0x8800

◆ GL_STENCIL_BACK_FUNC_ATI

#define GL_STENCIL_BACK_FUNC_ATI   0x8800

◆ GL_STENCIL_BACK_PASS_DEPTH_FAIL

#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802

◆ GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI

#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI   0x8802

◆ GL_STENCIL_BACK_PASS_DEPTH_PASS

#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803

◆ GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI

#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI   0x8803

◆ GL_STENCIL_BACK_REF

#define GL_STENCIL_BACK_REF   0x8CA3

◆ GL_STENCIL_BACK_VALUE_MASK

#define GL_STENCIL_BACK_VALUE_MASK   0x8CA4

◆ GL_STENCIL_BACK_WRITEMASK

#define GL_STENCIL_BACK_WRITEMASK   0x8CA5

◆ GL_STENCIL_BUFFER

#define GL_STENCIL_BUFFER   0x8224

◆ GL_STENCIL_CLEAR_TAG_VALUE_EXT

#define GL_STENCIL_CLEAR_TAG_VALUE_EXT   0x88F3

◆ GL_STENCIL_INDEX1

#define GL_STENCIL_INDEX1   0x8D46

◆ GL_STENCIL_INDEX16

#define GL_STENCIL_INDEX16   0x8D49

◆ GL_STENCIL_INDEX16_EXT

#define GL_STENCIL_INDEX16_EXT   0x8D49

◆ GL_STENCIL_INDEX1_EXT

#define GL_STENCIL_INDEX1_EXT   0x8D46

◆ GL_STENCIL_INDEX4

#define GL_STENCIL_INDEX4   0x8D47

◆ GL_STENCIL_INDEX4_EXT

#define GL_STENCIL_INDEX4_EXT   0x8D47

◆ GL_STENCIL_INDEX8

#define GL_STENCIL_INDEX8   0x8D48

◆ GL_STENCIL_INDEX8_EXT

#define GL_STENCIL_INDEX8_EXT   0x8D48

◆ GL_STENCIL_TAG_BITS_EXT

#define GL_STENCIL_TAG_BITS_EXT   0x88F2

◆ GL_STENCIL_TEST_TWO_SIDE_EXT

#define GL_STENCIL_TEST_TWO_SIDE_EXT   0x8910

◆ GL_STORAGE_CACHED_APPLE

#define GL_STORAGE_CACHED_APPLE   0x85BE

◆ GL_STORAGE_CLIENT_APPLE

#define GL_STORAGE_CLIENT_APPLE   0x85B4

◆ GL_STORAGE_PRIVATE_APPLE

#define GL_STORAGE_PRIVATE_APPLE   0x85BD

◆ GL_STORAGE_SHARED_APPLE

#define GL_STORAGE_SHARED_APPLE   0x85BF

◆ GL_STREAM_COPY

#define GL_STREAM_COPY   0x88E2

◆ GL_STREAM_COPY_ARB

#define GL_STREAM_COPY_ARB   0x88E2

◆ GL_STREAM_DRAW

#define GL_STREAM_DRAW   0x88E0

◆ GL_STREAM_DRAW_ARB

#define GL_STREAM_DRAW_ARB   0x88E0

◆ GL_STREAM_READ

#define GL_STREAM_READ   0x88E1

◆ GL_STREAM_READ_ARB

#define GL_STREAM_READ_ARB   0x88E1

◆ GL_STRICT_DEPTHFUNC_HINT_PGI

#define GL_STRICT_DEPTHFUNC_HINT_PGI   0x1A216

◆ GL_STRICT_LIGHTING_HINT_PGI

#define GL_STRICT_LIGHTING_HINT_PGI   0x1A217

◆ GL_STRICT_SCISSOR_HINT_PGI

#define GL_STRICT_SCISSOR_HINT_PGI   0x1A218

◆ GL_SUB_ATI

#define GL_SUB_ATI   0x8965

◆ GL_SUBTRACT

#define GL_SUBTRACT   0x84E7

◆ GL_SUBTRACT_ARB

#define GL_SUBTRACT_ARB   0x84E7

◆ GL_SUCCESS_NV

#define GL_SUCCESS_NV   0x902F

◆ GL_SUN_convolution_border_modes

#define GL_SUN_convolution_border_modes   1

◆ GL_SUN_global_alpha

#define GL_SUN_global_alpha   1

◆ GL_SUN_mesh_array

#define GL_SUN_mesh_array   1

◆ GL_SUN_slice_accum

#define GL_SUN_slice_accum   1

◆ GL_SUN_triangle_list

#define GL_SUN_triangle_list   1

◆ GL_SUN_vertex

#define GL_SUN_vertex   1

◆ GL_SUNX_constant_data

#define GL_SUNX_constant_data   1

◆ GL_SURFACE_MAPPED_NV

#define GL_SURFACE_MAPPED_NV   0x8700

◆ GL_SURFACE_REGISTERED_NV

#define GL_SURFACE_REGISTERED_NV   0x86FD

◆ GL_SURFACE_STATE_NV

#define GL_SURFACE_STATE_NV   0x86EB

◆ GL_SWIZZLE_STQ_ATI

#define GL_SWIZZLE_STQ_ATI   0x8977

◆ GL_SWIZZLE_STQ_DQ_ATI

#define GL_SWIZZLE_STQ_DQ_ATI   0x8979

◆ GL_SWIZZLE_STR_ATI

#define GL_SWIZZLE_STR_ATI   0x8976

◆ GL_SWIZZLE_STR_DR_ATI

#define GL_SWIZZLE_STR_DR_ATI   0x8978

◆ GL_SWIZZLE_STRQ_ATI

#define GL_SWIZZLE_STRQ_ATI   0x897A

◆ GL_SWIZZLE_STRQ_DQ_ATI

#define GL_SWIZZLE_STRQ_DQ_ATI   0x897B

◆ GL_SYNC_CL_EVENT_ARB

#define GL_SYNC_CL_EVENT_ARB   0x8240

◆ GL_SYNC_CL_EVENT_COMPLETE_ARB

#define GL_SYNC_CL_EVENT_COMPLETE_ARB   0x8241

◆ GL_SYNC_CONDITION

#define GL_SYNC_CONDITION   0x9113

◆ GL_SYNC_FENCE

#define GL_SYNC_FENCE   0x9116

◆ GL_SYNC_FLAGS

#define GL_SYNC_FLAGS   0x9115

◆ GL_SYNC_FLUSH_COMMANDS_BIT

#define GL_SYNC_FLUSH_COMMANDS_BIT   0x00000001

◆ GL_SYNC_GPU_COMMANDS_COMPLETE

#define GL_SYNC_GPU_COMMANDS_COMPLETE   0x9117

◆ GL_SYNC_STATUS

#define GL_SYNC_STATUS   0x9114

◆ GL_T2F_IUI_N3F_V2F_EXT

#define GL_T2F_IUI_N3F_V2F_EXT   0x81B3

◆ GL_T2F_IUI_N3F_V3F_EXT

#define GL_T2F_IUI_N3F_V3F_EXT   0x81B4

◆ GL_T2F_IUI_V2F_EXT

#define GL_T2F_IUI_V2F_EXT   0x81B1

◆ GL_T2F_IUI_V3F_EXT

#define GL_T2F_IUI_V3F_EXT   0x81B2

◆ GL_TABLE_TOO_LARGE

#define GL_TABLE_TOO_LARGE   0x8031

◆ GL_TABLE_TOO_LARGE_EXT

#define GL_TABLE_TOO_LARGE_EXT   0x8031

◆ GL_TANGENT_ARRAY_EXT

#define GL_TANGENT_ARRAY_EXT   0x8439

◆ GL_TANGENT_ARRAY_POINTER_EXT

#define GL_TANGENT_ARRAY_POINTER_EXT   0x8442

◆ GL_TANGENT_ARRAY_STRIDE_EXT

#define GL_TANGENT_ARRAY_STRIDE_EXT   0x843F

◆ GL_TANGENT_ARRAY_TYPE_EXT

#define GL_TANGENT_ARRAY_TYPE_EXT   0x843E

◆ GL_TESS_CONTROL_OUTPUT_VERTICES

#define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75

◆ GL_TESS_CONTROL_PROGRAM_NV

#define GL_TESS_CONTROL_PROGRAM_NV   0x891E

◆ GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV

#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV   0x8C74

◆ GL_TESS_CONTROL_SHADER

#define GL_TESS_CONTROL_SHADER   0x8E88

◆ GL_TESS_CONTROL_SHADER_BIT

#define GL_TESS_CONTROL_SHADER_BIT   0x00000008

◆ GL_TESS_EVALUATION_PROGRAM_NV

#define GL_TESS_EVALUATION_PROGRAM_NV   0x891F

◆ GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV

#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV   0x8C75

◆ GL_TESS_EVALUATION_SHADER

#define GL_TESS_EVALUATION_SHADER   0x8E87

◆ GL_TESS_EVALUATION_SHADER_BIT

#define GL_TESS_EVALUATION_SHADER_BIT   0x00000010

◆ GL_TESS_GEN_MODE

#define GL_TESS_GEN_MODE   0x8E76

◆ GL_TESS_GEN_POINT_MODE

#define GL_TESS_GEN_POINT_MODE   0x8E79

◆ GL_TESS_GEN_SPACING

#define GL_TESS_GEN_SPACING   0x8E77

◆ GL_TESS_GEN_VERTEX_ORDER

#define GL_TESS_GEN_VERTEX_ORDER   0x8E78

◆ GL_TESSELLATION_FACTOR_AMD

#define GL_TESSELLATION_FACTOR_AMD   0x9005

◆ GL_TESSELLATION_MODE_AMD

#define GL_TESSELLATION_MODE_AMD   0x9004

◆ GL_TEXCOORD1_BIT_PGI

#define GL_TEXCOORD1_BIT_PGI   0x10000000

◆ GL_TEXCOORD2_BIT_PGI

#define GL_TEXCOORD2_BIT_PGI   0x20000000

◆ GL_TEXCOORD3_BIT_PGI

#define GL_TEXCOORD3_BIT_PGI   0x40000000

◆ GL_TEXCOORD4_BIT_PGI

#define GL_TEXCOORD4_BIT_PGI   0x80000000

◆ GL_TEXT_FRAGMENT_SHADER_ATI

#define GL_TEXT_FRAGMENT_SHADER_ATI   0x8200

◆ GL_TEXTURE0

#define GL_TEXTURE0   0x84C0

◆ GL_TEXTURE0_ARB

#define GL_TEXTURE0_ARB   0x84C0

◆ GL_TEXTURE1

#define GL_TEXTURE1   0x84C1

◆ GL_TEXTURE10

#define GL_TEXTURE10   0x84CA

◆ GL_TEXTURE10_ARB

#define GL_TEXTURE10_ARB   0x84CA

◆ GL_TEXTURE11

#define GL_TEXTURE11   0x84CB

◆ GL_TEXTURE11_ARB

#define GL_TEXTURE11_ARB   0x84CB

◆ GL_TEXTURE12

#define GL_TEXTURE12   0x84CC

◆ GL_TEXTURE12_ARB

#define GL_TEXTURE12_ARB   0x84CC

◆ GL_TEXTURE13

#define GL_TEXTURE13   0x84CD

◆ GL_TEXTURE13_ARB

#define GL_TEXTURE13_ARB   0x84CD

◆ GL_TEXTURE14

#define GL_TEXTURE14   0x84CE

◆ GL_TEXTURE14_ARB

#define GL_TEXTURE14_ARB   0x84CE

◆ GL_TEXTURE15

#define GL_TEXTURE15   0x84CF

◆ GL_TEXTURE15_ARB

#define GL_TEXTURE15_ARB   0x84CF

◆ GL_TEXTURE16

#define GL_TEXTURE16   0x84D0

◆ GL_TEXTURE16_ARB

#define GL_TEXTURE16_ARB   0x84D0

◆ GL_TEXTURE17

#define GL_TEXTURE17   0x84D1

◆ GL_TEXTURE17_ARB

#define GL_TEXTURE17_ARB   0x84D1

◆ GL_TEXTURE18

#define GL_TEXTURE18   0x84D2

◆ GL_TEXTURE18_ARB

#define GL_TEXTURE18_ARB   0x84D2

◆ GL_TEXTURE19

#define GL_TEXTURE19   0x84D3

◆ GL_TEXTURE19_ARB

#define GL_TEXTURE19_ARB   0x84D3

◆ GL_TEXTURE1_ARB

#define GL_TEXTURE1_ARB   0x84C1

◆ GL_TEXTURE2

#define GL_TEXTURE2   0x84C2

◆ GL_TEXTURE20

#define GL_TEXTURE20   0x84D4

◆ GL_TEXTURE20_ARB

#define GL_TEXTURE20_ARB   0x84D4

◆ GL_TEXTURE21

#define GL_TEXTURE21   0x84D5

◆ GL_TEXTURE21_ARB

#define GL_TEXTURE21_ARB   0x84D5

◆ GL_TEXTURE22

#define GL_TEXTURE22   0x84D6

◆ GL_TEXTURE22_ARB

#define GL_TEXTURE22_ARB   0x84D6

◆ GL_TEXTURE23

#define GL_TEXTURE23   0x84D7

◆ GL_TEXTURE23_ARB

#define GL_TEXTURE23_ARB   0x84D7

◆ GL_TEXTURE24

#define GL_TEXTURE24   0x84D8

◆ GL_TEXTURE24_ARB

#define GL_TEXTURE24_ARB   0x84D8

◆ GL_TEXTURE25

#define GL_TEXTURE25   0x84D9

◆ GL_TEXTURE25_ARB

#define GL_TEXTURE25_ARB   0x84D9

◆ GL_TEXTURE26

#define GL_TEXTURE26   0x84DA

◆ GL_TEXTURE26_ARB

#define GL_TEXTURE26_ARB   0x84DA

◆ GL_TEXTURE27

#define GL_TEXTURE27   0x84DB

◆ GL_TEXTURE27_ARB

#define GL_TEXTURE27_ARB   0x84DB

◆ GL_TEXTURE28

#define GL_TEXTURE28   0x84DC

◆ GL_TEXTURE28_ARB

#define GL_TEXTURE28_ARB   0x84DC

◆ GL_TEXTURE29

#define GL_TEXTURE29   0x84DD

◆ GL_TEXTURE29_ARB

#define GL_TEXTURE29_ARB   0x84DD

◆ GL_TEXTURE2_ARB

#define GL_TEXTURE2_ARB   0x84C2

◆ GL_TEXTURE3

#define GL_TEXTURE3   0x84C3

◆ GL_TEXTURE30

#define GL_TEXTURE30   0x84DE

◆ GL_TEXTURE30_ARB

#define GL_TEXTURE30_ARB   0x84DE

◆ GL_TEXTURE31

#define GL_TEXTURE31   0x84DF

◆ GL_TEXTURE31_ARB

#define GL_TEXTURE31_ARB   0x84DF

◆ GL_TEXTURE3_ARB

#define GL_TEXTURE3_ARB   0x84C3

◆ GL_TEXTURE4

#define GL_TEXTURE4   0x84C4

◆ GL_TEXTURE4_ARB

#define GL_TEXTURE4_ARB   0x84C4

◆ GL_TEXTURE5

#define GL_TEXTURE5   0x84C5

◆ GL_TEXTURE5_ARB

#define GL_TEXTURE5_ARB   0x84C5

◆ GL_TEXTURE6

#define GL_TEXTURE6   0x84C6

◆ GL_TEXTURE6_ARB

#define GL_TEXTURE6_ARB   0x84C6

◆ GL_TEXTURE7

#define GL_TEXTURE7   0x84C7

◆ GL_TEXTURE7_ARB

#define GL_TEXTURE7_ARB   0x84C7

◆ GL_TEXTURE8

#define GL_TEXTURE8   0x84C8

◆ GL_TEXTURE8_ARB

#define GL_TEXTURE8_ARB   0x84C8

◆ GL_TEXTURE9

#define GL_TEXTURE9   0x84C9

◆ GL_TEXTURE9_ARB

#define GL_TEXTURE9_ARB   0x84C9

◆ GL_TEXTURE_1D_ARRAY

#define GL_TEXTURE_1D_ARRAY   0x8C18

◆ GL_TEXTURE_1D_ARRAY_EXT

#define GL_TEXTURE_1D_ARRAY_EXT   0x8C18

◆ GL_TEXTURE_1D_BINDING_EXT

#define GL_TEXTURE_1D_BINDING_EXT   0x8068

◆ GL_TEXTURE_1D_STACK_BINDING_MESAX

#define GL_TEXTURE_1D_STACK_BINDING_MESAX   0x875D

◆ GL_TEXTURE_1D_STACK_MESAX

#define GL_TEXTURE_1D_STACK_MESAX   0x8759

◆ GL_TEXTURE_2D_ARRAY

#define GL_TEXTURE_2D_ARRAY   0x8C1A

◆ GL_TEXTURE_2D_ARRAY_EXT

#define GL_TEXTURE_2D_ARRAY_EXT   0x8C1A

◆ GL_TEXTURE_2D_BINDING_EXT

#define GL_TEXTURE_2D_BINDING_EXT   0x8069

◆ GL_TEXTURE_2D_MULTISAMPLE

#define GL_TEXTURE_2D_MULTISAMPLE   0x9100

◆ GL_TEXTURE_2D_MULTISAMPLE_ARRAY

#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102

◆ GL_TEXTURE_2D_STACK_BINDING_MESAX

#define GL_TEXTURE_2D_STACK_BINDING_MESAX   0x875E

◆ GL_TEXTURE_2D_STACK_MESAX

#define GL_TEXTURE_2D_STACK_MESAX   0x875A

◆ GL_TEXTURE_3D

#define GL_TEXTURE_3D   0x806F

◆ GL_TEXTURE_3D_BINDING_EXT

#define GL_TEXTURE_3D_BINDING_EXT   0x806A

◆ GL_TEXTURE_3D_EXT

#define GL_TEXTURE_3D_EXT   0x806F

◆ GL_TEXTURE_4D_BINDING_SGIS

#define GL_TEXTURE_4D_BINDING_SGIS   0x814F

◆ GL_TEXTURE_4D_SGIS

#define GL_TEXTURE_4D_SGIS   0x8134

◆ GL_TEXTURE_4DSIZE_SGIS

#define GL_TEXTURE_4DSIZE_SGIS   0x8136

◆ GL_TEXTURE_ALPHA_SIZE_EXT

#define GL_TEXTURE_ALPHA_SIZE_EXT   0x805F

◆ GL_TEXTURE_ALPHA_TYPE

#define GL_TEXTURE_ALPHA_TYPE   0x8C13

◆ GL_TEXTURE_ALPHA_TYPE_ARB

#define GL_TEXTURE_ALPHA_TYPE_ARB   0x8C13

◆ GL_TEXTURE_APPLICATION_MODE_EXT

#define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F

◆ GL_TEXTURE_BASE_LEVEL

#define GL_TEXTURE_BASE_LEVEL   0x813C

◆ GL_TEXTURE_BASE_LEVEL_SGIS

#define GL_TEXTURE_BASE_LEVEL_SGIS   0x813C

◆ GL_TEXTURE_BINDING_1D_ARRAY

#define GL_TEXTURE_BINDING_1D_ARRAY   0x8C1C

◆ GL_TEXTURE_BINDING_1D_ARRAY_EXT

#define GL_TEXTURE_BINDING_1D_ARRAY_EXT   0x8C1C

◆ GL_TEXTURE_BINDING_2D_ARRAY

#define GL_TEXTURE_BINDING_2D_ARRAY   0x8C1D

◆ GL_TEXTURE_BINDING_2D_ARRAY_EXT

#define GL_TEXTURE_BINDING_2D_ARRAY_EXT   0x8C1D

◆ GL_TEXTURE_BINDING_2D_MULTISAMPLE

#define GL_TEXTURE_BINDING_2D_MULTISAMPLE   0x9104

◆ GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY

#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY   0x9105

◆ GL_TEXTURE_BINDING_3D

#define GL_TEXTURE_BINDING_3D   0x806A

◆ GL_TEXTURE_BINDING_BUFFER

#define GL_TEXTURE_BINDING_BUFFER   0x8C2C

◆ GL_TEXTURE_BINDING_BUFFER_ARB

#define GL_TEXTURE_BINDING_BUFFER_ARB   0x8C2C

◆ GL_TEXTURE_BINDING_BUFFER_EXT

#define GL_TEXTURE_BINDING_BUFFER_EXT   0x8C2C

◆ GL_TEXTURE_BINDING_CUBE_MAP

#define GL_TEXTURE_BINDING_CUBE_MAP   0x8514

◆ GL_TEXTURE_BINDING_CUBE_MAP_ARB

#define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514

◆ GL_TEXTURE_BINDING_CUBE_MAP_ARRAY

#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY   0x900A

◆ GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB

#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB   0x900A

◆ GL_TEXTURE_BINDING_CUBE_MAP_EXT

#define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514

◆ GL_TEXTURE_BINDING_RECTANGLE

#define GL_TEXTURE_BINDING_RECTANGLE   0x84F6

◆ GL_TEXTURE_BINDING_RECTANGLE_ARB

#define GL_TEXTURE_BINDING_RECTANGLE_ARB   0x84F6

◆ GL_TEXTURE_BINDING_RECTANGLE_NV

#define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6

◆ GL_TEXTURE_BINDING_RENDERBUFFER_NV

#define GL_TEXTURE_BINDING_RENDERBUFFER_NV   0x8E53

◆ GL_TEXTURE_BLUE_SIZE_EXT

#define GL_TEXTURE_BLUE_SIZE_EXT   0x805E

◆ GL_TEXTURE_BLUE_TYPE

#define GL_TEXTURE_BLUE_TYPE   0x8C12

◆ GL_TEXTURE_BLUE_TYPE_ARB

#define GL_TEXTURE_BLUE_TYPE_ARB   0x8C12

◆ GL_TEXTURE_BORDER_VALUES_NV

#define GL_TEXTURE_BORDER_VALUES_NV   0x871A

◆ GL_TEXTURE_BUFFER

#define GL_TEXTURE_BUFFER   0x8C2A

◆ GL_TEXTURE_BUFFER_ARB

#define GL_TEXTURE_BUFFER_ARB   0x8C2A

◆ GL_TEXTURE_BUFFER_DATA_STORE_BINDING

#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING   0x8C2D

◆ GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB

#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB   0x8C2D

◆ GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT

#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT   0x8C2D

◆ GL_TEXTURE_BUFFER_EXT

#define GL_TEXTURE_BUFFER_EXT   0x8C2A

◆ GL_TEXTURE_BUFFER_FORMAT

#define GL_TEXTURE_BUFFER_FORMAT   0x8C2E

◆ GL_TEXTURE_BUFFER_FORMAT_ARB

#define GL_TEXTURE_BUFFER_FORMAT_ARB   0x8C2E

◆ GL_TEXTURE_BUFFER_FORMAT_EXT

#define GL_TEXTURE_BUFFER_FORMAT_EXT   0x8C2E

◆ GL_TEXTURE_CLIPMAP_CENTER_SGIX

#define GL_TEXTURE_CLIPMAP_CENTER_SGIX   0x8171

◆ GL_TEXTURE_CLIPMAP_DEPTH_SGIX

#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX   0x8176

◆ GL_TEXTURE_CLIPMAP_FRAME_SGIX

#define GL_TEXTURE_CLIPMAP_FRAME_SGIX   0x8172

◆ GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX

#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX   0x8175

◆ GL_TEXTURE_CLIPMAP_OFFSET_SGIX

#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX   0x8173

◆ GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX

#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX   0x8174

◆ GL_TEXTURE_COLOR_TABLE_SGI

#define GL_TEXTURE_COLOR_TABLE_SGI   0x80BC

◆ GL_TEXTURE_COLOR_WRITEMASK_SGIS

#define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF

◆ GL_TEXTURE_COMPARE_FAIL_VALUE_ARB

#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB   0x80BF

◆ GL_TEXTURE_COMPARE_FUNC

#define GL_TEXTURE_COMPARE_FUNC   0x884D

◆ GL_TEXTURE_COMPARE_FUNC_ARB

#define GL_TEXTURE_COMPARE_FUNC_ARB   0x884D

◆ GL_TEXTURE_COMPARE_MODE

#define GL_TEXTURE_COMPARE_MODE   0x884C

◆ GL_TEXTURE_COMPARE_MODE_ARB

#define GL_TEXTURE_COMPARE_MODE_ARB   0x884C

◆ GL_TEXTURE_COMPARE_OPERATOR_SGIX

#define GL_TEXTURE_COMPARE_OPERATOR_SGIX   0x819B

◆ GL_TEXTURE_COMPARE_SGIX

#define GL_TEXTURE_COMPARE_SGIX   0x819A

◆ GL_TEXTURE_COMPRESSED

#define GL_TEXTURE_COMPRESSED   0x86A1

◆ GL_TEXTURE_COMPRESSED_ARB

#define GL_TEXTURE_COMPRESSED_ARB   0x86A1

◆ GL_TEXTURE_COMPRESSED_IMAGE_SIZE

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE   0x86A0

◆ GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB   0x86A0

◆ GL_TEXTURE_COMPRESSION_HINT

#define GL_TEXTURE_COMPRESSION_HINT   0x84EF

◆ GL_TEXTURE_COMPRESSION_HINT_ARB

#define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF

◆ GL_TEXTURE_CONSTANT_DATA_SUNX

#define GL_TEXTURE_CONSTANT_DATA_SUNX   0x81D6

◆ GL_TEXTURE_COORD_ARRAY_ADDRESS_NV

#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV   0x8F25

◆ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING

#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING   0x889A

◆ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB

#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB   0x889A

◆ GL_TEXTURE_COORD_ARRAY_COUNT_EXT

#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT   0x808B

◆ GL_TEXTURE_COORD_ARRAY_EXT

#define GL_TEXTURE_COORD_ARRAY_EXT   0x8078

◆ GL_TEXTURE_COORD_ARRAY_LENGTH_NV

#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV   0x8F2F

◆ GL_TEXTURE_COORD_ARRAY_LIST_IBM

#define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074

◆ GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM

#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM   103084

◆ GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL

#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL   0x83F8

◆ GL_TEXTURE_COORD_ARRAY_POINTER_EXT

#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT   0x8092

◆ GL_TEXTURE_COORD_ARRAY_SIZE_EXT

#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088

◆ GL_TEXTURE_COORD_ARRAY_STRIDE_EXT

#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT   0x808A

◆ GL_TEXTURE_COORD_ARRAY_TYPE_EXT

#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089

◆ GL_TEXTURE_COORD_NV

#define GL_TEXTURE_COORD_NV   0x8C79

◆ GL_TEXTURE_CUBE_MAP

#define GL_TEXTURE_CUBE_MAP   0x8513

◆ GL_TEXTURE_CUBE_MAP_ARB

#define GL_TEXTURE_CUBE_MAP_ARB   0x8513

◆ GL_TEXTURE_CUBE_MAP_ARRAY

#define GL_TEXTURE_CUBE_MAP_ARRAY   0x9009

◆ GL_TEXTURE_CUBE_MAP_ARRAY_ARB

#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB   0x9009

◆ GL_TEXTURE_CUBE_MAP_EXT

#define GL_TEXTURE_CUBE_MAP_EXT   0x8513

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_X

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X   0x8516

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB   0x8516

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT   0x8516

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y   0x8518

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB   0x8518

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT   0x8518

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z   0x851A

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB   0x851A

◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT   0x851A

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_X

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X   0x8515

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB   0x8515

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT   0x8515

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Y

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y   0x8517

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB   0x8517

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT   0x8517

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Z

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z   0x8519

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB   0x8519

◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT   0x8519

◆ GL_TEXTURE_CUBE_MAP_SEAMLESS

#define GL_TEXTURE_CUBE_MAP_SEAMLESS   0x884F

◆ GL_TEXTURE_DEFORMATION_BIT_SGIX

#define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001

◆ GL_TEXTURE_DEFORMATION_SGIX

#define GL_TEXTURE_DEFORMATION_SGIX   0x8195

◆ GL_TEXTURE_DEPTH

#define GL_TEXTURE_DEPTH   0x8071

◆ GL_TEXTURE_DEPTH_EXT

#define GL_TEXTURE_DEPTH_EXT   0x8071

◆ GL_TEXTURE_DEPTH_SIZE

#define GL_TEXTURE_DEPTH_SIZE   0x884A

◆ GL_TEXTURE_DEPTH_SIZE_ARB

#define GL_TEXTURE_DEPTH_SIZE_ARB   0x884A

◆ GL_TEXTURE_DEPTH_TYPE

#define GL_TEXTURE_DEPTH_TYPE   0x8C16

◆ GL_TEXTURE_DEPTH_TYPE_ARB

#define GL_TEXTURE_DEPTH_TYPE_ARB   0x8C16

◆ GL_TEXTURE_DS_SIZE_NV

#define GL_TEXTURE_DS_SIZE_NV   0x871D

◆ GL_TEXTURE_DT_SIZE_NV

#define GL_TEXTURE_DT_SIZE_NV   0x871E

◆ GL_TEXTURE_ENV_BIAS_SGIX

#define GL_TEXTURE_ENV_BIAS_SGIX   0x80BE

◆ GL_TEXTURE_FETCH_BARRIER_BIT_EXT

#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT   0x00000008

◆ GL_TEXTURE_FILTER4_SIZE_SGIS

#define GL_TEXTURE_FILTER4_SIZE_SGIS   0x8147

◆ GL_TEXTURE_FILTER_CONTROL

#define GL_TEXTURE_FILTER_CONTROL   0x8500

◆ GL_TEXTURE_FILTER_CONTROL_EXT

#define GL_TEXTURE_FILTER_CONTROL_EXT   0x8500

◆ GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS   0x9107

◆ GL_TEXTURE_FLOAT_COMPONENTS_NV

#define GL_TEXTURE_FLOAT_COMPONENTS_NV   0x888C

◆ GL_TEXTURE_FREE_MEMORY_ATI

#define GL_TEXTURE_FREE_MEMORY_ATI   0x87FC

◆ GL_TEXTURE_GEQUAL_R_SGIX

#define GL_TEXTURE_GEQUAL_R_SGIX   0x819D

◆ GL_TEXTURE_GREEN_SIZE_EXT

#define GL_TEXTURE_GREEN_SIZE_EXT   0x805D

◆ GL_TEXTURE_GREEN_TYPE

#define GL_TEXTURE_GREEN_TYPE   0x8C11

◆ GL_TEXTURE_GREEN_TYPE_ARB

#define GL_TEXTURE_GREEN_TYPE_ARB   0x8C11

◆ GL_TEXTURE_HI_SIZE_NV

#define GL_TEXTURE_HI_SIZE_NV   0x871B

◆ GL_TEXTURE_INDEX_SIZE_EXT

#define GL_TEXTURE_INDEX_SIZE_EXT   0x80ED

◆ GL_TEXTURE_INTENSITY_SIZE_EXT

#define GL_TEXTURE_INTENSITY_SIZE_EXT   0x8061

◆ GL_TEXTURE_INTENSITY_TYPE

#define GL_TEXTURE_INTENSITY_TYPE   0x8C15

◆ GL_TEXTURE_INTENSITY_TYPE_ARB

#define GL_TEXTURE_INTENSITY_TYPE_ARB   0x8C15

◆ GL_TEXTURE_LEQUAL_R_SGIX

#define GL_TEXTURE_LEQUAL_R_SGIX   0x819C

◆ GL_TEXTURE_LIGHT_EXT

#define GL_TEXTURE_LIGHT_EXT   0x8350

◆ GL_TEXTURE_LIGHTING_MODE_HP

#define GL_TEXTURE_LIGHTING_MODE_HP   0x8167

◆ GL_TEXTURE_LO_SIZE_NV

#define GL_TEXTURE_LO_SIZE_NV   0x871C

◆ GL_TEXTURE_LOD_BIAS

#define GL_TEXTURE_LOD_BIAS   0x8501

◆ GL_TEXTURE_LOD_BIAS_EXT

#define GL_TEXTURE_LOD_BIAS_EXT   0x8501

◆ GL_TEXTURE_LOD_BIAS_R_SGIX

#define GL_TEXTURE_LOD_BIAS_R_SGIX   0x8190

◆ GL_TEXTURE_LOD_BIAS_S_SGIX

#define GL_TEXTURE_LOD_BIAS_S_SGIX   0x818E

◆ GL_TEXTURE_LOD_BIAS_T_SGIX

#define GL_TEXTURE_LOD_BIAS_T_SGIX   0x818F

◆ GL_TEXTURE_LUMINANCE_SIZE_EXT

#define GL_TEXTURE_LUMINANCE_SIZE_EXT   0x8060

◆ GL_TEXTURE_LUMINANCE_TYPE

#define GL_TEXTURE_LUMINANCE_TYPE   0x8C14

◆ GL_TEXTURE_LUMINANCE_TYPE_ARB

#define GL_TEXTURE_LUMINANCE_TYPE_ARB   0x8C14

◆ GL_TEXTURE_MAG_SIZE_NV

#define GL_TEXTURE_MAG_SIZE_NV   0x871F

◆ GL_TEXTURE_MATERIAL_FACE_EXT

#define GL_TEXTURE_MATERIAL_FACE_EXT   0x8351

◆ GL_TEXTURE_MATERIAL_PARAMETER_EXT

#define GL_TEXTURE_MATERIAL_PARAMETER_EXT   0x8352

◆ GL_TEXTURE_MAX_ANISOTROPY_EXT

#define GL_TEXTURE_MAX_ANISOTROPY_EXT   0x84FE

◆ GL_TEXTURE_MAX_CLAMP_R_SGIX

#define GL_TEXTURE_MAX_CLAMP_R_SGIX   0x836B

◆ GL_TEXTURE_MAX_CLAMP_S_SGIX

#define GL_TEXTURE_MAX_CLAMP_S_SGIX   0x8369

◆ GL_TEXTURE_MAX_CLAMP_T_SGIX

#define GL_TEXTURE_MAX_CLAMP_T_SGIX   0x836A

◆ GL_TEXTURE_MAX_LEVEL

#define GL_TEXTURE_MAX_LEVEL   0x813D

◆ GL_TEXTURE_MAX_LEVEL_SGIS

#define GL_TEXTURE_MAX_LEVEL_SGIS   0x813D

◆ GL_TEXTURE_MAX_LOD

#define GL_TEXTURE_MAX_LOD   0x813B

◆ GL_TEXTURE_MAX_LOD_SGIS

#define GL_TEXTURE_MAX_LOD_SGIS   0x813B

◆ GL_TEXTURE_MIN_LOD

#define GL_TEXTURE_MIN_LOD   0x813A

◆ GL_TEXTURE_MIN_LOD_SGIS

#define GL_TEXTURE_MIN_LOD_SGIS   0x813A

◆ GL_TEXTURE_MULTI_BUFFER_HINT_SGIX

#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX   0x812E

◆ GL_TEXTURE_NORMAL_EXT

#define GL_TEXTURE_NORMAL_EXT   0x85AF

◆ GL_TEXTURE_POST_SPECULAR_HP

#define GL_TEXTURE_POST_SPECULAR_HP   0x8168

◆ GL_TEXTURE_PRE_SPECULAR_HP

#define GL_TEXTURE_PRE_SPECULAR_HP   0x8169

◆ GL_TEXTURE_PRIORITY_EXT

#define GL_TEXTURE_PRIORITY_EXT   0x8066

◆ GL_TEXTURE_RANGE_LENGTH_APPLE

#define GL_TEXTURE_RANGE_LENGTH_APPLE   0x85B7

◆ GL_TEXTURE_RANGE_POINTER_APPLE

#define GL_TEXTURE_RANGE_POINTER_APPLE   0x85B8

◆ GL_TEXTURE_RECTANGLE

#define GL_TEXTURE_RECTANGLE   0x84F5

◆ GL_TEXTURE_RECTANGLE_ARB

#define GL_TEXTURE_RECTANGLE_ARB   0x84F5

◆ GL_TEXTURE_RECTANGLE_NV

#define GL_TEXTURE_RECTANGLE_NV   0x84F5

◆ GL_TEXTURE_RED_SIZE_EXT

#define GL_TEXTURE_RED_SIZE_EXT   0x805C

◆ GL_TEXTURE_RED_TYPE

#define GL_TEXTURE_RED_TYPE   0x8C10

◆ GL_TEXTURE_RED_TYPE_ARB

#define GL_TEXTURE_RED_TYPE_ARB   0x8C10

◆ GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV

#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV   0x8E54

◆ GL_TEXTURE_RENDERBUFFER_NV

#define GL_TEXTURE_RENDERBUFFER_NV   0x8E55

◆ GL_TEXTURE_RESIDENT_EXT

#define GL_TEXTURE_RESIDENT_EXT   0x8067

◆ GL_TEXTURE_SAMPLES

#define GL_TEXTURE_SAMPLES   0x9106

◆ GL_TEXTURE_SHADER_NV

#define GL_TEXTURE_SHADER_NV   0x86DE

◆ GL_TEXTURE_SHARED_SIZE

#define GL_TEXTURE_SHARED_SIZE   0x8C3F

◆ GL_TEXTURE_SHARED_SIZE_EXT

#define GL_TEXTURE_SHARED_SIZE_EXT   0x8C3F

◆ GL_TEXTURE_STENCIL_SIZE

#define GL_TEXTURE_STENCIL_SIZE   0x88F1

◆ GL_TEXTURE_STENCIL_SIZE_EXT

#define GL_TEXTURE_STENCIL_SIZE_EXT   0x88F1

◆ GL_TEXTURE_STORAGE_HINT_APPLE

#define GL_TEXTURE_STORAGE_HINT_APPLE   0x85BC

◆ GL_TEXTURE_SWIZZLE_A

#define GL_TEXTURE_SWIZZLE_A   0x8E45

◆ GL_TEXTURE_SWIZZLE_A_EXT

#define GL_TEXTURE_SWIZZLE_A_EXT   0x8E45

◆ GL_TEXTURE_SWIZZLE_B

#define GL_TEXTURE_SWIZZLE_B   0x8E44

◆ GL_TEXTURE_SWIZZLE_B_EXT

#define GL_TEXTURE_SWIZZLE_B_EXT   0x8E44

◆ GL_TEXTURE_SWIZZLE_G

#define GL_TEXTURE_SWIZZLE_G   0x8E43

◆ GL_TEXTURE_SWIZZLE_G_EXT

#define GL_TEXTURE_SWIZZLE_G_EXT   0x8E43

◆ GL_TEXTURE_SWIZZLE_R

#define GL_TEXTURE_SWIZZLE_R   0x8E42

◆ GL_TEXTURE_SWIZZLE_R_EXT

#define GL_TEXTURE_SWIZZLE_R_EXT   0x8E42

◆ GL_TEXTURE_SWIZZLE_RGBA

#define GL_TEXTURE_SWIZZLE_RGBA   0x8E46

◆ GL_TEXTURE_SWIZZLE_RGBA_EXT

#define GL_TEXTURE_SWIZZLE_RGBA_EXT   0x8E46

◆ GL_TEXTURE_TOO_LARGE_EXT

#define GL_TEXTURE_TOO_LARGE_EXT   0x8065

◆ GL_TEXTURE_UNSIGNED_REMAP_MODE_NV

#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV   0x888F

◆ GL_TEXTURE_UPDATE_BARRIER_BIT_EXT

#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT   0x00000100

◆ GL_TEXTURE_WRAP_Q_SGIS

#define GL_TEXTURE_WRAP_Q_SGIS   0x8137

◆ GL_TEXTURE_WRAP_R

#define GL_TEXTURE_WRAP_R   0x8072

◆ GL_TEXTURE_WRAP_R_EXT

#define GL_TEXTURE_WRAP_R_EXT   0x8072

◆ GL_TIME_ELAPSED

#define GL_TIME_ELAPSED   0x88BF

◆ GL_TIME_ELAPSED_EXT

#define GL_TIME_ELAPSED_EXT   0x88BF

◆ GL_TIMEOUT_EXPIRED

#define GL_TIMEOUT_EXPIRED   0x911B

◆ GL_TIMEOUT_IGNORED

#define GL_TIMEOUT_IGNORED   0xFFFFFFFFFFFFFFFFull

◆ GL_TIMESTAMP

#define GL_TIMESTAMP   0x8E28

◆ GL_TRACK_MATRIX_NV

#define GL_TRACK_MATRIX_NV   0x8648

◆ GL_TRACK_MATRIX_TRANSFORM_NV

#define GL_TRACK_MATRIX_TRANSFORM_NV   0x8649

◆ GL_TRANSFORM_FEEDBACK

#define GL_TRANSFORM_FEEDBACK   0x8E22

◆ GL_TRANSFORM_FEEDBACK_ATTRIBS_NV

#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV   0x8C7E

◆ GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT

#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT   0x00000800

◆ GL_TRANSFORM_FEEDBACK_BINDING

#define GL_TRANSFORM_FEEDBACK_BINDING   0x8E25

◆ GL_TRANSFORM_FEEDBACK_BINDING_NV

#define GL_TRANSFORM_FEEDBACK_BINDING_NV   0x8E25

◆ GL_TRANSFORM_FEEDBACK_BUFFER

#define GL_TRANSFORM_FEEDBACK_BUFFER   0x8C8E

◆ GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE

#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE   0x8E24

◆ GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV   0x8E24

◆ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING

#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING   0x8C8F

◆ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT

#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT   0x8C8F

◆ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV   0x8C8F

◆ GL_TRANSFORM_FEEDBACK_BUFFER_EXT

#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT   0x8C8E

◆ GL_TRANSFORM_FEEDBACK_BUFFER_MODE

#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE   0x8C7F

◆ GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT

#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT   0x8C7F

◆ GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV   0x8C7F

◆ GL_TRANSFORM_FEEDBACK_BUFFER_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_NV   0x8C8E

◆ GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED

#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED   0x8E23

◆ GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV   0x8E23

◆ GL_TRANSFORM_FEEDBACK_BUFFER_SIZE

#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE   0x8C85

◆ GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT

#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT   0x8C85

◆ GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV   0x8C85

◆ GL_TRANSFORM_FEEDBACK_BUFFER_START

#define GL_TRANSFORM_FEEDBACK_BUFFER_START   0x8C84

◆ GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT

#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT   0x8C84

◆ GL_TRANSFORM_FEEDBACK_BUFFER_START_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV   0x8C84

◆ GL_TRANSFORM_FEEDBACK_NV

#define GL_TRANSFORM_FEEDBACK_NV   0x8E22

◆ GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN

#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN   0x8C88

◆ GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT

#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT   0x8C88

◆ GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV

#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV   0x8C88

◆ GL_TRANSFORM_FEEDBACK_RECORD_NV

#define GL_TRANSFORM_FEEDBACK_RECORD_NV   0x8C86

◆ GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH

#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH   0x8C76

◆ GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT

#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT   0x8C76

◆ GL_TRANSFORM_FEEDBACK_VARYINGS

#define GL_TRANSFORM_FEEDBACK_VARYINGS   0x8C83

◆ GL_TRANSFORM_FEEDBACK_VARYINGS_EXT

#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT   0x8C83

◆ GL_TRANSFORM_FEEDBACK_VARYINGS_NV

#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV   0x8C83

◆ GL_TRANSFORM_HINT_APPLE

#define GL_TRANSFORM_HINT_APPLE   0x85B1

◆ GL_TRANSPOSE_COLOR_MATRIX

#define GL_TRANSPOSE_COLOR_MATRIX   0x84E6

◆ GL_TRANSPOSE_COLOR_MATRIX_ARB

#define GL_TRANSPOSE_COLOR_MATRIX_ARB   0x84E6

◆ GL_TRANSPOSE_CURRENT_MATRIX_ARB

#define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7

◆ GL_TRANSPOSE_MODELVIEW_MATRIX

#define GL_TRANSPOSE_MODELVIEW_MATRIX   0x84E3

◆ GL_TRANSPOSE_MODELVIEW_MATRIX_ARB

#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB   0x84E3

◆ GL_TRANSPOSE_NV

#define GL_TRANSPOSE_NV   0x862C

◆ GL_TRANSPOSE_PROGRAM_MATRIX_EXT

#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT   0x8E2E

◆ GL_TRANSPOSE_PROJECTION_MATRIX

#define GL_TRANSPOSE_PROJECTION_MATRIX   0x84E4

◆ GL_TRANSPOSE_PROJECTION_MATRIX_ARB

#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB   0x84E4

◆ GL_TRANSPOSE_TEXTURE_MATRIX

#define GL_TRANSPOSE_TEXTURE_MATRIX   0x84E5

◆ GL_TRANSPOSE_TEXTURE_MATRIX_ARB

#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5

◆ GL_TRIANGLE_LIST_SUN

#define GL_TRIANGLE_LIST_SUN   0x81D7

◆ GL_TRIANGLE_MESH_SUN

#define GL_TRIANGLE_MESH_SUN   0x8615

◆ GL_TRIANGLE_STRIP_ADJACENCY

#define GL_TRIANGLE_STRIP_ADJACENCY   0x000D

◆ GL_TRIANGLE_STRIP_ADJACENCY_ARB

#define GL_TRIANGLE_STRIP_ADJACENCY_ARB   0x000D

◆ GL_TRIANGLE_STRIP_ADJACENCY_EXT

#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D

◆ GL_TRIANGLES_ADJACENCY

#define GL_TRIANGLES_ADJACENCY   0x000C

◆ GL_TRIANGLES_ADJACENCY_ARB

#define GL_TRIANGLES_ADJACENCY_ARB   0x000C

◆ GL_TRIANGLES_ADJACENCY_EXT

#define GL_TRIANGLES_ADJACENCY_EXT   0x000C

◆ GL_TYPE_RGBA_FLOAT_ATI

#define GL_TYPE_RGBA_FLOAT_ATI   0x8820

◆ GL_UNDEFINED_APPLE

#define GL_UNDEFINED_APPLE   0x8A1C

◆ GL_UNDEFINED_VERTEX

#define GL_UNDEFINED_VERTEX   0x8260

◆ GL_UNIFORM_ARRAY_STRIDE

#define GL_UNIFORM_ARRAY_STRIDE   0x8A3C

◆ GL_UNIFORM_BARRIER_BIT_EXT

#define GL_UNIFORM_BARRIER_BIT_EXT   0x00000004

◆ GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES

#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES   0x8A43

◆ GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS

#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS   0x8A42

◆ GL_UNIFORM_BLOCK_BINDING

#define GL_UNIFORM_BLOCK_BINDING   0x8A3F

◆ GL_UNIFORM_BLOCK_DATA_SIZE

#define GL_UNIFORM_BLOCK_DATA_SIZE   0x8A40

◆ GL_UNIFORM_BLOCK_INDEX

#define GL_UNIFORM_BLOCK_INDEX   0x8A3A

◆ GL_UNIFORM_BLOCK_NAME_LENGTH

#define GL_UNIFORM_BLOCK_NAME_LENGTH   0x8A41

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER   0x8A45

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER   0x84F0

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER   0x84F1

◆ GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER   0x8A44

◆ GL_UNIFORM_BUFFER

#define GL_UNIFORM_BUFFER   0x8A11

◆ GL_UNIFORM_BUFFER_BINDING

#define GL_UNIFORM_BUFFER_BINDING   0x8A28

◆ GL_UNIFORM_BUFFER_BINDING_EXT

#define GL_UNIFORM_BUFFER_BINDING_EXT   0x8DEF

◆ GL_UNIFORM_BUFFER_EXT

#define GL_UNIFORM_BUFFER_EXT   0x8DEE

◆ GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT

#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT   0x8A34

◆ GL_UNIFORM_BUFFER_SIZE

#define GL_UNIFORM_BUFFER_SIZE   0x8A2A

◆ GL_UNIFORM_BUFFER_START

#define GL_UNIFORM_BUFFER_START   0x8A29

◆ GL_UNIFORM_IS_ROW_MAJOR

#define GL_UNIFORM_IS_ROW_MAJOR   0x8A3E

◆ GL_UNIFORM_MATRIX_STRIDE

#define GL_UNIFORM_MATRIX_STRIDE   0x8A3D

◆ GL_UNIFORM_NAME_LENGTH

#define GL_UNIFORM_NAME_LENGTH   0x8A39

◆ GL_UNIFORM_OFFSET

#define GL_UNIFORM_OFFSET   0x8A3B

◆ GL_UNIFORM_SIZE

#define GL_UNIFORM_SIZE   0x8A38

◆ GL_UNIFORM_TYPE

#define GL_UNIFORM_TYPE   0x8A37

◆ GL_UNKNOWN_CONTEXT_RESET_ARB

#define GL_UNKNOWN_CONTEXT_RESET_ARB   0x8255

◆ GL_UNPACK_CLIENT_STORAGE_APPLE

#define GL_UNPACK_CLIENT_STORAGE_APPLE   0x85B2

◆ GL_UNPACK_CMYK_HINT_EXT

#define GL_UNPACK_CMYK_HINT_EXT   0x800F

◆ GL_UNPACK_CONSTANT_DATA_SUNX

#define GL_UNPACK_CONSTANT_DATA_SUNX   0x81D5

◆ GL_UNPACK_IMAGE_DEPTH_SGIS

#define GL_UNPACK_IMAGE_DEPTH_SGIS   0x8133

◆ GL_UNPACK_IMAGE_HEIGHT

#define GL_UNPACK_IMAGE_HEIGHT   0x806E

◆ GL_UNPACK_IMAGE_HEIGHT_EXT

#define GL_UNPACK_IMAGE_HEIGHT_EXT   0x806E

◆ GL_UNPACK_RESAMPLE_OML

#define GL_UNPACK_RESAMPLE_OML   0x8985

◆ GL_UNPACK_RESAMPLE_SGIX

#define GL_UNPACK_RESAMPLE_SGIX   0x842D

◆ GL_UNPACK_ROW_BYTES_APPLE

#define GL_UNPACK_ROW_BYTES_APPLE   0x8A16

◆ GL_UNPACK_SKIP_IMAGES

#define GL_UNPACK_SKIP_IMAGES   0x806D

◆ GL_UNPACK_SKIP_IMAGES_EXT

#define GL_UNPACK_SKIP_IMAGES_EXT   0x806D

◆ GL_UNPACK_SKIP_VOLUMES_SGIS

#define GL_UNPACK_SKIP_VOLUMES_SGIS   0x8132

◆ GL_UNPACK_SUBSAMPLE_RATE_SGIX

#define GL_UNPACK_SUBSAMPLE_RATE_SGIX   0x85A1

◆ GL_UNSIGNALED

#define GL_UNSIGNALED   0x9118

◆ GL_UNSIGNED_BYTE_2_3_3_REV

#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362

◆ GL_UNSIGNED_BYTE_3_3_2

#define GL_UNSIGNED_BYTE_3_3_2   0x8032

◆ GL_UNSIGNED_BYTE_3_3_2_EXT

#define GL_UNSIGNED_BYTE_3_3_2_EXT   0x8032

◆ GL_UNSIGNED_IDENTITY_NV

#define GL_UNSIGNED_IDENTITY_NV   0x8536

◆ GL_UNSIGNED_INT16_NV

#define GL_UNSIGNED_INT16_NV   0x8FF0

◆ GL_UNSIGNED_INT16_VEC2_NV

#define GL_UNSIGNED_INT16_VEC2_NV   0x8FF1

◆ GL_UNSIGNED_INT16_VEC3_NV

#define GL_UNSIGNED_INT16_VEC3_NV   0x8FF2

◆ GL_UNSIGNED_INT16_VEC4_NV

#define GL_UNSIGNED_INT16_VEC4_NV   0x8FF3

◆ GL_UNSIGNED_INT64_AMD

#define GL_UNSIGNED_INT64_AMD   0x8BC2

◆ GL_UNSIGNED_INT64_NV

#define GL_UNSIGNED_INT64_NV   0x140F

◆ GL_UNSIGNED_INT64_VEC2_NV

#define GL_UNSIGNED_INT64_VEC2_NV   0x8FF5

◆ GL_UNSIGNED_INT64_VEC3_NV

#define GL_UNSIGNED_INT64_VEC3_NV   0x8FF6

◆ GL_UNSIGNED_INT64_VEC4_NV

#define GL_UNSIGNED_INT64_VEC4_NV   0x8FF7

◆ GL_UNSIGNED_INT8_NV

#define GL_UNSIGNED_INT8_NV   0x8FEC

◆ GL_UNSIGNED_INT8_VEC2_NV

#define GL_UNSIGNED_INT8_VEC2_NV   0x8FED

◆ GL_UNSIGNED_INT8_VEC3_NV

#define GL_UNSIGNED_INT8_VEC3_NV   0x8FEE

◆ GL_UNSIGNED_INT8_VEC4_NV

#define GL_UNSIGNED_INT8_VEC4_NV   0x8FEF

◆ GL_UNSIGNED_INT_10_10_10_2

#define GL_UNSIGNED_INT_10_10_10_2   0x8036

◆ GL_UNSIGNED_INT_10_10_10_2_EXT

#define GL_UNSIGNED_INT_10_10_10_2_EXT   0x8036

◆ GL_UNSIGNED_INT_10F_11F_11F_REV

#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B

◆ GL_UNSIGNED_INT_10F_11F_11F_REV_EXT

#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT   0x8C3B

◆ GL_UNSIGNED_INT_24_8

#define GL_UNSIGNED_INT_24_8   0x84FA

◆ GL_UNSIGNED_INT_24_8_EXT

#define GL_UNSIGNED_INT_24_8_EXT   0x84FA

◆ GL_UNSIGNED_INT_24_8_NV

#define GL_UNSIGNED_INT_24_8_NV   0x84FA

◆ GL_UNSIGNED_INT_2_10_10_10_REV

#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368

◆ GL_UNSIGNED_INT_5_9_9_9_REV

#define GL_UNSIGNED_INT_5_9_9_9_REV   0x8C3E

◆ GL_UNSIGNED_INT_5_9_9_9_REV_EXT

#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT   0x8C3E

◆ GL_UNSIGNED_INT_8_8_8_8

#define GL_UNSIGNED_INT_8_8_8_8   0x8035

◆ GL_UNSIGNED_INT_8_8_8_8_EXT

#define GL_UNSIGNED_INT_8_8_8_8_EXT   0x8035

◆ GL_UNSIGNED_INT_8_8_8_8_REV

#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367

◆ GL_UNSIGNED_INT_8_8_S8_S8_REV_NV

#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV   0x86DB

◆ GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT

#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT   0x9068

◆ GL_UNSIGNED_INT_IMAGE_1D_EXT

#define GL_UNSIGNED_INT_IMAGE_1D_EXT   0x9062

◆ GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT

#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT   0x9069

◆ GL_UNSIGNED_INT_IMAGE_2D_EXT

#define GL_UNSIGNED_INT_IMAGE_2D_EXT   0x9063

◆ GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT

#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT   0x906C

◆ GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT

#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT   0x906B

◆ GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT

#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT   0x9065

◆ GL_UNSIGNED_INT_IMAGE_3D_EXT

#define GL_UNSIGNED_INT_IMAGE_3D_EXT   0x9064

◆ GL_UNSIGNED_INT_IMAGE_BUFFER_EXT

#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT   0x9067

◆ GL_UNSIGNED_INT_IMAGE_CUBE_EXT

#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT   0x9066

◆ GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT

#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x906A

◆ GL_UNSIGNED_INT_S8_S8_8_8_NV

#define GL_UNSIGNED_INT_S8_S8_8_8_NV   0x86DA

◆ GL_UNSIGNED_INT_SAMPLER_1D

#define GL_UNSIGNED_INT_SAMPLER_1D   0x8DD1

◆ GL_UNSIGNED_INT_SAMPLER_1D_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY   0x8DD6

◆ GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT

#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT   0x8DD6

◆ GL_UNSIGNED_INT_SAMPLER_1D_EXT

#define GL_UNSIGNED_INT_SAMPLER_1D_EXT   0x8DD1

◆ GL_UNSIGNED_INT_SAMPLER_2D

#define GL_UNSIGNED_INT_SAMPLER_2D   0x8DD2

◆ GL_UNSIGNED_INT_SAMPLER_2D_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY   0x8DD7

◆ GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT

#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT   0x8DD7

◆ GL_UNSIGNED_INT_SAMPLER_2D_EXT

#define GL_UNSIGNED_INT_SAMPLER_2D_EXT   0x8DD2

◆ GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE

#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE   0x910A

◆ GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910D

◆ GL_UNSIGNED_INT_SAMPLER_2D_RECT

#define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5

◆ GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT

#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT   0x8DD5

◆ GL_UNSIGNED_INT_SAMPLER_3D

#define GL_UNSIGNED_INT_SAMPLER_3D   0x8DD3

◆ GL_UNSIGNED_INT_SAMPLER_3D_EXT

#define GL_UNSIGNED_INT_SAMPLER_3D_EXT   0x8DD3

◆ GL_UNSIGNED_INT_SAMPLER_BUFFER

#define GL_UNSIGNED_INT_SAMPLER_BUFFER   0x8DD8

◆ GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD

#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD   0x9003

◆ GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT

#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT   0x8DD8

◆ GL_UNSIGNED_INT_SAMPLER_CUBE

#define GL_UNSIGNED_INT_SAMPLER_CUBE   0x8DD4

◆ GL_UNSIGNED_INT_SAMPLER_CUBE_EXT

#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT   0x8DD4

◆ GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY   0x900F

◆ GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB

#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB   0x900F

◆ GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV

#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV   0x8E58

◆ GL_UNSIGNED_INT_VEC2

#define GL_UNSIGNED_INT_VEC2   0x8DC6

◆ GL_UNSIGNED_INT_VEC2_EXT

#define GL_UNSIGNED_INT_VEC2_EXT   0x8DC6

◆ GL_UNSIGNED_INT_VEC3

#define GL_UNSIGNED_INT_VEC3   0x8DC7

◆ GL_UNSIGNED_INT_VEC3_EXT

#define GL_UNSIGNED_INT_VEC3_EXT   0x8DC7

◆ GL_UNSIGNED_INT_VEC4

#define GL_UNSIGNED_INT_VEC4   0x8DC8

◆ GL_UNSIGNED_INT_VEC4_EXT

#define GL_UNSIGNED_INT_VEC4_EXT   0x8DC8

◆ GL_UNSIGNED_INVERT_NV

#define GL_UNSIGNED_INVERT_NV   0x8537

◆ GL_UNSIGNED_NORMALIZED

#define GL_UNSIGNED_NORMALIZED   0x8C17

◆ GL_UNSIGNED_NORMALIZED_ARB

#define GL_UNSIGNED_NORMALIZED_ARB   0x8C17

◆ GL_UNSIGNED_SHORT_1_5_5_5_REV

#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366

◆ GL_UNSIGNED_SHORT_4_4_4_4

#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033

◆ GL_UNSIGNED_SHORT_4_4_4_4_EXT

#define GL_UNSIGNED_SHORT_4_4_4_4_EXT   0x8033

◆ GL_UNSIGNED_SHORT_4_4_4_4_REV

#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365

◆ GL_UNSIGNED_SHORT_5_5_5_1

#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034

◆ GL_UNSIGNED_SHORT_5_5_5_1_EXT

#define GL_UNSIGNED_SHORT_5_5_5_1_EXT   0x8034

◆ GL_UNSIGNED_SHORT_5_6_5

#define GL_UNSIGNED_SHORT_5_6_5   0x8363

◆ GL_UNSIGNED_SHORT_5_6_5_REV

#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364

◆ GL_UNSIGNED_SHORT_8_8_APPLE

#define GL_UNSIGNED_SHORT_8_8_APPLE   0x85BA

◆ GL_UNSIGNED_SHORT_8_8_MESA

#define GL_UNSIGNED_SHORT_8_8_MESA   0x85BA

◆ GL_UNSIGNED_SHORT_8_8_REV_APPLE

#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB

◆ GL_UNSIGNED_SHORT_8_8_REV_MESA

#define GL_UNSIGNED_SHORT_8_8_REV_MESA   0x85BB

◆ GL_UPPER_LEFT

#define GL_UPPER_LEFT   0x8CA2

◆ GL_VALIDATE_STATUS

#define GL_VALIDATE_STATUS   0x8B83

◆ GL_VARIABLE_A_NV

#define GL_VARIABLE_A_NV   0x8523

◆ GL_VARIABLE_B_NV

#define GL_VARIABLE_B_NV   0x8524

◆ GL_VARIABLE_C_NV

#define GL_VARIABLE_C_NV   0x8525

◆ GL_VARIABLE_D_NV

#define GL_VARIABLE_D_NV   0x8526

◆ GL_VARIABLE_E_NV

#define GL_VARIABLE_E_NV   0x8527

◆ GL_VARIABLE_F_NV

#define GL_VARIABLE_F_NV   0x8528

◆ GL_VARIABLE_G_NV

#define GL_VARIABLE_G_NV   0x8529

◆ GL_VARIANT_ARRAY_EXT

#define GL_VARIANT_ARRAY_EXT   0x87E8

◆ GL_VARIANT_ARRAY_POINTER_EXT

#define GL_VARIANT_ARRAY_POINTER_EXT   0x87E9

◆ GL_VARIANT_ARRAY_STRIDE_EXT

#define GL_VARIANT_ARRAY_STRIDE_EXT   0x87E6

◆ GL_VARIANT_ARRAY_TYPE_EXT

#define GL_VARIANT_ARRAY_TYPE_EXT   0x87E7

◆ GL_VARIANT_DATATYPE_EXT

#define GL_VARIANT_DATATYPE_EXT   0x87E5

◆ GL_VARIANT_EXT

#define GL_VARIANT_EXT   0x87C1

◆ GL_VARIANT_VALUE_EXT

#define GL_VARIANT_VALUE_EXT   0x87E4

◆ GL_VBO_FREE_MEMORY_ATI

#define GL_VBO_FREE_MEMORY_ATI   0x87FB

◆ GL_VECTOR_EXT

#define GL_VECTOR_EXT   0x87BF

◆ GL_VERSION_1_2

#define GL_VERSION_1_2   1

◆ GL_VERSION_1_2_DEPRECATED

#define GL_VERSION_1_2_DEPRECATED   1

◆ GL_VERSION_1_3

#define GL_VERSION_1_3   1

◆ GL_VERSION_1_3_DEPRECATED

#define GL_VERSION_1_3_DEPRECATED   1

◆ GL_VERSION_1_4

#define GL_VERSION_1_4   1

◆ GL_VERSION_1_4_DEPRECATED

#define GL_VERSION_1_4_DEPRECATED   1

◆ GL_VERSION_1_5

#define GL_VERSION_1_5   1

◆ GL_VERSION_2_0

#define GL_VERSION_2_0   1

◆ GL_VERSION_2_1

#define GL_VERSION_2_1   1

◆ GL_VERSION_3_0

#define GL_VERSION_3_0   1

◆ GL_VERSION_3_1

#define GL_VERSION_3_1   1

◆ GL_VERSION_3_2

#define GL_VERSION_3_2   1

◆ GL_VERSION_3_3

#define GL_VERSION_3_3   1

◆ GL_VERSION_4_0

#define GL_VERSION_4_0   1

◆ GL_VERSION_4_1

#define GL_VERSION_4_1   1

◆ GL_VERTEX23_BIT_PGI

#define GL_VERTEX23_BIT_PGI   0x00000004

◆ GL_VERTEX4_BIT_PGI

#define GL_VERTEX4_BIT_PGI   0x00000008

◆ GL_VERTEX_ARRAY_ADDRESS_NV

#define GL_VERTEX_ARRAY_ADDRESS_NV   0x8F21

◆ GL_VERTEX_ARRAY_BINDING

#define GL_VERTEX_ARRAY_BINDING   0x85B5

◆ GL_VERTEX_ARRAY_BINDING_APPLE

#define GL_VERTEX_ARRAY_BINDING_APPLE   0x85B5

◆ GL_VERTEX_ARRAY_BUFFER_BINDING

#define GL_VERTEX_ARRAY_BUFFER_BINDING   0x8896

◆ GL_VERTEX_ARRAY_BUFFER_BINDING_ARB

#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB   0x8896

◆ GL_VERTEX_ARRAY_COUNT_EXT

#define GL_VERTEX_ARRAY_COUNT_EXT   0x807D

◆ GL_VERTEX_ARRAY_EXT

#define GL_VERTEX_ARRAY_EXT   0x8074

◆ GL_VERTEX_ARRAY_LENGTH_NV

#define GL_VERTEX_ARRAY_LENGTH_NV   0x8F2B

◆ GL_VERTEX_ARRAY_LIST_IBM

#define GL_VERTEX_ARRAY_LIST_IBM   103070

◆ GL_VERTEX_ARRAY_LIST_STRIDE_IBM

#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080

◆ GL_VERTEX_ARRAY_OBJECT_AMD

#define GL_VERTEX_ARRAY_OBJECT_AMD   0x9154

◆ GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL

#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL   0x83F5

◆ GL_VERTEX_ARRAY_POINTER_EXT

#define GL_VERTEX_ARRAY_POINTER_EXT   0x808E

◆ GL_VERTEX_ARRAY_RANGE_APPLE

#define GL_VERTEX_ARRAY_RANGE_APPLE   0x851D

◆ GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE

#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE   0x851E

◆ GL_VERTEX_ARRAY_RANGE_LENGTH_NV

#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E

◆ GL_VERTEX_ARRAY_RANGE_NV

#define GL_VERTEX_ARRAY_RANGE_NV   0x851D

◆ GL_VERTEX_ARRAY_RANGE_POINTER_APPLE

#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE   0x8521

◆ GL_VERTEX_ARRAY_RANGE_POINTER_NV

#define GL_VERTEX_ARRAY_RANGE_POINTER_NV   0x8521

◆ GL_VERTEX_ARRAY_RANGE_VALID_NV

#define GL_VERTEX_ARRAY_RANGE_VALID_NV   0x851F

◆ GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV

#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV   0x8533

◆ GL_VERTEX_ARRAY_SIZE_EXT

#define GL_VERTEX_ARRAY_SIZE_EXT   0x807A

◆ GL_VERTEX_ARRAY_STORAGE_HINT_APPLE

#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE   0x851F

◆ GL_VERTEX_ARRAY_STRIDE_EXT

#define GL_VERTEX_ARRAY_STRIDE_EXT   0x807C

◆ GL_VERTEX_ARRAY_TYPE_EXT

#define GL_VERTEX_ARRAY_TYPE_EXT   0x807B

◆ GL_VERTEX_ATTRIB_ARRAY0_NV

#define GL_VERTEX_ATTRIB_ARRAY0_NV   0x8650

◆ GL_VERTEX_ATTRIB_ARRAY10_NV

#define GL_VERTEX_ATTRIB_ARRAY10_NV   0x865A

◆ GL_VERTEX_ATTRIB_ARRAY11_NV

#define GL_VERTEX_ATTRIB_ARRAY11_NV   0x865B

◆ GL_VERTEX_ATTRIB_ARRAY12_NV

#define GL_VERTEX_ATTRIB_ARRAY12_NV   0x865C

◆ GL_VERTEX_ATTRIB_ARRAY13_NV

#define GL_VERTEX_ATTRIB_ARRAY13_NV   0x865D

◆ GL_VERTEX_ATTRIB_ARRAY14_NV

#define GL_VERTEX_ATTRIB_ARRAY14_NV   0x865E

◆ GL_VERTEX_ATTRIB_ARRAY15_NV

#define GL_VERTEX_ATTRIB_ARRAY15_NV   0x865F

◆ GL_VERTEX_ATTRIB_ARRAY1_NV

#define GL_VERTEX_ATTRIB_ARRAY1_NV   0x8651

◆ GL_VERTEX_ATTRIB_ARRAY2_NV

#define GL_VERTEX_ATTRIB_ARRAY2_NV   0x8652

◆ GL_VERTEX_ATTRIB_ARRAY3_NV

#define GL_VERTEX_ATTRIB_ARRAY3_NV   0x8653

◆ GL_VERTEX_ATTRIB_ARRAY4_NV

#define GL_VERTEX_ATTRIB_ARRAY4_NV   0x8654

◆ GL_VERTEX_ATTRIB_ARRAY5_NV

#define GL_VERTEX_ATTRIB_ARRAY5_NV   0x8655

◆ GL_VERTEX_ATTRIB_ARRAY6_NV

#define GL_VERTEX_ATTRIB_ARRAY6_NV   0x8656

◆ GL_VERTEX_ATTRIB_ARRAY7_NV

#define GL_VERTEX_ATTRIB_ARRAY7_NV   0x8657

◆ GL_VERTEX_ATTRIB_ARRAY8_NV

#define GL_VERTEX_ATTRIB_ARRAY8_NV   0x8658

◆ GL_VERTEX_ATTRIB_ARRAY9_NV

#define GL_VERTEX_ATTRIB_ARRAY9_NV   0x8659

◆ GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV

#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV   0x8F20

◆ GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT

#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT   0x00000001

◆ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING

#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING   0x889F

◆ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB

#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB   0x889F

◆ GL_VERTEX_ATTRIB_ARRAY_DIVISOR

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR   0x88FE

◆ GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB   0x88FE

◆ GL_VERTEX_ATTRIB_ARRAY_ENABLED

#define GL_VERTEX_ATTRIB_ARRAY_ENABLED   0x8622

◆ GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB

#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB   0x8622

◆ GL_VERTEX_ATTRIB_ARRAY_INTEGER

#define GL_VERTEX_ATTRIB_ARRAY_INTEGER   0x88FD

◆ GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV

#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV   0x88FD

◆ GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV

#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV   0x8F2A

◆ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED

#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED   0x886A

◆ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB

#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB   0x886A

◆ GL_VERTEX_ATTRIB_ARRAY_POINTER

#define GL_VERTEX_ATTRIB_ARRAY_POINTER   0x8645

◆ GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB

#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB   0x8645

◆ GL_VERTEX_ATTRIB_ARRAY_SIZE

#define GL_VERTEX_ATTRIB_ARRAY_SIZE   0x8623

◆ GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB

#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623

◆ GL_VERTEX_ATTRIB_ARRAY_STRIDE

#define GL_VERTEX_ATTRIB_ARRAY_STRIDE   0x8624

◆ GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB

#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB   0x8624

◆ GL_VERTEX_ATTRIB_ARRAY_TYPE

#define GL_VERTEX_ATTRIB_ARRAY_TYPE   0x8625

◆ GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB

#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625

◆ GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV

#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV   0x8F1E

◆ GL_VERTEX_ATTRIB_MAP1_APPLE

#define GL_VERTEX_ATTRIB_MAP1_APPLE   0x8A00

◆ GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE

#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE   0x8A03

◆ GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE

#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE   0x8A05

◆ GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE

#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE   0x8A04

◆ GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE

#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE   0x8A02

◆ GL_VERTEX_ATTRIB_MAP2_APPLE

#define GL_VERTEX_ATTRIB_MAP2_APPLE   0x8A01

◆ GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE

#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE   0x8A07

◆ GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE

#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE   0x8A09

◆ GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE

#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE   0x8A08

◆ GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE

#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE   0x8A06

◆ GL_VERTEX_BLEND_ARB

#define GL_VERTEX_BLEND_ARB   0x86A7

◆ GL_VERTEX_CONSISTENT_HINT_PGI

#define GL_VERTEX_CONSISTENT_HINT_PGI   0x1A22B

◆ GL_VERTEX_DATA_HINT_PGI

#define GL_VERTEX_DATA_HINT_PGI   0x1A22A

◆ GL_VERTEX_ID_NV

#define GL_VERTEX_ID_NV   0x8C7B

◆ GL_VERTEX_PRECLIP_HINT_SGIX

#define GL_VERTEX_PRECLIP_HINT_SGIX   0x83EF

◆ GL_VERTEX_PRECLIP_SGIX

#define GL_VERTEX_PRECLIP_SGIX   0x83EE

◆ GL_VERTEX_PROGRAM_ARB

#define GL_VERTEX_PROGRAM_ARB   0x8620

◆ GL_VERTEX_PROGRAM_BINDING_NV

#define GL_VERTEX_PROGRAM_BINDING_NV   0x864A

◆ GL_VERTEX_PROGRAM_NV

#define GL_VERTEX_PROGRAM_NV   0x8620

◆ GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV

#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV   0x8DA2

◆ GL_VERTEX_PROGRAM_POINT_SIZE

#define GL_VERTEX_PROGRAM_POINT_SIZE   0x8642

◆ GL_VERTEX_PROGRAM_POINT_SIZE_ARB

#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB   0x8642

◆ GL_VERTEX_PROGRAM_POINT_SIZE_NV

#define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642

◆ GL_VERTEX_PROGRAM_TWO_SIDE

#define GL_VERTEX_PROGRAM_TWO_SIDE   0x8643

◆ GL_VERTEX_PROGRAM_TWO_SIDE_ARB

#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB   0x8643

◆ GL_VERTEX_PROGRAM_TWO_SIDE_NV

#define GL_VERTEX_PROGRAM_TWO_SIDE_NV   0x8643

◆ GL_VERTEX_SHADER

#define GL_VERTEX_SHADER   0x8B31

◆ GL_VERTEX_SHADER_ARB

#define GL_VERTEX_SHADER_ARB   0x8B31

◆ GL_VERTEX_SHADER_BINDING_EXT

#define GL_VERTEX_SHADER_BINDING_EXT   0x8781

◆ GL_VERTEX_SHADER_BIT

#define GL_VERTEX_SHADER_BIT   0x00000001

◆ GL_VERTEX_SHADER_EXT

#define GL_VERTEX_SHADER_EXT   0x8780

◆ GL_VERTEX_SHADER_INSTRUCTIONS_EXT

#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT   0x87CF

◆ GL_VERTEX_SHADER_INVARIANTS_EXT

#define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1

◆ GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT   0x87D2

◆ GL_VERTEX_SHADER_LOCALS_EXT

#define GL_VERTEX_SHADER_LOCALS_EXT   0x87D3

◆ GL_VERTEX_SHADER_OPTIMIZED_EXT

#define GL_VERTEX_SHADER_OPTIMIZED_EXT   0x87D4

◆ GL_VERTEX_SHADER_VARIANTS_EXT

#define GL_VERTEX_SHADER_VARIANTS_EXT   0x87D0

◆ GL_VERTEX_SOURCE_ATI

#define GL_VERTEX_SOURCE_ATI   0x8774

◆ GL_VERTEX_STATE_PROGRAM_NV

#define GL_VERTEX_STATE_PROGRAM_NV   0x8621

◆ GL_VERTEX_STREAM0_ATI

#define GL_VERTEX_STREAM0_ATI   0x876C

◆ GL_VERTEX_STREAM1_ATI

#define GL_VERTEX_STREAM1_ATI   0x876D

◆ GL_VERTEX_STREAM2_ATI

#define GL_VERTEX_STREAM2_ATI   0x876E

◆ GL_VERTEX_STREAM3_ATI

#define GL_VERTEX_STREAM3_ATI   0x876F

◆ GL_VERTEX_STREAM4_ATI

#define GL_VERTEX_STREAM4_ATI   0x8770

◆ GL_VERTEX_STREAM5_ATI

#define GL_VERTEX_STREAM5_ATI   0x8771

◆ GL_VERTEX_STREAM6_ATI

#define GL_VERTEX_STREAM6_ATI   0x8772

◆ GL_VERTEX_STREAM7_ATI

#define GL_VERTEX_STREAM7_ATI   0x8773

◆ GL_VERTEX_WEIGHT_ARRAY_EXT

#define GL_VERTEX_WEIGHT_ARRAY_EXT   0x850C

◆ GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT

#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT   0x8510

◆ GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT

#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D

◆ GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT

#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT   0x850F

◆ GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT

#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E

◆ GL_VERTEX_WEIGHTING_EXT

#define GL_VERTEX_WEIGHTING_EXT   0x8509

◆ GL_VIBRANCE_BIAS_NV

#define GL_VIBRANCE_BIAS_NV   0x8719

◆ GL_VIBRANCE_SCALE_NV

#define GL_VIBRANCE_SCALE_NV   0x8713

◆ GL_VIDEO_BUFFER_BINDING_NV

#define GL_VIDEO_BUFFER_BINDING_NV   0x9021

◆ GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV

#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV   0x902D

◆ GL_VIDEO_BUFFER_NV

#define GL_VIDEO_BUFFER_NV   0x9020

◆ GL_VIDEO_BUFFER_PITCH_NV

#define GL_VIDEO_BUFFER_PITCH_NV   0x9028

◆ GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV

#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV   0x903B

◆ GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV

#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV   0x903A

◆ GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV

#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV   0x9039

◆ GL_VIDEO_CAPTURE_FRAME_WIDTH_NV

#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV   0x9038

◆ GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV

#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV   0x903C

◆ GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV

#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV   0x9026

◆ GL_VIDEO_COLOR_CONVERSION_MATRIX_NV

#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV   0x9029

◆ GL_VIDEO_COLOR_CONVERSION_MAX_NV

#define GL_VIDEO_COLOR_CONVERSION_MAX_NV   0x902A

◆ GL_VIDEO_COLOR_CONVERSION_MIN_NV

#define GL_VIDEO_COLOR_CONVERSION_MIN_NV   0x902B

◆ GL_VIDEO_COLOR_CONVERSION_OFFSET_NV

#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV   0x902C

◆ GL_VIEWPORT_BOUNDS_RANGE

#define GL_VIEWPORT_BOUNDS_RANGE   0x825D

◆ GL_VIEWPORT_INDEX_PROVOKING_VERTEX

#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX   0x825F

◆ GL_VIEWPORT_SUBPIXEL_BITS

#define GL_VIEWPORT_SUBPIXEL_BITS   0x825C

◆ GL_VOLATILE_APPLE

#define GL_VOLATILE_APPLE   0x8A1A

◆ GL_W_EXT

#define GL_W_EXT   0x87D8

◆ GL_WAIT_FAILED

#define GL_WAIT_FAILED   0x911D

◆ GL_WEIGHT_ARRAY_ARB

#define GL_WEIGHT_ARRAY_ARB   0x86AD

◆ GL_WEIGHT_ARRAY_BUFFER_BINDING

#define GL_WEIGHT_ARRAY_BUFFER_BINDING   0x889E

◆ GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB

#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB   0x889E

◆ GL_WEIGHT_ARRAY_POINTER_ARB

#define GL_WEIGHT_ARRAY_POINTER_ARB   0x86AC

◆ GL_WEIGHT_ARRAY_SIZE_ARB

#define GL_WEIGHT_ARRAY_SIZE_ARB   0x86AB

◆ GL_WEIGHT_ARRAY_STRIDE_ARB

#define GL_WEIGHT_ARRAY_STRIDE_ARB   0x86AA

◆ GL_WEIGHT_ARRAY_TYPE_ARB

#define GL_WEIGHT_ARRAY_TYPE_ARB   0x86A9

◆ GL_WEIGHT_SUM_UNITY_ARB

#define GL_WEIGHT_SUM_UNITY_ARB   0x86A6

◆ GL_WIDE_LINE_HINT_PGI

#define GL_WIDE_LINE_HINT_PGI   0x1A222

◆ GL_WIN_phong_shading

#define GL_WIN_phong_shading   1

◆ GL_WIN_specular_fog

#define GL_WIN_specular_fog   1

◆ GL_WRAP_BORDER_SUN

#define GL_WRAP_BORDER_SUN   0x81D4

◆ GL_WRITE_DISCARD_NV

#define GL_WRITE_DISCARD_NV   0x88BE

◆ GL_WRITE_ONLY

#define GL_WRITE_ONLY   0x88B9

◆ GL_WRITE_ONLY_ARB

#define GL_WRITE_ONLY_ARB   0x88B9

◆ GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV

#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV   0x887A

◆ GL_WRITE_PIXEL_DATA_RANGE_NV

#define GL_WRITE_PIXEL_DATA_RANGE_NV   0x8878

◆ GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV

#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV   0x887C

◆ GL_X_EXT

#define GL_X_EXT   0x87D5

◆ GL_Y_EXT

#define GL_Y_EXT   0x87D6

◆ GL_YCBAYCR8A_4224_NV

#define GL_YCBAYCR8A_4224_NV   0x9032

◆ GL_YCBCR_422_APPLE

#define GL_YCBCR_422_APPLE   0x85B9

◆ GL_YCBCR_MESA

#define GL_YCBCR_MESA   0x8757

◆ GL_YCBYCR8_422_NV

#define GL_YCBYCR8_422_NV   0x9031

◆ GL_YCRCB_422_SGIX

#define GL_YCRCB_422_SGIX   0x81BB

◆ GL_YCRCB_444_SGIX

#define GL_YCRCB_444_SGIX   0x81BC

◆ GL_YCRCB_SGIX

#define GL_YCRCB_SGIX   0x8318

◆ GL_YCRCBA_SGIX

#define GL_YCRCBA_SGIX   0x8319

◆ GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV

#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV   0x9036

◆ GL_Z4Y12Z4CB12Z4CR12_444_NV

#define GL_Z4Y12Z4CB12Z4CR12_444_NV   0x9037

◆ GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV

#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV   0x9035

◆ GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV

#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV   0x9034

◆ GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV

#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV   0x9033

◆ GL_Z_EXT

#define GL_Z_EXT   0x87D7

◆ GL_ZERO_EXT

#define GL_ZERO_EXT   0x87DD

◆ GLAPI

#define GLAPI   extern

◆ GLEXT_64_TYPES_DEFINED

#define GLEXT_64_TYPES_DEFINED

Typedef Documentation

◆ GLchar

typedef char GLchar

◆ GLcharARB

typedef char GLcharARB

◆ GLDEBUGPROCAMD

typedef void( * GLDEBUGPROCAMD) (GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam)

◆ GLDEBUGPROCARB

typedef void( * GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam)

◆ GLhalfARB

typedef unsigned short GLhalfARB

◆ GLhalfNV

typedef unsigned short GLhalfNV

◆ GLhandleARB

typedef unsigned int GLhandleARB

◆ GLint64

typedef int64_t GLint64

◆ GLint64EXT

typedef int64_t GLint64EXT

◆ GLintptr

typedef ptrdiff_t GLintptr

◆ GLintptrARB

typedef ptrdiff_t GLintptrARB

◆ GLsizeiptr

typedef ptrdiff_t GLsizeiptr

◆ GLsizeiptrARB

typedef ptrdiff_t GLsizeiptrARB

◆ GLsync

typedef struct __GLsync* GLsync

◆ GLuint64

typedef uint64_t GLuint64

◆ GLuint64EXT

typedef uint64_t GLuint64EXT

◆ GLvdpauSurfaceNV

◆ PFNGLACTIVEPROGRAMEXTPROC

typedef void( * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program)

◆ PFNGLACTIVESHADERPROGRAMPROC

typedef void( * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program)

◆ PFNGLACTIVESTENCILFACEEXTPROC

typedef void( * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face)

◆ PFNGLACTIVETEXTUREARBPROC

typedef void( * PFNGLACTIVETEXTUREARBPROC) (GLenum texture)

◆ PFNGLACTIVETEXTUREPROC

typedef void( * PFNGLACTIVETEXTUREPROC) (GLenum texture)

◆ PFNGLACTIVEVARYINGNVPROC

typedef void( * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name)

◆ PFNGLALPHAFRAGMENTOP1ATIPROC

typedef void( * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)

◆ PFNGLALPHAFRAGMENTOP2ATIPROC

typedef void( * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)

◆ PFNGLALPHAFRAGMENTOP3ATIPROC

typedef void( * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)

◆ PFNGLAPPLYTEXTUREEXTPROC

typedef void( * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode)

◆ PFNGLAREPROGRAMSRESIDENTNVPROC

typedef GLboolean( * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences)

◆ PFNGLARETEXTURESRESIDENTEXTPROC

typedef GLboolean( * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences)

◆ PFNGLARRAYELEMENTEXTPROC

typedef void( * PFNGLARRAYELEMENTEXTPROC) (GLint i)

◆ PFNGLARRAYOBJECTATIPROC

typedef void( * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)

◆ PFNGLASYNCMARKERSGIXPROC

typedef void( * PFNGLASYNCMARKERSGIXPROC) (GLuint marker)

◆ PFNGLATTACHOBJECTARBPROC

typedef void( * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj)

◆ PFNGLATTACHSHADERPROC

typedef void( * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader)

◆ PFNGLBEGINCONDITIONALRENDERNVPROC

typedef void( * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode)

◆ PFNGLBEGINCONDITIONALRENDERPROC

typedef void( * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode)

◆ PFNGLBEGINFRAGMENTSHADERATIPROC

typedef void( * PFNGLBEGINFRAGMENTSHADERATIPROC) (void)

◆ PFNGLBEGINOCCLUSIONQUERYNVPROC

typedef void( * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id)

◆ PFNGLBEGINPERFMONITORAMDPROC

typedef void( * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor)

◆ PFNGLBEGINQUERYARBPROC

typedef void( * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id)

◆ PFNGLBEGINQUERYINDEXEDPROC

typedef void( * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id)

◆ PFNGLBEGINQUERYPROC

typedef void( * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id)

◆ PFNGLBEGINTRANSFORMFEEDBACKEXTPROC

typedef void( * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode)

◆ PFNGLBEGINTRANSFORMFEEDBACKNVPROC

typedef void( * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode)

◆ PFNGLBEGINTRANSFORMFEEDBACKPROC

typedef void( * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode)

◆ PFNGLBEGINVERTEXSHADEREXTPROC

typedef void( * PFNGLBEGINVERTEXSHADEREXTPROC) (void)

◆ PFNGLBEGINVIDEOCAPTURENVPROC

typedef void( * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot)

◆ PFNGLBINDATTRIBLOCATIONARBPROC

typedef void( * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name)

◆ PFNGLBINDATTRIBLOCATIONPROC

typedef void( * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name)

◆ PFNGLBINDBUFFERARBPROC

typedef void( * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer)

◆ PFNGLBINDBUFFERBASEEXTPROC

typedef void( * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer)

◆ PFNGLBINDBUFFERBASENVPROC

typedef void( * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer)

◆ PFNGLBINDBUFFERBASEPROC

typedef void( * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer)

◆ PFNGLBINDBUFFEROFFSETEXTPROC

typedef void( * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset)

◆ PFNGLBINDBUFFEROFFSETNVPROC

typedef void( * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset)

◆ PFNGLBINDBUFFERPROC

typedef void( * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer)

◆ PFNGLBINDBUFFERRANGEEXTPROC

typedef void( * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

◆ PFNGLBINDBUFFERRANGENVPROC

typedef void( * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

◆ PFNGLBINDBUFFERRANGEPROC

typedef void( * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

◆ PFNGLBINDFRAGDATALOCATIONEXTPROC

typedef void( * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name)

◆ PFNGLBINDFRAGDATALOCATIONINDEXEDPROC

typedef void( * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)

◆ PFNGLBINDFRAGDATALOCATIONPROC

typedef void( * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name)

◆ PFNGLBINDFRAGMENTSHADERATIPROC

typedef void( * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id)

◆ PFNGLBINDFRAMEBUFFEREXTPROC

typedef void( * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer)

◆ PFNGLBINDFRAMEBUFFERPROC

typedef void( * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer)

◆ PFNGLBINDIMAGETEXTUREEXTPROC

typedef void( * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format)

◆ PFNGLBINDLIGHTPARAMETEREXTPROC

typedef GLuint( * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value)

◆ PFNGLBINDMATERIALPARAMETEREXTPROC

typedef GLuint( * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value)

◆ PFNGLBINDMULTITEXTUREEXTPROC

typedef void( * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture)

◆ PFNGLBINDPARAMETEREXTPROC

typedef GLuint( * PFNGLBINDPARAMETEREXTPROC) (GLenum value)

◆ PFNGLBINDPROGRAMARBPROC

typedef void( * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program)

◆ PFNGLBINDPROGRAMNVPROC

typedef void( * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id)

◆ PFNGLBINDPROGRAMPIPELINEPROC

typedef void( * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline)

◆ PFNGLBINDRENDERBUFFEREXTPROC

typedef void( * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer)

◆ PFNGLBINDRENDERBUFFERPROC

typedef void( * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer)

◆ PFNGLBINDSAMPLERPROC

typedef void( * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler)

◆ PFNGLBINDTEXGENPARAMETEREXTPROC

typedef GLuint( * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value)

◆ PFNGLBINDTEXTUREEXTPROC

typedef void( * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture)

◆ PFNGLBINDTEXTUREUNITPARAMETEREXTPROC

typedef GLuint( * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value)

◆ PFNGLBINDTRANSFORMFEEDBACKNVPROC

typedef void( * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id)

◆ PFNGLBINDTRANSFORMFEEDBACKPROC

typedef void( * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id)

◆ PFNGLBINDVERTEXARRAYAPPLEPROC

typedef void( * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array)

◆ PFNGLBINDVERTEXARRAYPROC

typedef void( * PFNGLBINDVERTEXARRAYPROC) (GLuint array)

◆ PFNGLBINDVERTEXSHADEREXTPROC

typedef void( * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id)

◆ PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC

typedef void( * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset)

◆ PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC

typedef void( * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture)

◆ PFNGLBINORMAL3BEXTPROC

typedef void( * PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz)

◆ PFNGLBINORMAL3BVEXTPROC

typedef void( * PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v)

◆ PFNGLBINORMAL3DEXTPROC

typedef void( * PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz)

◆ PFNGLBINORMAL3DVEXTPROC

typedef void( * PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v)

◆ PFNGLBINORMAL3FEXTPROC

typedef void( * PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz)

◆ PFNGLBINORMAL3FVEXTPROC

typedef void( * PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v)

◆ PFNGLBINORMAL3IEXTPROC

typedef void( * PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz)

◆ PFNGLBINORMAL3IVEXTPROC

typedef void( * PFNGLBINORMAL3IVEXTPROC) (const GLint *v)

◆ PFNGLBINORMAL3SEXTPROC

typedef void( * PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz)

◆ PFNGLBINORMAL3SVEXTPROC

typedef void( * PFNGLBINORMAL3SVEXTPROC) (const GLshort *v)

◆ PFNGLBINORMALPOINTEREXTPROC

typedef void( * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLBLENDCOLOREXTPROC

typedef void( * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)

◆ PFNGLBLENDCOLORPROC

typedef void( * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)

◆ PFNGLBLENDEQUATIONEXTPROC

typedef void( * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode)

◆ PFNGLBLENDEQUATIONIARBPROC

typedef void( * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode)

◆ PFNGLBLENDEQUATIONINDEXEDAMDPROC

typedef void( * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode)

◆ PFNGLBLENDEQUATIONIPROC

typedef void( * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode)

◆ PFNGLBLENDEQUATIONPROC

typedef void( * PFNGLBLENDEQUATIONPROC) (GLenum mode)

◆ PFNGLBLENDEQUATIONSEPARATEEXTPROC

typedef void( * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha)

◆ PFNGLBLENDEQUATIONSEPARATEIARBPROC

typedef void( * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

◆ PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC

typedef void( * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

◆ PFNGLBLENDEQUATIONSEPARATEIPROC

typedef void( * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

◆ PFNGLBLENDEQUATIONSEPARATEPROC

typedef void( * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha)

◆ PFNGLBLENDFUNCIARBPROC

typedef void( * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst)

◆ PFNGLBLENDFUNCINDEXEDAMDPROC

typedef void( * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst)

◆ PFNGLBLENDFUNCIPROC

typedef void( * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst)

◆ PFNGLBLENDFUNCSEPARATEEXTPROC

typedef void( * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

◆ PFNGLBLENDFUNCSEPARATEIARBPROC

typedef void( * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)

◆ PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC

typedef void( * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)

◆ PFNGLBLENDFUNCSEPARATEINGRPROC

typedef void( * PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

◆ PFNGLBLENDFUNCSEPARATEIPROC

typedef void( * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)

◆ PFNGLBLENDFUNCSEPARATEPROC

typedef void( * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

◆ PFNGLBLITFRAMEBUFFEREXTPROC

typedef void( * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

◆ PFNGLBLITFRAMEBUFFERPROC

typedef void( * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

◆ PFNGLBUFFERADDRESSRANGENVPROC

typedef void( * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length)

◆ PFNGLBUFFERDATAARBPROC

typedef void( * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)

◆ PFNGLBUFFERDATAPROC

typedef void( * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)

◆ PFNGLBUFFERPARAMETERIAPPLEPROC

typedef void( * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param)

◆ PFNGLBUFFERSUBDATAARBPROC

typedef void( * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)

◆ PFNGLBUFFERSUBDATAPROC

typedef void( * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)

◆ PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC

typedef GLenum( * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target)

◆ PFNGLCHECKFRAMEBUFFERSTATUSPROC

typedef GLenum( * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target)

◆ PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC

typedef GLenum( * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target)

◆ PFNGLCLAMPCOLORARBPROC

typedef void( * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp)

◆ PFNGLCLAMPCOLORPROC

typedef void( * PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp)

◆ PFNGLCLEARBUFFERFIPROC

typedef void( * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)

◆ PFNGLCLEARBUFFERFVPROC

typedef void( * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value)

◆ PFNGLCLEARBUFFERIVPROC

typedef void( * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value)

◆ PFNGLCLEARBUFFERUIVPROC

typedef void( * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value)

◆ PFNGLCLEARCOLORIIEXTPROC

typedef void( * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha)

◆ PFNGLCLEARCOLORIUIEXTPROC

typedef void( * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha)

◆ PFNGLCLEARDEPTHDNVPROC

typedef void( * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth)

◆ PFNGLCLEARDEPTHFPROC

typedef void( * PFNGLCLEARDEPTHFPROC) (GLclampf d)

◆ PFNGLCLIENTACTIVETEXTUREARBPROC

typedef void( * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture)

◆ PFNGLCLIENTACTIVETEXTUREPROC

typedef void( * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture)

◆ PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC

typedef void( * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream)

◆ PFNGLCLIENTATTRIBDEFAULTEXTPROC

typedef void( * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask)

◆ PFNGLCLIENTWAITSYNCPROC

typedef GLenum( * PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout)

◆ PFNGLCOLOR3FVERTEX3FSUNPROC

typedef void( * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLCOLOR3FVERTEX3FVSUNPROC

typedef void( * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v)

◆ PFNGLCOLOR3HNVPROC

typedef void( * PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue)

◆ PFNGLCOLOR3HVNVPROC

typedef void( * PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v)

◆ PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v)

◆ PFNGLCOLOR4HNVPROC

typedef void( * PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)

◆ PFNGLCOLOR4HVNVPROC

typedef void( * PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v)

◆ PFNGLCOLOR4UBVERTEX2FSUNPROC

typedef void( * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)

◆ PFNGLCOLOR4UBVERTEX2FVSUNPROC

typedef void( * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v)

◆ PFNGLCOLOR4UBVERTEX3FSUNPROC

typedef void( * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLCOLOR4UBVERTEX3FVSUNPROC

typedef void( * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v)

◆ PFNGLCOLORFORMATNVPROC

typedef void( * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)

◆ PFNGLCOLORFRAGMENTOP1ATIPROC

typedef void( * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)

◆ PFNGLCOLORFRAGMENTOP2ATIPROC

typedef void( * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)

◆ PFNGLCOLORFRAGMENTOP3ATIPROC

typedef void( * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)

◆ PFNGLCOLORMASKINDEXEDEXTPROC

typedef void( * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)

◆ PFNGLCOLORMASKIPROC

typedef void( * PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)

◆ PFNGLCOLORP3UIPROC

typedef void( * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color)

◆ PFNGLCOLORP3UIVPROC

typedef void( * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color)

◆ PFNGLCOLORP4UIPROC

typedef void( * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color)

◆ PFNGLCOLORP4UIVPROC

typedef void( * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color)

◆ PFNGLCOLORPOINTEREXTPROC

typedef void( * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)

◆ PFNGLCOLORPOINTERLISTIBMPROC

typedef void( * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

◆ PFNGLCOLORPOINTERVINTELPROC

typedef void( * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)

◆ PFNGLCOLORSUBTABLEEXTPROC

typedef void( * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)

◆ PFNGLCOLORSUBTABLEPROC

typedef void( * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)

◆ PFNGLCOLORTABLEEXTPROC

typedef void( * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)

◆ PFNGLCOLORTABLEPARAMETERFVPROC

typedef void( * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLCOLORTABLEPARAMETERFVSGIPROC

typedef void( * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLCOLORTABLEPARAMETERIVPROC

typedef void( * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLCOLORTABLEPARAMETERIVSGIPROC

typedef void( * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLCOLORTABLEPROC

typedef void( * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)

◆ PFNGLCOLORTABLESGIPROC

typedef void( * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)

◆ PFNGLCOMBINERINPUTNVPROC

typedef void( * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)

◆ PFNGLCOMBINEROUTPUTNVPROC

typedef void( * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)

◆ PFNGLCOMBINERPARAMETERFNVPROC

typedef void( * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param)

◆ PFNGLCOMBINERPARAMETERFVNVPROC

typedef void( * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLCOMBINERPARAMETERINVPROC

typedef void( * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param)

◆ PFNGLCOMBINERPARAMETERIVNVPROC

typedef void( * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params)

◆ PFNGLCOMBINERSTAGEPARAMETERFVNVPROC

typedef void( * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params)

◆ PFNGLCOMPILESHADERARBPROC

typedef void( * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj)

◆ PFNGLCOMPILESHADERINCLUDEARBPROC

typedef void( * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length)

◆ PFNGLCOMPILESHADERPROC

typedef void( * PFNGLCOMPILESHADERPROC) (GLuint shader)

◆ PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC

typedef void( * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC

typedef void( * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC

typedef void( * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC

typedef void( * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC

typedef void( * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC

typedef void( * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDTEXIMAGE1DARBPROC

typedef void( * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXIMAGE1DPROC

typedef void( * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXIMAGE2DARBPROC

typedef void( * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXIMAGE2DPROC

typedef void( * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXIMAGE3DARBPROC

typedef void( * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXIMAGE3DPROC

typedef void( * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC

typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC

typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC

typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC

typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC

typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC

typedef void( * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)

◆ PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC

typedef void( * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC

typedef void( * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC

typedef void( * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC

typedef void( * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC

typedef void( * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC

typedef void( * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits)

◆ PFNGLCONVOLUTIONFILTER1DEXTPROC

typedef void( * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)

◆ PFNGLCONVOLUTIONFILTER1DPROC

typedef void( * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)

◆ PFNGLCONVOLUTIONFILTER2DEXTPROC

typedef void( * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)

◆ PFNGLCONVOLUTIONFILTER2DPROC

typedef void( * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)

◆ PFNGLCONVOLUTIONPARAMETERFEXTPROC

typedef void( * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params)

◆ PFNGLCONVOLUTIONPARAMETERFPROC

typedef void( * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params)

◆ PFNGLCONVOLUTIONPARAMETERFVEXTPROC

typedef void( * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLCONVOLUTIONPARAMETERFVPROC

typedef void( * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLCONVOLUTIONPARAMETERIEXTPROC

typedef void( * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params)

◆ PFNGLCONVOLUTIONPARAMETERIPROC

typedef void( * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params)

◆ PFNGLCONVOLUTIONPARAMETERIVEXTPROC

typedef void( * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLCONVOLUTIONPARAMETERIVPROC

typedef void( * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLCOPYBUFFERSUBDATAPROC

typedef void( * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)

◆ PFNGLCOPYCOLORSUBTABLEEXTPROC

typedef void( * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)

◆ PFNGLCOPYCOLORSUBTABLEPROC

typedef void( * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)

◆ PFNGLCOPYCOLORTABLEPROC

typedef void( * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

◆ PFNGLCOPYCOLORTABLESGIPROC

typedef void( * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

◆ PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC

typedef void( * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

◆ PFNGLCOPYCONVOLUTIONFILTER1DPROC

typedef void( * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

◆ PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC

typedef void( * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLCOPYCONVOLUTIONFILTER2DPROC

typedef void( * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLCOPYIMAGESUBDATANVPROC

typedef void( * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)

◆ PFNGLCOPYMULTITEXIMAGE1DEXTPROC

typedef void( * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)

◆ PFNGLCOPYMULTITEXIMAGE2DEXTPROC

typedef void( * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

◆ PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC

typedef void( * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

◆ PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC

typedef void( * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC

typedef void( * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLCOPYTEXIMAGE1DEXTPROC

typedef void( * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)

◆ PFNGLCOPYTEXIMAGE2DEXTPROC

typedef void( * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

◆ PFNGLCOPYTEXSUBIMAGE1DEXTPROC

typedef void( * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

◆ PFNGLCOPYTEXSUBIMAGE2DEXTPROC

typedef void( * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLCOPYTEXSUBIMAGE3DEXTPROC

typedef void( * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLCOPYTEXSUBIMAGE3DPROC

typedef void( * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLCOPYTEXTUREIMAGE1DEXTPROC

typedef void( * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)

◆ PFNGLCOPYTEXTUREIMAGE2DEXTPROC

typedef void( * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

◆ PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC

typedef void( * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

◆ PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC

typedef void( * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC

typedef void( * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

◆ PFNGLCREATEPROGRAMOBJECTARBPROC

typedef GLhandleARB( * PFNGLCREATEPROGRAMOBJECTARBPROC) (void)

◆ PFNGLCREATEPROGRAMPROC

typedef GLuint( * PFNGLCREATEPROGRAMPROC) (void)

◆ PFNGLCREATESHADEROBJECTARBPROC

typedef GLhandleARB( * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType)

◆ PFNGLCREATESHADERPROC

typedef GLuint( * PFNGLCREATESHADERPROC) (GLenum type)

◆ PFNGLCREATESHADERPROGRAMEXTPROC

typedef GLuint( * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string)

◆ PFNGLCREATESHADERPROGRAMVPROC

typedef GLuint( * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar **strings)

◆ PFNGLCREATESYNCFROMCLEVENTARBPROC

typedef GLsync( * PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags)

◆ PFNGLCULLPARAMETERDVEXTPROC

typedef void( * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params)

◆ PFNGLCULLPARAMETERFVEXTPROC

typedef void( * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params)

◆ PFNGLCURRENTPALETTEMATRIXARBPROC

typedef void( * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index)

◆ PFNGLDEBUGMESSAGECALLBACKAMDPROC

typedef void( * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam)

◆ PFNGLDEBUGMESSAGECALLBACKARBPROC

typedef void( * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam)

◆ PFNGLDEBUGMESSAGECONTROLARBPROC

typedef void( * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)

◆ PFNGLDEBUGMESSAGEENABLEAMDPROC

typedef void( * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)

◆ PFNGLDEBUGMESSAGEINSERTAMDPROC

typedef void( * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf)

◆ PFNGLDEBUGMESSAGEINSERTARBPROC

typedef void( * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)

◆ PFNGLDEFORMATIONMAP3DSGIXPROC

typedef void( * PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points)

◆ PFNGLDEFORMATIONMAP3FSGIXPROC

typedef void( * PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points)

◆ PFNGLDEFORMSGIXPROC

typedef void( * PFNGLDEFORMSGIXPROC) (GLbitfield mask)

◆ PFNGLDELETEASYNCMARKERSSGIXPROC

typedef void( * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range)

◆ PFNGLDELETEBUFFERSARBPROC

typedef void( * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers)

◆ PFNGLDELETEBUFFERSPROC

typedef void( * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers)

◆ PFNGLDELETEFENCESAPPLEPROC

typedef void( * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences)

◆ PFNGLDELETEFENCESNVPROC

typedef void( * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences)

◆ PFNGLDELETEFRAGMENTSHADERATIPROC

typedef void( * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id)

◆ PFNGLDELETEFRAMEBUFFERSEXTPROC

typedef void( * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers)

◆ PFNGLDELETEFRAMEBUFFERSPROC

typedef void( * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers)

◆ PFNGLDELETENAMEDSTRINGARBPROC

typedef void( * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name)

◆ PFNGLDELETENAMESAMDPROC

typedef void( * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names)

◆ PFNGLDELETEOBJECTARBPROC

typedef void( * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj)

◆ PFNGLDELETEOCCLUSIONQUERIESNVPROC

typedef void( * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids)

◆ PFNGLDELETEPERFMONITORSAMDPROC

typedef void( * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors)

◆ PFNGLDELETEPROGRAMPIPELINESPROC

typedef void( * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines)

◆ PFNGLDELETEPROGRAMPROC

typedef void( * PFNGLDELETEPROGRAMPROC) (GLuint program)

◆ PFNGLDELETEPROGRAMSARBPROC

typedef void( * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs)

◆ PFNGLDELETEPROGRAMSNVPROC

typedef void( * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs)

◆ PFNGLDELETEQUERIESARBPROC

typedef void( * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids)

◆ PFNGLDELETEQUERIESPROC

typedef void( * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids)

◆ PFNGLDELETERENDERBUFFERSEXTPROC

typedef void( * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers)

◆ PFNGLDELETERENDERBUFFERSPROC

typedef void( * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers)

◆ PFNGLDELETESAMPLERSPROC

typedef void( * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers)

◆ PFNGLDELETESHADERPROC

typedef void( * PFNGLDELETESHADERPROC) (GLuint shader)

◆ PFNGLDELETESYNCPROC

typedef void( * PFNGLDELETESYNCPROC) (GLsync sync)

◆ PFNGLDELETETEXTURESEXTPROC

typedef void( * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures)

◆ PFNGLDELETETRANSFORMFEEDBACKSNVPROC

typedef void( * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids)

◆ PFNGLDELETETRANSFORMFEEDBACKSPROC

typedef void( * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids)

◆ PFNGLDELETEVERTEXARRAYSAPPLEPROC

typedef void( * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays)

◆ PFNGLDELETEVERTEXARRAYSPROC

typedef void( * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays)

◆ PFNGLDELETEVERTEXSHADEREXTPROC

typedef void( * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id)

◆ PFNGLDEPTHBOUNDSDNVPROC

typedef void( * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax)

◆ PFNGLDEPTHBOUNDSEXTPROC

typedef void( * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax)

◆ PFNGLDEPTHRANGEARRAYVPROC

typedef void( * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v)

◆ PFNGLDEPTHRANGEDNVPROC

typedef void( * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar)

◆ PFNGLDEPTHRANGEFPROC

typedef void( * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f)

◆ PFNGLDEPTHRANGEINDEXEDPROC

typedef void( * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f)

◆ PFNGLDETACHOBJECTARBPROC

typedef void( * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj)

◆ PFNGLDETACHSHADERPROC

typedef void( * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader)

◆ PFNGLDETAILTEXFUNCSGISPROC

typedef void( * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)

◆ PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC

typedef void( * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index)

◆ PFNGLDISABLEINDEXEDEXTPROC

typedef void( * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index)

◆ PFNGLDISABLEIPROC

typedef void( * PFNGLDISABLEIPROC) (GLenum target, GLuint index)

◆ PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC

typedef void( * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)

◆ PFNGLDISABLEVERTEXATTRIBAPPLEPROC

typedef void( * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname)

◆ PFNGLDISABLEVERTEXATTRIBARRAYARBPROC

typedef void( * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)

◆ PFNGLDISABLEVERTEXATTRIBARRAYPROC

typedef void( * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index)

◆ PFNGLDRAWARRAYSEXTPROC

typedef void( * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count)

◆ PFNGLDRAWARRAYSINDIRECTPROC

typedef void( * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect)

◆ PFNGLDRAWARRAYSINSTANCEDARBPROC

typedef void( * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)

◆ PFNGLDRAWARRAYSINSTANCEDEXTPROC

typedef void( * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount)

◆ PFNGLDRAWARRAYSINSTANCEDPROC

typedef void( * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)

◆ PFNGLDRAWBUFFERSARBPROC

typedef void( * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs)

◆ PFNGLDRAWBUFFERSATIPROC

typedef void( * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs)

◆ PFNGLDRAWBUFFERSPROC

typedef void( * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs)

◆ PFNGLDRAWELEMENTARRAYAPPLEPROC

typedef void( * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count)

◆ PFNGLDRAWELEMENTARRAYATIPROC

typedef void( * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count)

◆ PFNGLDRAWELEMENTSBASEVERTEXPROC

typedef void( * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)

◆ PFNGLDRAWELEMENTSINDIRECTPROC

typedef void( * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect)

◆ PFNGLDRAWELEMENTSINSTANCEDARBPROC

typedef void( * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)

◆ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC

typedef void( * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)

◆ PFNGLDRAWELEMENTSINSTANCEDEXTPROC

typedef void( * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)

◆ PFNGLDRAWELEMENTSINSTANCEDPROC

typedef void( * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)

◆ PFNGLDRAWMESHARRAYSSUNPROC

typedef void( * PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width)

◆ PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC

typedef void( * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)

◆ PFNGLDRAWRANGEELEMENTARRAYATIPROC

typedef void( * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count)

◆ PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC

typedef void( * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)

◆ PFNGLDRAWRANGEELEMENTSEXTPROC

typedef void( * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)

◆ PFNGLDRAWRANGEELEMENTSPROC

typedef void( * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)

◆ PFNGLDRAWTRANSFORMFEEDBACKNVPROC

typedef void( * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id)

◆ PFNGLDRAWTRANSFORMFEEDBACKPROC

typedef void( * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id)

◆ PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC

typedef void( * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream)

◆ PFNGLEDGEFLAGFORMATNVPROC

typedef void( * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride)

◆ PFNGLEDGEFLAGPOINTEREXTPROC

typedef void( * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer)

◆ PFNGLEDGEFLAGPOINTERLISTIBMPROC

typedef void( * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride)

◆ PFNGLELEMENTPOINTERAPPLEPROC

typedef void( * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer)

◆ PFNGLELEMENTPOINTERATIPROC

typedef void( * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer)

◆ PFNGLENABLECLIENTSTATEINDEXEDEXTPROC

typedef void( * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index)

◆ PFNGLENABLEINDEXEDEXTPROC

typedef void( * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index)

◆ PFNGLENABLEIPROC

typedef void( * PFNGLENABLEIPROC) (GLenum target, GLuint index)

◆ PFNGLENABLEVARIANTCLIENTSTATEEXTPROC

typedef void( * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)

◆ PFNGLENABLEVERTEXATTRIBAPPLEPROC

typedef void( * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname)

◆ PFNGLENABLEVERTEXATTRIBARRAYARBPROC

typedef void( * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)

◆ PFNGLENABLEVERTEXATTRIBARRAYPROC

typedef void( * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index)

◆ PFNGLENDCONDITIONALRENDERNVPROC

typedef void( * PFNGLENDCONDITIONALRENDERNVPROC) (void)

◆ PFNGLENDCONDITIONALRENDERPROC

typedef void( * PFNGLENDCONDITIONALRENDERPROC) (void)

◆ PFNGLENDFRAGMENTSHADERATIPROC

typedef void( * PFNGLENDFRAGMENTSHADERATIPROC) (void)

◆ PFNGLENDOCCLUSIONQUERYNVPROC

typedef void( * PFNGLENDOCCLUSIONQUERYNVPROC) (void)

◆ PFNGLENDPERFMONITORAMDPROC

typedef void( * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor)

◆ PFNGLENDQUERYARBPROC

typedef void( * PFNGLENDQUERYARBPROC) (GLenum target)

◆ PFNGLENDQUERYINDEXEDPROC

typedef void( * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index)

◆ PFNGLENDQUERYPROC

typedef void( * PFNGLENDQUERYPROC) (GLenum target)

◆ PFNGLENDTRANSFORMFEEDBACKEXTPROC

typedef void( * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void)

◆ PFNGLENDTRANSFORMFEEDBACKNVPROC

typedef void( * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void)

◆ PFNGLENDTRANSFORMFEEDBACKPROC

typedef void( * PFNGLENDTRANSFORMFEEDBACKPROC) (void)

◆ PFNGLENDVERTEXSHADEREXTPROC

typedef void( * PFNGLENDVERTEXSHADEREXTPROC) (void)

◆ PFNGLENDVIDEOCAPTURENVPROC

typedef void( * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot)

◆ PFNGLEVALMAPSNVPROC

typedef void( * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode)

◆ PFNGLEXECUTEPROGRAMNVPROC

typedef void( * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params)

◆ PFNGLEXTRACTCOMPONENTEXTPROC

typedef void( * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)

◆ PFNGLFENCESYNCPROC

typedef GLsync( * PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags)

◆ PFNGLFINALCOMBINERINPUTNVPROC

typedef void( * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)

◆ PFNGLFINISHASYNCSGIXPROC

typedef GLint( * PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp)

◆ PFNGLFINISHFENCEAPPLEPROC

typedef void( * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence)

◆ PFNGLFINISHFENCENVPROC

typedef void( * PFNGLFINISHFENCENVPROC) (GLuint fence)

◆ PFNGLFINISHOBJECTAPPLEPROC

typedef void( * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name)

◆ PFNGLFINISHTEXTURESUNXPROC

typedef void( * PFNGLFINISHTEXTURESUNXPROC) (void)

◆ PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC

typedef void( * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size)

◆ PFNGLFLUSHMAPPEDBUFFERRANGEPROC

typedef void( * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length)

◆ PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC

typedef void( * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length)

◆ PFNGLFLUSHPIXELDATARANGENVPROC

typedef void( * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target)

◆ PFNGLFLUSHRASTERSGIXPROC

typedef void( * PFNGLFLUSHRASTERSGIXPROC) (void)

◆ PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC

typedef void( * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer)

◆ PFNGLFLUSHVERTEXARRAYRANGENVPROC

typedef void( * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void)

◆ PFNGLFOGCOORDDEXTPROC

typedef void( * PFNGLFOGCOORDDEXTPROC) (GLdouble coord)

◆ PFNGLFOGCOORDDPROC

typedef void( * PFNGLFOGCOORDDPROC) (GLdouble coord)

◆ PFNGLFOGCOORDDVEXTPROC

typedef void( * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord)

◆ PFNGLFOGCOORDDVPROC

typedef void( * PFNGLFOGCOORDDVPROC) (const GLdouble *coord)

◆ PFNGLFOGCOORDFEXTPROC

typedef void( * PFNGLFOGCOORDFEXTPROC) (GLfloat coord)

◆ PFNGLFOGCOORDFORMATNVPROC

typedef void( * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride)

◆ PFNGLFOGCOORDFPROC

typedef void( * PFNGLFOGCOORDFPROC) (GLfloat coord)

◆ PFNGLFOGCOORDFVEXTPROC

typedef void( * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord)

◆ PFNGLFOGCOORDFVPROC

typedef void( * PFNGLFOGCOORDFVPROC) (const GLfloat *coord)

◆ PFNGLFOGCOORDHNVPROC

typedef void( * PFNGLFOGCOORDHNVPROC) (GLhalfNV fog)

◆ PFNGLFOGCOORDHVNVPROC

typedef void( * PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog)

◆ PFNGLFOGCOORDPOINTEREXTPROC

typedef void( * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLFOGCOORDPOINTERLISTIBMPROC

typedef void( * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

◆ PFNGLFOGCOORDPOINTERPROC

typedef void( * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLFOGFUNCSGISPROC

typedef void( * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points)

◆ PFNGLFRAGMENTCOLORMATERIALSGIXPROC

typedef void( * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode)

◆ PFNGLFRAGMENTLIGHTFSGIXPROC

typedef void( * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param)

◆ PFNGLFRAGMENTLIGHTFVSGIXPROC

typedef void( * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params)

◆ PFNGLFRAGMENTLIGHTISGIXPROC

typedef void( * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param)

◆ PFNGLFRAGMENTLIGHTIVSGIXPROC

typedef void( * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params)

◆ PFNGLFRAGMENTLIGHTMODELFSGIXPROC

typedef void( * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param)

◆ PFNGLFRAGMENTLIGHTMODELFVSGIXPROC

typedef void( * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLFRAGMENTLIGHTMODELISGIXPROC

typedef void( * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param)

◆ PFNGLFRAGMENTLIGHTMODELIVSGIXPROC

typedef void( * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params)

◆ PFNGLFRAGMENTMATERIALFSGIXPROC

typedef void( * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param)

◆ PFNGLFRAGMENTMATERIALFVSGIXPROC

typedef void( * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params)

◆ PFNGLFRAGMENTMATERIALISGIXPROC

typedef void( * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param)

◆ PFNGLFRAGMENTMATERIALIVSGIXPROC

typedef void( * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params)

◆ PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC

typedef void( * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode)

◆ PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC

typedef void( * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs)

◆ PFNGLFRAMEBUFFERREADBUFFEREXTPROC

typedef void( * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode)

◆ PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC

typedef void( * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

◆ PFNGLFRAMEBUFFERRENDERBUFFERPROC

typedef void( * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

◆ PFNGLFRAMEBUFFERTEXTURE1DEXTPROC

typedef void( * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

◆ PFNGLFRAMEBUFFERTEXTURE1DPROC

typedef void( * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

◆ PFNGLFRAMEBUFFERTEXTURE2DEXTPROC

typedef void( * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

◆ PFNGLFRAMEBUFFERTEXTURE2DPROC

typedef void( * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

◆ PFNGLFRAMEBUFFERTEXTURE3DEXTPROC

typedef void( * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

◆ PFNGLFRAMEBUFFERTEXTURE3DPROC

typedef void( * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

◆ PFNGLFRAMEBUFFERTEXTUREARBPROC

typedef void( * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)

◆ PFNGLFRAMEBUFFERTEXTUREEXTPROC

typedef void( * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)

◆ PFNGLFRAMEBUFFERTEXTUREFACEARBPROC

typedef void( * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)

◆ PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC

typedef void( * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)

◆ PFNGLFRAMEBUFFERTEXTURELAYERARBPROC

typedef void( * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

◆ PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC

typedef void( * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

◆ PFNGLFRAMEBUFFERTEXTURELAYERPROC

typedef void( * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

◆ PFNGLFRAMEBUFFERTEXTUREPROC

typedef void( * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)

◆ PFNGLFRAMETERMINATORGREMEDYPROC

typedef void( * PFNGLFRAMETERMINATORGREMEDYPROC) (void)

◆ PFNGLFRAMEZOOMSGIXPROC

typedef void( * PFNGLFRAMEZOOMSGIXPROC) (GLint factor)

◆ PFNGLFREEOBJECTBUFFERATIPROC

typedef void( * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer)

◆ PFNGLGENASYNCMARKERSSGIXPROC

typedef GLuint( * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range)

◆ PFNGLGENBUFFERSARBPROC

typedef void( * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers)

◆ PFNGLGENBUFFERSPROC

typedef void( * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers)

◆ PFNGLGENERATEMIPMAPEXTPROC

typedef void( * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target)

◆ PFNGLGENERATEMIPMAPPROC

typedef void( * PFNGLGENERATEMIPMAPPROC) (GLenum target)

◆ PFNGLGENERATEMULTITEXMIPMAPEXTPROC

typedef void( * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target)

◆ PFNGLGENERATETEXTUREMIPMAPEXTPROC

typedef void( * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target)

◆ PFNGLGENFENCESAPPLEPROC

typedef void( * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences)

◆ PFNGLGENFENCESNVPROC

typedef void( * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences)

◆ PFNGLGENFRAGMENTSHADERSATIPROC

typedef GLuint( * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range)

◆ PFNGLGENFRAMEBUFFERSEXTPROC

typedef void( * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers)

◆ PFNGLGENFRAMEBUFFERSPROC

typedef void( * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers)

◆ PFNGLGENNAMESAMDPROC

typedef void( * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names)

◆ PFNGLGENOCCLUSIONQUERIESNVPROC

typedef void( * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids)

◆ PFNGLGENPERFMONITORSAMDPROC

typedef void( * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors)

◆ PFNGLGENPROGRAMPIPELINESPROC

typedef void( * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines)

◆ PFNGLGENPROGRAMSARBPROC

typedef void( * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs)

◆ PFNGLGENPROGRAMSNVPROC

typedef void( * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs)

◆ PFNGLGENQUERIESARBPROC

typedef void( * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids)

◆ PFNGLGENQUERIESPROC

typedef void( * PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids)

◆ PFNGLGENRENDERBUFFERSEXTPROC

typedef void( * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers)

◆ PFNGLGENRENDERBUFFERSPROC

typedef void( * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers)

◆ PFNGLGENSAMPLERSPROC

typedef void( * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers)

◆ PFNGLGENSYMBOLSEXTPROC

typedef GLuint( * PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components)

◆ PFNGLGENTEXTURESEXTPROC

typedef void( * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures)

◆ PFNGLGENTRANSFORMFEEDBACKSNVPROC

typedef void( * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids)

◆ PFNGLGENTRANSFORMFEEDBACKSPROC

typedef void( * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids)

◆ PFNGLGENVERTEXARRAYSAPPLEPROC

typedef void( * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays)

◆ PFNGLGENVERTEXARRAYSPROC

typedef void( * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays)

◆ PFNGLGENVERTEXSHADERSEXTPROC

typedef GLuint( * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range)

◆ PFNGLGETACTIVEATTRIBARBPROC

typedef void( * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)

◆ PFNGLGETACTIVEATTRIBPROC

typedef void( * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)

◆ PFNGLGETACTIVESUBROUTINENAMEPROC

typedef void( * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)

◆ PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC

typedef void( * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)

◆ PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC

typedef void( * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)

◆ PFNGLGETACTIVEUNIFORMARBPROC

typedef void( * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)

◆ PFNGLGETACTIVEUNIFORMBLOCKIVPROC

typedef void( * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)

◆ PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC

typedef void( * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)

◆ PFNGLGETACTIVEUNIFORMNAMEPROC

typedef void( * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)

◆ PFNGLGETACTIVEUNIFORMPROC

typedef void( * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)

◆ PFNGLGETACTIVEUNIFORMSIVPROC

typedef void( * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)

◆ PFNGLGETACTIVEVARYINGNVPROC

typedef void( * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)

◆ PFNGLGETARRAYOBJECTFVATIPROC

typedef void( * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params)

◆ PFNGLGETARRAYOBJECTIVATIPROC

typedef void( * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params)

◆ PFNGLGETATTACHEDOBJECTSARBPROC

typedef void( * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)

◆ PFNGLGETATTACHEDSHADERSPROC

typedef void( * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)

◆ PFNGLGETATTRIBLOCATIONARBPROC

typedef GLint( * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)

◆ PFNGLGETATTRIBLOCATIONPROC

typedef GLint( * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name)

◆ PFNGLGETBOOLEANI_VPROC

typedef void( * PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data)

◆ PFNGLGETBOOLEANINDEXEDVEXTPROC

typedef void( * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data)

◆ PFNGLGETBUFFERPARAMETERI64VPROC

typedef void( * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params)

◆ PFNGLGETBUFFERPARAMETERIVARBPROC

typedef void( * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETBUFFERPARAMETERIVPROC

typedef void( * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETBUFFERPARAMETERUI64VNVPROC

typedef void( * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params)

◆ PFNGLGETBUFFERPOINTERVARBPROC

typedef void( * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params)

◆ PFNGLGETBUFFERPOINTERVPROC

typedef void( * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params)

◆ PFNGLGETBUFFERSUBDATAARBPROC

typedef void( * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)

◆ PFNGLGETBUFFERSUBDATAPROC

typedef void( * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)

◆ PFNGLGETCOLORTABLEEXTPROC

typedef void( * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data)

◆ PFNGLGETCOLORTABLEPARAMETERFVEXTPROC

typedef void( * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETCOLORTABLEPARAMETERFVPROC

typedef void( * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETCOLORTABLEPARAMETERFVSGIPROC

typedef void( * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETCOLORTABLEPARAMETERIVEXTPROC

typedef void( * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETCOLORTABLEPARAMETERIVPROC

typedef void( * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETCOLORTABLEPARAMETERIVSGIPROC

typedef void( * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETCOLORTABLEPROC

typedef void( * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table)

◆ PFNGLGETCOLORTABLESGIPROC

typedef void( * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table)

◆ PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC

typedef void( * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)

◆ PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC

typedef void( * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)

◆ PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC

typedef void( * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params)

◆ PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC

typedef void( * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params)

◆ PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC

typedef void( * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params)

◆ PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC

typedef void( * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img)

◆ PFNGLGETCOMPRESSEDTEXIMAGEARBPROC

typedef void( * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img)

◆ PFNGLGETCOMPRESSEDTEXIMAGEPROC

typedef void( * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img)

◆ PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC

typedef void( * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img)

◆ PFNGLGETCONVOLUTIONFILTEREXTPROC

typedef void( * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image)

◆ PFNGLGETCONVOLUTIONFILTERPROC

typedef void( * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image)

◆ PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC

typedef void( * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETCONVOLUTIONPARAMETERFVPROC

typedef void( * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC

typedef void( * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETCONVOLUTIONPARAMETERIVPROC

typedef void( * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETDEBUGMESSAGELOGAMDPROC

typedef GLuint( * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message)

◆ PFNGLGETDEBUGMESSAGELOGARBPROC

typedef GLuint( * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)

◆ PFNGLGETDETAILTEXFUNCSGISPROC

typedef void( * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points)

◆ PFNGLGETDOUBLEI_VPROC

typedef void( * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data)

◆ PFNGLGETDOUBLEINDEXEDVEXTPROC

typedef void( * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data)

◆ PFNGLGETFENCEIVNVPROC

typedef void( * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params)

◆ PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC

typedef void( * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params)

◆ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC

typedef void( * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params)

◆ PFNGLGETFLOATI_VPROC

typedef void( * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data)

◆ PFNGLGETFLOATINDEXEDVEXTPROC

typedef void( * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data)

◆ PFNGLGETFOGFUNCSGISPROC

typedef void( * PFNGLGETFOGFUNCSGISPROC) (GLfloat *points)

◆ PFNGLGETFRAGDATAINDEXPROC

typedef GLint( * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name)

◆ PFNGLGETFRAGDATALOCATIONEXTPROC

typedef GLint( * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name)

◆ PFNGLGETFRAGDATALOCATIONPROC

typedef GLint( * PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name)

◆ PFNGLGETFRAGMENTLIGHTFVSGIXPROC

typedef void( * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params)

◆ PFNGLGETFRAGMENTLIGHTIVSGIXPROC

typedef void( * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params)

◆ PFNGLGETFRAGMENTMATERIALFVSGIXPROC

typedef void( * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params)

◆ PFNGLGETFRAGMENTMATERIALIVSGIXPROC

typedef void( * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params)

◆ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC

typedef void( * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)

◆ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC

typedef void( * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)

◆ PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC

typedef void( * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params)

◆ PFNGLGETGRAPHICSRESETSTATUSARBPROC

typedef GLenum( * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void)

◆ PFNGLGETHANDLEARBPROC

typedef GLhandleARB( * PFNGLGETHANDLEARBPROC) (GLenum pname)

◆ PFNGLGETHISTOGRAMEXTPROC

typedef void( * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)

◆ PFNGLGETHISTOGRAMPARAMETERFVEXTPROC

typedef void( * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETHISTOGRAMPARAMETERFVPROC

typedef void( * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETHISTOGRAMPARAMETERIVEXTPROC

typedef void( * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETHISTOGRAMPARAMETERIVPROC

typedef void( * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETHISTOGRAMPROC

typedef void( * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)

◆ PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC

typedef void( * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC

typedef void( * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETINFOLOGARBPROC

typedef void( * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)

◆ PFNGLGETINSTRUMENTSSGIXPROC

typedef GLint( * PFNGLGETINSTRUMENTSSGIXPROC) (void)

◆ PFNGLGETINTEGER64I_VPROC

typedef void( * PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data)

◆ PFNGLGETINTEGER64VPROC

typedef void( * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params)

◆ PFNGLGETINTEGERI_VPROC

typedef void( * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data)

◆ PFNGLGETINTEGERINDEXEDVEXTPROC

typedef void( * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data)

◆ PFNGLGETINTEGERUI64I_VNVPROC

typedef void( * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result)

◆ PFNGLGETINTEGERUI64VNVPROC

typedef void( * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result)

◆ PFNGLGETINVARIANTBOOLEANVEXTPROC

typedef void( * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)

◆ PFNGLGETINVARIANTFLOATVEXTPROC

typedef void( * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)

◆ PFNGLGETINVARIANTINTEGERVEXTPROC

typedef void( * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)

◆ PFNGLGETLISTPARAMETERFVSGIXPROC

typedef void( * PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params)

◆ PFNGLGETLISTPARAMETERIVSGIXPROC

typedef void( * PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params)

◆ PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC

typedef void( * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)

◆ PFNGLGETLOCALCONSTANTFLOATVEXTPROC

typedef void( * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)

◆ PFNGLGETLOCALCONSTANTINTEGERVEXTPROC

typedef void( * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)

◆ PFNGLGETMAPATTRIBPARAMETERFVNVPROC

typedef void( * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)

◆ PFNGLGETMAPATTRIBPARAMETERIVNVPROC

typedef void( * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params)

◆ PFNGLGETMAPCONTROLPOINTSNVPROC

typedef void( * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points)

◆ PFNGLGETMAPPARAMETERFVNVPROC

typedef void( * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETMAPPARAMETERIVNVPROC

typedef void( * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETMINMAXEXTPROC

typedef void( * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)

◆ PFNGLGETMINMAXPARAMETERFVEXTPROC

typedef void( * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETMINMAXPARAMETERFVPROC

typedef void( * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETMINMAXPARAMETERIVEXTPROC

typedef void( * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETMINMAXPARAMETERIVPROC

typedef void( * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETMINMAXPROC

typedef void( * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)

◆ PFNGLGETMULTISAMPLEFVNVPROC

typedef void( * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val)

◆ PFNGLGETMULTISAMPLEFVPROC

typedef void( * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val)

◆ PFNGLGETMULTITEXENVFVEXTPROC

typedef void( * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETMULTITEXENVIVEXTPROC

typedef void( * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETMULTITEXGENDVEXTPROC

typedef void( * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params)

◆ PFNGLGETMULTITEXGENFVEXTPROC

typedef void( * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params)

◆ PFNGLGETMULTITEXGENIVEXTPROC

typedef void( * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params)

◆ PFNGLGETMULTITEXIMAGEEXTPROC

typedef void( * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)

◆ PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC

typedef void( * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params)

◆ PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC

typedef void( * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params)

◆ PFNGLGETMULTITEXPARAMETERFVEXTPROC

typedef void( * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETMULTITEXPARAMETERIIVEXTPROC

typedef void( * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETMULTITEXPARAMETERIUIVEXTPROC

typedef void( * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params)

◆ PFNGLGETMULTITEXPARAMETERIVEXTPROC

typedef void( * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC

typedef void( * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params)

◆ PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC

typedef void( * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params)

◆ PFNGLGETNAMEDBUFFERPOINTERVEXTPROC

typedef void( * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid **params)

◆ PFNGLGETNAMEDBUFFERSUBDATAEXTPROC

typedef void( * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data)

◆ PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC

typedef void( * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)

◆ PFNGLGETNAMEDPROGRAMIVEXTPROC

typedef void( * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC

typedef void( * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params)

◆ PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC

typedef void( * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params)

◆ PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC

typedef void( * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params)

◆ PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC

typedef void( * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params)

◆ PFNGLGETNAMEDPROGRAMSTRINGEXTPROC

typedef void( * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string)

◆ PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC

typedef void( * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params)

◆ PFNGLGETNAMEDSTRINGARBPROC

typedef void( * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)

◆ PFNGLGETNAMEDSTRINGIVARBPROC

typedef void( * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params)

◆ PFNGLGETNCOLORTABLEARBPROC

typedef void( * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)

◆ PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC

typedef void( * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)

◆ PFNGLGETNCONVOLUTIONFILTERARBPROC

typedef void( * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)

◆ PFNGLGETNHISTOGRAMARBPROC

typedef void( * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)

◆ PFNGLGETNMAPDVARBPROC

typedef void( * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)

◆ PFNGLGETNMAPFVARBPROC

typedef void( * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)

◆ PFNGLGETNMAPIVARBPROC

typedef void( * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v)

◆ PFNGLGETNMINMAXARBPROC

typedef void( * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)

◆ PFNGLGETNPIXELMAPFVARBPROC

typedef void( * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values)

◆ PFNGLGETNPIXELMAPUIVARBPROC

typedef void( * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values)

◆ PFNGLGETNPIXELMAPUSVARBPROC

typedef void( * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values)

◆ PFNGLGETNPOLYGONSTIPPLEARBPROC

typedef void( * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern)

◆ PFNGLGETNSEPARABLEFILTERARBPROC

typedef void( * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)

◆ PFNGLGETNTEXIMAGEARBPROC

typedef void( * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)

◆ PFNGLGETNUNIFORMDVARBPROC

typedef void( * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)

◆ PFNGLGETNUNIFORMFVARBPROC

typedef void( * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)

◆ PFNGLGETNUNIFORMIVARBPROC

typedef void( * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params)

◆ PFNGLGETNUNIFORMUIVARBPROC

typedef void( * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params)

◆ PFNGLGETOBJECTBUFFERFVATIPROC

typedef void( * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params)

◆ PFNGLGETOBJECTBUFFERIVATIPROC

typedef void( * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params)

◆ PFNGLGETOBJECTPARAMETERFVARBPROC

typedef void( * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params)

◆ PFNGLGETOBJECTPARAMETERIVAPPLEPROC

typedef void( * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params)

◆ PFNGLGETOBJECTPARAMETERIVARBPROC

typedef void( * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params)

◆ PFNGLGETOCCLUSIONQUERYIVNVPROC

typedef void( * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params)

◆ PFNGLGETOCCLUSIONQUERYUIVNVPROC

typedef void( * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params)

◆ PFNGLGETPERFMONITORCOUNTERDATAAMDPROC

typedef void( * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)

◆ PFNGLGETPERFMONITORCOUNTERINFOAMDPROC

typedef void( * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data)

◆ PFNGLGETPERFMONITORCOUNTERSAMDPROC

typedef void( * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)

◆ PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC

typedef void( * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)

◆ PFNGLGETPERFMONITORGROUPSAMDPROC

typedef void( * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups)

◆ PFNGLGETPERFMONITORGROUPSTRINGAMDPROC

typedef void( * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)

◆ PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC

typedef void( * PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params)

◆ PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC

typedef void( * PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params)

◆ PFNGLGETPOINTERINDEXEDVEXTPROC

typedef void( * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid **data)

◆ PFNGLGETPOINTERVEXTPROC

typedef void( * PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params)

◆ PFNGLGETPROGRAMBINARYPROC

typedef void( * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)

◆ PFNGLGETPROGRAMENVPARAMETERDVARBPROC

typedef void( * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)

◆ PFNGLGETPROGRAMENVPARAMETERFVARBPROC

typedef void( * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)

◆ PFNGLGETPROGRAMENVPARAMETERIIVNVPROC

typedef void( * PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params)

◆ PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC

typedef void( * PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params)

◆ PFNGLGETPROGRAMINFOLOGPROC

typedef void( * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

◆ PFNGLGETPROGRAMIVARBPROC

typedef void( * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETPROGRAMIVNVPROC

typedef void( * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params)

◆ PFNGLGETPROGRAMIVPROC

typedef void( * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params)

◆ PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC

typedef void( * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)

◆ PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC

typedef void( * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)

◆ PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC

typedef void( * PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params)

◆ PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC

typedef void( * PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params)

◆ PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC

typedef void( * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)

◆ PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC

typedef void( * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)

◆ PFNGLGETPROGRAMPARAMETERDVNVPROC

typedef void( * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params)

◆ PFNGLGETPROGRAMPARAMETERFVNVPROC

typedef void( * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)

◆ PFNGLGETPROGRAMPIPELINEINFOLOGPROC

typedef void( * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

◆ PFNGLGETPROGRAMPIPELINEIVPROC

typedef void( * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params)

◆ PFNGLGETPROGRAMSTAGEIVPROC

typedef void( * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values)

◆ PFNGLGETPROGRAMSTRINGARBPROC

typedef void( * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string)

◆ PFNGLGETPROGRAMSTRINGNVPROC

typedef void( * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program)

◆ PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC

typedef void( * PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param)

◆ PFNGLGETQUERYINDEXEDIVPROC

typedef void( * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params)

◆ PFNGLGETQUERYIVARBPROC

typedef void( * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETQUERYIVPROC

typedef void( * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETQUERYOBJECTI64VEXTPROC

typedef void( * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params)

◆ PFNGLGETQUERYOBJECTI64VPROC

typedef void( * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params)

◆ PFNGLGETQUERYOBJECTIVARBPROC

typedef void( * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params)

◆ PFNGLGETQUERYOBJECTIVPROC

typedef void( * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params)

◆ PFNGLGETQUERYOBJECTUI64VEXTPROC

typedef void( * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params)

◆ PFNGLGETQUERYOBJECTUI64VPROC

typedef void( * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params)

◆ PFNGLGETQUERYOBJECTUIVARBPROC

typedef void( * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params)

◆ PFNGLGETQUERYOBJECTUIVPROC

typedef void( * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params)

◆ PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC

typedef void( * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETRENDERBUFFERPARAMETERIVPROC

typedef void( * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETSAMPLERPARAMETERFVPROC

typedef void( * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params)

◆ PFNGLGETSAMPLERPARAMETERIIVPROC

typedef void( * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params)

◆ PFNGLGETSAMPLERPARAMETERIUIVPROC

typedef void( * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params)

◆ PFNGLGETSAMPLERPARAMETERIVPROC

typedef void( * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params)

◆ PFNGLGETSEPARABLEFILTEREXTPROC

typedef void( * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)

◆ PFNGLGETSEPARABLEFILTERPROC

typedef void( * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)

◆ PFNGLGETSHADERINFOLOGPROC

typedef void( * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

◆ PFNGLGETSHADERIVPROC

typedef void( * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params)

◆ PFNGLGETSHADERPRECISIONFORMATPROC

typedef void( * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)

◆ PFNGLGETSHADERSOURCEARBPROC

typedef void( * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)

◆ PFNGLGETSHADERSOURCEPROC

typedef void( * PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)

◆ PFNGLGETSHARPENTEXFUNCSGISPROC

typedef void( * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points)

◆ PFNGLGETSTRINGIPROC

typedef const GLubyte*( * PFNGLGETSTRINGIPROC) (GLenum name, GLuint index)

◆ PFNGLGETSUBROUTINEINDEXPROC

typedef GLuint( * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name)

◆ PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC

typedef GLint( * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name)

◆ PFNGLGETSYNCIVPROC

typedef void( * PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)

◆ PFNGLGETTEXBUMPPARAMETERFVATIPROC

typedef void( * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param)

◆ PFNGLGETTEXBUMPPARAMETERIVATIPROC

typedef void( * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param)

◆ PFNGLGETTEXFILTERFUNCSGISPROC

typedef void( * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights)

◆ PFNGLGETTEXPARAMETERIIVEXTPROC

typedef void( * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETTEXPARAMETERIIVPROC

typedef void( * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETTEXPARAMETERIUIVEXTPROC

typedef void( * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params)

◆ PFNGLGETTEXPARAMETERIUIVPROC

typedef void( * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params)

◆ PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC

typedef void( * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params)

◆ PFNGLGETTEXTUREIMAGEEXTPROC

typedef void( * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)

◆ PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC

typedef void( * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)

◆ PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC

typedef void( * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)

◆ PFNGLGETTEXTUREPARAMETERFVEXTPROC

typedef void( * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params)

◆ PFNGLGETTEXTUREPARAMETERIIVEXTPROC

typedef void( * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETTEXTUREPARAMETERIUIVEXTPROC

typedef void( * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params)

◆ PFNGLGETTEXTUREPARAMETERIVEXTPROC

typedef void( * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params)

◆ PFNGLGETTRACKMATRIXIVNVPROC

typedef void( * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params)

◆ PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC

typedef void( * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)

◆ PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC

typedef void( * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location)

◆ PFNGLGETTRANSFORMFEEDBACKVARYINGPROC

typedef void( * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)

◆ PFNGLGETUNIFORMBLOCKINDEXPROC

typedef GLuint( * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName)

◆ PFNGLGETUNIFORMBUFFERSIZEEXTPROC

typedef GLint( * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location)

◆ PFNGLGETUNIFORMDVPROC

typedef void( * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params)

◆ PFNGLGETUNIFORMFVARBPROC

typedef void( * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params)

◆ PFNGLGETUNIFORMFVPROC

typedef void( * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params)

◆ PFNGLGETUNIFORMI64VNVPROC

typedef void( * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params)

◆ PFNGLGETUNIFORMINDICESPROC

typedef void( * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint *uniformIndices)

◆ PFNGLGETUNIFORMIVARBPROC

typedef void( * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params)

◆ PFNGLGETUNIFORMIVPROC

typedef void( * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params)

◆ PFNGLGETUNIFORMLOCATIONARBPROC

typedef GLint( * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)

◆ PFNGLGETUNIFORMLOCATIONPROC

typedef GLint( * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name)

◆ PFNGLGETUNIFORMOFFSETEXTPROC

typedef GLintptr( * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location)

◆ PFNGLGETUNIFORMSUBROUTINEUIVPROC

typedef void( * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params)

◆ PFNGLGETUNIFORMUI64VNVPROC

typedef void( * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params)

◆ PFNGLGETUNIFORMUIVEXTPROC

typedef void( * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params)

◆ PFNGLGETUNIFORMUIVPROC

typedef void( * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params)

◆ PFNGLGETVARIANTARRAYOBJECTFVATIPROC

typedef void( * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params)

◆ PFNGLGETVARIANTARRAYOBJECTIVATIPROC

typedef void( * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params)

◆ PFNGLGETVARIANTBOOLEANVEXTPROC

typedef void( * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)

◆ PFNGLGETVARIANTFLOATVEXTPROC

typedef void( * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)

◆ PFNGLGETVARIANTINTEGERVEXTPROC

typedef void( * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)

◆ PFNGLGETVARIANTPOINTERVEXTPROC

typedef void( * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data)

◆ PFNGLGETVARYINGLOCATIONNVPROC

typedef GLint( * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name)

◆ PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC

typedef void( * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params)

◆ PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC

typedef void( * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params)

◆ PFNGLGETVERTEXATTRIBDVARBPROC

typedef void( * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params)

◆ PFNGLGETVERTEXATTRIBDVNVPROC

typedef void( * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params)

◆ PFNGLGETVERTEXATTRIBDVPROC

typedef void( * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params)

◆ PFNGLGETVERTEXATTRIBFVARBPROC

typedef void( * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params)

◆ PFNGLGETVERTEXATTRIBFVNVPROC

typedef void( * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params)

◆ PFNGLGETVERTEXATTRIBFVPROC

typedef void( * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params)

◆ PFNGLGETVERTEXATTRIBIIVEXTPROC

typedef void( * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params)

◆ PFNGLGETVERTEXATTRIBIIVPROC

typedef void( * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params)

◆ PFNGLGETVERTEXATTRIBIUIVEXTPROC

typedef void( * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params)

◆ PFNGLGETVERTEXATTRIBIUIVPROC

typedef void( * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params)

◆ PFNGLGETVERTEXATTRIBIVARBPROC

typedef void( * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params)

◆ PFNGLGETVERTEXATTRIBIVNVPROC

typedef void( * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params)

◆ PFNGLGETVERTEXATTRIBIVPROC

typedef void( * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params)

◆ PFNGLGETVERTEXATTRIBLDVEXTPROC

typedef void( * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params)

◆ PFNGLGETVERTEXATTRIBLDVPROC

typedef void( * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params)

◆ PFNGLGETVERTEXATTRIBLI64VNVPROC

typedef void( * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params)

◆ PFNGLGETVERTEXATTRIBLUI64VNVPROC

typedef void( * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params)

◆ PFNGLGETVERTEXATTRIBPOINTERVARBPROC

typedef void( * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer)

◆ PFNGLGETVERTEXATTRIBPOINTERVNVPROC

typedef void( * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer)

◆ PFNGLGETVERTEXATTRIBPOINTERVPROC

typedef void( * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer)

◆ PFNGLGETVIDEOCAPTUREIVNVPROC

typedef void( * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params)

◆ PFNGLGETVIDEOCAPTURESTREAMDVNVPROC

typedef void( * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params)

◆ PFNGLGETVIDEOCAPTURESTREAMFVNVPROC

typedef void( * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params)

◆ PFNGLGETVIDEOCAPTURESTREAMIVNVPROC

typedef void( * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params)

◆ PFNGLGETVIDEOI64VNVPROC

typedef void( * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params)

◆ PFNGLGETVIDEOIVNVPROC

typedef void( * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params)

◆ PFNGLGETVIDEOUI64VNVPROC

typedef void( * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params)

◆ PFNGLGETVIDEOUIVNVPROC

typedef void( * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params)

◆ PFNGLGLOBALALPHAFACTORBSUNPROC

typedef void( * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor)

◆ PFNGLGLOBALALPHAFACTORDSUNPROC

typedef void( * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor)

◆ PFNGLGLOBALALPHAFACTORFSUNPROC

typedef void( * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor)

◆ PFNGLGLOBALALPHAFACTORISUNPROC

typedef void( * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor)

◆ PFNGLGLOBALALPHAFACTORSSUNPROC

typedef void( * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor)

◆ PFNGLGLOBALALPHAFACTORUBSUNPROC

typedef void( * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor)

◆ PFNGLGLOBALALPHAFACTORUISUNPROC

typedef void( * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor)

◆ PFNGLGLOBALALPHAFACTORUSSUNPROC

typedef void( * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor)

◆ PFNGLHINTPGIPROC

typedef void( * PFNGLHINTPGIPROC) (GLenum target, GLint mode)

◆ PFNGLHISTOGRAMEXTPROC

typedef void( * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)

◆ PFNGLHISTOGRAMPROC

typedef void( * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)

◆ PFNGLIGLOOINTERFACESGIXPROC

typedef void( * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params)

◆ PFNGLIMAGETRANSFORMPARAMETERFHPPROC

typedef void( * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param)

◆ PFNGLIMAGETRANSFORMPARAMETERFVHPPROC

typedef void( * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLIMAGETRANSFORMPARAMETERIHPPROC

typedef void( * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param)

◆ PFNGLIMAGETRANSFORMPARAMETERIVHPPROC

typedef void( * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLINDEXFORMATNVPROC

typedef void( * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride)

◆ PFNGLINDEXFUNCEXTPROC

typedef void( * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref)

◆ PFNGLINDEXMATERIALEXTPROC

typedef void( * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode)

◆ PFNGLINDEXPOINTEREXTPROC

typedef void( * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)

◆ PFNGLINDEXPOINTERLISTIBMPROC

typedef void( * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

◆ PFNGLINSERTCOMPONENTEXTPROC

typedef void( * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)

◆ PFNGLINSTRUMENTSBUFFERSGIXPROC

typedef void( * PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer)

◆ PFNGLISASYNCMARKERSGIXPROC

typedef GLboolean( * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker)

◆ PFNGLISBUFFERARBPROC

typedef GLboolean( * PFNGLISBUFFERARBPROC) (GLuint buffer)

◆ PFNGLISBUFFERPROC

typedef GLboolean( * PFNGLISBUFFERPROC) (GLuint buffer)

◆ PFNGLISBUFFERRESIDENTNVPROC

typedef GLboolean( * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target)

◆ PFNGLISENABLEDINDEXEDEXTPROC

typedef GLboolean( * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index)

◆ PFNGLISENABLEDIPROC

typedef GLboolean( * PFNGLISENABLEDIPROC) (GLenum target, GLuint index)

◆ PFNGLISFENCEAPPLEPROC

typedef GLboolean( * PFNGLISFENCEAPPLEPROC) (GLuint fence)

◆ PFNGLISFENCENVPROC

typedef GLboolean( * PFNGLISFENCENVPROC) (GLuint fence)

◆ PFNGLISFRAMEBUFFEREXTPROC

typedef GLboolean( * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer)

◆ PFNGLISFRAMEBUFFERPROC

typedef GLboolean( * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer)

◆ PFNGLISNAMEAMDPROC

typedef GLboolean( * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name)

◆ PFNGLISNAMEDBUFFERRESIDENTNVPROC

typedef GLboolean( * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer)

◆ PFNGLISNAMEDSTRINGARBPROC

typedef GLboolean( * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name)

◆ PFNGLISOBJECTBUFFERATIPROC

typedef GLboolean( * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer)

◆ PFNGLISOCCLUSIONQUERYNVPROC

typedef GLboolean( * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id)

◆ PFNGLISPROGRAMARBPROC

typedef GLboolean( * PFNGLISPROGRAMARBPROC) (GLuint program)

◆ PFNGLISPROGRAMNVPROC

typedef GLboolean( * PFNGLISPROGRAMNVPROC) (GLuint id)

◆ PFNGLISPROGRAMPIPELINEPROC

typedef GLboolean( * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline)

◆ PFNGLISPROGRAMPROC

typedef GLboolean( * PFNGLISPROGRAMPROC) (GLuint program)

◆ PFNGLISQUERYARBPROC

typedef GLboolean( * PFNGLISQUERYARBPROC) (GLuint id)

◆ PFNGLISQUERYPROC

typedef GLboolean( * PFNGLISQUERYPROC) (GLuint id)

◆ PFNGLISRENDERBUFFEREXTPROC

typedef GLboolean( * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer)

◆ PFNGLISRENDERBUFFERPROC

typedef GLboolean( * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer)

◆ PFNGLISSAMPLERPROC

typedef GLboolean( * PFNGLISSAMPLERPROC) (GLuint sampler)

◆ PFNGLISSHADERPROC

typedef GLboolean( * PFNGLISSHADERPROC) (GLuint shader)

◆ PFNGLISSYNCPROC

typedef GLboolean( * PFNGLISSYNCPROC) (GLsync sync)

◆ PFNGLISTEXTUREEXTPROC

typedef GLboolean( * PFNGLISTEXTUREEXTPROC) (GLuint texture)

◆ PFNGLISTRANSFORMFEEDBACKNVPROC

typedef GLboolean( * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id)

◆ PFNGLISTRANSFORMFEEDBACKPROC

typedef GLboolean( * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id)

◆ PFNGLISVARIANTENABLEDEXTPROC

typedef GLboolean( * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap)

◆ PFNGLISVERTEXARRAYAPPLEPROC

typedef GLboolean( * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array)

◆ PFNGLISVERTEXARRAYPROC

typedef GLboolean( * PFNGLISVERTEXARRAYPROC) (GLuint array)

◆ PFNGLISVERTEXATTRIBENABLEDAPPLEPROC

typedef GLboolean( * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname)

◆ PFNGLLIGHTENVISGIXPROC

typedef void( * PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param)

◆ PFNGLLINKPROGRAMARBPROC

typedef void( * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj)

◆ PFNGLLINKPROGRAMPROC

typedef void( * PFNGLLINKPROGRAMPROC) (GLuint program)

◆ PFNGLLISTPARAMETERFSGIXPROC

typedef void( * PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param)

◆ PFNGLLISTPARAMETERFVSGIXPROC

typedef void( * PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params)

◆ PFNGLLISTPARAMETERISGIXPROC

typedef void( * PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param)

◆ PFNGLLISTPARAMETERIVSGIXPROC

typedef void( * PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params)

◆ PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC

typedef void( * PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask)

◆ PFNGLLOADPROGRAMNVPROC

typedef void( * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program)

◆ PFNGLLOADTRANSPOSEMATRIXDARBPROC

typedef void( * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m)

◆ PFNGLLOADTRANSPOSEMATRIXDPROC

typedef void( * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m)

◆ PFNGLLOADTRANSPOSEMATRIXFARBPROC

typedef void( * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m)

◆ PFNGLLOADTRANSPOSEMATRIXFPROC

typedef void( * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m)

◆ PFNGLLOCKARRAYSEXTPROC

typedef void( * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count)

◆ PFNGLMAKEBUFFERNONRESIDENTNVPROC

typedef void( * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target)

◆ PFNGLMAKEBUFFERRESIDENTNVPROC

typedef void( * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access)

◆ PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC

typedef void( * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer)

◆ PFNGLMAKENAMEDBUFFERRESIDENTNVPROC

typedef void( * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access)

◆ PFNGLMAPBUFFERARBPROC

typedef GLvoid*( * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access)

◆ PFNGLMAPBUFFERPROC

typedef GLvoid*( * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access)

◆ PFNGLMAPBUFFERRANGEPROC

typedef GLvoid*( * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)

◆ PFNGLMAPCONTROLPOINTSNVPROC

typedef void( * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points)

◆ PFNGLMAPNAMEDBUFFEREXTPROC

typedef GLvoid*( * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access)

◆ PFNGLMAPNAMEDBUFFERRANGEEXTPROC

typedef GLvoid*( * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)

◆ PFNGLMAPOBJECTBUFFERATIPROC

typedef GLvoid*( * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer)

◆ PFNGLMAPPARAMETERFVNVPROC

typedef void( * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLMAPPARAMETERIVNVPROC

typedef void( * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLMAPVERTEXATTRIB1DAPPLEPROC

typedef void( * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)

◆ PFNGLMAPVERTEXATTRIB1FAPPLEPROC

typedef void( * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)

◆ PFNGLMAPVERTEXATTRIB2DAPPLEPROC

typedef void( * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)

◆ PFNGLMAPVERTEXATTRIB2FAPPLEPROC

typedef void( * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)

◆ PFNGLMATRIXFRUSTUMEXTPROC

typedef void( * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)

◆ PFNGLMATRIXINDEXPOINTERARBPROC

typedef void( * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLMATRIXINDEXUBVARBPROC

typedef void( * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices)

◆ PFNGLMATRIXINDEXUIVARBPROC

typedef void( * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices)

◆ PFNGLMATRIXINDEXUSVARBPROC

typedef void( * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices)

◆ PFNGLMATRIXLOADDEXTPROC

typedef void( * PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m)

◆ PFNGLMATRIXLOADFEXTPROC

typedef void( * PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m)

◆ PFNGLMATRIXLOADIDENTITYEXTPROC

typedef void( * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode)

◆ PFNGLMATRIXLOADTRANSPOSEDEXTPROC

typedef void( * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m)

◆ PFNGLMATRIXLOADTRANSPOSEFEXTPROC

typedef void( * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m)

◆ PFNGLMATRIXMULTDEXTPROC

typedef void( * PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m)

◆ PFNGLMATRIXMULTFEXTPROC

typedef void( * PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m)

◆ PFNGLMATRIXMULTTRANSPOSEDEXTPROC

typedef void( * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m)

◆ PFNGLMATRIXMULTTRANSPOSEFEXTPROC

typedef void( * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m)

◆ PFNGLMATRIXORTHOEXTPROC

typedef void( * PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)

◆ PFNGLMATRIXPOPEXTPROC

typedef void( * PFNGLMATRIXPOPEXTPROC) (GLenum mode)

◆ PFNGLMATRIXPUSHEXTPROC

typedef void( * PFNGLMATRIXPUSHEXTPROC) (GLenum mode)

◆ PFNGLMATRIXROTATEDEXTPROC

typedef void( * PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLMATRIXROTATEFEXTPROC

typedef void( * PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLMATRIXSCALEDEXTPROC

typedef void( * PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLMATRIXSCALEFEXTPROC

typedef void( * PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLMATRIXTRANSLATEDEXTPROC

typedef void( * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLMATRIXTRANSLATEFEXTPROC

typedef void( * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLMEMORYBARRIEREXTPROC

typedef void( * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers)

◆ PFNGLMINMAXEXTPROC

typedef void( * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink)

◆ PFNGLMINMAXPROC

typedef void( * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink)

◆ PFNGLMINSAMPLESHADINGARBPROC

typedef void( * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value)

◆ PFNGLMINSAMPLESHADINGPROC

typedef void( * PFNGLMINSAMPLESHADINGPROC) (GLclampf value)

◆ PFNGLMULTIDRAWARRAYSEXTPROC

typedef void( * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)

◆ PFNGLMULTIDRAWARRAYSPROC

typedef void( * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)

◆ PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC

typedef void( * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)

◆ PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC

typedef void( * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)

◆ PFNGLMULTIDRAWELEMENTSEXTPROC

typedef void( * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)

◆ PFNGLMULTIDRAWELEMENTSPROC

typedef void( * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)

◆ PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC

typedef void( * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)

◆ PFNGLMULTIMODEDRAWARRAYSIBMPROC

typedef void( * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)

◆ PFNGLMULTIMODEDRAWELEMENTSIBMPROC

typedef void( * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride)

◆ PFNGLMULTITEXBUFFEREXTPROC

typedef void( * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)

◆ PFNGLMULTITEXCOORD1DARBPROC

typedef void( * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s)

◆ PFNGLMULTITEXCOORD1DPROC

typedef void( * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s)

◆ PFNGLMULTITEXCOORD1DVARBPROC

typedef void( * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD1DVPROC

typedef void( * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD1FARBPROC

typedef void( * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s)

◆ PFNGLMULTITEXCOORD1FPROC

typedef void( * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s)

◆ PFNGLMULTITEXCOORD1FVARBPROC

typedef void( * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD1FVPROC

typedef void( * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD1HNVPROC

typedef void( * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s)

◆ PFNGLMULTITEXCOORD1HVNVPROC

typedef void( * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v)

◆ PFNGLMULTITEXCOORD1IARBPROC

typedef void( * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s)

◆ PFNGLMULTITEXCOORD1IPROC

typedef void( * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s)

◆ PFNGLMULTITEXCOORD1IVARBPROC

typedef void( * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD1IVPROC

typedef void( * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD1SARBPROC

typedef void( * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s)

◆ PFNGLMULTITEXCOORD1SPROC

typedef void( * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s)

◆ PFNGLMULTITEXCOORD1SVARBPROC

typedef void( * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORD1SVPROC

typedef void( * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORD2DARBPROC

typedef void( * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t)

◆ PFNGLMULTITEXCOORD2DPROC

typedef void( * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t)

◆ PFNGLMULTITEXCOORD2DVARBPROC

typedef void( * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD2DVPROC

typedef void( * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD2FARBPROC

typedef void( * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t)

◆ PFNGLMULTITEXCOORD2FPROC

typedef void( * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t)

◆ PFNGLMULTITEXCOORD2FVARBPROC

typedef void( * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD2FVPROC

typedef void( * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD2HNVPROC

typedef void( * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t)

◆ PFNGLMULTITEXCOORD2HVNVPROC

typedef void( * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v)

◆ PFNGLMULTITEXCOORD2IARBPROC

typedef void( * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t)

◆ PFNGLMULTITEXCOORD2IPROC

typedef void( * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t)

◆ PFNGLMULTITEXCOORD2IVARBPROC

typedef void( * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD2IVPROC

typedef void( * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD2SARBPROC

typedef void( * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t)

◆ PFNGLMULTITEXCOORD2SPROC

typedef void( * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t)

◆ PFNGLMULTITEXCOORD2SVARBPROC

typedef void( * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORD2SVPROC

typedef void( * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORD3DARBPROC

typedef void( * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)

◆ PFNGLMULTITEXCOORD3DPROC

typedef void( * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)

◆ PFNGLMULTITEXCOORD3DVARBPROC

typedef void( * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD3DVPROC

typedef void( * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD3FARBPROC

typedef void( * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)

◆ PFNGLMULTITEXCOORD3FPROC

typedef void( * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)

◆ PFNGLMULTITEXCOORD3FVARBPROC

typedef void( * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD3FVPROC

typedef void( * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD3HNVPROC

typedef void( * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)

◆ PFNGLMULTITEXCOORD3HVNVPROC

typedef void( * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v)

◆ PFNGLMULTITEXCOORD3IARBPROC

typedef void( * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r)

◆ PFNGLMULTITEXCOORD3IPROC

typedef void( * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r)

◆ PFNGLMULTITEXCOORD3IVARBPROC

typedef void( * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD3IVPROC

typedef void( * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD3SARBPROC

typedef void( * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r)

◆ PFNGLMULTITEXCOORD3SPROC

typedef void( * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r)

◆ PFNGLMULTITEXCOORD3SVARBPROC

typedef void( * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORD3SVPROC

typedef void( * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORD4DARBPROC

typedef void( * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)

◆ PFNGLMULTITEXCOORD4DPROC

typedef void( * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)

◆ PFNGLMULTITEXCOORD4DVARBPROC

typedef void( * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD4DVPROC

typedef void( * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v)

◆ PFNGLMULTITEXCOORD4FARBPROC

typedef void( * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)

◆ PFNGLMULTITEXCOORD4FPROC

typedef void( * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)

◆ PFNGLMULTITEXCOORD4FVARBPROC

typedef void( * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD4FVPROC

typedef void( * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v)

◆ PFNGLMULTITEXCOORD4HNVPROC

typedef void( * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)

◆ PFNGLMULTITEXCOORD4HVNVPROC

typedef void( * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v)

◆ PFNGLMULTITEXCOORD4IARBPROC

typedef void( * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)

◆ PFNGLMULTITEXCOORD4IPROC

typedef void( * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)

◆ PFNGLMULTITEXCOORD4IVARBPROC

typedef void( * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD4IVPROC

typedef void( * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v)

◆ PFNGLMULTITEXCOORD4SARBPROC

typedef void( * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)

◆ PFNGLMULTITEXCOORD4SPROC

typedef void( * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)

◆ PFNGLMULTITEXCOORD4SVARBPROC

typedef void( * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORD4SVPROC

typedef void( * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v)

◆ PFNGLMULTITEXCOORDP1UIPROC

typedef void( * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords)

◆ PFNGLMULTITEXCOORDP1UIVPROC

typedef void( * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

◆ PFNGLMULTITEXCOORDP2UIPROC

typedef void( * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords)

◆ PFNGLMULTITEXCOORDP2UIVPROC

typedef void( * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

◆ PFNGLMULTITEXCOORDP3UIPROC

typedef void( * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords)

◆ PFNGLMULTITEXCOORDP3UIVPROC

typedef void( * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

◆ PFNGLMULTITEXCOORDP4UIPROC

typedef void( * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords)

◆ PFNGLMULTITEXCOORDP4UIVPROC

typedef void( * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

◆ PFNGLMULTITEXCOORDPOINTEREXTPROC

typedef void( * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLMULTITEXENVFEXTPROC

typedef void( * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param)

◆ PFNGLMULTITEXENVFVEXTPROC

typedef void( * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLMULTITEXENVIEXTPROC

typedef void( * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param)

◆ PFNGLMULTITEXENVIVEXTPROC

typedef void( * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params)

◆ PFNGLMULTITEXGENDEXTPROC

typedef void( * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param)

◆ PFNGLMULTITEXGENDVEXTPROC

typedef void( * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params)

◆ PFNGLMULTITEXGENFEXTPROC

typedef void( * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param)

◆ PFNGLMULTITEXGENFVEXTPROC

typedef void( * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params)

◆ PFNGLMULTITEXGENIEXTPROC

typedef void( * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param)

◆ PFNGLMULTITEXGENIVEXTPROC

typedef void( * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params)

◆ PFNGLMULTITEXIMAGE1DEXTPROC

typedef void( * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLMULTITEXIMAGE2DEXTPROC

typedef void( * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLMULTITEXIMAGE3DEXTPROC

typedef void( * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLMULTITEXPARAMETERFEXTPROC

typedef void( * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param)

◆ PFNGLMULTITEXPARAMETERFVEXTPROC

typedef void( * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLMULTITEXPARAMETERIEXTPROC

typedef void( * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param)

◆ PFNGLMULTITEXPARAMETERIIVEXTPROC

typedef void( * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params)

◆ PFNGLMULTITEXPARAMETERIUIVEXTPROC

typedef void( * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params)

◆ PFNGLMULTITEXPARAMETERIVEXTPROC

typedef void( * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params)

◆ PFNGLMULTITEXRENDERBUFFEREXTPROC

typedef void( * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer)

◆ PFNGLMULTITEXSUBIMAGE1DEXTPROC

typedef void( * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLMULTITEXSUBIMAGE2DEXTPROC

typedef void( * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLMULTITEXSUBIMAGE3DEXTPROC

typedef void( * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLMULTTRANSPOSEMATRIXDARBPROC

typedef void( * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m)

◆ PFNGLMULTTRANSPOSEMATRIXDPROC

typedef void( * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m)

◆ PFNGLMULTTRANSPOSEMATRIXFARBPROC

typedef void( * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m)

◆ PFNGLMULTTRANSPOSEMATRIXFPROC

typedef void( * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m)

◆ PFNGLNAMEDBUFFERDATAEXTPROC

typedef void( * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage)

◆ PFNGLNAMEDBUFFERSUBDATAEXTPROC

typedef void( * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data)

◆ PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC

typedef void( * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)

◆ PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC

typedef void( * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

◆ PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC

typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

◆ PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC

typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

◆ PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC

typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

◆ PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC

typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)

◆ PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC

typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)

◆ PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC

typedef void( * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params)

◆ PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC

typedef void( * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params)

◆ PFNGLNAMEDPROGRAMSTRINGEXTPROC

typedef void( * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string)

◆ PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC

typedef void( * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)

◆ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC

typedef void( * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)

◆ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC

typedef void( * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

◆ PFNGLNAMEDSTRINGARBPROC

typedef void( * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)

◆ PFNGLNEWOBJECTBUFFERATIPROC

typedef GLuint( * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage)

◆ PFNGLNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v)

◆ PFNGLNORMAL3HNVPROC

typedef void( * PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)

◆ PFNGLNORMAL3HVNVPROC

typedef void( * PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v)

◆ PFNGLNORMALFORMATNVPROC

typedef void( * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride)

◆ PFNGLNORMALP3UIPROC

typedef void( * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords)

◆ PFNGLNORMALP3UIVPROC

typedef void( * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords)

◆ PFNGLNORMALPOINTEREXTPROC

typedef void( * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)

◆ PFNGLNORMALPOINTERLISTIBMPROC

typedef void( * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

◆ PFNGLNORMALPOINTERVINTELPROC

typedef void( * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer)

◆ PFNGLNORMALSTREAM3BATIPROC

typedef void( * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz)

◆ PFNGLNORMALSTREAM3BVATIPROC

typedef void( * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords)

◆ PFNGLNORMALSTREAM3DATIPROC

typedef void( * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz)

◆ PFNGLNORMALSTREAM3DVATIPROC

typedef void( * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)

◆ PFNGLNORMALSTREAM3FATIPROC

typedef void( * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz)

◆ PFNGLNORMALSTREAM3FVATIPROC

typedef void( * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)

◆ PFNGLNORMALSTREAM3IATIPROC

typedef void( * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz)

◆ PFNGLNORMALSTREAM3IVATIPROC

typedef void( * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)

◆ PFNGLNORMALSTREAM3SATIPROC

typedef void( * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz)

◆ PFNGLNORMALSTREAM3SVATIPROC

typedef void( * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)

◆ PFNGLOBJECTPURGEABLEAPPLEPROC

typedef GLenum( * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option)

◆ PFNGLOBJECTUNPURGEABLEAPPLEPROC

typedef GLenum( * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option)

◆ PFNGLPASSTEXCOORDATIPROC

typedef void( * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle)

◆ PFNGLPATCHPARAMETERFVPROC

typedef void( * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values)

◆ PFNGLPATCHPARAMETERIPROC

typedef void( * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value)

◆ PFNGLPAUSETRANSFORMFEEDBACKNVPROC

typedef void( * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void)

◆ PFNGLPAUSETRANSFORMFEEDBACKPROC

typedef void( * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void)

◆ PFNGLPIXELDATARANGENVPROC

typedef void( * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer)

◆ PFNGLPIXELTEXGENPARAMETERFSGISPROC

typedef void( * PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param)

◆ PFNGLPIXELTEXGENPARAMETERFVSGISPROC

typedef void( * PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLPIXELTEXGENPARAMETERISGISPROC

typedef void( * PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param)

◆ PFNGLPIXELTEXGENPARAMETERIVSGISPROC

typedef void( * PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params)

◆ PFNGLPIXELTEXGENSGIXPROC

typedef void( * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode)

◆ PFNGLPIXELTRANSFORMPARAMETERFEXTPROC

typedef void( * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param)

◆ PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC

typedef void( * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLPIXELTRANSFORMPARAMETERIEXTPROC

typedef void( * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param)

◆ PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC

typedef void( * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLPNTRIANGLESFATIPROC

typedef void( * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param)

◆ PFNGLPNTRIANGLESIATIPROC

typedef void( * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param)

◆ PFNGLPOINTPARAMETERFARBPROC

typedef void( * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param)

◆ PFNGLPOINTPARAMETERFEXTPROC

typedef void( * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param)

◆ PFNGLPOINTPARAMETERFPROC

typedef void( * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param)

◆ PFNGLPOINTPARAMETERFSGISPROC

typedef void( * PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param)

◆ PFNGLPOINTPARAMETERFVARBPROC

typedef void( * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLPOINTPARAMETERFVEXTPROC

typedef void( * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLPOINTPARAMETERFVPROC

typedef void( * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLPOINTPARAMETERFVSGISPROC

typedef void( * PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLPOINTPARAMETERINVPROC

typedef void( * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param)

◆ PFNGLPOINTPARAMETERIPROC

typedef void( * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param)

◆ PFNGLPOINTPARAMETERIVNVPROC

typedef void( * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params)

◆ PFNGLPOINTPARAMETERIVPROC

typedef void( * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params)

◆ PFNGLPOLLASYNCSGIXPROC

typedef GLint( * PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp)

◆ PFNGLPOLLINSTRUMENTSSGIXPROC

typedef GLint( * PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p)

◆ PFNGLPOLYGONOFFSETEXTPROC

typedef void( * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias)

◆ PFNGLPRESENTFRAMEDUALFILLNVPROC

typedef void( * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3)

◆ PFNGLPRESENTFRAMEKEYEDNVPROC

typedef void( * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1)

◆ PFNGLPRIMITIVERESTARTINDEXNVPROC

typedef void( * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index)

◆ PFNGLPRIMITIVERESTARTINDEXPROC

typedef void( * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index)

◆ PFNGLPRIMITIVERESTARTNVPROC

typedef void( * PFNGLPRIMITIVERESTARTNVPROC) (void)

◆ PFNGLPRIORITIZETEXTURESEXTPROC

typedef void( * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities)

◆ PFNGLPROGRAMBINARYPROC

typedef void( * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)

◆ PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC

typedef void( * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params)

◆ PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC

typedef void( * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params)

◆ PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC

typedef void( * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params)

◆ PFNGLPROGRAMENVPARAMETER4DARBPROC

typedef void( * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLPROGRAMENVPARAMETER4DVARBPROC

typedef void( * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)

◆ PFNGLPROGRAMENVPARAMETER4FARBPROC

typedef void( * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLPROGRAMENVPARAMETER4FVARBPROC

typedef void( * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)

◆ PFNGLPROGRAMENVPARAMETERI4INVPROC

typedef void( * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)

◆ PFNGLPROGRAMENVPARAMETERI4IVNVPROC

typedef void( * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params)

◆ PFNGLPROGRAMENVPARAMETERI4UINVPROC

typedef void( * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

◆ PFNGLPROGRAMENVPARAMETERI4UIVNVPROC

typedef void( * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params)

◆ PFNGLPROGRAMENVPARAMETERS4FVEXTPROC

typedef void( * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params)

◆ PFNGLPROGRAMENVPARAMETERSI4IVNVPROC

typedef void( * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params)

◆ PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC

typedef void( * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params)

◆ PFNGLPROGRAMLOCALPARAMETER4DARBPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLPROGRAMLOCALPARAMETER4DVARBPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)

◆ PFNGLPROGRAMLOCALPARAMETER4FARBPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLPROGRAMLOCALPARAMETER4FVARBPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)

◆ PFNGLPROGRAMLOCALPARAMETERI4INVPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)

◆ PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params)

◆ PFNGLPROGRAMLOCALPARAMETERI4UINVPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

◆ PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params)

◆ PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params)

◆ PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params)

◆ PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC

typedef void( * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params)

◆ PFNGLPROGRAMNAMEDPARAMETER4DNVPROC

typedef void( * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC

typedef void( * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)

◆ PFNGLPROGRAMNAMEDPARAMETER4FNVPROC

typedef void( * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC

typedef void( * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)

◆ PFNGLPROGRAMPARAMETER4DNVPROC

typedef void( * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLPROGRAMPARAMETER4DVNVPROC

typedef void( * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v)

◆ PFNGLPROGRAMPARAMETER4FNVPROC

typedef void( * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLPROGRAMPARAMETER4FVNVPROC

typedef void( * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v)

◆ PFNGLPROGRAMPARAMETERIARBPROC

typedef void( * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value)

◆ PFNGLPROGRAMPARAMETERIEXTPROC

typedef void( * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value)

◆ PFNGLPROGRAMPARAMETERIPROC

typedef void( * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value)

◆ PFNGLPROGRAMPARAMETERS4DVNVPROC

typedef void( * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v)

◆ PFNGLPROGRAMPARAMETERS4FVNVPROC

typedef void( * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v)

◆ PFNGLPROGRAMSTRINGARBPROC

typedef void( * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string)

◆ PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC

typedef void( * PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params)

◆ PFNGLPROGRAMUNIFORM1DEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x)

◆ PFNGLPROGRAMUNIFORM1DPROC

typedef void( * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0)

◆ PFNGLPROGRAMUNIFORM1DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORM1DVPROC

typedef void( * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORM1FEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0)

◆ PFNGLPROGRAMUNIFORM1FPROC

typedef void( * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0)

◆ PFNGLPROGRAMUNIFORM1FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORM1FVPROC

typedef void( * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORM1I64NVPROC

typedef void( * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x)

◆ PFNGLPROGRAMUNIFORM1I64VNVPROC

typedef void( * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

◆ PFNGLPROGRAMUNIFORM1IEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0)

◆ PFNGLPROGRAMUNIFORM1IPROC

typedef void( * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0)

◆ PFNGLPROGRAMUNIFORM1IVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

◆ PFNGLPROGRAMUNIFORM1IVPROC

typedef void( * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

◆ PFNGLPROGRAMUNIFORM1UI64NVPROC

typedef void( * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x)

◆ PFNGLPROGRAMUNIFORM1UI64VNVPROC

typedef void( * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

◆ PFNGLPROGRAMUNIFORM1UIEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0)

◆ PFNGLPROGRAMUNIFORM1UIPROC

typedef void( * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0)

◆ PFNGLPROGRAMUNIFORM1UIVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

◆ PFNGLPROGRAMUNIFORM1UIVPROC

typedef void( * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

◆ PFNGLPROGRAMUNIFORM2DEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y)

◆ PFNGLPROGRAMUNIFORM2DPROC

typedef void( * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1)

◆ PFNGLPROGRAMUNIFORM2DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORM2DVPROC

typedef void( * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORM2FEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1)

◆ PFNGLPROGRAMUNIFORM2FPROC

typedef void( * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1)

◆ PFNGLPROGRAMUNIFORM2FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORM2FVPROC

typedef void( * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORM2I64NVPROC

typedef void( * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y)

◆ PFNGLPROGRAMUNIFORM2I64VNVPROC

typedef void( * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

◆ PFNGLPROGRAMUNIFORM2IEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1)

◆ PFNGLPROGRAMUNIFORM2IPROC

typedef void( * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1)

◆ PFNGLPROGRAMUNIFORM2IVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

◆ PFNGLPROGRAMUNIFORM2IVPROC

typedef void( * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

◆ PFNGLPROGRAMUNIFORM2UI64NVPROC

typedef void( * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y)

◆ PFNGLPROGRAMUNIFORM2UI64VNVPROC

typedef void( * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

◆ PFNGLPROGRAMUNIFORM2UIEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1)

◆ PFNGLPROGRAMUNIFORM2UIPROC

typedef void( * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1)

◆ PFNGLPROGRAMUNIFORM2UIVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

◆ PFNGLPROGRAMUNIFORM2UIVPROC

typedef void( * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

◆ PFNGLPROGRAMUNIFORM3DEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLPROGRAMUNIFORM3DPROC

typedef void( * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)

◆ PFNGLPROGRAMUNIFORM3DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORM3DVPROC

typedef void( * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORM3FEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

◆ PFNGLPROGRAMUNIFORM3FPROC

typedef void( * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

◆ PFNGLPROGRAMUNIFORM3FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORM3FVPROC

typedef void( * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORM3I64NVPROC

typedef void( * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)

◆ PFNGLPROGRAMUNIFORM3I64VNVPROC

typedef void( * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

◆ PFNGLPROGRAMUNIFORM3IEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)

◆ PFNGLPROGRAMUNIFORM3IPROC

typedef void( * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)

◆ PFNGLPROGRAMUNIFORM3IVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

◆ PFNGLPROGRAMUNIFORM3IVPROC

typedef void( * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

◆ PFNGLPROGRAMUNIFORM3UI64NVPROC

typedef void( * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)

◆ PFNGLPROGRAMUNIFORM3UI64VNVPROC

typedef void( * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

◆ PFNGLPROGRAMUNIFORM3UIEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)

◆ PFNGLPROGRAMUNIFORM3UIPROC

typedef void( * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)

◆ PFNGLPROGRAMUNIFORM3UIVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

◆ PFNGLPROGRAMUNIFORM3UIVPROC

typedef void( * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

◆ PFNGLPROGRAMUNIFORM4DEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLPROGRAMUNIFORM4DPROC

typedef void( * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)

◆ PFNGLPROGRAMUNIFORM4DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORM4DVPROC

typedef void( * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORM4FEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

◆ PFNGLPROGRAMUNIFORM4FPROC

typedef void( * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

◆ PFNGLPROGRAMUNIFORM4FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORM4FVPROC

typedef void( * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORM4I64NVPROC

typedef void( * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)

◆ PFNGLPROGRAMUNIFORM4I64VNVPROC

typedef void( * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

◆ PFNGLPROGRAMUNIFORM4IEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

◆ PFNGLPROGRAMUNIFORM4IPROC

typedef void( * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

◆ PFNGLPROGRAMUNIFORM4IVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

◆ PFNGLPROGRAMUNIFORM4IVPROC

typedef void( * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

◆ PFNGLPROGRAMUNIFORM4UI64NVPROC

typedef void( * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)

◆ PFNGLPROGRAMUNIFORM4UI64VNVPROC

typedef void( * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

◆ PFNGLPROGRAMUNIFORM4UIEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

◆ PFNGLPROGRAMUNIFORM4UIPROC

typedef void( * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

◆ PFNGLPROGRAMUNIFORM4UIVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

◆ PFNGLPROGRAMUNIFORM4UIVPROC

typedef void( * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2DVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2FVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3DVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3FVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4DVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4FVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC

typedef void( * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLPROGRAMUNIFORMUI64NVPROC

typedef void( * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value)

◆ PFNGLPROGRAMUNIFORMUI64VNVPROC

typedef void( * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

◆ PFNGLPROGRAMVERTEXLIMITNVPROC

typedef void( * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit)

◆ PFNGLPROVOKINGVERTEXEXTPROC

typedef void( * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode)

◆ PFNGLPROVOKINGVERTEXPROC

typedef void( * PFNGLPROVOKINGVERTEXPROC) (GLenum mode)

◆ PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC

typedef void( * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask)

◆ PFNGLQUERYCOUNTERPROC

typedef void( * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target)

◆ PFNGLREADINSTRUMENTSSGIXPROC

typedef void( * PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker)

◆ PFNGLREADNPIXELSARBPROC

typedef void( * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)

◆ PFNGLREFERENCEPLANESGIXPROC

typedef void( * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation)

◆ PFNGLRELEASESHADERCOMPILERPROC

typedef void( * PFNGLRELEASESHADERCOMPILERPROC) (void)

◆ PFNGLRENDERBUFFERSTORAGEEXTPROC

typedef void( * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)

◆ PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC

typedef void( * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)

◆ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC

typedef void( * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

◆ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC

typedef void( * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

◆ PFNGLRENDERBUFFERSTORAGEPROC

typedef void( * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)

◆ PFNGLREPLACEMENTCODEPOINTERSUNPROC

typedef void( * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer)

◆ PFNGLREPLACEMENTCODEUBSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code)

◆ PFNGLREPLACEMENTCODEUBVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code)

◆ PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v)

◆ PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

◆ PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v)

◆ PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v)

◆ PFNGLREPLACEMENTCODEUISUNPROC

typedef void( * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code)

◆ PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

◆ PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v)

◆ PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v)

◆ PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v)

◆ PFNGLREPLACEMENTCODEUIVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code)

◆ PFNGLREPLACEMENTCODEUSSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code)

◆ PFNGLREPLACEMENTCODEUSVSUNPROC

typedef void( * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code)

◆ PFNGLREQUESTRESIDENTPROGRAMSNVPROC

typedef void( * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs)

◆ PFNGLRESETHISTOGRAMEXTPROC

typedef void( * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target)

◆ PFNGLRESETHISTOGRAMPROC

typedef void( * PFNGLRESETHISTOGRAMPROC) (GLenum target)

◆ PFNGLRESETMINMAXEXTPROC

typedef void( * PFNGLRESETMINMAXEXTPROC) (GLenum target)

◆ PFNGLRESETMINMAXPROC

typedef void( * PFNGLRESETMINMAXPROC) (GLenum target)

◆ PFNGLRESIZEBUFFERSMESAPROC

typedef void( * PFNGLRESIZEBUFFERSMESAPROC) (void)

◆ PFNGLRESUMETRANSFORMFEEDBACKNVPROC

typedef void( * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void)

◆ PFNGLRESUMETRANSFORMFEEDBACKPROC

typedef void( * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void)

◆ PFNGLSAMPLECOVERAGEARBPROC

typedef void( * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert)

◆ PFNGLSAMPLECOVERAGEPROC

typedef void( * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert)

◆ PFNGLSAMPLEMAPATIPROC

typedef void( * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle)

◆ PFNGLSAMPLEMASKEXTPROC

typedef void( * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert)

◆ PFNGLSAMPLEMASKINDEXEDNVPROC

typedef void( * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask)

◆ PFNGLSAMPLEMASKIPROC

typedef void( * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask)

◆ PFNGLSAMPLEMASKSGISPROC

typedef void( * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert)

◆ PFNGLSAMPLEPATTERNEXTPROC

typedef void( * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern)

◆ PFNGLSAMPLEPATTERNSGISPROC

typedef void( * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern)

◆ PFNGLSAMPLERPARAMETERFPROC

typedef void( * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param)

◆ PFNGLSAMPLERPARAMETERFVPROC

typedef void( * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param)

◆ PFNGLSAMPLERPARAMETERIIVPROC

typedef void( * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param)

◆ PFNGLSAMPLERPARAMETERIPROC

typedef void( * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param)

◆ PFNGLSAMPLERPARAMETERIUIVPROC

typedef void( * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param)

◆ PFNGLSAMPLERPARAMETERIVPROC

typedef void( * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param)

◆ PFNGLSCISSORARRAYVPROC

typedef void( * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v)

◆ PFNGLSCISSORINDEXEDPROC

typedef void( * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)

◆ PFNGLSCISSORINDEXEDVPROC

typedef void( * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v)

◆ PFNGLSECONDARYCOLOR3BEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue)

◆ PFNGLSECONDARYCOLOR3BPROC

typedef void( * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)

◆ PFNGLSECONDARYCOLOR3BVEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v)

◆ PFNGLSECONDARYCOLOR3BVPROC

typedef void( * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v)

◆ PFNGLSECONDARYCOLOR3DEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue)

◆ PFNGLSECONDARYCOLOR3DPROC

typedef void( * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)

◆ PFNGLSECONDARYCOLOR3DVEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v)

◆ PFNGLSECONDARYCOLOR3DVPROC

typedef void( * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v)

◆ PFNGLSECONDARYCOLOR3FEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue)

◆ PFNGLSECONDARYCOLOR3FPROC

typedef void( * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)

◆ PFNGLSECONDARYCOLOR3FVEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v)

◆ PFNGLSECONDARYCOLOR3FVPROC

typedef void( * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v)

◆ PFNGLSECONDARYCOLOR3HNVPROC

typedef void( * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue)

◆ PFNGLSECONDARYCOLOR3HVNVPROC

typedef void( * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v)

◆ PFNGLSECONDARYCOLOR3IEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue)

◆ PFNGLSECONDARYCOLOR3IPROC

typedef void( * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue)

◆ PFNGLSECONDARYCOLOR3IVEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v)

◆ PFNGLSECONDARYCOLOR3IVPROC

typedef void( * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v)

◆ PFNGLSECONDARYCOLOR3SEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue)

◆ PFNGLSECONDARYCOLOR3SPROC

typedef void( * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)

◆ PFNGLSECONDARYCOLOR3SVEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v)

◆ PFNGLSECONDARYCOLOR3SVPROC

typedef void( * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v)

◆ PFNGLSECONDARYCOLOR3UBEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue)

◆ PFNGLSECONDARYCOLOR3UBPROC

typedef void( * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)

◆ PFNGLSECONDARYCOLOR3UBVEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v)

◆ PFNGLSECONDARYCOLOR3UBVPROC

typedef void( * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v)

◆ PFNGLSECONDARYCOLOR3UIEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue)

◆ PFNGLSECONDARYCOLOR3UIPROC

typedef void( * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)

◆ PFNGLSECONDARYCOLOR3UIVEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v)

◆ PFNGLSECONDARYCOLOR3UIVPROC

typedef void( * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v)

◆ PFNGLSECONDARYCOLOR3USEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue)

◆ PFNGLSECONDARYCOLOR3USPROC

typedef void( * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)

◆ PFNGLSECONDARYCOLOR3USVEXTPROC

typedef void( * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v)

◆ PFNGLSECONDARYCOLOR3USVPROC

typedef void( * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v)

◆ PFNGLSECONDARYCOLORFORMATNVPROC

typedef void( * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)

◆ PFNGLSECONDARYCOLORP3UIPROC

typedef void( * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color)

◆ PFNGLSECONDARYCOLORP3UIVPROC

typedef void( * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color)

◆ PFNGLSECONDARYCOLORPOINTEREXTPROC

typedef void( * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLSECONDARYCOLORPOINTERLISTIBMPROC

typedef void( * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

◆ PFNGLSECONDARYCOLORPOINTERPROC

typedef void( * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLSELECTPERFMONITORCOUNTERSAMDPROC

typedef void( * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)

◆ PFNGLSEPARABLEFILTER2DEXTPROC

typedef void( * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)

◆ PFNGLSEPARABLEFILTER2DPROC

typedef void( * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)

◆ PFNGLSETFENCEAPPLEPROC

typedef void( * PFNGLSETFENCEAPPLEPROC) (GLuint fence)

◆ PFNGLSETFENCENVPROC

typedef void( * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition)

◆ PFNGLSETFRAGMENTSHADERCONSTANTATIPROC

typedef void( * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value)

◆ PFNGLSETINVARIANTEXTPROC

typedef void( * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr)

◆ PFNGLSETLOCALCONSTANTEXTPROC

typedef void( * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr)

◆ PFNGLSHADERBINARYPROC

typedef void( * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)

◆ PFNGLSHADEROP1EXTPROC

typedef void( * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1)

◆ PFNGLSHADEROP2EXTPROC

typedef void( * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2)

◆ PFNGLSHADEROP3EXTPROC

typedef void( * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)

◆ PFNGLSHADERSOURCEARBPROC

typedef void( * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length)

◆ PFNGLSHADERSOURCEPROC

typedef void( * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length)

◆ PFNGLSHARPENTEXFUNCSGISPROC

typedef void( * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)

◆ PFNGLSPRITEPARAMETERFSGIXPROC

typedef void( * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param)

◆ PFNGLSPRITEPARAMETERFVSGIXPROC

typedef void( * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params)

◆ PFNGLSPRITEPARAMETERISGIXPROC

typedef void( * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param)

◆ PFNGLSPRITEPARAMETERIVSGIXPROC

typedef void( * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params)

◆ PFNGLSTARTINSTRUMENTSSGIXPROC

typedef void( * PFNGLSTARTINSTRUMENTSSGIXPROC) (void)

◆ PFNGLSTENCILCLEARTAGEXTPROC

typedef void( * PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag)

◆ PFNGLSTENCILFUNCSEPARATEATIPROC

typedef void( * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)

◆ PFNGLSTENCILFUNCSEPARATEPROC

typedef void( * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask)

◆ PFNGLSTENCILMASKSEPARATEPROC

typedef void( * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask)

◆ PFNGLSTENCILOPSEPARATEATIPROC

typedef void( * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)

◆ PFNGLSTENCILOPSEPARATEPROC

typedef void( * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)

◆ PFNGLSTOPINSTRUMENTSSGIXPROC

typedef void( * PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker)

◆ PFNGLSTRINGMARKERGREMEDYPROC

typedef void( * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string)

◆ PFNGLSWIZZLEEXTPROC

typedef void( * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)

◆ PFNGLTAGSAMPLEBUFFERSGIXPROC

typedef void( * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void)

◆ PFNGLTANGENT3BEXTPROC

typedef void( * PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz)

◆ PFNGLTANGENT3BVEXTPROC

typedef void( * PFNGLTANGENT3BVEXTPROC) (const GLbyte *v)

◆ PFNGLTANGENT3DEXTPROC

typedef void( * PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz)

◆ PFNGLTANGENT3DVEXTPROC

typedef void( * PFNGLTANGENT3DVEXTPROC) (const GLdouble *v)

◆ PFNGLTANGENT3FEXTPROC

typedef void( * PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz)

◆ PFNGLTANGENT3FVEXTPROC

typedef void( * PFNGLTANGENT3FVEXTPROC) (const GLfloat *v)

◆ PFNGLTANGENT3IEXTPROC

typedef void( * PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz)

◆ PFNGLTANGENT3IVEXTPROC

typedef void( * PFNGLTANGENT3IVEXTPROC) (const GLint *v)

◆ PFNGLTANGENT3SEXTPROC

typedef void( * PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz)

◆ PFNGLTANGENT3SVEXTPROC

typedef void( * PFNGLTANGENT3SVEXTPROC) (const GLshort *v)

◆ PFNGLTANGENTPOINTEREXTPROC

typedef void( * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLTBUFFERMASK3DFXPROC

typedef void( * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask)

◆ PFNGLTESSELLATIONFACTORAMDPROC

typedef void( * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor)

◆ PFNGLTESSELLATIONMODEAMDPROC

typedef void( * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode)

◆ PFNGLTESTFENCEAPPLEPROC

typedef GLboolean( * PFNGLTESTFENCEAPPLEPROC) (GLuint fence)

◆ PFNGLTESTFENCENVPROC

typedef GLboolean( * PFNGLTESTFENCENVPROC) (GLuint fence)

◆ PFNGLTESTOBJECTAPPLEPROC

typedef GLboolean( * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name)

◆ PFNGLTEXBUFFERARBPROC

typedef void( * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer)

◆ PFNGLTEXBUFFEREXTPROC

typedef void( * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer)

◆ PFNGLTEXBUFFERPROC

typedef void( * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer)

◆ PFNGLTEXBUMPPARAMETERFVATIPROC

typedef void( * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param)

◆ PFNGLTEXBUMPPARAMETERIVATIPROC

typedef void( * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param)

◆ PFNGLTEXCOORD1HNVPROC

typedef void( * PFNGLTEXCOORD1HNVPROC) (GLhalfNV s)

◆ PFNGLTEXCOORD1HVNVPROC

typedef void( * PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v)

◆ PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC

typedef void( * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC

typedef void( * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v)

◆ PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

◆ PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC

typedef void( * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC

typedef void( * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v)

◆ PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v)

◆ PFNGLTEXCOORD2FVERTEX3FSUNPROC

typedef void( * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLTEXCOORD2FVERTEX3FVSUNPROC

typedef void( * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v)

◆ PFNGLTEXCOORD2HNVPROC

typedef void( * PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t)

◆ PFNGLTEXCOORD2HVNVPROC

typedef void( * PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v)

◆ PFNGLTEXCOORD3HNVPROC

typedef void( * PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r)

◆ PFNGLTEXCOORD3HVNVPROC

typedef void( * PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v)

◆ PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC

typedef void( * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC

typedef void( * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

◆ PFNGLTEXCOORD4FVERTEX4FSUNPROC

typedef void( * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLTEXCOORD4FVERTEX4FVSUNPROC

typedef void( * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v)

◆ PFNGLTEXCOORD4HNVPROC

typedef void( * PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)

◆ PFNGLTEXCOORD4HVNVPROC

typedef void( * PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v)

◆ PFNGLTEXCOORDFORMATNVPROC

typedef void( * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)

◆ PFNGLTEXCOORDP1UIPROC

typedef void( * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords)

◆ PFNGLTEXCOORDP1UIVPROC

typedef void( * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords)

◆ PFNGLTEXCOORDP2UIPROC

typedef void( * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords)

◆ PFNGLTEXCOORDP2UIVPROC

typedef void( * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords)

◆ PFNGLTEXCOORDP3UIPROC

typedef void( * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords)

◆ PFNGLTEXCOORDP3UIVPROC

typedef void( * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords)

◆ PFNGLTEXCOORDP4UIPROC

typedef void( * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords)

◆ PFNGLTEXCOORDP4UIVPROC

typedef void( * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords)

◆ PFNGLTEXCOORDPOINTEREXTPROC

typedef void( * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)

◆ PFNGLTEXCOORDPOINTERLISTIBMPROC

typedef void( * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

◆ PFNGLTEXCOORDPOINTERVINTELPROC

typedef void( * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)

◆ PFNGLTEXFILTERFUNCSGISPROC

typedef void( * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)

◆ PFNGLTEXIMAGE2DMULTISAMPLEPROC

typedef void( * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)

◆ PFNGLTEXIMAGE3DEXTPROC

typedef void( * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXIMAGE3DMULTISAMPLEPROC

typedef void( * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)

◆ PFNGLTEXIMAGE3DPROC

typedef void( * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXIMAGE4DSGISPROC

typedef void( * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXPARAMETERIIVEXTPROC

typedef void( * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLTEXPARAMETERIIVPROC

typedef void( * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params)

◆ PFNGLTEXPARAMETERIUIVEXTPROC

typedef void( * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params)

◆ PFNGLTEXPARAMETERIUIVPROC

typedef void( * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params)

◆ PFNGLTEXRENDERBUFFERNVPROC

typedef void( * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer)

◆ PFNGLTEXSUBIMAGE1DEXTPROC

typedef void( * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXSUBIMAGE2DEXTPROC

typedef void( * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXSUBIMAGE3DEXTPROC

typedef void( * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXSUBIMAGE3DPROC

typedef void( * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXSUBIMAGE4DSGISPROC

typedef void( * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXTUREBARRIERNVPROC

typedef void( * PFNGLTEXTUREBARRIERNVPROC) (void)

◆ PFNGLTEXTUREBUFFEREXTPROC

typedef void( * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)

◆ PFNGLTEXTURECOLORMASKSGISPROC

typedef void( * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)

◆ PFNGLTEXTUREIMAGE1DEXTPROC

typedef void( * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXTUREIMAGE2DEXTPROC

typedef void( * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXTUREIMAGE3DEXTPROC

typedef void( * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXTURELIGHTEXTPROC

typedef void( * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname)

◆ PFNGLTEXTUREMATERIALEXTPROC

typedef void( * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode)

◆ PFNGLTEXTURENORMALEXTPROC

typedef void( * PFNGLTEXTURENORMALEXTPROC) (GLenum mode)

◆ PFNGLTEXTUREPARAMETERFEXTPROC

typedef void( * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param)

◆ PFNGLTEXTUREPARAMETERFVEXTPROC

typedef void( * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params)

◆ PFNGLTEXTUREPARAMETERIEXTPROC

typedef void( * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param)

◆ PFNGLTEXTUREPARAMETERIIVEXTPROC

typedef void( * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params)

◆ PFNGLTEXTUREPARAMETERIUIVEXTPROC

typedef void( * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params)

◆ PFNGLTEXTUREPARAMETERIVEXTPROC

typedef void( * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params)

◆ PFNGLTEXTURERANGEAPPLEPROC

typedef void( * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer)

◆ PFNGLTEXTURERENDERBUFFEREXTPROC

typedef void( * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer)

◆ PFNGLTEXTURESUBIMAGE1DEXTPROC

typedef void( * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXTURESUBIMAGE2DEXTPROC

typedef void( * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTEXTURESUBIMAGE3DEXTPROC

typedef void( * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)

◆ PFNGLTRACKMATRIXNVPROC

typedef void( * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform)

◆ PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC

typedef void( * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode)

◆ PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC

typedef void( * PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode)

◆ PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC

typedef void( * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode)

◆ PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC

typedef void( * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode)

◆ PFNGLTRANSFORMFEEDBACKVARYINGSPROC

typedef void( * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode)

◆ PFNGLUNIFORM1DPROC

typedef void( * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x)

◆ PFNGLUNIFORM1DVPROC

typedef void( * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLUNIFORM1FARBPROC

typedef void( * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0)

◆ PFNGLUNIFORM1FPROC

typedef void( * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0)

◆ PFNGLUNIFORM1FVARBPROC

typedef void( * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM1FVPROC

typedef void( * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM1I64NVPROC

typedef void( * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x)

◆ PFNGLUNIFORM1I64VNVPROC

typedef void( * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)

◆ PFNGLUNIFORM1IARBPROC

typedef void( * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0)

◆ PFNGLUNIFORM1IPROC

typedef void( * PFNGLUNIFORM1IPROC) (GLint location, GLint v0)

◆ PFNGLUNIFORM1IVARBPROC

typedef void( * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM1IVPROC

typedef void( * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM1UI64NVPROC

typedef void( * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x)

◆ PFNGLUNIFORM1UI64VNVPROC

typedef void( * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)

◆ PFNGLUNIFORM1UIEXTPROC

typedef void( * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0)

◆ PFNGLUNIFORM1UIPROC

typedef void( * PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0)

◆ PFNGLUNIFORM1UIVEXTPROC

typedef void( * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORM1UIVPROC

typedef void( * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORM2DPROC

typedef void( * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y)

◆ PFNGLUNIFORM2DVPROC

typedef void( * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLUNIFORM2FARBPROC

typedef void( * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1)

◆ PFNGLUNIFORM2FPROC

typedef void( * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1)

◆ PFNGLUNIFORM2FVARBPROC

typedef void( * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM2FVPROC

typedef void( * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM2I64NVPROC

typedef void( * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y)

◆ PFNGLUNIFORM2I64VNVPROC

typedef void( * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)

◆ PFNGLUNIFORM2IARBPROC

typedef void( * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1)

◆ PFNGLUNIFORM2IPROC

typedef void( * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1)

◆ PFNGLUNIFORM2IVARBPROC

typedef void( * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM2IVPROC

typedef void( * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM2UI64NVPROC

typedef void( * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y)

◆ PFNGLUNIFORM2UI64VNVPROC

typedef void( * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)

◆ PFNGLUNIFORM2UIEXTPROC

typedef void( * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1)

◆ PFNGLUNIFORM2UIPROC

typedef void( * PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1)

◆ PFNGLUNIFORM2UIVEXTPROC

typedef void( * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORM2UIVPROC

typedef void( * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORM3DPROC

typedef void( * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLUNIFORM3DVPROC

typedef void( * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLUNIFORM3FARBPROC

typedef void( * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

◆ PFNGLUNIFORM3FPROC

typedef void( * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

◆ PFNGLUNIFORM3FVARBPROC

typedef void( * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM3FVPROC

typedef void( * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM3I64NVPROC

typedef void( * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)

◆ PFNGLUNIFORM3I64VNVPROC

typedef void( * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)

◆ PFNGLUNIFORM3IARBPROC

typedef void( * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2)

◆ PFNGLUNIFORM3IPROC

typedef void( * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2)

◆ PFNGLUNIFORM3IVARBPROC

typedef void( * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM3IVPROC

typedef void( * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM3UI64NVPROC

typedef void( * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)

◆ PFNGLUNIFORM3UI64VNVPROC

typedef void( * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)

◆ PFNGLUNIFORM3UIEXTPROC

typedef void( * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)

◆ PFNGLUNIFORM3UIPROC

typedef void( * PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)

◆ PFNGLUNIFORM3UIVEXTPROC

typedef void( * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORM3UIVPROC

typedef void( * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORM4DPROC

typedef void( * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLUNIFORM4DVPROC

typedef void( * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value)

◆ PFNGLUNIFORM4FARBPROC

typedef void( * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

◆ PFNGLUNIFORM4FPROC

typedef void( * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

◆ PFNGLUNIFORM4FVARBPROC

typedef void( * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM4FVPROC

typedef void( * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value)

◆ PFNGLUNIFORM4I64NVPROC

typedef void( * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)

◆ PFNGLUNIFORM4I64VNVPROC

typedef void( * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)

◆ PFNGLUNIFORM4IARBPROC

typedef void( * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

◆ PFNGLUNIFORM4IPROC

typedef void( * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

◆ PFNGLUNIFORM4IVARBPROC

typedef void( * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM4IVPROC

typedef void( * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value)

◆ PFNGLUNIFORM4UI64NVPROC

typedef void( * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)

◆ PFNGLUNIFORM4UI64VNVPROC

typedef void( * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)

◆ PFNGLUNIFORM4UIEXTPROC

typedef void( * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

◆ PFNGLUNIFORM4UIPROC

typedef void( * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

◆ PFNGLUNIFORM4UIVEXTPROC

typedef void( * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORM4UIVPROC

typedef void( * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value)

◆ PFNGLUNIFORMBLOCKBINDINGPROC

typedef void( * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)

◆ PFNGLUNIFORMBUFFEREXTPROC

typedef void( * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer)

◆ PFNGLUNIFORMMATRIX2DVPROC

typedef void( * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLUNIFORMMATRIX2FVARBPROC

typedef void( * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX2FVPROC

typedef void( * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX2X3DVPROC

typedef void( * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLUNIFORMMATRIX2X3FVPROC

typedef void( * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX2X4DVPROC

typedef void( * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLUNIFORMMATRIX2X4FVPROC

typedef void( * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX3DVPROC

typedef void( * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLUNIFORMMATRIX3FVARBPROC

typedef void( * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX3FVPROC

typedef void( * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX3X2DVPROC

typedef void( * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLUNIFORMMATRIX3X2FVPROC

typedef void( * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX3X4DVPROC

typedef void( * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLUNIFORMMATRIX3X4FVPROC

typedef void( * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX4DVPROC

typedef void( * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLUNIFORMMATRIX4FVARBPROC

typedef void( * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX4FVPROC

typedef void( * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX4X2DVPROC

typedef void( * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLUNIFORMMATRIX4X2FVPROC

typedef void( * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMMATRIX4X3DVPROC

typedef void( * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

◆ PFNGLUNIFORMMATRIX4X3FVPROC

typedef void( * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

◆ PFNGLUNIFORMSUBROUTINESUIVPROC

typedef void( * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices)

◆ PFNGLUNIFORMUI64NVPROC

typedef void( * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value)

◆ PFNGLUNIFORMUI64VNVPROC

typedef void( * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)

◆ PFNGLUNLOCKARRAYSEXTPROC

typedef void( * PFNGLUNLOCKARRAYSEXTPROC) (void)

◆ PFNGLUNMAPBUFFERARBPROC

typedef GLboolean( * PFNGLUNMAPBUFFERARBPROC) (GLenum target)

◆ PFNGLUNMAPBUFFERPROC

typedef GLboolean( * PFNGLUNMAPBUFFERPROC) (GLenum target)

◆ PFNGLUNMAPNAMEDBUFFEREXTPROC

typedef GLboolean( * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer)

◆ PFNGLUNMAPOBJECTBUFFERATIPROC

typedef void( * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer)

◆ PFNGLUPDATEOBJECTBUFFERATIPROC

typedef void( * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve)

◆ PFNGLUSEPROGRAMOBJECTARBPROC

typedef void( * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj)

◆ PFNGLUSEPROGRAMPROC

typedef void( * PFNGLUSEPROGRAMPROC) (GLuint program)

◆ PFNGLUSEPROGRAMSTAGESPROC

typedef void( * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program)

◆ PFNGLUSESHADERPROGRAMEXTPROC

typedef void( * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program)

◆ PFNGLVALIDATEPROGRAMARBPROC

typedef void( * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj)

◆ PFNGLVALIDATEPROGRAMPIPELINEPROC

typedef void( * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline)

◆ PFNGLVALIDATEPROGRAMPROC

typedef void( * PFNGLVALIDATEPROGRAMPROC) (GLuint program)

◆ PFNGLVARIANTARRAYOBJECTATIPROC

typedef void( * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)

◆ PFNGLVARIANTBVEXTPROC

typedef void( * PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr)

◆ PFNGLVARIANTDVEXTPROC

typedef void( * PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr)

◆ PFNGLVARIANTFVEXTPROC

typedef void( * PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr)

◆ PFNGLVARIANTIVEXTPROC

typedef void( * PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr)

◆ PFNGLVARIANTPOINTEREXTPROC

typedef void( * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr)

◆ PFNGLVARIANTSVEXTPROC

typedef void( * PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr)

◆ PFNGLVARIANTUBVEXTPROC

typedef void( * PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr)

◆ PFNGLVARIANTUIVEXTPROC

typedef void( * PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr)

◆ PFNGLVARIANTUSVEXTPROC

typedef void( * PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr)

◆ PFNGLVDPAUFININVPROC

typedef void( * PFNGLVDPAUFININVPROC) (void)

◆ PFNGLVDPAUGETSURFACEIVNVPROC

typedef void( * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)

◆ PFNGLVDPAUINITNVPROC

typedef void( * PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress)

◆ PFNGLVDPAUISSURFACENVPROC

typedef void( * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface)

◆ PFNGLVDPAUMAPSURFACESNVPROC

typedef void( * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)

◆ PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC

typedef GLvdpauSurfaceNV( * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)

◆ PFNGLVDPAUREGISTERVIDEOSURFACENVPROC

typedef GLvdpauSurfaceNV( * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)

◆ PFNGLVDPAUSURFACEACCESSNVPROC

typedef void( * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access)

◆ PFNGLVDPAUUNMAPSURFACESNVPROC

typedef void( * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces)

◆ PFNGLVDPAUUNREGISTERSURFACENVPROC

typedef void( * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface)

◆ PFNGLVERTEX2HNVPROC

typedef void( * PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y)

◆ PFNGLVERTEX2HVNVPROC

typedef void( * PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v)

◆ PFNGLVERTEX3HNVPROC

typedef void( * PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z)

◆ PFNGLVERTEX3HVNVPROC

typedef void( * PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v)

◆ PFNGLVERTEX4HNVPROC

typedef void( * PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)

◆ PFNGLVERTEX4HVNVPROC

typedef void( * PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v)

◆ PFNGLVERTEXARRAYPARAMETERIAPPLEPROC

typedef void( * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param)

◆ PFNGLVERTEXARRAYRANGEAPPLEPROC

typedef void( * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer)

◆ PFNGLVERTEXARRAYRANGENVPROC

typedef void( * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer)

◆ PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC

typedef void( * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)

◆ PFNGLVERTEXATTRIB1DARBPROC

typedef void( * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x)

◆ PFNGLVERTEXATTRIB1DNVPROC

typedef void( * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x)

◆ PFNGLVERTEXATTRIB1DPROC

typedef void( * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x)

◆ PFNGLVERTEXATTRIB1DVARBPROC

typedef void( * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB1DVNVPROC

typedef void( * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB1DVPROC

typedef void( * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB1FARBPROC

typedef void( * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x)

◆ PFNGLVERTEXATTRIB1FNVPROC

typedef void( * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x)

◆ PFNGLVERTEXATTRIB1FPROC

typedef void( * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x)

◆ PFNGLVERTEXATTRIB1FVARBPROC

typedef void( * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB1FVNVPROC

typedef void( * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB1FVPROC

typedef void( * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB1HNVPROC

typedef void( * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x)

◆ PFNGLVERTEXATTRIB1HVNVPROC

typedef void( * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v)

◆ PFNGLVERTEXATTRIB1SARBPROC

typedef void( * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x)

◆ PFNGLVERTEXATTRIB1SNVPROC

typedef void( * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x)

◆ PFNGLVERTEXATTRIB1SPROC

typedef void( * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x)

◆ PFNGLVERTEXATTRIB1SVARBPROC

typedef void( * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB1SVNVPROC

typedef void( * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB1SVPROC

typedef void( * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB2DARBPROC

typedef void( * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y)

◆ PFNGLVERTEXATTRIB2DNVPROC

typedef void( * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y)

◆ PFNGLVERTEXATTRIB2DPROC

typedef void( * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y)

◆ PFNGLVERTEXATTRIB2DVARBPROC

typedef void( * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB2DVNVPROC

typedef void( * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB2DVPROC

typedef void( * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB2FARBPROC

typedef void( * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y)

◆ PFNGLVERTEXATTRIB2FNVPROC

typedef void( * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y)

◆ PFNGLVERTEXATTRIB2FPROC

typedef void( * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y)

◆ PFNGLVERTEXATTRIB2FVARBPROC

typedef void( * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB2FVNVPROC

typedef void( * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB2FVPROC

typedef void( * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB2HNVPROC

typedef void( * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y)

◆ PFNGLVERTEXATTRIB2HVNVPROC

typedef void( * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v)

◆ PFNGLVERTEXATTRIB2SARBPROC

typedef void( * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y)

◆ PFNGLVERTEXATTRIB2SNVPROC

typedef void( * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y)

◆ PFNGLVERTEXATTRIB2SPROC

typedef void( * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y)

◆ PFNGLVERTEXATTRIB2SVARBPROC

typedef void( * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB2SVNVPROC

typedef void( * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB2SVPROC

typedef void( * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB3DARBPROC

typedef void( * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLVERTEXATTRIB3DNVPROC

typedef void( * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLVERTEXATTRIB3DPROC

typedef void( * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLVERTEXATTRIB3DVARBPROC

typedef void( * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB3DVNVPROC

typedef void( * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB3DVPROC

typedef void( * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB3FARBPROC

typedef void( * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLVERTEXATTRIB3FNVPROC

typedef void( * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLVERTEXATTRIB3FPROC

typedef void( * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLVERTEXATTRIB3FVARBPROC

typedef void( * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB3FVNVPROC

typedef void( * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB3FVPROC

typedef void( * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB3HNVPROC

typedef void( * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)

◆ PFNGLVERTEXATTRIB3HVNVPROC

typedef void( * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v)

◆ PFNGLVERTEXATTRIB3SARBPROC

typedef void( * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z)

◆ PFNGLVERTEXATTRIB3SNVPROC

typedef void( * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z)

◆ PFNGLVERTEXATTRIB3SPROC

typedef void( * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z)

◆ PFNGLVERTEXATTRIB3SVARBPROC

typedef void( * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB3SVNVPROC

typedef void( * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB3SVPROC

typedef void( * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB4BVARBPROC

typedef void( * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v)

◆ PFNGLVERTEXATTRIB4BVPROC

typedef void( * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v)

◆ PFNGLVERTEXATTRIB4DARBPROC

typedef void( * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLVERTEXATTRIB4DNVPROC

typedef void( * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLVERTEXATTRIB4DPROC

typedef void( * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLVERTEXATTRIB4DVARBPROC

typedef void( * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB4DVNVPROC

typedef void( * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB4DVPROC

typedef void( * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIB4FARBPROC

typedef void( * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLVERTEXATTRIB4FNVPROC

typedef void( * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLVERTEXATTRIB4FPROC

typedef void( * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLVERTEXATTRIB4FVARBPROC

typedef void( * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB4FVNVPROC

typedef void( * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB4FVPROC

typedef void( * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLVERTEXATTRIB4HNVPROC

typedef void( * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)

◆ PFNGLVERTEXATTRIB4HVNVPROC

typedef void( * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v)

◆ PFNGLVERTEXATTRIB4IVARBPROC

typedef void( * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIB4IVPROC

typedef void( * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIB4NBVARBPROC

typedef void( * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v)

◆ PFNGLVERTEXATTRIB4NBVPROC

typedef void( * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v)

◆ PFNGLVERTEXATTRIB4NIVARBPROC

typedef void( * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIB4NIVPROC

typedef void( * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIB4NSVARBPROC

typedef void( * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB4NSVPROC

typedef void( * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB4NUBARBPROC

typedef void( * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

◆ PFNGLVERTEXATTRIB4NUBPROC

typedef void( * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

◆ PFNGLVERTEXATTRIB4NUBVARBPROC

typedef void( * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v)

◆ PFNGLVERTEXATTRIB4NUBVPROC

typedef void( * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v)

◆ PFNGLVERTEXATTRIB4NUIVARBPROC

typedef void( * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIB4NUIVPROC

typedef void( * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIB4NUSVARBPROC

typedef void( * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v)

◆ PFNGLVERTEXATTRIB4NUSVPROC

typedef void( * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v)

◆ PFNGLVERTEXATTRIB4SARBPROC

typedef void( * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

◆ PFNGLVERTEXATTRIB4SNVPROC

typedef void( * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

◆ PFNGLVERTEXATTRIB4SPROC

typedef void( * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

◆ PFNGLVERTEXATTRIB4SVARBPROC

typedef void( * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB4SVNVPROC

typedef void( * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB4SVPROC

typedef void( * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIB4UBNVPROC

typedef void( * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

◆ PFNGLVERTEXATTRIB4UBVARBPROC

typedef void( * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v)

◆ PFNGLVERTEXATTRIB4UBVNVPROC

typedef void( * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v)

◆ PFNGLVERTEXATTRIB4UBVPROC

typedef void( * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v)

◆ PFNGLVERTEXATTRIB4UIVARBPROC

typedef void( * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIB4UIVPROC

typedef void( * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIB4USVARBPROC

typedef void( * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v)

◆ PFNGLVERTEXATTRIB4USVPROC

typedef void( * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v)

◆ PFNGLVERTEXATTRIBARRAYOBJECTATIPROC

typedef void( * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset)

◆ PFNGLVERTEXATTRIBDIVISORARBPROC

typedef void( * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor)

◆ PFNGLVERTEXATTRIBDIVISORPROC

typedef void( * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor)

◆ PFNGLVERTEXATTRIBFORMATNVPROC

typedef void( * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)

◆ PFNGLVERTEXATTRIBI1IEXTPROC

typedef void( * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x)

◆ PFNGLVERTEXATTRIBI1IPROC

typedef void( * PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x)

◆ PFNGLVERTEXATTRIBI1IVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI1IVPROC

typedef void( * PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI1UIEXTPROC

typedef void( * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x)

◆ PFNGLVERTEXATTRIBI1UIPROC

typedef void( * PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x)

◆ PFNGLVERTEXATTRIBI1UIVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI1UIVPROC

typedef void( * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI2IEXTPROC

typedef void( * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y)

◆ PFNGLVERTEXATTRIBI2IPROC

typedef void( * PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y)

◆ PFNGLVERTEXATTRIBI2IVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI2IVPROC

typedef void( * PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI2UIEXTPROC

typedef void( * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y)

◆ PFNGLVERTEXATTRIBI2UIPROC

typedef void( * PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y)

◆ PFNGLVERTEXATTRIBI2UIVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI2UIVPROC

typedef void( * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI3IEXTPROC

typedef void( * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z)

◆ PFNGLVERTEXATTRIBI3IPROC

typedef void( * PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z)

◆ PFNGLVERTEXATTRIBI3IVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI3IVPROC

typedef void( * PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI3UIEXTPROC

typedef void( * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z)

◆ PFNGLVERTEXATTRIBI3UIPROC

typedef void( * PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z)

◆ PFNGLVERTEXATTRIBI3UIVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI3UIVPROC

typedef void( * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI4BVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v)

◆ PFNGLVERTEXATTRIBI4BVPROC

typedef void( * PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v)

◆ PFNGLVERTEXATTRIBI4IEXTPROC

typedef void( * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w)

◆ PFNGLVERTEXATTRIBI4IPROC

typedef void( * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w)

◆ PFNGLVERTEXATTRIBI4IVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI4IVPROC

typedef void( * PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v)

◆ PFNGLVERTEXATTRIBI4SVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIBI4SVPROC

typedef void( * PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v)

◆ PFNGLVERTEXATTRIBI4UBVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v)

◆ PFNGLVERTEXATTRIBI4UBVPROC

typedef void( * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v)

◆ PFNGLVERTEXATTRIBI4UIEXTPROC

typedef void( * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

◆ PFNGLVERTEXATTRIBI4UIPROC

typedef void( * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

◆ PFNGLVERTEXATTRIBI4UIVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI4UIVPROC

typedef void( * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v)

◆ PFNGLVERTEXATTRIBI4USVEXTPROC

typedef void( * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v)

◆ PFNGLVERTEXATTRIBI4USVPROC

typedef void( * PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v)

◆ PFNGLVERTEXATTRIBIFORMATNVPROC

typedef void( * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride)

◆ PFNGLVERTEXATTRIBIPOINTEREXTPROC

typedef void( * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLVERTEXATTRIBIPOINTERPROC

typedef void( * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLVERTEXATTRIBL1DEXTPROC

typedef void( * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x)

◆ PFNGLVERTEXATTRIBL1DPROC

typedef void( * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x)

◆ PFNGLVERTEXATTRIBL1DVEXTPROC

typedef void( * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIBL1DVPROC

typedef void( * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIBL1I64NVPROC

typedef void( * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x)

◆ PFNGLVERTEXATTRIBL1I64VNVPROC

typedef void( * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v)

◆ PFNGLVERTEXATTRIBL1UI64NVPROC

typedef void( * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x)

◆ PFNGLVERTEXATTRIBL1UI64VNVPROC

typedef void( * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v)

◆ PFNGLVERTEXATTRIBL2DEXTPROC

typedef void( * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y)

◆ PFNGLVERTEXATTRIBL2DPROC

typedef void( * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y)

◆ PFNGLVERTEXATTRIBL2DVEXTPROC

typedef void( * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIBL2DVPROC

typedef void( * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIBL2I64NVPROC

typedef void( * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y)

◆ PFNGLVERTEXATTRIBL2I64VNVPROC

typedef void( * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v)

◆ PFNGLVERTEXATTRIBL2UI64NVPROC

typedef void( * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y)

◆ PFNGLVERTEXATTRIBL2UI64VNVPROC

typedef void( * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v)

◆ PFNGLVERTEXATTRIBL3DEXTPROC

typedef void( * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLVERTEXATTRIBL3DPROC

typedef void( * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLVERTEXATTRIBL3DVEXTPROC

typedef void( * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIBL3DVPROC

typedef void( * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIBL3I64NVPROC

typedef void( * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z)

◆ PFNGLVERTEXATTRIBL3I64VNVPROC

typedef void( * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v)

◆ PFNGLVERTEXATTRIBL3UI64NVPROC

typedef void( * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)

◆ PFNGLVERTEXATTRIBL3UI64VNVPROC

typedef void( * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v)

◆ PFNGLVERTEXATTRIBL4DEXTPROC

typedef void( * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLVERTEXATTRIBL4DPROC

typedef void( * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLVERTEXATTRIBL4DVEXTPROC

typedef void( * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIBL4DVPROC

typedef void( * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v)

◆ PFNGLVERTEXATTRIBL4I64NVPROC

typedef void( * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)

◆ PFNGLVERTEXATTRIBL4I64VNVPROC

typedef void( * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v)

◆ PFNGLVERTEXATTRIBL4UI64NVPROC

typedef void( * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)

◆ PFNGLVERTEXATTRIBL4UI64VNVPROC

typedef void( * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v)

◆ PFNGLVERTEXATTRIBLFORMATNVPROC

typedef void( * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride)

◆ PFNGLVERTEXATTRIBLPOINTEREXTPROC

typedef void( * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLVERTEXATTRIBLPOINTERPROC

typedef void( * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLVERTEXATTRIBP1UIPROC

typedef void( * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

◆ PFNGLVERTEXATTRIBP1UIVPROC

typedef void( * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

◆ PFNGLVERTEXATTRIBP2UIPROC

typedef void( * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

◆ PFNGLVERTEXATTRIBP2UIVPROC

typedef void( * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

◆ PFNGLVERTEXATTRIBP3UIPROC

typedef void( * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

◆ PFNGLVERTEXATTRIBP3UIVPROC

typedef void( * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

◆ PFNGLVERTEXATTRIBP4UIPROC

typedef void( * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

◆ PFNGLVERTEXATTRIBP4UIVPROC

typedef void( * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

◆ PFNGLVERTEXATTRIBPOINTERARBPROC

typedef void( * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)

◆ PFNGLVERTEXATTRIBPOINTERNVPROC

typedef void( * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLVERTEXATTRIBPOINTERPROC

typedef void( * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)

◆ PFNGLVERTEXATTRIBS1DVNVPROC

typedef void( * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)

◆ PFNGLVERTEXATTRIBS1FVNVPROC

typedef void( * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)

◆ PFNGLVERTEXATTRIBS1HVNVPROC

typedef void( * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)

◆ PFNGLVERTEXATTRIBS1SVNVPROC

typedef void( * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)

◆ PFNGLVERTEXATTRIBS2DVNVPROC

typedef void( * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)

◆ PFNGLVERTEXATTRIBS2FVNVPROC

typedef void( * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)

◆ PFNGLVERTEXATTRIBS2HVNVPROC

typedef void( * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)

◆ PFNGLVERTEXATTRIBS2SVNVPROC

typedef void( * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)

◆ PFNGLVERTEXATTRIBS3DVNVPROC

typedef void( * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)

◆ PFNGLVERTEXATTRIBS3FVNVPROC

typedef void( * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)

◆ PFNGLVERTEXATTRIBS3HVNVPROC

typedef void( * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)

◆ PFNGLVERTEXATTRIBS3SVNVPROC

typedef void( * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)

◆ PFNGLVERTEXATTRIBS4DVNVPROC

typedef void( * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)

◆ PFNGLVERTEXATTRIBS4FVNVPROC

typedef void( * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)

◆ PFNGLVERTEXATTRIBS4HVNVPROC

typedef void( * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)

◆ PFNGLVERTEXATTRIBS4SVNVPROC

typedef void( * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)

◆ PFNGLVERTEXATTRIBS4UBVNVPROC

typedef void( * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v)

◆ PFNGLVERTEXBLENDARBPROC

typedef void( * PFNGLVERTEXBLENDARBPROC) (GLint count)

◆ PFNGLVERTEXBLENDENVFATIPROC

typedef void( * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param)

◆ PFNGLVERTEXBLENDENVIATIPROC

typedef void( * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param)

◆ PFNGLVERTEXFORMATNVPROC

typedef void( * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)

◆ PFNGLVERTEXP2UIPROC

typedef void( * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value)

◆ PFNGLVERTEXP2UIVPROC

typedef void( * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value)

◆ PFNGLVERTEXP3UIPROC

typedef void( * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value)

◆ PFNGLVERTEXP3UIVPROC

typedef void( * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value)

◆ PFNGLVERTEXP4UIPROC

typedef void( * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value)

◆ PFNGLVERTEXP4UIVPROC

typedef void( * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value)

◆ PFNGLVERTEXPOINTEREXTPROC

typedef void( * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)

◆ PFNGLVERTEXPOINTERLISTIBMPROC

typedef void( * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

◆ PFNGLVERTEXPOINTERVINTELPROC

typedef void( * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)

◆ PFNGLVERTEXSTREAM1DATIPROC

typedef void( * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x)

◆ PFNGLVERTEXSTREAM1DVATIPROC

typedef void( * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords)

◆ PFNGLVERTEXSTREAM1FATIPROC

typedef void( * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x)

◆ PFNGLVERTEXSTREAM1FVATIPROC

typedef void( * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords)

◆ PFNGLVERTEXSTREAM1IATIPROC

typedef void( * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x)

◆ PFNGLVERTEXSTREAM1IVATIPROC

typedef void( * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords)

◆ PFNGLVERTEXSTREAM1SATIPROC

typedef void( * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x)

◆ PFNGLVERTEXSTREAM1SVATIPROC

typedef void( * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords)

◆ PFNGLVERTEXSTREAM2DATIPROC

typedef void( * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y)

◆ PFNGLVERTEXSTREAM2DVATIPROC

typedef void( * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords)

◆ PFNGLVERTEXSTREAM2FATIPROC

typedef void( * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y)

◆ PFNGLVERTEXSTREAM2FVATIPROC

typedef void( * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords)

◆ PFNGLVERTEXSTREAM2IATIPROC

typedef void( * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y)

◆ PFNGLVERTEXSTREAM2IVATIPROC

typedef void( * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords)

◆ PFNGLVERTEXSTREAM2SATIPROC

typedef void( * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y)

◆ PFNGLVERTEXSTREAM2SVATIPROC

typedef void( * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords)

◆ PFNGLVERTEXSTREAM3DATIPROC

typedef void( * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLVERTEXSTREAM3DVATIPROC

typedef void( * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)

◆ PFNGLVERTEXSTREAM3FATIPROC

typedef void( * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLVERTEXSTREAM3FVATIPROC

typedef void( * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)

◆ PFNGLVERTEXSTREAM3IATIPROC

typedef void( * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)

◆ PFNGLVERTEXSTREAM3IVATIPROC

typedef void( * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)

◆ PFNGLVERTEXSTREAM3SATIPROC

typedef void( * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)

◆ PFNGLVERTEXSTREAM3SVATIPROC

typedef void( * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)

◆ PFNGLVERTEXSTREAM4DATIPROC

typedef void( * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLVERTEXSTREAM4DVATIPROC

typedef void( * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords)

◆ PFNGLVERTEXSTREAM4FATIPROC

typedef void( * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLVERTEXSTREAM4FVATIPROC

typedef void( * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords)

◆ PFNGLVERTEXSTREAM4IATIPROC

typedef void( * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w)

◆ PFNGLVERTEXSTREAM4IVATIPROC

typedef void( * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords)

◆ PFNGLVERTEXSTREAM4SATIPROC

typedef void( * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)

◆ PFNGLVERTEXSTREAM4SVATIPROC

typedef void( * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords)

◆ PFNGLVERTEXWEIGHTFEXTPROC

typedef void( * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight)

◆ PFNGLVERTEXWEIGHTFVEXTPROC

typedef void( * PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight)

◆ PFNGLVERTEXWEIGHTHNVPROC

typedef void( * PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight)

◆ PFNGLVERTEXWEIGHTHVNVPROC

typedef void( * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight)

◆ PFNGLVERTEXWEIGHTPOINTEREXTPROC

typedef void( * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLVIDEOCAPTURENVPROC

typedef GLenum( * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time)

◆ PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC

typedef void( * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params)

◆ PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC

typedef void( * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params)

◆ PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC

typedef void( * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params)

◆ PFNGLVIEWPORTARRAYVPROC

typedef void( * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v)

◆ PFNGLVIEWPORTINDEXEDFPROC

typedef void( * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)

◆ PFNGLVIEWPORTINDEXEDFVPROC

typedef void( * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v)

◆ PFNGLWAITSYNCPROC

typedef void( * PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout)

◆ PFNGLWEIGHTBVARBPROC

typedef void( * PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights)

◆ PFNGLWEIGHTDVARBPROC

typedef void( * PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights)

◆ PFNGLWEIGHTFVARBPROC

typedef void( * PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights)

◆ PFNGLWEIGHTIVARBPROC

typedef void( * PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights)

◆ PFNGLWEIGHTPOINTERARBPROC

typedef void( * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

◆ PFNGLWEIGHTSVARBPROC

typedef void( * PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights)

◆ PFNGLWEIGHTUBVARBPROC

typedef void( * PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights)

◆ PFNGLWEIGHTUIVARBPROC

typedef void( * PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights)

◆ PFNGLWEIGHTUSVARBPROC

typedef void( * PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights)

◆ PFNGLWINDOWPOS2DARBPROC

typedef void( * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y)

◆ PFNGLWINDOWPOS2DMESAPROC

typedef void( * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y)

◆ PFNGLWINDOWPOS2DPROC

typedef void( * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y)

◆ PFNGLWINDOWPOS2DVARBPROC

typedef void( * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v)

◆ PFNGLWINDOWPOS2DVMESAPROC

typedef void( * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v)

◆ PFNGLWINDOWPOS2DVPROC

typedef void( * PFNGLWINDOWPOS2DVPROC) (const GLdouble *v)

◆ PFNGLWINDOWPOS2FARBPROC

typedef void( * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y)

◆ PFNGLWINDOWPOS2FMESAPROC

typedef void( * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y)

◆ PFNGLWINDOWPOS2FPROC

typedef void( * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y)

◆ PFNGLWINDOWPOS2FVARBPROC

typedef void( * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v)

◆ PFNGLWINDOWPOS2FVMESAPROC

typedef void( * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v)

◆ PFNGLWINDOWPOS2FVPROC

typedef void( * PFNGLWINDOWPOS2FVPROC) (const GLfloat *v)

◆ PFNGLWINDOWPOS2IARBPROC

typedef void( * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y)

◆ PFNGLWINDOWPOS2IMESAPROC

typedef void( * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y)

◆ PFNGLWINDOWPOS2IPROC

typedef void( * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y)

◆ PFNGLWINDOWPOS2IVARBPROC

typedef void( * PFNGLWINDOWPOS2IVARBPROC) (const GLint *v)

◆ PFNGLWINDOWPOS2IVMESAPROC

typedef void( * PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v)

◆ PFNGLWINDOWPOS2IVPROC

typedef void( * PFNGLWINDOWPOS2IVPROC) (const GLint *v)

◆ PFNGLWINDOWPOS2SARBPROC

typedef void( * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y)

◆ PFNGLWINDOWPOS2SMESAPROC

typedef void( * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y)

◆ PFNGLWINDOWPOS2SPROC

typedef void( * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y)

◆ PFNGLWINDOWPOS2SVARBPROC

typedef void( * PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v)

◆ PFNGLWINDOWPOS2SVMESAPROC

typedef void( * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v)

◆ PFNGLWINDOWPOS2SVPROC

typedef void( * PFNGLWINDOWPOS2SVPROC) (const GLshort *v)

◆ PFNGLWINDOWPOS3DARBPROC

typedef void( * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLWINDOWPOS3DMESAPROC

typedef void( * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLWINDOWPOS3DPROC

typedef void( * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)

◆ PFNGLWINDOWPOS3DVARBPROC

typedef void( * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v)

◆ PFNGLWINDOWPOS3DVMESAPROC

typedef void( * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v)

◆ PFNGLWINDOWPOS3DVPROC

typedef void( * PFNGLWINDOWPOS3DVPROC) (const GLdouble *v)

◆ PFNGLWINDOWPOS3FARBPROC

typedef void( * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLWINDOWPOS3FMESAPROC

typedef void( * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLWINDOWPOS3FPROC

typedef void( * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)

◆ PFNGLWINDOWPOS3FVARBPROC

typedef void( * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v)

◆ PFNGLWINDOWPOS3FVMESAPROC

typedef void( * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v)

◆ PFNGLWINDOWPOS3FVPROC

typedef void( * PFNGLWINDOWPOS3FVPROC) (const GLfloat *v)

◆ PFNGLWINDOWPOS3IARBPROC

typedef void( * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z)

◆ PFNGLWINDOWPOS3IMESAPROC

typedef void( * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z)

◆ PFNGLWINDOWPOS3IPROC

typedef void( * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z)

◆ PFNGLWINDOWPOS3IVARBPROC

typedef void( * PFNGLWINDOWPOS3IVARBPROC) (const GLint *v)

◆ PFNGLWINDOWPOS3IVMESAPROC

typedef void( * PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v)

◆ PFNGLWINDOWPOS3IVPROC

typedef void( * PFNGLWINDOWPOS3IVPROC) (const GLint *v)

◆ PFNGLWINDOWPOS3SARBPROC

typedef void( * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z)

◆ PFNGLWINDOWPOS3SMESAPROC

typedef void( * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z)

◆ PFNGLWINDOWPOS3SPROC

typedef void( * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z)

◆ PFNGLWINDOWPOS3SVARBPROC

typedef void( * PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v)

◆ PFNGLWINDOWPOS3SVMESAPROC

typedef void( * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v)

◆ PFNGLWINDOWPOS3SVPROC

typedef void( * PFNGLWINDOWPOS3SVPROC) (const GLshort *v)

◆ PFNGLWINDOWPOS4DMESAPROC

typedef void( * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w)

◆ PFNGLWINDOWPOS4DVMESAPROC

typedef void( * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v)

◆ PFNGLWINDOWPOS4FMESAPROC

typedef void( * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w)

◆ PFNGLWINDOWPOS4FVMESAPROC

typedef void( * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v)

◆ PFNGLWINDOWPOS4IMESAPROC

typedef void( * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w)

◆ PFNGLWINDOWPOS4IVMESAPROC

typedef void( * PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v)

◆ PFNGLWINDOWPOS4SMESAPROC

typedef void( * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w)

◆ PFNGLWINDOWPOS4SVMESAPROC

typedef void( * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v)

◆ PFNGLWRITEMASKEXTPROC

typedef void( * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)