COPASI API
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#include <vector>
#include <list>
#include <map>
#include <string>
#include <utility>
#include <limits>
#include "copasi/copasi.h"
#include <sbml/packages/layout/sbml/BoundingBox.h>
#include <sbml/packages/layout/sbml/Curve.h>
#include <sbml/packages/layout/sbml/Dimensions.h>
#include <sbml/packages/layout/sbml/LineSegment.h>
#include <sbml/packages/layout/sbml/Point.h>
#include <sbml/packages/render/sbml/Text.h>
#include "copasi/utilities/CCopasiNode.h"
Classes | |
class | CCellDesignerImporter |
struct | CellDesignerSpecies |
struct | CompartmentAlias |
struct | CompartmentAnnotation |
struct | ConnectScheme |
struct | DoubleLine |
struct | EditPoints |
struct | Line |
struct | LineDirection |
struct | LinkTarget |
struct | Paint |
struct | Protein |
struct | ProteinModification |
struct | ReactantLink |
struct | ReactionAnnotation |
struct | ReactionModification |
struct | SpeciesAlias |
struct | SpeciesAnnotation |
struct | SpeciesIdentity |
struct | SpeciesModification |
struct | SpeciesState |
struct | UsualView |
enum CONNECTION_POLICY |
enum DIRECTION_VALUE |
enum MODIFICATION_TYPE |
enum PAINT_SCHEME |
enum POSITION |
The positions are ordered so that the mid points of the edges come before corners and those come before the rest. This way the connection finding algorithm will favor connections to side midpoints before connections to other anchor points.
enum REACTION_TYPE |
enum SPECIES_CLASS |