CStateRecord * mpInterpolationState
CStateRecord & operator=(const CStateRecord &rhs)
void recordState(const C_FLOAT64 time, const C_FLOAT64 *y)
const C_FLOAT64 & getSlowPropensitySum() const
void calculateFiringTime()
C_FLOAT64 interpolation(C_FLOAT64 x)
C_FLOAT64 * getArray() const
const C_FLOAT64 & getTime() const
CStateRecord * getInterpolationState()
friend void printRecord(const CStateRecord &record)
friend void printInterpolation(const CInterpolation &interp)
const size_t & getArrayLen() const